- Coding Q&A with (some) new lua functions [updated 7/12]
- Company of Heroes Modding Wiki - please post up tutorials there
- HOWTO: Change squad weapon
- HOWTO: Edit projectile deformation
- HOWTO: Edit UI text
- HOWTO: Add a unit to a building
- Modding and You
- HOWTO: Make a Radio Man
- Change Resource from resource points
- HOWTO: Make a Howitzer buildable
- HOWTO: Settings up SCARs for skirmish missions
- How to: Limit the amount of Units in battle
- HOWTO: Raise engagement distance of units
- HOWTO: remove unit occlusion
- How to paradrop multiple squads
- Editing max zoom on the camera
- HOW TO: Make Smoke Grenades
- HOWTO : Rotatable Buildings
- Help for mapping requested
- How to: Territory sectors and map installation for dummies
- HOW TO REQUEST: How do you make any weapon usable by any unit
- [world builder] how do you make loading screens and over head map?
- [How to] Play Custom Maps Online
- HOW TO:Add random music to costum Map
- [Howto-Videos] Using Corsix's Mod Studio
- How to look at sectors without having to go into game..
- How To: Build terrain that can block shooting
- How To: Disable enemy healhbar
- making cupola MG's standard issue on all tanks.
- How TO: Reduce infantry speed
- Airborne support errors on custom maps
- -- Wonderdog's CoH Mapping Tutorial Videos --
- HowTo get your HowTo here
- HowTo: WorldBuilder: Starting Out
- How-To: WorldBuilder : Making a Working Staircase
- How To: Using Accuracy / Damage / Penetration modifiers
- [HOW TO] Create an installer for your maps
- How To: Have same vehicle with different skins
- HOW TO: Change Flag Textures
- How-to add your mod's logo to the game menu
- How-to add a new tile set
- How-to customize your pause menu by editing a .screen
- how-to tired of your infantry not staying put?
- HOW TO: Make Camouflage Squads
- How To: Alter the Units in Forward HQs
- HOWTO: Use SGA scenarios with your mod
- How to: Make a buildable medic with healing aura.
- HowTo: Singleplayer Campaign Creation (SCAR)
- How To: Income and Upkeep
- How to pack map files into SGA archives
- HOWTO: Basic NIS
- HOW-TO: Make dead bodys stay on the battlefield...
- HOW-TO: Make Vehicle Wrecks Stay On The Battlefield, With Heavy Crushing.
- How To: Veterancy ranks and modifiers
- New Units-Demolition Truck & Suicide Bomber
- HOW-TO: [Just for fun] Give vehicles retaliation plans.
- Model Exporting Q&A - Updated 26/9
- How to-use a custom loading screen
- Advanced SCAR example (dday coop)
- HOWTO: Advanced NIS
- How to Add Custom (ORIGINAL) Music to your Map
- How To: Make a New Pick Able Team in OF
- How-To: Change Character Models without Modeling tools.
- How to Make a new Side Pickable:
- HOWTO:Basic SCAR.
- How to: Get units to be map specific.
- How to: Get mods to work with Steam CoH
- HOW TO: Use your own Teamcolours.lua for online play
- HOW TO Create CoH Style Normal maps
- How To: make falshirmjagers reinforce via paradrop
- HOW TO: Use rolevariations
- HOW TO: give slit trenches to other races
- HOW TO: make a commando paradrop ability
- HOW TO: make paradropable vehicles
- HOW TO: fix invisible weapons
- HOWTO: NIS Pictures
- How to : use action markers with worldbuilder ver 1.71 and 2.600
- [HOW TO] Make Units that don't Build, Build [Picture Tutorial]
- HOW TO: fix brit and PE voices
- How To: Give Rangers and other units build options.
- How To : Using World Builder and Photoshop to make new images
- HowTo: Extract and Convert Audio - Small Update: 7/28/09
- [SCAR] How-to: Play streamed sound
- [SCAR] How-to: Make visual timer
- How to: Load your mod in Worldbuilder
- HOW TO: Make Vehicle Wrecks Recoverable
- How To: Editing a Garrisonable Building's Visual Unit Slots
- How to: make bloody wounded soldiers
- HOW TO: Using Vehicle States
- [How To] Change guns in brits emplacements (working!)
- How-To: Make the 88mm Flak36 fire like a Howitzer
- [FAQ] The Grand How-To (read first, kk?)
- [How To] Make a sub-menu
- [How To] Some Basic Scar for Mappers
- How-To: Make Team weapons exitable.
- How-To: Adjust Infantry View Range on the Move
- HOW TO: Make weapon model mixes
- How To: Editing Doctrines and their Abilities
- [HowTo] Tutorial Batch 1 - setting up tools and using them
- How to: Making Panzerkrieg Maps
- How-To: Make Tiger Commanders
- How-To: Adding Direct Fire to any unit
- How to: record a .clip in game. Then load in worldbuilder/nis
- How-To: Make a Flakvierling buildable
- HOW TO: Make turret rotating on custom model usign OE
- [HowTo] Tutorial Batch 1.1 - Hotfix for 2.50X
- [HOW TO] Debug (aka commands for testing) scar script
- Community Object Editor - for Vista and XP
- How-To: Make custom reward units
- How to: Craters
- How to: Tracers, and vapor trails.
- HOW TO: Change turret rotation speed
- [HowTo] Properly texture custom CoH Models
- Community Object Editor Documentation and Walkthrough video
- [How To]: Add 50cal and Tank Cmdr to other tanks.
- [How To] Make Artillery Auto-Fire
- [How To] Radioman that calls in reinforcements off map.
- [How-To] Change/Add units in Forward HQ
- [How To] Edit Weapon Stats *finished*
- [How To:] Import Custom Weapons **HD-VID**
- tutorial - sound mods
- [How To] UV mapping 101
- [How-To] Skinning Infantry
- HOW TO: Give a faction another faction's speechfiles
- [HOW-TO] Add custom assets to existing CoH Models
- [How-To]Animating Treads in CoH - Video
- [HOW-TO] Remove The VP Points Choice Option In GameSetup.
- [Gold Edition] Editing Stock Maps: Step by Step
- [HowTo] Create a River with a Spline
- [How-To] Set up new critical blueprints
- The Ultimate 'How to make a new Faction' Tutorial!
- [HOW TO] Make any tank have camouflage ability
- [How-To] Create an Auto Installer with Desktop Shortcut using Winrar
- [How-To] Make CoH:Online ability in ToV
- [How-To]Setup and use the RGM Importer
- [How-To]Setup Custom Damage Boxes
- [How To] Corsix DirectX Overlay DLL + Instructions
- How To: Have have all units in Worldbilder and in Corsix Mod Studio
- How to: Combine Cheatmod w/ other Mods
- [How-To]Setup Physics with models
- Making Cpt_Mkay's Infantry Mod Work in ToV
- [How-To]Animate vehicles for CoH