- [1.4] Suggestion: axis advancing with KKC?
- [1.4]Problems with Crocs
- [1.4] Allies do need a buff
- [1.4]Allied Airborne Supply Drops are OP
- [1.4] Axis upgrades limited by teching.
- [1.4]Off-map combat group ideas
- 1.4 Allied Demolitions
- [1.4]Varied Unit accuracy...
- [1.4] Tank Friendly Fire
- [1.4]Allied Special Building = Worthless?
- [1.4]Airborne RR
- soon everyone will be playin allies...
- [1.4]Multiplayer Bunker Spam
- [1.4] Grenades
- [1.4] Idea for Increasing Defensive Doctrine's Power
- [1.4] Testing Coordination
- [1.4] Sniping AT guns
- [1.4] croc overpowered
- [1.4]My Retreating Triple Vet Lone KC with Zeal just got sniped by an AT Gun.
- 1.4 Sherman MG Useless
- [1.4] Allied 'hedgehog' tank trap.
- [1.4] Sniper and MG in a building/garrisoned unit behavior in general
- SHERMAN SPAM!
- [1.4] Axis Flamewerfer Halftrack
- [1.4] Suggestion : TANK limit
- [1.4] Upgrade Flamenwerfer to same power as Croc
- [1.4] Account "smurfing"
- [1.4] Axis Defence Doc
- [1.4] Attention Ostwind Gunners
- [1.4] Thoughts about dropping partners in Multiplayer
- [1.4] Reinforce AT Squad
- [1.4] Airplanes and Maps
- [1.4] Arch the fire of Flak 88s.
- [1.4] allies and axis exp....
- [1.4] What really annoys me about Allies
- [1.4]replacing hvy weapon (bar, bazooka)
- [1.4]Allied Bunker Suggestions
- [1.4] Stormtroops & grenadiers
- [1.4] Pioneers vs. Engineers
- [1.4] MG AP Rounds in Houses
- [1.4] Axis Veterancy
- [1.4] Germans for the win!
- The solution to all tank related issues
- [1.4] Angoville - Ally Bias
- [1.4] Do Allies Get A Manpower Advantage?
- [1.4] its balanced!
- [1.4] BAR - A little one-sided? / Sharing is Caring
- 1.4 Command trees and Doctrines...Balanced?
- [1.4] Pineapple
- [1.4] Pak 38 AT
- [1.4] German Blitz (changed for certain reasons... a misplaced topic)
- [1.4] Tigers
- [1.4] Axis tanks / P4 - a tank too many?
- [1.4]Vet. Axis tanks get a faster turret turn..
- [1.4] Lower the experience Tanks get for killing inf
- 1.4 Airborne Recon Run
- [1.4] What grinds my gears - Axis armour 'superiority'
- [1.4]Pioneers, Engineers, Jeeps and Motorcylces
- [1.4]Ostwind vs. PIV
- [1.4] Recources for shooting
- [1.4] Definifitive buff and nerf list
- [1.4]The reason why the "Fairy Buff Wand" is being asked for so much.
- [1.4] Crocodile vs 2 Grens / 1 Pak38 - UPDATE w/Replay, Ability Values
- [1.4] Sniper Unit
- [1.4] The Anti Sniper Missle
- [1.4] Axis Manpower Costs
- [1.4] Medical Bunkers
- [1.4] panzerfaust power
- [1.4]Rangers bazooka accuracy
- [1.4] Babed wire and other defenses
- [1.4] Suggestion about Stormtroopers
- [1.4] Axis Veterancy
- [1.4] Semois
- Sturzdorf [1.4]
- [1.4]BAR suggestion
- [1.4] RR's are.... just....Overpowered....
- [1.4]Getting Shermans later in the game.
- [1.4] Your 1.5 balance changelog
- If the Croc is returned to 1.3 levels...
- [1.4] baffled by tech costs
- [1.4] Allies > Axis?
- [1.4] Buff Fausts please
- [1.4] Greyhound, What is it good for? (Absolutely Nothing! Huh!)
- [1.4] Calliope Barage
- [1.4]Difference in tanks axis & allies.
- [1.4] V1 Rocket
- [1.4] Puma Pwns Planes?
- 1.4 Allies early game weakness
- [1.4]The "I win" buttons that the Axis don't have
- [1.4] How to make the officer worthwhile?
- [1.4] Should RR's be able to completely counter axis tier 3?
- 1.4 Reality, Axis Armor > Allies Armor
- [1.4] Targetting out of buildings: bug or by design?
- [1.4] Grenadiers
- [1.4] It's not imbalanced because....
- [1.5] Logic? Not likely
- Is anyone else having problems conecting to multiplayer on COH??
- [1.5]57mm AT gun
- [1.5] Panzerschreks are too strong?
- [1.5] Tank Commander doctrine OP right now, Allied War Machine needs a cost increase!
- [1.5] Free Calliope barrage a little too powerful?
- [1.5] Tiger Ace could need a buff
- [1.5]M10 is underpowered. Eh fuck, seems like Ive changed my mind.
- [1.5] Veterancy Unbalanced in 1vs1?
- [1.5]Nerf the bike and not the Jeep.... why??
- [ 1.5] flack88 replacment
- [1.5] Grenades
- The fundamental flaw that is killing the balance
- [1.5] Doctrine Balance
- [1.5] Nebel test
- [1.5] Germans FTW!
- [1.5] Sherman tweaking
- [1.5] Paradropped AT gun fix
- 1.5 Sniper
- 1.5 Rifleman BARS
- [1.5] faust power
- [1.5] German AT guns should be buffed
- [1.5] Germans still win
- [1.5] Beaux Lowlands imbalances
- [1.5] The PzIV still can't shoot straight
- [1.5] The solution!
- [1.5] Grenadier Nades
- [1.5]Allied War Machine, again
- [1.5] Relic's lovebug
- [1.5] Manpower - one imbalance to ruin them all
- [1.5] The most urgent balance changes for CoH´s future in my personal opinion
- [1.5] Give the Nebelwerfer a final buff!
- [1.5] Officer in Tier 2?
- 1.5 Jeep & Bike
- [1.5] Axis Infantry Vet Upgrades revisited
- [1.5] Make Observed Fire run on a Cooldown
- [1.5] idea to promote WSC usage
- [1.5] Fire up
- Axis, the weaker race.
- [1.5] Airborne infantry tweaking
- [1.5] idea for howitzer nerf?
- [1.5]Bars individually instead of universal
- [1.5] Fire-up ability tweak?
- [1.5] Pak38 idea...
- [1.5] Infantry Company still needs buff.
- [1.5]Jeep Takes 5 Directs Shots From Tiger
- [1.5]Hold Fire Button for Mortars Request
- [1.5]Idea for Fixing Dropped AT guns
- [1.5] Idea for change to left side of airborne tree
- [1.5] Solution for Rifleman BARS
- [1.5] Manpower limitation for War Machine + Tank Company Tree CP fix
- [1.5] Medic Halftrack for Infantry Company
- 1.5 Mines and Arty
- [1.5] Allies Balance - Moving SF to Inf. Company
- [1.5] Axis artillery a bit too expensive?
- [1.5] Manpower cost for Supply Drops
- [1.5] CluelessNewb's Balance suggestions
- [1.5]Motor damage w/Axis Veterancy
- [1.5] Howitzers
- [1.5] Invincible AT Squads
- [1.5] Idea to help reduce airborne spam...
- [1.5] Major Overhaul Ideas
- Balance for axis losses in early game
- [1.5] Key issues in 1.5 by severity
- [1.5] Ostwind - Allow it to supress
- [1.5] solutions vs deterrents
- 1.6 Wishlist
- [1.5] Major Issues that I would like to address concerning costs.
- [1.5] An idea for the 57mm
- [1.5] Why do Volks Grenadiers cost more than Rifles
- [1.5] Why The V-1 sucks
- [1.5] Officer Idea
- [1.5] Cut down the veterancy tree
- [1.5] 2 AT's vs 1 Crocodile [Video]
- [1.5] Axis 'Phases' affecting balance?
- rangers suck
- A Solution to Fast M8/Quad?
- [1.5] Disable AI Feature Request
- [1.5] A way to help the German 'nade
- Rangers and KCH
- [1.5 balance] refining it your way
- [1.5] game mechanics flaw with AWM
- [1.5] Allies need serious help late game
- [1.5]idea for airborne
- [1.5]Thoughts on axis and allied AT vs tank efficiency. (Warning:math)
- [1.5] POOF!!
- [1.5 Axis Balance] Smoke
- [1.5] Allied mortars - why they don't get used
- [1.5] Stormtroopers + Shreks = Better than any AT?
- [1.5] Paratrooper suppress Stormtroopers?
- [1.5] Map Issue: Angoville
- officer attack?
- [1.5 Allies Balance] AP Rounds
- [1.5 - Allied Balance] AWM exploit
- [1.5] Do allied tanks level up too fast?
- [1.5] Unit Abilities
- [1.5] Allied upgrades
- [1.5] Weird idea for allied teching
- [1.5] MG discussion
- [1.5] Allied War Machine (Again)
- [1.5] The problem with both sides
- [1.5] Axis manpower....again
- This forum
- [1.5] Fencing
- why axis is too strong how to fix?
- exchange Veterancy
- Lyon howitzer abuse
- Pershing and Tiger
- changes to wire, traps, and bags
- [1.5]Paratroop supply drop solution/idea
- [1.5] Why Axis are to hard to play!
- [1.5] The True Axis Weakness
- COH BALANCE
- [1.51] 88s are ALWAYS destroyed with first sharapnel charge
- Proposed balance changes
- [1.5] An Idea To Make The 88 Useful
- [1.5] A different approach to changing supply drop?
- Axis armor is biased after weeks of playing.
- What's a newb to do?
- [1.5] The 3 gods of allies
- [1.5] This is getting really stupid
- [1.5] Suggestion for improving Axis AT pre-Tier 4
- [1.6+] Fuel costs for repairs?
- [1.5]57mm AT (And it's AI damage)
- [1.5] Airborne = gg axis!
- [1.5] The Nebelwerfer
- Supply Drop=MP Blitz LIES
- [1.5] a way to match the axis a little bit with the allies
- missing inf level 2 vet idea
- Starting to run into problems...
- [1.51]57mmAT>88mmFlakCannon. Anyone see a problem there?
- [1.5] MG AP rounds
- suggestion for US air doctrine
- [1.5] Losing a plane...
- [1.5] Wired Semois Church
- Grenades/Stickies
- [1.5] Early motorpool
- [1.5] Remove MG Auto-deploy
- [1.5] Major Imbalance issue, Wire
- (1.51) m10 balance.
- [1.51]The problem with strafing runs.
- Airborne, too versatile?
- [V1.51] Balance consensus?? Is it possible?
- [1.5] The Biggest Game Imbalance
- [1.51] Manpower
- [1.51]Finally, a reasonable way to balance Crocs without nerfing anything
- [1.51] axis tier rebalance.
- Allies ARE WAY TO OVERPOWERED!!
- [1.51] M10s and Ostwinds Crush
- [1.51] Two balance concerns I haven't seen discussed
- AT sniping
- Domino effect with axis
- [1.5] Garrisoned MGs
- [1.5] Allied Grenade
- [1.51] tanks destroying cover