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View Full Version : CoH, OF and ToV Balance Issues


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  1. [1.7] Allied Jeep vs Tier 1 Axis
  2. [1.7] super tanks starting to seem overpowered
  3. [1.7] Stealthed Stugs
  4. [1.7] more fuel for Angoville?
  5. [1.7] Doctrine vs. Company Imbalance
  6. Tanks running over infantry?
  7. [1.7] RA on Slant Roofs
  8. Game is UNFAIR!
  9. allies get tanks too fast/easy/cheap
  10. [1.7] Continued M8/Puma/Quad Discussion
  11. Company/Doctrine Special Abilities: exchange cost for cooldown?
  12. [1.7] Veterency
  13. [1.7] Inspired Assault should unpin supressed/pinned units. Now with debate :)
  14. Suggestion to Balance Offmap Call ins
  15. [1.7.1] Is the Bike sight range with Advanced Vision nerv ok ?
  16. 1.71 Heavy Crushing
  17. Mines are too expensive
  18. [1.71]Panthers. Heavy Crush. Defensive. You get the picture. Now vote.
  19. [1.7] Pios OVERPOWERED!?
  20. 1.71 Should upgraded HTs reinforce?
  21. [1.71]How to make Axis Officer Unit Viable?
  22. [1.71] Sniper Spam
  23. [1.71] Allied War Machine suggestion
  24. Is there really a balance difference to fixed/random positions?
  25. [1.71] Introduce minimum tank gun range?
  26. [1.71] Croc
  27. [1.71] AT guns (axis/allies)
  28. Panzerfaust, and late game volks?
  29. [1.71] M10 Wolverine
  30. [1.71] Artillery and Tanks
  31. [1.71] 3v3 unbalanced ?
  32. [1.71] counter to vetted axis flamethrowers to storm shrecks
  33. [1.71] Possible solution for more balanced games -> global offmap tank limitation
  34. [1.71] Pershing
  35. [1.71] Armor Doctrines
  36. [1.71] Touch your butt Rangers!
  37. [1.7 Assault abillity keeps throwing nades]
  38. 1.71 Riflemen targetting bikes.
  39. [1.7] They just keep throwing nades!
  40. [1.71] Stormtroopers are overpowered
  41. [1.71] Medic Bunkers
  42. [1.71] Pio Spam nerf suggestion: buff/revamp vet
  43. [1.7] Bunker and Emplacement MG Ranges
  44. roadkill pwnage
  45. [1.71] Puma
  46. [1.71] Serious Bugs
  47. [1.71] 57mm At Gun
  48. [1.71] Offmap Tanks and Fuel? A compromise
  49. [1.71] "Last shot on vet3 tanks" bug need to be fix
  50. [1.71]AWM idea no. 16571
  51. [1.71]axis teching
  52. [1.71] Off-map tank strength
  53. Can someone explain the Mortar bug to me?
  54. [1.71] Call in tank problem
  55. [1.71 Balance] Axis Mortar Smoke
  56. (1.71) Blitzrieg vs AWM
  57. [1.71] Pak 38
  58. (1.71) Panzerfausts and Stickies
  59. (1.71)Is removing luck factor good for the game?
  60. (1.71) Axis
  61. [1.71] Panzerfaust: Price reduction for purchase?
  62. Riflemans are driving me crazy!!!!
  63. [1.7] Tank heal rate
  64. Fixing the over powered BAR
  65. [1.7] Pathing System
  66. Infantry Comparisons
  67. [1.71] The calliope
  68. 1.71 Base MG's
  69. [1.71]Armor doctrine
  70. [1.71] Why US-Planes haven FF of?
  71. [1.71] Where has balance been achieved since March?
  72. [1.71] Volks Overkill Engis
  73. Team 'delete-able' improvements
  74. AT + SF = Unbeatable.
  75. The Opposing Fronts Patch
  76. More abilities for Axis/Wermacht
  77. [2.101]Rangers even more useless now
  78. [2.101] Axis mortar
  79. [2.101] LMG 42 upgrade not effective against brits?
  80. The Big Balance Project - A suggestion to balance the game
  81. The balanced Panzer Elite.
  82. Panzer Elite WAY OP
  83. [2.101] Recoiless Rifles
  84. Pershing worse then a sherman?
  85. 2101 patch issue
  86. Tanks and Tanks
  87. [2.101] Grenadier stick grenade bug?
  88. Playing with Scorched Earth Doctrine
  89. 2.101 New Map balance
  90. How imbalanced is it?
  91. [2.101] Button Fire
  92. [2.101] Blitz Tiger comes too late
  93. 2101 patch issue
  94. [2.101] Nebelwerfer needs a slight cost increase
  95. [2.101] Strange cooldowns for 105 and 25 pounder
  96. 2101 major bug with britishvs pe or wer
  97. [2.101] British Officer's "Forward Observer" ability
  98. Panzer Elite and suppression
  99. Panzer Elite Infantry Man
  100. Speaking of Maps
  101. [2.1] Brits AT abilities
  102. [2.101] Marder Outranging 17 Pounder is Game Breaking
  103. How about a temporary escort for Brit command trucks while mobile?
  104. 2101 patch issue with luftwaffe
  105. [2.101] Overwatch not working at all
  106. [2.101]Bren carrier - Cant be killed early game? Wtf.
  107. [2.101] Why arent the Airborne Squads of the AA, stronger?
  108. I think the British Petard Tanks is way to powerful.
  109. [2.101] Rangers are ridiculous OP
  110. MP cost of Tankbuster and Assault is too high!
  111. Artillery - Ruining the game :(
  112. [2.101] British Slit trenches
  113. [2.101] 88s
  114. CoH: OF - Changes I'd Like To See...
  115. [2.101] British Vickers Bunker
  116. [2.101] Retreating bug???
  117. Hedgerow Siege
  118. Redistribution of Tigers! Also a suggestion to Flak88.
  119. Churchill tanks useless?
  120. [2.1]Medic bunker is useless now. Let Axis bunker just get volk and restore the range
  121. [2.101]hummel is it bugged?
  122. Need a little help
  123. [2.101] 20mm scout car damage
  124. [2.101] The Mortar Halftrack of Doom
  125. [2.101] 280mm Rocket Barrage??? what happened
  126. [2.101]Let the tank hunter need to set up its main gun.
  127. I am now laughing at you!
  128. [2.101]Anti-tank grenades cant hit anything.
  129. [2.101]Decrease the exp points required for tiger and M26 , collipe rocket sherman
  130. [2.101]The FG42 overpower?
  131. [2.101]Commandos, Thoughts?
  132. [2.101]Firefly issues
  133. [2.101]Is PE really OP? or is it mistaken.
  134. [2.101]Slow PE Teching?
  135. [2.101]Assault PGs vrs Slit trench troops
  136. [2.101] Arty abundance and damage
  137. PE(COH OF) Vs Axis(COH vanilla)=Unbalanced
  138. Panzer Elite Over Powerd - Replay Included
  139. Make the upgrade for the bren carrier free?
  140. [2.102] Save Airborne!
  141. American Ideas, What do You Think?
  142. [2.101]Scout cars come out way too early.
  143. The Bergetiger
  144. [2.101] Thoughts on allowing bren carrier to reinforce
  145. [2.101] Acht Acht!
  146. Should Storms get 4 MP44s for 75 muni?
  147. [2.101] Changes to Slit Trenches
  148. PIATs
  149. [2.101] PE OverPowered Clearly it is not
  150. [2.101] Axis in 2v2, 3v3.
  151. Can PE detect Commando Booby Traps?
  152. British Veterancy?
  153. Would making the jeep have a real MG make US more viable?
  154. [2.101] Projectile Friendly Fire vs. Vehicles
  155. [2.102] Stuart Accuracy
  156. [2.101] Should The Vickers MG Nest Be Cheaper?
  157. [2.101] Wehrmacht medic bunker needs to heal.
  158. [2.101] Puma overpowered in OF ?
  159. [2.102] The big thread of British Smiles!
  160. [2.101] Unmanned weapons as an Obstacle?
  161. [2.102]Nebelwerfers - too much?
  162. [2.102] Cost decrease for LMG42?
  163. [2.102 - British Balance] Lee Enfield rifle
  164. [2.102] Panzer Elite 88's. Why?
  165. Slight PE Early Game Nerf
  166. [2.102] Poor Defensive doc
  167. [2.102] Brits have far too much ammo
  168. new 1v1 map St. Mere Dumont: Balance Complaint/Suggestion w/ screenshots
  169. British Spotter units?
  170. And people say that PE isnt OPed
  171. What would be the term for something that is overpowered, but impossible to calculate
  172. The 2 states of PE
  173. Main PE Imbalances
  174. PE Infantry haltrack
  175. [2.101] The Panzer Elite Problem
  176. [2.102] Artillery barrages : Recharge too fast, too available.
  177. [2.102] idea about altering the PE
  178. [2.102] Lets talk about the m8
  179. [2.102]Why Infantry Company never needed Ranger elite armor in the first place
  180. whermacht seriously need a buff
  181. [2.102] St. Mere Dumont
  182. If they get it, why cant we?
  183. PE Flackveirling 38 Base defenses...
  184. [2.101] commandos
  185. Idea to fix Ranger Spam
  186. [2.101] Brits: Command-Tank
  187. [2.102] How to Make Scorched Earth Good
  188. [2.101] The BIG issue: Trenches
  189. Blobs of Infantry
  190. The accursed Puma AKA "Ghost Car".
  191. (2.102) Wehrmacht Healing: Unbalanced
  192. Company of elite Troop Spam
  193. Assault Grenadiers balanced?
  194. [2.102]The US MG bunker is too weak?
  195. [2.102] The US MG is a rapid fire BB gun
  196. [2.102] Proof of Commandos being more cost-effective then Tommies
  197. [2.102] PE armored car
  198. PE, Support Kommand and Others
  199. [2.102] What should be done about fallschimjager FG42s?
  200. [2.102] Churchill AVRE
  201. [2.102] Panzer 4 Infantry Support Tank
  202. Vote what you think was better vCOH or OF
  203. [2.102] What is the point of booby traps?
  204. [2.102] Fallschimjager panzerfaust recharge time....
  205. [2.101] King tiger underpowered?
  206. British MG Emplacement Population
  207. [2.102] Should panzergrens match the price of tommies?
  208. More PE problems
  209. [2.102] The US Jeep is actually armed with a .15 MG
  210. [2.101] Hertzers and marders are too good against infantry?
  211. [2.102] Solution to make defensive doctrine better
  212. opposing fronts
  213. British suggestions
  214. [2.102] Commando vickers MG team
  215. [2.102] PE squad size upgrade unbalanced?
  216. [2.1] Thumbs down on maps
  217. [2.102] demo charges
  218. [2.102]Basic "Commandoes are ridiculous" math for us dummies.
  219. [2.102] Registered Arty question
  220. [2.102] Wehr cant pick up weapons.
  221. [2.102] Mortar Enplacement
  222. [2.102] Weapon drop rates are highly biased against wehr.
  223. [2.102] KCH should not get assault.
  224. [2.102] fireflys wtf?
  225. [2.102] Axis Anti tank
  226. [2.102] The so called improved StuH
  227. [2.102] American Ranger/Engi Spam
  228. How to fix the Brits in the Early game
  229. [2.102] Should call-ins be limited?
  230. [2.102] New or old stuh?
  231. [2.102] Suggestions on PE Teching
  232. Jeeps w/ a recoiless rifle in the back?
  233. Idea for IMBA mortar HT
  234. [2.102] V1 vs Emplacements
  235. [2.102].30cal vs PE-HTs
  236. Changes to OF to make it more Balanced
  237. Why do people think US is underpowered?
  238. Brits balanced? needs addressing no doubt
  239. New player findings
  240. LTs and the Axis.
  241. The fix to blobs and PE
  242. Help a Brit Player out.
  243. Making the HQ glider more useful!
  244. Every Where I Go PE Are Easy, East or West PE Are Easy!
  245. Give Wehrmacht some lovin.
  246. Air Strafe
  247. Supercharged Artillery Range & Population Cap
  248. Americans vs PE
  249. Should Brit emplacement be capturable?
  250. [2.102]The PE armored car