- Soulstorm balance rules
- Ask beta testers about DC -> SS balance.
- Chaos tier4
- [SS 1.0] Reaver Jet Bikes
- [SS 1.0] Map Imbalance on Tranquility's End
- [SS 1.0] Imperial Guard Bugs/Internal Issues Thread (Updated March 1st)
- [SS 1.0] Dark Eldar Detection
- [SS 1,0] Tier 4 balance
- [SS 1.0] Chaos Balance Issues (updated with mod 28/3/2008)
- SS(1.0) Sisters faith problem
- Soulstorm no-brainer list, now with added brainpower
- [SS 1.0] Tau Large Unit Regeneration Woes
- [SS 1.0] Tau Balance Issues
- Easy tweaks/improvments list to be stikied alongside no brainer?
- Necron Warriors & army: general discussion.
- [SS 1.0] Of Tau and Listening Posts
- [SS 1.0]: MK III Wraith-Squads? (Formerly: Reducing Wraith cap for upper Tiers)
- Dreadnought Ranged Weapons and Hellfire Dreadnought
- [SS 1.0] Tau Tier-4 Research Issues
- Sisters of Battle buff ideas.
- [SS 1.0] Warp Beast vehicle damage
- No Brainer Map Imbalances Compilation
- [ss 1.0] recipe to 1 click kill lp/gen
- Tau: Ethereal vulnerability
- Mandrake stealth in tier 1
- [SS 1.0] Tau vs. Daemon High
- [SS 1.0] The Dais of Destruction and the Dark Scythe ability
- [SS 1.0] Eldar Nightwing
- Tortured slave - auto building for allies
- [SS 1.0] Cultist Grenade Launchers vs Imperial Guard
- [SS 1.0] My balance issues
- [SS 1.0] Air Units - Move and shoot will make things groovy.
- [SS 1.0] hellhounds.
- [SS 1.0] Fighta-Bomma needs buffing?
- [SS 1.0] Exorcists
- [SS 1.0] Population cap increase issues
- Necron...
- [SS 1.0] Hell Talon operational....
- Terminator flamer
- What happen to the attach function on wepons platforms?
- Orky Waagh!
- SoB Mine Damage the same when unfinished?
- Flyer Fixs and AA
- [SS 1.0] Avatar suggestion
- [SS 1.0] Tactical Space Marine Squads
- [SS 1.0] The Greater Knarloc
- Dark Eldar Soultorm ability
- Sisters of Battle - Buffs Needed
- Relic, WTF, Can't you balance at all?
- A more Reasonable SOB Suggestion thread
- [SS 1.0] One Necron imbalance left
- SoB need t3 anti-tank
- [SS 1.0] Let's discuss Necron
- Squiggoth and BT, tweaks
- Deep Striking Needs a Re-Tune
- Infiltrate
- FD are the Anti-Lulz: Discussing Fire Dragon Imbalance
- Faith is too Fragile
- Get rid of the current Fleet of Foot
- Fire Warriors in need of Nerfs
- SM - LandSpeeder Teching in needing of nerfs.
- [SS 1.0] TSM Missile Launchers
- Force Turrets to only be buildable in Control Zones
- Reload option for ranged units?
- Stealth needs fixing
- [SS 1.0] The Vindicare Assassin
- [SS 1.0] Rangers are still broken
- Lets talk about Hammerheads
- Aspect Stones and such
- SS 1.0 Bonesinger - Cost-Effectiveness is Ludicrously High
- [SS 1.0] D-coy's CQFM 0.3 up SM next, give me your ideas, read #1 post before posting
- [SS 1.0] Missile Barrage
- DE balance
- Chaos Lord slow poison
- Chaos/SM Rhinos and bolters
- [SS 1.0] Marauder Bomber's tailgun
- [SS1.0] Wych Combat Drugs + Allied Units = Epic Lulz
- Tau paths should be more balanced to eachother
- DE - Weak for first 60sec
- [SS 1.0] Whirlwind
- [SS1.0] Stealthsuit EMP Grenades
- [SS1.0] The Raven
- Chaos Marine Infiltrate..keep or delete
- The Ultimate balance idea
- [SS 1.0] Reaver Jetbikes
- Scout Snipers
- Should wildfire really be a research?
- [SS 1.0] Barracuda
- Concerns about post-patch Eldar
- Obliterator attachment
- Immortals now teleport?
- [SS 1.0] Land Speeder Tempest
- SS 1.0 Eldar reapers
- Rapter Flamers
- Should fragons have fof?
- [SS 1.0] - Can we *please* make Necron mirrors more interesting?
- SM balance issues
- [SS 1.0] DE Warrior discussion
- [SS 1.0] Raptor Jumps
- Rangers Imbalanced
- Ravager disintegrators
- [SS 1.0] the Tau Commander
- [SS 1.0] ASM
- obliterator lascannon weaker than plasma twin agaisnt vehicules
- [SS 1.0] Terminator and Obliterator Teleporting
- [ss 1.0] cult nades imba?
- HB + Rhino = No setup time?
- [SS] 1.0 ORKS IMBA
- [ss 1.0] Necrons
- [SS 1.0] BIGGEST imba in this game
- [SS 1.0] Revelling in Commander nostalgia
- [SS 1.0] Terminator Heavy Flamers
- DO NOT PLAY! final warning
- [SS 1.0] Eldar webway gates
- [SS 1.0] Imperial Guard HellHound
- [SS 1.0] Hellions
- Land speeder tempest
- IG vehicle upgrades
- [SS 1.0] Devilfish
- [SS 1.0] Marine Orbital Relay
- [SS 1.0] Big Mek Megablasta
- [SS 1.0] Flash gitz and their skills
- [SS 1.0] - Tainted Auspex
- [SS 1.0] - Defiler
- [SS 1.0] Killa Kan
- Balance a Race: Space Marines
- [SS 1.0] - Chaos tac infiltration
- [SS 1.0] Nob Leaders
- SS 1.0 Chaos T4? What t4? We have a t4?
- Tech/Globals standarised.
- [SS 1.0] free sluggas
- [SS 1.0] Laud Hailers
- [SS 1.0] A Real Issue: Vehicles vs. Massive Long-Range Anti-Infantry Spam
- Rage- why necrons are overpowered
- Soulstorm 1.1 nobrainer list
- SoB Rhino's need a fix.
- SS 1.1 Landraider dps vs Air med (BB and Monolith too)
- Balance changes for Hotfix. Read instructions carefully before posting
- [SS 1.2] Necron Warriors - The Crux of the Necron Problem
- [SS 1.2] Dais of Destruction
- [SS 1.2] Holy Edict
- Suggestions about better Tactical SM Damage
- Necron Generators
- ss 1.2 eldar howling banshee exarch
- [SS 1.2] The Hell Talon
- VRI:What it tought to us?Observations
- [SS 1.2] RJBs
- Make Raptor Flamer Affected by Heavy Weapon Upgrade
- [SS 1.2] Necrons: how wold you fix them?
- [SS 1.2] noob Fire Warrior suggestion
- Faith Abilities Cost toomuch?
- [SS 1.2] Decrease TSM HW Build Time, also Snipers
- Minor Balance tweaks mod suggestions
- [1.2] Grey Knights and Librarian combo.
- [DC/SS1.2]Random Race
- [SS 1.2] Possessed Marine Building Damage
- Celestians are so OP
- Balancing the Imperial Guard