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  1. Lagrange point
  2. odd question
  3. Any know how to get fixed computer players in mp maps
  4. To Req Team: Adv. Swarmer Model
  5. alternate ways of making RUs
  6. Freespace: Fleet Command - Staff Recruitment
  7. Anyone Want Some Of My unused Models
  8. How can I make a race?
  9. Idea for saving WIP mod of dead
  10. Having trouble making the Dreadnaught buildable
  11. Mr. Pete's shpiyard: GThompsn your attention please :P
  12. Research layout, DisplayPriority problem?
  13. RDN Plugs from 3.0 to 4.0
  14. Can subsystem build?
  15. DLL problems
  16. Sajuuk problem,need a hand
  17. Defining ship stats via subsystems
  18. Mothership/Flagship as buildable problems
  19. 3D software
  20. Program
  21. Wav, Mp3 to FDA how??
  22. Help needed
  23. Making a new race. Help Topic.
  24. Looking for a texturer for my Vulcan Frigate
  25. importing ships
  26. Texturing Suggestions
  27. Random textures
  28. Realistic Space Movement Mod
  29. Subsystems
  30. Mikail's Brainstorming Thread
  31. Have solid Mod concept, need team
  32. I Am new 2 modding help
  33. Homeworld 2 based ship
  34. any news???
  35. open lua ? ¿
  36. Can subsystems have subsystems?
  37. Ships
  38. maya help
  39. Adding new sounds/battle chatter?
  40. Where is Battlestar Galactica Mod?
  41. Animated Turret problems
  42. Turrets (extracting Destroyer turrets and making them subsystems)
  43. Armor
  44. Was wondering if anyone could make a bentusi race available :D
  45. Converting HW + HWC to .hod
  46. Launch path request to those with maya
  47. Force Fire!?
  48. HW2 In-Game Cinematics
  49. OBJInserter Texture Problems
  50. Someone please make a decent star trek mod for hw2!!!!
  51. unitcap
  52. Can someone help me?
  53. Build Manager for Tanis?
  54. Homeworld 1 source code compiled and running!
  55. Can Someone give me a list of good mods.
  56. Starting fleets
  57. Can someone do me a favor? Please.
  58. help startfleet
  59. Ship ideas thread!
  60. Ship edit
  61. Different models/textures for damaged subsystems.
  62. I Am Sorta Backkkkkkkk!!!!!!!
  63. Extra Mothership Hardpoint?
  64. Modding Singleplayer (Hyperspacing etc.)
  65. New Mother ship class vessel for Progentior mod
  66. Edited? PDS 4.9
  67. Missile limits on fighters
  68. Changing weapon animation colours.
  69. Problem playing mod online
  70. Texturer needed for Halo Mod
  71. importing
  72. State of Modding: A Few Qs: What can and cannot be done?
  73. Mothership firing while moving
  74. Homeworld 2 MOD: Requesting Beta testers
  75. HW2 Big file Patcher --Coming Soon--
  76. HWSE2 take over!!! and news
  77. Evil_Dictator where art thou?
  78. How to install Maya 5 plugins?
  79. Strange UI question.
  80. Please! Need Urgent Help with Rot & Hod tool!
  81. classdef.lua - Needed (Readable)
  82. Playing mods online: Lil help anyone?
  83. How do you increase mine longevity?
  84. Making models
  85. How to jump directly into a game?
  86. Lambert1 error when exporting to hod
  87. forgive my noobingness
  88. Running Mods on a Mac
  89. More Ships
  90. Maya
  91. huh...what...somebody help
  92. hhhheeeeeeelllllpppppppp
  93. .big extractor
  94. Pimp your site on hwcommunity!
  95. Animated textures
  96. MS3D Texturing (help)
  97. SHIP/WEAPON/SUBSYSTEM/LUA files <answered, thx>
  98. Maya technique help
  99. Modern Osprey From Frontier:Elite 2 (Alpha Test) in Homeworld 2
  100. Question about subsystems
  101. Space Infantry?
  102. strange ships (how can a kpr destroyer "disappear")
  103. Onslaught, PDS, JSTOnline sites down - Troff
  104. Editing .sav files?
  105. .ship file help
  106. 3ds Max ship models
  107. How to convert .wav/mp3 to FDA/AIFR?
  108. Need help getting tools
  109. Shader Hacking (adding multiple passes, faking bump mapping etc)
  110. help getting maya 5 plugins to install
  111. Problem: Editing values through Excel
  112. Request: Mod Support
  113. Models and the like.
  114. modeling question
  115. Polycount for models
  116. Texturer needed....
  117. Plugins for MAX
  118. hardpoints
  119. Nukes in Homeworld 2 Revised (Tactical Weapons Mod)
  120. Transparency ARGH
  121. Music
  122. What mods do you have?
  123. Take a look(at my model)
  124. call() function
  125. More Resources and Ship Customization!!!
  126. RDN Tools for Maya 5.0
  127. I have a question...
  128. docking problems HELP NEEDED
  129. Subsystem Explosions
  130. Help w/ plugins for Maya 5
  131. Having a Problem with texturing
  132. Need help with HODTool...
  133. shader problem
  134. Linking units ACV style
  135. How do I get the ship models?
  136. StarWars vs. StarTrek Reborn?
  137. Mod Concept/Feasibility
  138. shooting problem
  139. help model texture
  140. Battlestar Galactica
  141. Viewing Ship models online
  142. 4 noobie questions
  143. Weapon Joints
  144. Problem with PD mod and Trails
  145. How to open HW2 files?
  146. editing ships and resources?
  147. What a bit of spare time can do...
  148. Ingame texture colors
  149. Looking for these files
  150. Rocking a capitalship ?
  151. Oh dear, oh dear....
  152. Torpedo Fighters?
  153. Fighter with new texture
  154. Help with effect textures !
  155. The Skinny on Game Recordings
  156. Madstate and Animation
  157. Does this happen to anyone?
  158. Skinning Models
  159. HW2ShipScript Site Back Online
  160. Plugins for maya 6.0 ???
  161. Linking weapons to tactic
  162. Adobe Photoshop HW2 plug-ins
  163. Hardpoints facing away from the hull.
  164. Problem with 1600x1200 resolution
  165. HW1 music
  166. How moddable HW2 is
  167. The Data Zip?
  168. escape pod?
  169. Hw 3 ?
  170. To model, or not to model?
  171. ships ramming each other
  172. Orb/Hegemonia ships ?
  173. An Eve:Online EXODUS Mod for HW2
  174. Help with Debris Mini mod....
  175. Big Files. The Creation of...
  176. high poly models
  177. testing sig
  178. Flak weapons?
  179. WWii or modern Naval mod?
  180. Badge Packs ?
  181. Resource Injections ?
  182. GUI Modifications
  183. Ship abilities on subsystems?
  184. Kamikaze option?
  185. shaders help me plz
  186. Solar system Planets
  187. Rate of fire?
  188. Last ship standing
  189. Models available for download
  190. How would you personally make a HW2-like game?
  191. Aw, hell, AKA HW2 noob checking in.
  192. HW2 Map Editor v1.2 - UPDATE !!!
  193. Map BG extracting...?
  194. RU Injection Mod?
  195. Unit Cap
  196. texture
  197. Help with weapon animation...
  198. merry christmas
  199. Map Effects
  200. .OBJ exporter needed
  201. Where is the DATA.ZIP?
  202. Decoys?
  203. An odd error message
  204. Vesta going bye bye....
  205. Ship landing on megaliths - TECHNICAL REPLY DESPERATELY NEEDED
  206. The Beast(require any tid bits of info on it tryin to create a backstory)
  207. antimissile systems, wtf...
  208. Interesting problem...
  209. Reactors
  210. Trying to create a new ion turret for BC but getting error
  211. Cloaking frigate problem
  212. Shield Uberness
  213. i need a small mod done.
  214. Battlecruisers into Milkshape 3d?
  215. Older Versions of PDS?
  216. Great costum background images to be added
  217. Ship model debris?
  218. Need help with hardpoints please.
  219. Research lua
  220. Question about animation, madstate and turret
  221. Urgent need for qualified HODers
  222. Any More Babylon 5 Starfury's Out there
  223. How to modify engine trail effects?
  224. Has anyone encountered this error?
  225. warning : Bad image resizing code is mangling texture
  226. Big extraction
  227. Talking Ships
  228. Channels in texture light maps?
  229. My first model
  230. Ship linking
  231. So I was trying...
  232. Free 3D Modeling Software?
  233. Data.zip for dreadnought not available for download
  234. real star background
  235. control engineering applied in HW2?
  236. Mega Asteroids
  237. Do AE effects stack?
  238. Ship Scaling
  239. Modding Music, final steps...
  240. Help with map editors needed
  241. Enabling the com station?
  242. PDS carrier in Complex ?
  243. Starting up modding: 5 Wh question.
  244. Meshes/joints not matching
  245. data.zip
  246. Resize needed please
  247. build manager
  248. meg_tanis Base
  249. Hyperspace Docking?
  250. Your ship?