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  1. Demo modding
  2. Need Web space? I am giving it away for free!!!!
  3. Sw:warlords Clone Wars!!
  4. Help my hyperspacing harvesters
  5. Keeper Destroyer "Phasing" effect
  6. My models for everyone to look at or even take
  7. Would like a copy of Lefthandsback
  8. New hiigaran ships
  9. Models for Mods
  10. Confusing Error Log
  11. TextEditor : "LineCounter"?
  12. Need Bentus model...
  13. Slipstream Industries info pls
  14. looking for the debris mini-mod
  15. 3DSM combined with Maya = Trouble?
  16. Converting wav files ?
  17. My first Megastation model
  18. Working HardEd Download?
  19. Missile Destroyer...
  20. To Evilejedi
  21. weapon/hardpoint question
  22. Frigate Idea need help finishing
  23. Animation on Subsystems?
  24. Reading .hod files.
  25. New Taiidani Carrier Concept
  26. simple missle question
  27. Working Links to the Data.zip file?
  28. My Bentusi's Mod: Bentusi Mega Station, New Battle Ship, and there new enemy!!
  29. Hardpointing
  30. New Taiidani Frigate
  31. How do you allow ships to target Mines and Missiles?
  32. New Bentusi Voices!
  33. New Hiigaran Ship Model
  34. Re-Hodding problems. Please help.
  35. Infected kadeshi
  36. Hiigaran Marine Destoryer
  37. are there any UI mods?
  38. Fatter ship trails?
  39. Your thoughts?
  40. Cracking away at .Hod text secrets... This could help alot
  41. New Vaygr Missile Destroyer
  42. New Taiidani fighter
  43. relistic debris?
  44. dockpath editor?
  45. Picture Problems
  46. AFF Needs Help!
  47. Texturing Tutorial WARNING PIC HEAVY
  48. New Hiigaran Ships
  49. cant find a hardpoint editor
  50. My UVW applying tutorial -Image heavy too-
  51. Exporting GMAX models
  52. uv mapper
  53. battlefield perspective
  54. Weapon Editor
  55. Map Background Preview Tip
  56. B5 Starfury - Who wants it?
  57. cruise missiles?
  58. Unit Specific Torpedo?
  59. .hod plug-ins
  60. All my BTG HOD work
  61. HOD questions and link request for HODed
  62. Hiigaran Light Cruiser model
  63. how to use a custom avatar
  64. Creating a Big file?
  65. How do you change Squad numbers?
  66. Hgn_CloudExplode ?
  67. Idea for HOD...
  68. Some Ships I converted from hw1 for HW2
  69. Hardpoint troubles (Missile launchers)
  70. AI scripting help
  71. The White Plague
  72. The Bentusi ""GIGA"" Floating City Mod (the diameter of this ship is at about 50 km)
  73. nevermind, problem solved
  74. HW2 Badges
  75. Weapon Effects
  76. lefthand issue
  77. Official HW2 Model Demonstration Thread (BIG PICS)
  78. HW2 HODs - whats needed?
  79. Transfering Ships
  80. Pop Up turrets question
  81. The Power of the Tuning.LUA File
  82. Longer animation time ?
  83. Finishing a 2 player Pirate Campaign, but need some help with OBJinsertion for a ship
  84. Skeletons in the closet
  85. A big thanks to the community!!!
  86. Hardpointing tutorial?
  87. Installation of Maya 5 plugins, how??
  88. Modding Skill List: Everyone please post your skills soon.
  89. Unit cap
  90. Weapon's Spawned ?
  91. Small041...now Viperslayer
  92. Your New Moderator
  93. Zatch's Plans
  94. Congrats Locutus!
  95. ModManager ?
  96. Cloaking help needed
  97. unf Mod Manager
  98. concept ships - my models
  99. NIS Tutorial
  100. I am open to help on any other mods...
  101. [FIXED] Persistant error!!!
  102. A question
  103. COMMUNITY HELP REQUESTED! Batch Converting HW1 Levels to HW2
  104. SCAR Reference - HTML Help Format
  105. Sync Error and MP modding ( Question and Poll )
  106. Vaygr Tutorial Mod
  107. compiling luas
  108. Tilting a capitalship?
  109. Salvage Collector?
  110. UV texturing problem (maya 5)
  111. Problems starting SP Campaign
  112. Calculating weapon damage
  113. The Homeworld Legacy Map Pack (169 Maps!) - Version 1.8 -
  114. HW2- DOW front end stuff
  115. Hi just like frantic I need help too...
  116. Tool Request
  117. [HW2 Ship-Script Editor 2.5.2] Updated June 19, 2006
  118. HW2 Decompiled exe
  119. HW2 Decompiled exe
  120. Multiple Targeted Cluster?
  121. looking for evillejedi's Rehash Mod
  122. What do you find annoying in scripting?
  123. Why am i getting this error?
  124. My Framerate vs. Rate of fire
  125. New race voice setup
  126. Learning to code for HW2, what do i need?
  127. Extra Player/Nebulas ?
  128. Lost my mappack...
  129. Pirate Mod looking for a texturer
  130. Discussing Lag, and frame rate and how to stop it
  131. Map Bands
  132. HW ship design suggestions
  133. Has anyone considered Seikai no Senki?
  134. MOD making tools...
  135. HW1 to HW2 Map Conversion Issues
  136. How do I edit LUA files?
  137. Someone stole my HW2!!!!
  138. Weapons firing at impossible angles...
  139. Engine Trail colors/team colors
  140. List of Files That Don't Decompile Properly
  141. Team Colours/Stripe texturing Tutorial
  142. EULA violation?
  143. Turrets won't turn?
  144. Disabling Buttons under Conditions
  145. Contest Time! :)
  146. Problem with FXTool
  147. Mod Idea: Assemble Components
  148. Ship hard-point list
  149. Nausicaa Gunship - !!!Beta Download!!!
  150. Creating New Weapon FX
  151. Homeworld 2 Maya 4 Plugin - work in progress
  152. meg_asteroidmp
  153. star wars scar scripts
  154. One site for all the downloads?
  155. Homeworld 1 Mod for Homeworld 2
  156. Modding with Maya
  157. PDS 6.0 hgn2ws missile launcher ?
  158. HW2 new backgrounds available?
  159. Looking for 32 bit image editor?
  160. Battlestar Galatica
  161. Homeworld 2 Background Tutorial
  162. Singleplayer Maps
  163. [HW2 Music Tool]
  164. The Apocalypse Project
  165. Turret Problem
  166. How do I open & edit .mres files?
  167. Races
  168. Rhino 3D?
  169. OBJ-Inserter???
  170. The First Time
  171. .ship Question
  172. New Actors
  173. How Can I Swap Ships Between Races?
  174. Help please im stupid
  175. Incorporating ShipTuning spreadsheet into a mod
  176. Tool Request
  177. Archive App Error?
  178. RDN Help
  179. .wepn
  180. Overriding the Homeworld.BIG file
  181. X2 the threat mod
  182. Balcora Gate as a Hyperspace gate
  183. Setting Missile Trail color?
  184. Dreadnaught has no sound or effects
  185. Adding engine trails.
  186. subsystem-hardpoint weapon replacing
  187. Carrier New HullDefence weapon?
  188. Adding hard point (joints) with Milkshape 3d
  189. wing comander? mod
  190. Question about RaceIDs
  191. AutoCad -> .3ds -> Wings3D
  192. solSpawnDustCloudOnDeath
  193. New-Designed Bentusi Exchange Ship "Source Files, obj format" for download (not hod)
  194. Quick question about Build Queue
  195. Looking for a mod.
  196. looking for a unit cap mod
  197. Changing mp3 into fda files
  198. Looking for ship model resources...
  199. need help on geting mod to work
  200. How Can I Hear Hw2 Music Whitout Game?
  201. Obj->HOD Importer
  202. n00btard question time!!! XD
  203. Need help with reversed shadows in game
  204. Recompileing decompiled SHIP files
  205. Game Performance Idea
  206. A few simple questions to get me started...
  207. HardEd
  208. How Do You Use "Special Attack" Weapon Firing
  209. Missile not hitting target?
  210. Setting up the Balcor Gate as a new mothership?
  211. Repairing disabled ships?
  212. Modding Help
  213. making a new weapon?
  214. Need help! The "warlords" Mod doesn`t work on my computer
  215. missile drive flare
  216. Homeworld 2 Maya 6.5 Plugin - work in progress
  217. Changing weaponsfire color ?
  218. maps help
  219. Software questions
  220. Milkshape3D plugin's
  221. The Pain. . Moding on a mac help please (Answered)
  222. Salvage
  223. Build column trouble
  224. Homeworld 2 musics
  225. SalvageFields and Salvage Collision?
  226. Problem with Research
  227. problems with my ship [hopefully i posted in the right place]
  228. Streamlining Tanis: Please Read if your mod thread is over 1,000 posts
  229. EngineTrail Number Code Info?
  230. HW2 for ibook g4
  231. Need help changing weapons for my ships
  232. Transfering ships to allied CPU through scripting
  233. hyperspace effects problem
  234. turret question
  235. What does this error mean?
  236. Random Music MOD problems
  237. Visual Hardpoint Editor?
  238. new maps
  239. Milkshape Modeling
  240. Non-linear Gameplay Proof of Concept
  241. How possible is it to mod HW2 so hard that it becomes a flight sim?
  242. Question about turret fire ( animation )
  243. looking for a program.
  244. Subsystems And Hyperspace
  245. New Tool: HW2 Pretty-Printer (currently v1.27)
  246. Need Help (Nevermind)
  247. New Tool: .ARCIV Compiler (currently v1.13)
  248. Question about Mod's.
  249. Mods won't work
  250. thinking of buying