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  1. ROT Tool
  2. Homeworld 2 Internals: Focus on Mac and Windows Differences
  3. Anyone have this file?
  4. AI Problem
  5. Need functional decompiled 1.1 data archive for Mac archiver testing
  6. Possible to build subsystem more than once?
  7. Weapon Stat Question
  8. Exterior Docking
  9. Random NPC Traders
  10. blob colors
  11. looking for an old mod
  12. Problem Changing Unit Caps
  13. Need Batch LuaDC - Found it
  14. Galactic Mod Idea
  15. Weapon penetration question
  16. HardED??
  17. Game crashing with sajuuk
  18. My very first attempt to texture <Taiidan Fighter>
  19. Mods which alter the SP campaign
  20. Newbie question - Sajuuk
  21. HW1 Bentusi Ships + Archangel Dreadnaught
  22. maya = eeek help!!
  23. New Tool: HW2 HOD Manager FE (Currently v1.2)
  24. Unicron and thegoatman missing
  25. BENTUSI?Yes more ships here[Updated]!!Images VERY HEAVY!!More ingame Screenshots.
  26. Dreadnaught - Glitch Help
  27. Homeworld 2 Source to be released?
  28. Ships getting stuck
  29. Stuff that can only be done in Maya
  30. Visualizing collision meshes
  31. HardEd source link [resolved. well, sort of.]
  32. Research Hack
  33. Vaygr carrier
  34. trouble with extracting Homeworld2.big
  35. newbie questionChanging colours
  36. Yet again, the Foundry.
  37. Maya 6.0 and plugins problems.
  38. Some LUA files being ignored from my .Big file
  39. how to id sound event? "breach in starboard fusion chamber"
  40. Hardpoint Limit?
  41. Kamikaze??
  42. Editing within Blender3d
  43. Open Source?
  44. IC-HW2->Dow
  45. Problem with function
  46. updated mod idea
  47. Higara Explosions
  48. Looking for map background creator
  49. Level audio loads then game crashes - wth?
  50. New ship problems
  51. Legends Open
  52. Star Trek.... Mod name in progress^^
  53. map rotating
  54. Sastrei's Questions Thread
  55. Lose HP after hyperspace jump interrupted
  56. Mod Sugestion:
  57. Tried to mod ships - Still crashing on Level Load. (New error)
  58. Bigar HW2 BIG archive tool for the Macintosh now available for download
  59. Space Map
  60. A query about creating your own race
  61. Unusable lua.
  62. Big extrator.
  63. Tutorial Help
  64. Question: How to make your weapons fire at the enemy missiles?-answered
  65. Map creator
  66. Adding guns to a ship.
  67. [NEW RELEASED] unfHardEd+ v1.1 for full hardpoint editing
  68. 4X Campaign Mode
  69. Neither HardED nor HardEDPlus work.
  70. Creating Single-Player Scenarios using MissionBoySE?
  71. Cpubuild.lua work compiled but not uncompiled
  72. Engine sounds
  73. A (modeling) question
  74. Keeper Ai Tutorial (Should I make one)?
  75. Turret didn´t move
  76. 3D Movement?
  77. AI tutorial?
  78. Question about maps
  79. Research Modifiers and the MultiplierCap
  80. Need Help : Gamemod with upkeep
  81. Getting Music to work ingame.
  82. [DEBUG UTILITY] unfFuncFind
  83. Minimum range?
  84. Has Anyone played a mod Via internet?
  85. Megus XLR
  86. HOD. importer for Milkshape 3d
  87. Blender 3D design
  88. Making the Keeper Build Ships Tutorial.
  89. Making a weapon only usable after its been researched.
  90. Expirience Sytem for HW2 (Help wanted)
  91. File Format From Photoshop.
  92. New modder with a few questions
  93. Question about making new engine trails.
  94. Recoursers won´t dock
  95. Freespace: New Age mod need HODer
  96. Advanced AI Modification
  97. Splash Damage on ship death?
  98. New Tool for Debugging: HW2 ProofReader
  99. engine trails and burns from scratch
  100. Gundam Mod Install Probelms
  101. Unique Ship names
  102. 3 Questions ;)
  103. Tactical icon file error
  104. Freezes at DustCloudGroups
  105. New: Cata Models In Progress
  106. AI Hyperspace?
  107. Homeworld 2 mods for mac!!!! (problem)
  108. Engine Trail Problem
  109. I see dead people
  110. Does any one have any Hoded ships they are willing to let me use?
  111. Angels Fall First Mod install file
  112. Didn't fully decompress?
  113. Launching, reloadable missiles ?
  114. help!
  115. having trouble finding mods
  116. Keeper only builds 4 ships?
  117. How do you completely remove engine trails?
  118. How do you change Beam colors?
  119. 3Dmax 6 export / import plugins
  120. PEO Converter
  121. Rotating Asteroids?
  122. Question about how to approach ship tuning...
  123. Newbie Modeling question
  124. Ship Help.
  125. Attack Manuever: turn top of ship toward enemy
  126. If I edit the ship and weapon files mid-game, what happens?
  127. Turet Subsystems Infodump
  128. Missiles and Turrets
  129. "Living" menu background
  130. Maya 7 and RDN
  131. Ion Beam Question
  132. Yr 10 - Mulitmedia Project - Designing/modelling a destroyer - Help/tips
  133. damage with missed shots
  134. Need help on setting up new maps
  135. Build and Research help - **Answered**
  136. Build Menu and upgrade system
  137. Keeper Phase Ability
  138. Activating a special weapon with the press of a button. - answered
  139. Quick Question - Maya?
  140. Sajuuk spawning problems.
  141. Turrets and Battle scars
  142. Homeworld 2 music converter
  143. Automatic guarding
  144. Complex Mod
  145. i know i'm new but hear me out
  146. adding a function that spawns ships.
  147. How can I contact the mod teams?
  148. Resource Collectors and Weapons
  149. Defense field problem. - answered
  150. Defense field linked to one subsytem.
  151. Can you use an .events file for a subsystem?
  152. Music
  153. Custom Icon Help
  154. MADstate file creation
  155. Making Healthbars Invisible?
  156. modular single player scripts
  157. subsystem on subsystem
  158. Archive tool extraction syntax
  159. HW2 formats...
  160. Non-centered multipliers spheres...
  161. Need help big time
  162. Making interesting trails, my question:
  163. Thruster trails...
  164. Maya 4 plug-ins
  165. HW2 Newbie: Where to start?
  166. ship sizability?
  167. Turret Recoil
  168. Ships of the Gothic Sector.(img heavy)
  169. Hw2 modding IRC channel
  170. .dat files?
  171. New Tool: HW2 TeamColours Chooser
  172. Need some movement help
  173. Dds??
  174. Textures?
  175. Looking for Turrets
  176. Would it be possible for a random ship naming function?
  177. Problems with hyperspacing in [solved]
  178. New bots/AI?
  179. Small question about Salvage. (useful)
  180. Small Mapmod with "Trade Stations" Need Host & more Stations
  181. Zone Control Gametype
  182. 1280 x 1024 Resolution
  183. Scripting help?! -- read interesting
  184. How to create effects?
  185. Shield Opinions
  186. Setting up a New Race's starting fleet
  187. Little SP mission help
  188. Texturing for Homeworld 2
  189. AI Scripting
  190. The Woes of the AI
  191. Data.zip
  192. Online Stats System
  193. Saving Multiplayer Games
  194. Scripting question + gen question
  195. Subsystem Abilities
  196. Ship models
  197. Unguided Missiles
  198. AFF instal help!
  199. BVR Combat (Beyond Visual Range)
  200. Replacing explosion and beam texs?
  201. Switch Hiigarian for Vaygr fleet
  202. MOD with maya 7.0
  203. Having a SP script problem
  204. Question: Spawning salvage
  205. New Program Classdef Modifier Version 1
  206. AI Help
  207. Ship maybe...
  208. New Mapmaking Tool (I didn't make it)
  209. FX and subsystems
  210. MBF for HW2
  211. Building and dockpaths
  212. when creating a .hod i get this message from Maya
  213. map loading pics and subsystem animation
  214. AI issues.
  215. Hey having trouble in texturing...
  216. Request: showhow's Bentusi Exchange hodded
  217. Do the Relic atn's work in CS2?
  218. Can we deciphering the mission script files?How?
  219. from the beginning
  220. Having a big problem. - answered
  221. Maya Question
  222. Ship upgrade question...
  223. making new ships?
  224. HODTool problem?
  225. playersetup.lua - decompile errors?
  226. Need help with HWSE2
  227. Spacestation doesnt show in build list!..
  228. Q: Getting the .HOD files.
  229. Problems with build.lua
  230. This is somewhat disturbing...
  231. How the capture ability on the marine/infiltrator frigate works
  232. Visual Distortion
  233. Big Viewer - Need Help
  234. Shaders crashing Maya
  235. Hardpoint Editor + 3D View?
  236. Ships playing music!
  237. Maya plugins
  238. Weapon question...
  239. Mod-o-theque for Planète Mère
  240. Needing Help.
  241. CFHodEd version 3.15 released.
  242. How do you make a video?
  243. making ships rotate in an unrestricted fashion
  244. Making a Counter-measure
  245. serious texture warping
  246. Are there any Babylon 5 mods?
  247. custom TGA badges - why don't my alphamaps work?
  248. Photoshop issues - Solved
  249. Getting it .hod ready.
  250. How to implement anti-missile/torp weapon/hull defense?