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  1. EvilleJedi's SW ships -- textures
  2. What do these numbers mean ?
  3. FX Sampler Mod is gone.
  4. own made effects
  5. CFHodED & SpookyRAT + Vista = Malfunction
  6. Carrier-op Focused Mod
  7. Custom Hyperspace Effects
  8. Need some help
  9. "Hitchhiker" or Tow Beams...Possible? - Answered
  10. Strange sound from FDA files?
  11. Proper anti missile weapons coding ?
  12. What Causes Damage ?
  13. Why are My Dock Paths Not Working??? - Answered
  14. Free Hyperspacing
  15. Some Ideas I have are they possible
  16. HW2 Random Map Generator 1.4.10
  17. Gun Turret Platform
  18. Multiplayer Events/CutScenes
  19. Glare Intensity
  20. Custom Maps
  21. Map Thumbnails
  22. Automatic Defense Field? How?
  23. CFhod editor
  24. Friendly Fire & Forced Attacks?
  25. Homeworld 2 & EAX
  26. madstate?
  27. STARSHIP DIMENSIONS
  28. Bombers Friendly Fire Problem!!!
  29. Texture Styles for races
  30. Dynamic Capships Link?
  31. Homeworld 2 + Linux
  32. Help with HWSE202noRec Please
  33. Dockpaths tutorials?
  34. My all in one hw2 mdding program
  35. Mounted Missile Weapon ?
  36. Can someone explain this error to me
  37. Un-selectable subsystems?
  38. How to add Hyperspace modules to Persist.lua
  39. neeed help model converting
  40. Multiple Campaign menus
  41. HW2 Dedicated Server
  42. bars
  43. Changing VGR Carrier Stacking ?
  44. Scout Defense ?
  45. Converting Hw1 Size => Hw2 Size
  46. Please fix the Newbies Guide...
  47. Ok Can one of you ROCKETSCIENTISTS Help me with this
  48. Foundry Problems -- Solved
  49. Dockpathing The Progenitor AttackDroids to the Keeper Tutorial
  50. YOU WON'T FRACKING BELIEVE THIS
  51. Resource animations
  52. A little help
  53. Get Volume
  54. downloadable wiki
  55. Taiidani ships for FX Mod
  56. seriously beginning to get pissed off at this error
  57. how do i get my turrets turnin
  58. Thanks And sorry for yelling before
  59. DDX Texture Saving
  60. A brilliantly dumb idea? (Homeworld 2 MMORTS)
  61. Multiplier for "research time"!? Really?
  62. Bomber Problem
  63. nice suggestion...
  64. keepers tuned down?
  65. adding music
  66. SobGroup_AbilityActivate and AB_Attack
  67. green highlights
  68. editor question
  69. turrets?
  70. contsruction cababilitys
  71. File: ship.st...
  72. resource docking
  73. mod idea
  74. Giving allie commands ?
  75. missledestroyer
  76. Dynamic Ship Names Script
  77. FX Team recruitment thread!
  78. Just a question.
  79. Resorce docking point Question
  80. PLEASE DELTE
  81. looking for Lathe of Sajuuk
  82. big file creator
  83. Hive ship question?
  84. Ship upgrades
  85. Help with lasers.
  86. Missile Weapon Error
  87. Parallax mapping support and ATI
  88. quick question
  89. Missile Weapon problem
  90. Hello everyone
  91. Taking out the DefenseField
  92. collection of ideas thread. recruiting.
  93. how dumb can it be? - go for the poll
  94. Multiple UV textures?
  95. Adding Sound to a construction
  96. HW2 shader update/mod
  97. small problem adding ship(s)
  98. Viewing HW2 Movies, I'm sure it was asked before
  99. How do I fix this error ?
  100. Quick question....
  101. DDS format (you can lock this)
  102. Turret Hardpointing
  103. Individual docking slots for fighters/bombers
  104. Race.Lua info
  105. help with missle launchers
  106. ship size probs
  107. Name of HW2 intro movie
  108. HW2 Wiki - Karos Graveyard
  109. fx mod team permissions?
  110. What program ?
  111. Fast turning turrets ?
  112. A little help with HW2 tool
  113. Serious Mod Looking for texturer
  114. making sajuuk my mothership need help
  115. Hod format documentation?
  116. CFHodEd problems
  117. IP Question: Models from concepts
  118. adding an easteregg
  119. dockpaths
  120. Military parade patterns need help
  121. starnge problem with build.lua
  122. Carrier Spread Formation ?
  123. Original concept model
  124. Homeworld 2 unit response setups?
  125. Ship Ability that subtracts RU's
  126. Ship size limit? And ships constantly flailing around
  127. having problems making station playable
  128. Cargo Ships/Carrying Ships
  129. Weird Firing Glitch? Ghost Guns
  130. Accurate Laserfire ?
  131. Yes Its Another thread NEED help with resizing
  132. New Carrier = Crash to Desktop -- Answered
  133. race.lua hyperspace
  134. Projectile range
  135. In-Game Badge Maker - Possible? -- Answered
  136. Problems with Hyperspace color
  137. change ship properties during game?
  138. 7th player ?
  139. Ship size ratio
  140. CFHodEd??
  141. Mod for game-play
  142. Harvesting Scout Issues
  143. HW1 Resoursing FX
  144. Slow scermish loading
  145. Sound Question
  146. War of Empires
  147. A Few Questions/Problems with CFHodEd
  148. Why Won't My Engine Trails Work?
  149. Working With ANIM Files ?
  150. CFHodEd Error [VISTA]
  151. Weapon Sounds Request Right Here!!!!!!!!
  152. FX error
  153. How Do I Make Subsystems Change Ship Stats?
  154. Contacting Enterprise E and his Requiem Wars mod team
  155. Missile Questions
  156. Tweaking my mothership
  157. 2x the building 2x the problems
  158. Some things that would help me a lot right now...
  159. ship concept
  160. speecvh folder structure
  161. adding credits
  162. Texturing in Homeworld 2
  163. WEAPON'S LAUNCH AND DETONATION VIDEOS
  164. Hiigaran Super carrier need help
  165. bullet effects help please
  166. Refitting innate (non-subsystem) turrets
  167. Another question.
  168. How do you kamikaze?
  169. Soundpack - Are you interested?
  170. Beam colour's and width?
  171. SoW Subsystem File Editor v0.4.0 Release
  172. 2 Question: 1.unitCapsNumber 2.Ui modification
  173. changing armor value
  174. trying to craet a parade foramtion need help
  175. Has anyone done a hw1 campaign port to HW2?
  176. How to edit strikecraft and vette firepower?
  177. Help & crewtransport ships needed
  178. Map Color ?
  179. Exporting game models - messed up uvs?
  180. Desperatly Seeking Dust Wars
  181. Possible Framerate stutter fix?
  182. Shotgun Weapon?
  183. Options of Starting Fleet???
  184. customizable station
  185. where Can I get it Complex 6.3
  186. AI walkthrough?
  187. Custom Capitalship Names (for multiplayer)
  188. Unitcap not working
  189. hyperspace effects
  190. needing ai help
  191. Problem with CFHodEd
  192. Need help overcoming some problems...
  193. LUA RPC question...of sorts
  194. Changing the Cloaking effect, and a few other questions.
  195. Assigning voices
  196. movers and dreadnought
  197. looking for fx CANT FIND IT!!!!!
  198. How to make that Vaygr Capital-class Upgrade had no influence on other race ships?
  199. HOD export UV problem...
  200. Object models and LOD
  201. Making Brand New Maps
  202. Contributing to the HW 2 V1.2 Community patch
  203. spawning dead hulks
  204. Seismic charge
  205. Animated Main Menu?
  206. Problem Running HW2
  207. How to Convert HW1 Models to HW2 Models - the Easy Way
  208. Ion Weapon Generating Special Death!???
  209. Fixing ship flailing?
  210. Question about buildqueue
  211. texture problem with cfhoded
  212. beam sound fx dropoff
  213. Modding Question - Porting Hods from PC to Mac
  214. Sensor dot/TO color
  215. need help with game rules
  216. Star Trek mod for HW2
  217. tactical flexibility mod
  218. modeling question.
  219. a little bit of .obj help
  220. A little bit of a problem
  221. Homeworld2: Multiplayer: Mods don't work?
  222. HW2 Command line options
  223. addShield function?
  224. New Health Bar?
  225. megalith max size
  226. race limits?
  227. Pseudo Classes in LUA 4
  228. Background Problems
  229. Possible mod/decompiled folder conflict?
  230. Fun with planets and mining lasers
  231. Homeworld 2 resolution
  232. Mapping Programs and Vista
  233. !CFHODED ISSUE!
  234. Question: Fast Scaling? -- Answered
  235. HOD Blues - Need Help...and Aspirin [Somewhat Resolved]
  236. Question: Changing Max Zoom Amount?
  237. Inserting dreadnaught
  238. Tekanako great wars (recruiting)
  239. QUESTION-Asteroids and animation
  240. Engine Trails
  241. Loading Levels/Gametypes
  242. Problems getting UV/converting format
  243. singlepalyer diffuculty upgrade?
  244. Slave Issue - SOLVED
  245. Transparent / Semi-Transparent Ship Hull
  246. How do I make a subsystem?
  247. Switching Players Hotkey
  248. Zatch's batch lua decompiler
  249. WANTED: The great FX Tutorial!
  250. Single player enhanced mod