- Hw2 Gui
- OBJ->HOD Importer v0.01a FUNCTIONAL!!! (i hope)
- @Delphy: .BIG Compressor?
- Old Exo Squad
- The obligatory celebration thread...
- Playing as the Vaygr in SP??
- where's our tools?
- Kushan Idea Dump
- Bentusi mod
- capital ship movments
- Mod Idea:Stargate?
- AI Target-scanning globals?
- i am really pist off with the relic guys......
- Official (but short) HW Names Document
- The Prophecy...
- Wondering about HW1 to HW2 conversion
- pipakin: re .hod textures
- How do you create "innate" subsystems?
- Help....please....
- Ship Class Concept (Light Cruisers...)
- Gundam Seed Mod
- what do i need to extract the animatic *bik/avi?
- NIS folder = ???
- Mod Idea : Imperium Galactica 2,3 ?
- Bentus as it was intended
- Object Request
- Mod Groups interested in free forum space?
- Freespace: FC
- Obscure models
- This cant be right...
- anyone hear anything new on the official tools?
- Anybody messed much with multiplayer yet?
- Official "Mod Tools?" Thread.
- Sound Issues
- Lance Beams and Animated Turrets
- Explosion Damage?
- @Translators, HW2.big\art\fx\beam_generic*.lua (important)
- .ROT Viewer/Extractor/Creator v2.5.0 Now Available
- Can this be a mod?
- I have a mod request i guess
- From the archives. A bit of Homewold mod history.
- Balcora Gate (GUI)
- modding tools threads to be deleted
- Orientation of Hardpoints?
- anyone doing "Onslaught" MOD for HW2??
- Binary for the masses
- Teeny little mod request
- Alpha-MOD: Rebalce
- "-overrideBigFile" problem
- Look at the pretty NEW model
- fogSetColour values in HW2 Maps
- HW2 Maps NEEDED
- Syntax Highlighting
- Howto Enable Progenitor Keeper so it can build AttacDroid?
- Subsystem FAQ.
- Module Frigate Mod
- Collision Spheres and Hardpoints
- Request.
- why only maya for modding Hw2?
- Any help with following error?
- the progress of the HW2 modding community...
- Expect News Today...
- RDN Tools are now available.
- File format specifications?
- cant download HW2 tools!
- now that the tools are out are we.....
- 30 Meg Of Hw2 Modding Tools!!!!!!
- Tools first impression
- Kadesh/Turanic mod thread
- i need help on modding
- Possiblity of new big file extractor/archiver
- hw 2 MP maps
- Extracting animations
- Extracting animations
- Odd things with movement.
- Building a BIG File
- i need help on modding .lua
- Heeeeelllp!!!!
- Anyone think a Vandread Mod would be cool?
- Star Trek teaser....
- What game component would YOU want to mod?
- A list of things still needed or missing from the tools
- Hey guys, will this Maya work? It's free so you can all get it.
- HW2 RDN TOOL -> Maya compatibility
- Strange Modding Glitch
- HW2 Music
- FX Tool learning
- RDN Spreadsheet Problem
- maya>gmax
- archive.exe issues
- Excel files. wtf is wrong with them?
- Getting mod to work in multiplayer
- Help with the HODExtractor.
- Harvest Ability - Problems
- Docking/Shiphold Problems
- how do you create a .big file?
- different form of shields
- turret subsystem question
- Maya: Personal Learning Edition
- Crashes after shiptuning
- Hmm, how strange (-overridebigfile command cant be aplied)
- About Maya PLE & Maya v5...
- VB.NET HOD Definition (Long Post)
- let's make love--er movies...I meant movies
- rdn tools help
- the 1001 ways to contact me
- Maya 3 PLE?
- Anark Studio
- Big File Creator Tutorial
- Someone tell me how to use HardEd
- Stripe and base colors.
- Reinforcements - Help needed
- Um, regarding Maya
- please explane
- Any1 doing Freelancer mods??
- Changing Ships Weapons
- Error in The Ship Tuning.xls
- Turrets out of platforms +)
- Help for MAYA SETUP
- Spreadsheet problems and no , I am not stupid
- Big Request to all hod creater
- keeper ships?? Anyone got any?
- Is there any way to openg homeworld2 .big?
- A few questions
- Sound Importing
- On-Screen Display?
- Gamerules question
- My headache problem
- Question
- HW:2 Mod archive
- What do you mean??
- Replacing SP Vaygr Dreadnaught i.e. adding a 'new' ship
- ignore this post - /nt
- altering ship spreadsheet
- ship spreadsheet modding
- spreadsheet modding
- spreadsheet modding
- .bat file for .big creation
- Please Post Single Player Maps
- using used models for new ships
- Some Questions on the control keywords in *.ucs file
- can't register at RDN
- shield bubble trails?
- How to scale weapon Effects?
- WeaponTestingKeys.lua in the Scripts folder...
- SOmeone please tell me how to..
- Badges
- Making a new Race, CPU compatible, with new ships?
- Molecular Disruption Device (Dr Device)
- wtf can't i used the import button in ship tuning.xls
- What changes can be modded or not
- HW Veteran Asking a HW2 Newbie Question
- 1 question, 1 thought, and a whole lot'a guessing
- So, you think you can script missions?
- Where do I change...
- OBJ file website?
- Build menu icons
- Tiny detailed images, Howto?
- How to create new weapon effects?
- Maya 3.0 or higher
- Star Control Mod?
- Ship descriptions
- EVE Ships
- A Question For Relic About ROT Files
- Coming Soon: Lathe of Sajuuk
- New types of nebulas with new effects
- Single universal derlict/megalith expansion required
- MilkShape3D + Community Plugins: The future?
- Mini-Mod: Homeworld2 Rebalance
- SCAR Documentation - Relic Please Read
- Key binding in mission/MP scripts
- GameSetupOptions Controls
- Can somebody test something for me.....
- Need help with a map im making for homeworld ladder
- Could someone build a Star Blazers Mod for HW2?
- File Convertions - Modeling
- 2 firing modes
- Ship models
- Announcing my... Fair play mod
- HW:C cockpit view - Yes or Why No???
- runtime error when exporting shipdata
- About Defense field
- Adding ships to opposite side
- Cel-shading in the HW2 engine?
- Is it possible to have engine trails on subsystems?
- Building the Planetkiller missile
- Running Multiple Mods??
- adding a new research "folder" ingame UI
- adding "folders" in the INGAME research UI
- How do i get mods to run?
- Way out of my league!!!
- metalic textures
- VBC weapons
- few questions
- How to call an anim from the .events file in the .ship file?
- Shooting down long range missles/torps
- Single-player color scheme trouble...
- Turning the D.field frigate to artillery
- Defence Field Question....
- How can a research item affect more than one unit?
- Default Penetration and stuff
- whats the deal with the minidumps ?
- over here i want you openion
- Docs.
- HW2 Compiled Lua Rescripter WIP
- General Question Regarding Lines Of Code In Weapon Files
- implosion weapons, tractor beams and singularities
- about ShipMultiplier
- Maya Trouble
- ai/cpubuild.lua translation :)
- Having Trouble Installing RDN Homeworld 2 Toolkit, Please Help.
- ai/default.lua translation :)
- Accessing Ability Functions??
- Updating UI with ship abilities??
- Sexy effect hyperspace mod
- Mobile moduals and ship turrets (aka dustwars style)!
- Vesta Fleet yards & mods page
- Re: CEL-SHADING IN HOMEWORLD?
- [Mwip]United Earth Forces Carrier
- Anyone knows? - Regen
- [OT] .MD3 Converter?
- how to enable the movable"turrets" from the HGN bomber ?
- New Races in Multiplayer: the Quick Fix
- Star Wars mod
- Texturing
- Mod Idea - Based on a previous mod attempt on a now extinct game.
- Why won't you work >:(!
- STILL CANT DOWNLOAD THE RDN HW2 mod pack
- REAL NOOB FAQ for MODDING
- Help: I want my cloak frigate to stop cloaking other ships
- New ship models step by step
- new race scripting issues
- The Progenitors & AI Race
- new plasma bomb weapon
- How to make a docking and launching path for the SP Tanker ship?
- Best way to extracts .big's ?
- Accuracy in the game engine
- Extracting textures ?
- HOWTO: Add Campaign?
- FX Tool Question
- Maps....
- Excel file and its associated macro
- Modding 2 dockpaths/ launch paths? plus other help
- LuaC files
- Research
- Fog settings...
- Pack/unpack plats and SUs
- how to increase strike craft numbers???
- strike groups question
- Need Your opinion...