View Full Version : Performance Tweak thread
IgnusDei
4th Aug 06, 12:25 PM
well, i'm quite below the recommended specs for the game, but it is playable at minimum settings. Still, it'd be nice if we could disable some of the still rather superfluous graphical features.
It would seem that the particle effects, most notably the one that gives the terrain its constant lighting, is the biggest drain on a machine's resource. A slight bug disabled this on a game for a while, and the framerate was excellent on my aging athlon 2000+
I'd like to figure out how to manually disable that feature, though, as i can't duplicate the effect. Any suggestions?
DatonKallandor
4th Aug 06, 12:54 PM
That would be "Post Processing" Iggy. Atleast I think it is, based on your description.
Daton
CrazyThumbs
4th Aug 06, 1:14 PM
I'd say dig through the game files in the Coh folder. I to have a minimum spec computer, so i'll give it a try.
Fileplanet told me I don't meet minimum specs and I run the game smoothly in medium. Strange.
On high, it runs fine until I scroll. When I scroll the view, it slows down to a crawl, while normal fighting works fine. Anyone have any idea which option could cause that?
ÜberJumper
4th Aug 06, 3:05 PM
Dunno, but the "Upgrade my computer to something much closer to the recommended spec" option would fix it.
IcecreamLtDan
4th Aug 06, 4:06 PM
Wait, I thought I was supposed to be the bad cop?
Anyway, there are a couple of things you can do to help. Most notably is of course keep your hard drive defragged. My own little thing I do every weekend to keep my computer running smoothly is to run Adaware and Spybot Search & Destroy, I then run CCleaner which is a free little utility that can clean up your internet cache and registry. I use O& O defrag which has an option to defrag the pagefile offline during startup so I do that, afterwards I do a online defrag.
Finally, after doing all that, when I go to play a game I have two little programs I run, End-It-All and Smartclose. The purpose of these programs is to end all non-essential processes to help give my computer some power back to play games. I got into this habit when I started playing BF2 on a computer that barely met specs, and it really helped. I've just continued to do so ever since out of habit.
IgnusDei
4th Aug 06, 8:51 PM
no, post processing isn't it. it's weird, but when the performance enhancing bug happens, all the particle effects (explosions, mostly) turn into pitch black squares.
Mac_Bug
4th Aug 06, 9:03 PM
flash your bios
IgnusDei
5th Aug 06, 7:13 AM
hm?
Molotow
5th Aug 06, 7:32 AM
flash your bios -> update bios file :)
ÜberJumper
5th Aug 06, 8:33 AM
It's an old community joke Molotow :-D Mac_bug got some guy to flash his bios back in 2000 and ended up trashing his computer because he installed the wrong bios.
IgnusDei
5th Aug 06, 11:49 AM
Well, i'm assuming that's what CoH is using here, but is there any way to turn off the pixel shaders?
i tried to do it by changing the configuration.lua file, but there's no option for it.
Commissar[PT]
5th Aug 06, 12:21 PM
Fileplanet told me I don't meet minimum specs and I run the game smoothly in medium. Strange.
On high, it runs fine until I scroll. When I scroll the view, it slows down to a crawl, while normal fighting works fine. Anyone have any idea which option could cause that?
The textures arer the problem. i have that prob to, works fine when camera is still, but when i scroll its hell.
textures in medium, and i can put all the other options in high, but i have a amd 3000+ 64bit with 1.25gb.
ninjin
5th Aug 06, 3:06 PM
slightly O/T, but which setting is needed to see bullet tracers and smoke from smoke grenades launched by mortars?
I've tried adjusting several settings but I cant seem to be able to find the right one to get it while playing in-game.
Any help would be appreciated.
Well, if it's slow panning the camera try lower the texture detail and the terrain detail.
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