View Full Version : Holy FREAKING God! (Thank you Relic, for Flash Gitz)
Grimjaw
12th Aug 06, 6:00 AM
So, awhile back when DC was on the horizon, I had made some comments of wishful thinking on a new Ork unit of Flash Gitz. Low and behold, to my surprise now upon logging on, we're getting 'em!
OMFG! Thank you! As a die-hard Ork fan of TT and DoW, this is amazing news to me! Finally, I can actually play DoW and build up a feasible Ork army in the theme of an actual Ork klan! No more "Damn, Goffs look good in DoW, but no way in hell would they have looted tanks...". Or "Deathskulls would never use that many Nobz...". Or "I'd go with Evil Suns, but there's no bikes!". But now, one can actually choose Bad Moon colors, and (hopefully) dump out disgusting numbers of Flash Gitz through the later tiers of the game (Shootas during the earlier), add in a squad of MANZ, and throw out a squiggoth, Nobz, and piss-tons of war-trakks... And have it be in actual character of the freaking Ork Klan who's color scheme you're playing! That's freaking AWSOME!
Thank you relic! I just pray that you make their shooting animations completely over-the-top when it comes to explosions, and bullet-streaks... But most importantly, that you make them noisy as hell!
:beer:
Yeah! I don't play Orks on TT, but I have used 'em on DoW, and Flash Gitz are good news. Decent firepower for Orks (with the pitiful exception of Tankbustas).
Relic lied. They said no new units would be released. Meh, not complaining. Daemon Prince for Chaos and Harlequins (hell yeah!) for Eldar. Not to bothered about GK and IG platforms.
Chaos and Eldar are still my favorites.
LordAba
12th Aug 06, 7:58 AM
Do any of you have some fluff on them? I'm still trying to figure out how they will fit in...
Plus it means you have to divide up your army even further! Right now it's hard enough getting enough nobs to cover my TBs. :P
Oh well, the game ain't out, so I guess I'll have to see!
ImmortalChaos
12th Aug 06, 8:09 AM
Flash gitz = orks who tinker with their guns... Just imagine a cross between a shoota boy and a mad dok really.
Yeah! I don't play Orks on TT, but I have used 'em on DoW, and Flash Gitz are good news
Wha? How could you have used flash gitz in dow? They havent come out yet...
Ive seen some good ork players in TT using flash gits, but a lot dont because they dont have an actual model...
KingLouis
12th Aug 06, 9:01 AM
Can someone explain flash gitz to me?
Are they hero units?
Do they come in squads, or are they solo "leaders" like commissars and mad doks?
Are they AV or AI?
I looked for "Flash Gitz" in the TT world and couldn't find anything. Can any of you TT fans link us to some information?
LordAba
12th Aug 06, 9:24 AM
It sounds like normal troops. The little blurb I read on them made it so they have bad accuracy when moving, but standing still they own.
From what I know they are mostly AI. I guess they would be somewhat like a squad of lesser big meks?
bobthebuilder
12th Aug 06, 9:32 AM
Some Orks are so obsessed with guns that they will scrape together all the wealth they can to get the best Kustom shoota they can afford. Other Orks call these over-equipped nuttas 'Flash Gits'
From the Ork codex...
The_Guardman
12th Aug 06, 10:28 AM
As Bob sayd, they're common orks whit over-kustomized guns. They form a good fire base for Orks standard, and in TT often are used instead that other heavy weapon options (but can be become quite expansive). They are one of the hailmark units of Bad Moon Clan, but any clan own a number of them.
In DC they will be apparently a T2-T3 shooter unit whit setup, able to do huge ranged damage.
DatonKallandor
12th Aug 06, 10:30 AM
Relic lied. They said no new units would be released.
Actually that was THQ. Tranj lied (which was later remidied with a "I could have lied...") and he works for THQ, not Relic.
Daton
KingLouis
12th Aug 06, 11:25 AM
How come the official Games Workshop miniatures site doesn't have any info on harlequins and flash gitz?
Grimjaw
12th Aug 06, 1:10 PM
Flash Gitz are not models supplied officially by GW. Like most of the TT ork army, it is a converted unit that you build out of spare parts and bitz. Such other examples are looted vehicles, units of lootas, and 'Ard/Skar Boyz. The ork army in TT is an army of converting, and kit-bashing. Most Ork armies have vehicles that look nothing like the models supplied by GW. A good place to see such examples is The-Waaagh.com, where the TT Ork players gather to show off their work, discuss strategies, or just plain ramble on about nothing in general.
As for Flash-Gitz background, they are very common in the Bad Moonz Klan (but not exclusive to them), who in fluff are the richest of the Orks (Ork currency is quite literrally teeth. Who's mouth they come from, only matters in that it shouldn't be a grot's or another race's. Bad Moons traditionally are supposed to re-grow teeth faster than most other Klans). Flash-Gitz themselves, are mobs of Orks who tinker, kustomize, or scratch-build their gunz. As such excessive endeavors tend not to be cheap by Ork standards, they're notably wealthier... usually. In any case, Flash Gitz themselves are notable in that all their gunz are kustom-built to be bigger, noisier, and often less accurate. Each one trying to out-do the other orks of his unit with a louder, or more shooty gun. They also tend to attract more larger-scale fire-arms into their mobs, hence the TT Flash Gitz are allowed up to 4 optional weapons as opposed to the usual 3 seen in most mobs (optional weapons being Rokkits, Big Shootas, Burnas).
Last but not least, to represent the varying nature of the mob's kustom shootas in TT, they're allowed 1 kustom job. The three kustom jobs available are Shootier, More Dakka, and Blasta. Shootier arms the gun with a larger calibre (or some kind of explosive) to increase it's strength. More Dakka increases the fire-rate of the gun with a second barrel(s) or even converting the shoota into more of a machine gun. And Blasta gives the gun added armor penetration capabilities with excessively explosive ammo, plasma discharge, or some other extremely hazardous modification. As many of these kustom-jobs are already present in DoW as tech-upgrades, I wouldn't be surprised if the Devs just leave the Flash Gitz with an exceptional ability in shooting and weapon options. But if they were to add in the trainable option for a kustom-job, then that'd be pretty slick IMHO. Flash-Git mobs in TT come in mobs of 5-20, meaning in DoW they'll most likely start with 4 in the mob, reinforced to 10-max counting Nob (Sluggas and Shootas, for example, are 10-30. While TankBustas are 5-10).
How come the official Games Workshop miniatures site doesn't have any info on harlequins and flash gitz?
Harlequins are old and were from the days of 2nd edition (40k's currently in 4th). Models do exist, but aren't really readily available. Flash-Gitz had models way back in 2nd edition too (and as previously mentioned, they had pirate-hats). The current-line however has no models for the Flash-Gitz.
retroholyfire
12th Aug 06, 1:56 PM
flash gitz are one of those things where it is almost better to have no official model so your imagination can run wild. Considering the fact they are supposed to be super customised it wouldn't matter and players could have their own unique flash gitz.
The_Guardman
12th Aug 06, 3:23 PM
Harlequins are old and were from the days of 2nd edition (40k's currently in 4th). Models do exist, but aren't really readily available. Flash-Gitz had models way back in 2nd edition too (and as previously mentioned, they had pirate-hats).
Harlequins models date back to 1st edition, they was never renewed becouse they're simply great.
I dunnow 'bout the flashy gitz from 2nd edition (if they exist at all) but the pirate orks are WH40K Ork pirates from the 1st edition too, nothing to do whit flashy gitz.
Grimjaw
12th Aug 06, 6:29 PM
In all honesty, I'm not familiar with Rogue Trader days, but I know the Halies were in 2nd. The Pirate Orks themselves were 'Freebootas', basically klan-less orks. There were old Freeboota Flash-Gitz back in the day.
Chris
12th Aug 06, 7:11 PM
Ahhh Harlequins and Flash Gitz... I assume the '1 hit kill' move for Halequins will be the 'Harlequin's Kiss'?
I'm sure the Flash Gitz will be super cool and have lots of new funny Ork phrases, but in my honest opinion including them is Relic's subtle way of saying "OK fuck it, we can't balance a CC orientated army... let's just give them something shooty".
I remember once I tried to customise my own squad of flash gits, I was only 10 at the time and I'd never been very good but just the fact that I had my own personal orks made me so proud and fuzzy inside. :D
peacemaker
12th Aug 06, 8:14 PM
In the TT game GW actually took the harliquins out entirley because they were just to powerful....for those of you who know the TT game the harliquins were pretty much impossible to hit because of their "displacer fields". The Harliquins have one character called a "Solitare" which could laydown typically 9 hits on a SM before the SM could hit twice....ouch.
The "Harliquins Kiss" is a nasty weapon. It is a long sharp stabbing weapon attached to the Harliquins wrist. When the Harliquin gets in close enough he/she will then stab their aversery and inject mono-filimant wire through every blood vessel in the target thus turning the target to a bloody pile of mush!:gonemad:
KingLouis
13th Aug 06, 2:58 AM
Wow thanks for the info boyz ;)
So can flash gitz be any of the boyz - nobz, regular boyz, weird boyz - or just one particular type of boyz is a flash gitz?
Well it's about time Orkz got some decent shooty. I told yous months ago that all races are getting new units. Then ppl asked for proof. As if I can do that without getting into trouble.
Looking at GKs' charge function, perhaps finally there will be code associated with charge, such as a CC attack on-the-move... which means CC will no longer be inferior to shooty, conceptually.
DatonKallandor
13th Aug 06, 5:26 AM
Ahhh Harlequins and Flash Gitz... I assume the '1 hit kill' move for Halequins will be the 'Harlequin's Kiss'?
That's what they call it. According to those who saw the animation, the Harley throws his sword in the air, runs up to the target, kills it, and runs back in time to catch the sword on its way down.
Daton
santiago4ever
13th Aug 06, 6:42 AM
Moved to DoW GD since it's not really a strategy discussion.
Netsurfer733
13th Aug 06, 10:59 AM
I just had to ask this somewhere...what is this new "MANZ" word I've been hearing all over the place?
DatonKallandor
13th Aug 06, 11:18 AM
It means "Mega Armored Nobz". It's been around since WA.
Daton
Chris
13th Aug 06, 2:27 PM
That's what they call it. According to those who saw the animation, the Harley throws his sword in the air, runs up to the target, kills it, and runs back in time to catch the sword on its way down.
Ugh that sounds a bit cheesy. =/
Peacemaker basically explained what it is, I don't recall ever reading about it specifically going into blood vessels but in 2nd edition it was described as a stiletto that injected a long piece of monofiliment wire (that stuff warpspiders shoot) that was in a reeeeeally small bundle that unravelled very quickly turning your insides into soup. 'beardy' weapon on a 'beardy' unit. :p
Dooks Dizzo
13th Aug 06, 2:30 PM
Bam, another satisfied customer.
SLDFKnight
13th Aug 06, 5:45 PM
In the TT game GW actually took the harliquins out entirley because they were just to powerful....for those of you who know the TT game the harliquins were pretty much impossible to hit because of their "displacer fields". The Harliquins have one character called a "Solitare" which could laydown typically 9 hits on a SM before the SM could hit twice....ouch.
The "Harliquins Kiss" is a nasty weapon. It is a long sharp stabbing weapon attached to the Harliquins wrist. When the Harliquin gets in close enough he/she will then stab their aversery and inject mono-filimant wire through every blood vessel in the target thus turning the target to a bloody pile of mush!:gonemad:
They're supposedly back in the new codex as elites. No solitares though :(
Nerdinheimer
13th Aug 06, 6:46 PM
RIP PKNobz.
7thoffensive
13th Aug 06, 7:31 PM
in the ork codex it just describes them as orks who love guns and tinker with them to make them more powerful.
flash is kind of a british slang similar to "bling" or "fancy". so fancy flashy guns.
nothing much to it really.
Netsurfer733
13th Aug 06, 9:33 PM
It means "Mega Armored Nobz". It's been around since WA.
Daton
Really...must've gotten more popular lately :)
Ty!
Korbah
19th Aug 06, 5:53 AM
@mlai on the charge info.
Don't bank on it. My thoughts on GK charge is that it's a range 10 charge with x3 speed ;)
Mod up a unit and test for yourself but I think it's just a very nasty charge modifier.
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