View Full Version : What is a .bsc file?
Bridger
15th Sep 06, 11:06 PM
I was using the extractor tool found on the forums here, as i wanted to get at the sounds for CoH, but they are in .bsc, what is this?
verybad
16th Sep 06, 12:29 AM
http://filext.com/detaillist.php?extdetail=BSC
google
Bridger
16th Sep 06, 9:55 AM
I went there and couldn't find any useful information, i need a program that opens the .bsc files into regular audio files or some player for .bsc files i guess.
joshperry
16th Sep 06, 12:30 PM
I want to edit the sound files too, mostly to take the swearing out. I have kids that are within earshot while I play so I would rather it not be Rated R.
Here is what I have found...
The bsc files are not the audio files they look like some type of metadata, havn't bothered to figure out what data they contain.
The files you want are the .smf files. These are just normal RIFF wav files with a 12 byte header (hex) 66 73 73 6D 01 00 00 00 01 00 00 00 added to them.
There may be extra information at the end of the file too, but I wrote a quick "tool" that strips this header and renames the file to .wav and it plays fine in media player. The codec used to decode the file is DVI ADPCM wich is an intel format ADPCM with a 4:1 compression ratio. I don't know if this is the format that the game requires, but it can't hurt to keep it the same if you plan on reimporting sounds.
I have not been involved in the DoW modding so maybe there are tools out there already and this is all redundant.
You can get the tool at (forum won't let me post a link. PM me and I'll give it to you), either run it from the root directory containing all of the smf files and it will recurse all of the sub directories, or you can drag n' drop a single smf file, or a single directory onto the program and it will process that. BTW it requires the .NET framework 2.0, which most people running WindowsXP with automatic update turned on should have.
As for making them back into smfs? We don't have a tool yet for putting the file back into the sga, so when we do I suppose I could write a quick update to add the smf header back onto a wav file.
Josh
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