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Josh_HLB
22nd Sep 06, 1:57 PM
"Into the Frontline" is a mod for Company of Heroes. It will make the game extremely realistic, and in turn, eliminate unit spamming.

The main focus will be on infantry tactics (with SOME armor) and will be Singleplayer for the first releases. Multiplayer is still a WIP.
I still have a unorganized idea list, and i don't want to list them. Primarly because i don't want to let anyone down for certain features, and say more than i can deliver. After the mod tools are released i will have a better list of possible ideas.

For now, here are my MAIN ideas that should work.
**********************************************************
Scenarios
I will be making various scenarios that will have realistic situations and layouts. These will make up the SP portion. Which dont be much of a storyline, as a "pick a mission" gametype.
Example of a Possible Scenario.

You have 1st Platoon from the 506th PIR, Dog Company. 1st Platoon's mission is to take out a Flak 88 battery located near a town so that Aircraft can drop supplies to the beaten and battered Fox Company. 2 German Grenadier Zugs (platoons) are defending it with Halftracks and Various Mg42 emplacments.


It seems simple enough, but in my mod the gameplay and unit management is scaled down, big time.
Each squad will have the proper loadout, with each weapon having realistic damage and accuracy stats. Each Squad will also have its various fireteams. This example will apply to most units, german and American.

For example, on paper the make up of a US Parachute Rifleman Squad is






---------------------------------------------
1 Squad Leader--------------M1 Garand Rifle or Thompson SMG
1 Assistant Leader-----------M1 Garand Rifle
7 Riflemen ------------------M1 Garand Rifles and M1 Carbines
1 Machine Gunner-----------M1919A4/6
1 Assistant Gunner----------M1 Carbine
1 Ammunition bearer---------M1 Garand Rifle
---------------------------------------------
The squad will be divided into different Fireteams

The Squad Leader and Assistant Leader will act as the Squad leader group, with different, abilities. Such as, if avaliable, Artillery, and differnet morale abilities(abilities are a WIP). Also if its possible you will have to use the Squad Leader to give orders to the other two fireteams. You will click on the Squad Leader and click on which fireteam you want to control, then you control the fireteam as a regular unit. Not sure if it will work.

The Gun Group, will be made of the Machine Gunner, Assistant Gunner, and either the Ammunition Bearer or a Rifleman. This will be a base of fire to allow the Assualt Group to attack the position.

The Rifle Group will be the main attacking unit and will conduct all the assualts. Again, if its possible, i will make this group able to split up to increase spacing and be more tactic friendly.

All units will HOPEFULLY have a abliity to go crouch or prone on command.
And each unit will have a hold fire ablity to increase tactics.

Im looking for Mappers with a good degree of WWII knowledge, Testers and a possible skinner. PM with some info about yourself, i.e aim name, email, knowledge of wwii, color of your car..... etc... :)

Thats it for now. Check back for updates.

ljedelman
26th Sep 06, 1:38 PM
sounds cool man. good luck with it. my name is ljedelman on xfire and i could help u if needed. ask some other guys too. im sure at least one of us could help.

Josh_HLB
26th Sep 06, 2:34 PM
I already got some guys together. I have mostly testers and WWII history buffs to help me make sure my knowledge is right. It is. :twisted:

And i also have a mapper.



EDIT: I have ALOT done, such as the proper rate of fire for each weapon and how much ammo it uses until it reloads.

I also got all the velocitys for the guns perfected, along with damage.

Now im waiting for the Official mods tools to see how different they are from the ones Corsix released, and for the animation/model editor

vman456
2nd Oct 06, 5:40 PM
Sounds awesome. I like the description of your single player scenarios. Utilizing forces to take on certain objectives seems like fun man, and I'm really psyched about seeing a realistic mod too!

Best of luck, if you ever need a tester, I'm your man. :D

Nugiman
14th Dec 06, 7:12 AM
this mod sounds very interesting, im still waiting :/
is it still in work? i hope so :)

Kyranzor
14th Dec 06, 8:34 AM
wow nugiman, great way to bump a thread two months old..
if this WAS still being worked on, doesnt look like it.

edit: the creator hasnt been active for 2 months either...

edit: 2.5 months actually

Nugiman
14th Dec 06, 10:06 AM
hm, thats bad :(
because the mod really sounds interesting.

i know that this thread was old, but i searched for this mod because i could remember that there was something that i liked. so i searched today in i found it again :)

Xzuzz
14th Dec 06, 1:28 PM
Prolly dead... unfortunatly :(