Ulti
16th Oct 06, 1:04 PM
I've recently moved house and since doing so i'm having multiplayer problems with DoW:WA.
Before the move i had my router setup as per the intsructions in the network tester thread and everything was fine.
Since i moved i have reset my router but i've entered all the details in as they were before but unfortunatly this time i can't connect when other people host games in automatch. I also notice when i do the net test i'm getting:
"Sending udp packet from 6112
Waited with no reply, make sure udp port 6112 is forwarded."
Which i've never had before.
Firewall: Windows XP(set to allow DoW, also tried switching it off altogether)
Router: BT Voyager 205 setup as per Portforward advised.
Warnings.log:
19:23:33.18 W40KWA started at 2006-10-16 19:23
19:23:33.18 OS NT 5.1, 512MB Physical Memory
19:23:33.18 RUN-OPTIONS
19:23:33.18 WORKING-DIR D:\Games\DOW
19:23:33.18 USER Administrator
19:23:33.18
19:23:37.37 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
19:23:37.37 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
19:23:37.37 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
19:23:37.37 GAME -- Warhammer, 1.51, Build 92683
19:23:37.37 GAME -- Available memory: 511MB RAM, 1453MB Pagefile
19:23:37.37 State::State - set socket send buffer to 131072
19:23:37.37 State::State - set socket receive buffer to 131072
19:23:37.37 HostState - 192.168.1.3:6112 / 192.168.1.3:6112
19:23:37.37 Session : Now Host
19:23:37.37 Session : We are now a Host
19:23:37.37 PeerState - 192.168.1.3:6112 / 192.168.1.3:6112
19:23:37.37 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:23:37.37 GSTransport::Connect - GT2AddressError
19:23:37.37 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:23:37.37 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 7600 GT
19:23:37.37 SPDx9 -- Driver Vendor = 0x10DE Device = 0x02E0 SubSys = 0x2A57107D Rev = 0x00A2
19:23:37.37 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x23BB (9147)
19:23:37.37 SPDx9 -- Driver GUID = {D7B71E3E-41A0-11CF-7650-5D0A03C2CB35}
19:23:37.37 SPOOGE -- 459.00MB available texture memory
19:23:37.37 SPOOGE -- 459.00MB available texture memory
19:23:37.37 GAME -- Beginning FE
19:23:37.60 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
19:23:42.79 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
19:23:42.79 MOVIE -- Opening movie 'movies:dow_intro.lua'
19:23:43.20 MOVIE -- Closing movie 'movies:dow_intro.lua'
19:23:47.92 MOD -- Initializing Mod wxp, 1.0
19:23:47.92 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Locale\english\Data'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Shared_Textures\Full'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Sound\Med'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Music'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Whm\High'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Med'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
19:23:47.92 GAME -- Warning: Skipping MOD 'w40k' campaign 'DATA:SCENARIOS\SP\DAWNOFWAR.CAMP'.
19:23:56.18 GAME -- Using player profile Ulti
19:24:23.09 APP -- Game Playback
19:24:23.09 GAME -- Ending FE
19:24:23.09 GAME -- Beginning FE
19:24:23.18 APP -- Game Start
19:24:23.18 GAME -- Ending FE
19:24:23.18 GAME -- Beginning playback 'PLAYBACK:2P_FALLEN_CITY.2006-10-15.12-13-32.rec'
19:24:23.18 GAME -- Initializing sync checking...
19:24:23.18 GAME -- Initializing FX Manager...
19:24:23.21 GAME -- Initializing Rendering Systems...
19:24:23.23 GAME -- Initializing NISLets...
19:24:23.37 GAME -- Initializing World Blueprints...
19:24:23.37 GAME -- Initializing Scene Graph...
19:24:23.37 GAME -- Initializing MOD systems...
19:24:26.15 GAME -- Initializing Session...
19:24:26.15 GAME -- Initializing Players...
19:24:26.17 GAME -- Initializing SCAR (Pre-Sim) systems...
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
19:24:26.95 GAME -- Initializing Team Colour Systems...
19:24:39.01 GAME -- Preloading all models...
19:24:53.87 GAME -- Applying Team Colours...
19:24:57.79 GAME -- Initializing UI...
19:24:57.79 GAME -- Initializing LUA...
19:24:57.89 GAME -- Initializing SCAR (Post SIM)...
19:25:20.68 GAME -- Precaching Events...
19:25:20.75 GAME -- Initializing Sim-Vis Handlers...
19:25:21.12 GAME -- Initializing music...
19:25:21.12 GAME -- Initializing AI...
19:25:21.12 GAME -- Initializing SCAR...
19:25:22.93 GAME -- Preparing Sim-Vis...
19:25:28.14 SIM -- Setting SyncErrorChecking level to Low
19:25:28.14 GAME -- Local player (, 0) finished loading (2573fc6e) (60 seconds)
19:25:28.14 GAME -- Starting mission...
19:30:47.57 GAME -- SimulationController::Pause 0
19:31:12.71 GAME -- SimulationController::Pause 1
19:35:16.65 GAME -- SimulationController::Pause 0
19:35:34.28 GAME -- SimulationController::Pause 1
19:35:58.32 MOD -- Player WNxTAUKN1GHT has been killed (1)(frame 9397)
19:35:58.32 MOD -- Game Over at frame 9397
19:35:59.96 GAME -- SimulationController::Pause 0
19:36:16.06 APP -- Game Stop
19:36:16.06 GAME -- SimulationController::Pause 1
19:36:16.06 GAME -- Ending mission (Abort)
19:36:16.06 GAME -- Resetting SIM...
19:36:16.06 GAME -- Beginning FE
19:36:33.20 Lobby - LOE_LobbySystemConnectionResult received
19:36:35.89 Lobby - LIE_ValidateNickName received
19:36:35.89 Lobby - LOE_NickNameValidation received
19:36:37.34 Lobby - LIE_Initialise received
19:36:37.34 GSPeer::Logon - ****
19:36:37.34 GAME -- Creating session
19:36:42.26 GSPeer::Dispatch::OnChatConnect 1, 'Pvt_Vasquez-thq'
19:36:42.57 GSPeer::Dispatch::OnCDAuthenticate - 1
19:36:42.57 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
19:36:42.57 Lobby - LOE_LogInResult received
19:36:42.57 Lobby - LIE_CheckForPatch received
19:36:42.57 GSPatcher::CheckForPatch before
19:36:42.57 GSPatcher::CheckForPatch after
19:36:43.67 Lobby - received patch check result from gamespy 0, ,
19:36:43.67 Lobby - LOE_PatchQueryResult received
19:36:43.67 Lobby - LIE_ListPlayers received
19:36:43.67 Lobby - LIE_TA_Invitable received
19:36:43.67 Lobby - LIE_ListPlayers received
19:36:43.67 Lobby - LIE_PatchQueryResult received
19:36:43.67 Lobby - LIE_ListRooms received
19:36:43.67 Lobby - LIE_GetNews received
19:36:44.03 Lobby - LOE_Download_Complete received
19:36:44.03 Lobby - LIE_UpdateSpamConfig received
19:36:44.18 Lobby - LIE_JoinRoom received
19:36:44.45 Lobby - LOE_Download_Complete received
19:36:44.64 Lobby - LOE_News received
19:36:45.20 Lobby - LOE_RoomJoinResult received
19:36:45.48 Lobby - LOE_PlayerCompleteStats received
19:36:58.90 Lobby - LIE_StartAutoMatch received
19:36:58.90 GAME -- Closing session
19:36:58.90 GAME -- Creating session
19:36:58.90 GSPeer::OnServerClear
19:36:58.90 GSPeer::AutoMatchStatus - Searching before
19:37:00.48 Automatch report variant key= 1.0wxp
19:37:00.48 GSPeer::AutoMatchStatus - Waiting before
19:37:01.73 AutoMatch compare options
19:37:01.73 Automatch variant key= 1.0wxp; 1.0wxp
19:37:01.73 AutoMatch matched successfully
19:37:02.29 GSPeer::AutoMatchStatus - Staging before
19:37:02.29 GSPeer::AutoMatchStatus - Ready before
19:37:03.95 GSPeer::AutoMatchStatus - Complete before
19:37:03.95 AutoMatch: Start Join
19:37:03.95 Lobby - LIE_JoinGame received
19:37:03.95 Lobby - Joining game
19:37:03.95 PeerState - 81.153.222.149:6112 / 192.168.1.3:6112
19:37:03.95 NAT Negotiation - Starting negotiation, cookie is 1846637204
19:37:04.21 NAT Negotiation - Progress - initialise acknowledged
19:38:04.65 NAT Negotiation - Completed - partner did not register with NAT Negotiation server
19:38:04.65 NAT Negotiation - Completed - using address 83.9.47.70:6113
19:38:04.65 PeerState::ConnectCallbackHost - connecting to host at 83.9.47.70:6113
19:38:04.92 Lobby - LIE_ListPlayers received
19:38:04.95 Lobby - LOE_PlayerCompleteStats received
19:38:05.18 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:05.92 Lobby - LIE_ListPlayers received
19:38:05.95 Lobby - LOE_PlayerCompleteStats received
19:38:06.20 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:07.20 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:08.21 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:09.25 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:10.26 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:11.31 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:12.34 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:13.12 Lobby - LIE_ListPlayers received
19:38:13.15 Lobby - LOE_PlayerCompleteStats received
19:38:13.37 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 PeerState::ProcessConnected - result 6, message length 0
19:38:34.82 PeerState::ProcessConnected - failed to connect to the host res = 2, reason =0
19:38:34.82 Closing connection 61a0b78
19:38:35.12 GAME -- Closing session
19:38:35.12 Lobby - LOE_JoinHostResult received
19:38:35.12 AutoMatch join fail
19:38:35.12 AutoMatch: handle net fail
19:38:35.12 Lobby - LIE_QuitGame received
19:38:35.12 GAME -- Closing session
19:38:35.12 GAME -- Closing session
19:38:35.12 GAME -- Creating session
19:38:35.12 GSPeer::OnServerClear
19:38:35.12 GSPeer::AutoMatchStatus - Searching before
Any help appreciated.
Before the move i had my router setup as per the intsructions in the network tester thread and everything was fine.
Since i moved i have reset my router but i've entered all the details in as they were before but unfortunatly this time i can't connect when other people host games in automatch. I also notice when i do the net test i'm getting:
"Sending udp packet from 6112
Waited with no reply, make sure udp port 6112 is forwarded."
Which i've never had before.
Firewall: Windows XP(set to allow DoW, also tried switching it off altogether)
Router: BT Voyager 205 setup as per Portforward advised.
Warnings.log:
19:23:33.18 W40KWA started at 2006-10-16 19:23
19:23:33.18 OS NT 5.1, 512MB Physical Memory
19:23:33.18 RUN-OPTIONS
19:23:33.18 WORKING-DIR D:\Games\DOW
19:23:33.18 USER Administrator
19:23:33.18
19:23:37.37 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
19:23:37.37 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
19:23:37.37 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
19:23:37.37 GAME -- Warhammer, 1.51, Build 92683
19:23:37.37 GAME -- Available memory: 511MB RAM, 1453MB Pagefile
19:23:37.37 State::State - set socket send buffer to 131072
19:23:37.37 State::State - set socket receive buffer to 131072
19:23:37.37 HostState - 192.168.1.3:6112 / 192.168.1.3:6112
19:23:37.37 Session : Now Host
19:23:37.37 Session : We are now a Host
19:23:37.37 PeerState - 192.168.1.3:6112 / 192.168.1.3:6112
19:23:37.37 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:23:37.37 GSTransport::Connect - GT2AddressError
19:23:37.37 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:23:37.37 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 7600 GT
19:23:37.37 SPDx9 -- Driver Vendor = 0x10DE Device = 0x02E0 SubSys = 0x2A57107D Rev = 0x00A2
19:23:37.37 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x23BB (9147)
19:23:37.37 SPDx9 -- Driver GUID = {D7B71E3E-41A0-11CF-7650-5D0A03C2CB35}
19:23:37.37 SPOOGE -- 459.00MB available texture memory
19:23:37.37 SPOOGE -- 459.00MB available texture memory
19:23:37.37 GAME -- Beginning FE
19:23:37.60 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
19:23:42.79 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
19:23:42.79 MOVIE -- Opening movie 'movies:dow_intro.lua'
19:23:43.20 MOVIE -- Closing movie 'movies:dow_intro.lua'
19:23:47.92 MOD -- Initializing Mod wxp, 1.0
19:23:47.92 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Locale\english\Data'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Shared_Textures\Full'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Sound\Med'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Music'.
19:23:47.92 MOD -- Warning: Failed to open folder 'WXP\Data_Whm\High'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Med'.
19:23:47.92 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
19:23:47.92 GAME -- Warning: Skipping MOD 'w40k' campaign 'DATA:SCENARIOS\SP\DAWNOFWAR.CAMP'.
19:23:56.18 GAME -- Using player profile Ulti
19:24:23.09 APP -- Game Playback
19:24:23.09 GAME -- Ending FE
19:24:23.09 GAME -- Beginning FE
19:24:23.18 APP -- Game Start
19:24:23.18 GAME -- Ending FE
19:24:23.18 GAME -- Beginning playback 'PLAYBACK:2P_FALLEN_CITY.2006-10-15.12-13-32.rec'
19:24:23.18 GAME -- Initializing sync checking...
19:24:23.18 GAME -- Initializing FX Manager...
19:24:23.21 GAME -- Initializing Rendering Systems...
19:24:23.23 GAME -- Initializing NISLets...
19:24:23.37 GAME -- Initializing World Blueprints...
19:24:23.37 GAME -- Initializing Scene Graph...
19:24:23.37 GAME -- Initializing MOD systems...
19:24:26.15 GAME -- Initializing Session...
19:24:26.15 GAME -- Initializing Players...
19:24:26.17 GAME -- Initializing SCAR (Pre-Sim) systems...
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR)
19:24:26.95 MOD -- Loading Win Condition(DATA:Scar/WinConditions/GAMETIMER.SCAR)
19:24:26.95 GAME -- Initializing Team Colour Systems...
19:24:39.01 GAME -- Preloading all models...
19:24:53.87 GAME -- Applying Team Colours...
19:24:57.79 GAME -- Initializing UI...
19:24:57.79 GAME -- Initializing LUA...
19:24:57.89 GAME -- Initializing SCAR (Post SIM)...
19:25:20.68 GAME -- Precaching Events...
19:25:20.75 GAME -- Initializing Sim-Vis Handlers...
19:25:21.12 GAME -- Initializing music...
19:25:21.12 GAME -- Initializing AI...
19:25:21.12 GAME -- Initializing SCAR...
19:25:22.93 GAME -- Preparing Sim-Vis...
19:25:28.14 SIM -- Setting SyncErrorChecking level to Low
19:25:28.14 GAME -- Local player (, 0) finished loading (2573fc6e) (60 seconds)
19:25:28.14 GAME -- Starting mission...
19:30:47.57 GAME -- SimulationController::Pause 0
19:31:12.71 GAME -- SimulationController::Pause 1
19:35:16.65 GAME -- SimulationController::Pause 0
19:35:34.28 GAME -- SimulationController::Pause 1
19:35:58.32 MOD -- Player WNxTAUKN1GHT has been killed (1)(frame 9397)
19:35:58.32 MOD -- Game Over at frame 9397
19:35:59.96 GAME -- SimulationController::Pause 0
19:36:16.06 APP -- Game Stop
19:36:16.06 GAME -- SimulationController::Pause 1
19:36:16.06 GAME -- Ending mission (Abort)
19:36:16.06 GAME -- Resetting SIM...
19:36:16.06 GAME -- Beginning FE
19:36:33.20 Lobby - LOE_LobbySystemConnectionResult received
19:36:35.89 Lobby - LIE_ValidateNickName received
19:36:35.89 Lobby - LOE_NickNameValidation received
19:36:37.34 Lobby - LIE_Initialise received
19:36:37.34 GSPeer::Logon - ****
19:36:37.34 GAME -- Creating session
19:36:42.26 GSPeer::Dispatch::OnChatConnect 1, 'Pvt_Vasquez-thq'
19:36:42.57 GSPeer::Dispatch::OnCDAuthenticate - 1
19:36:42.57 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
19:36:42.57 Lobby - LOE_LogInResult received
19:36:42.57 Lobby - LIE_CheckForPatch received
19:36:42.57 GSPatcher::CheckForPatch before
19:36:42.57 GSPatcher::CheckForPatch after
19:36:43.67 Lobby - received patch check result from gamespy 0, ,
19:36:43.67 Lobby - LOE_PatchQueryResult received
19:36:43.67 Lobby - LIE_ListPlayers received
19:36:43.67 Lobby - LIE_TA_Invitable received
19:36:43.67 Lobby - LIE_ListPlayers received
19:36:43.67 Lobby - LIE_PatchQueryResult received
19:36:43.67 Lobby - LIE_ListRooms received
19:36:43.67 Lobby - LIE_GetNews received
19:36:44.03 Lobby - LOE_Download_Complete received
19:36:44.03 Lobby - LIE_UpdateSpamConfig received
19:36:44.18 Lobby - LIE_JoinRoom received
19:36:44.45 Lobby - LOE_Download_Complete received
19:36:44.64 Lobby - LOE_News received
19:36:45.20 Lobby - LOE_RoomJoinResult received
19:36:45.48 Lobby - LOE_PlayerCompleteStats received
19:36:58.90 Lobby - LIE_StartAutoMatch received
19:36:58.90 GAME -- Closing session
19:36:58.90 GAME -- Creating session
19:36:58.90 GSPeer::OnServerClear
19:36:58.90 GSPeer::AutoMatchStatus - Searching before
19:37:00.48 Automatch report variant key= 1.0wxp
19:37:00.48 GSPeer::AutoMatchStatus - Waiting before
19:37:01.73 AutoMatch compare options
19:37:01.73 Automatch variant key= 1.0wxp; 1.0wxp
19:37:01.73 AutoMatch matched successfully
19:37:02.29 GSPeer::AutoMatchStatus - Staging before
19:37:02.29 GSPeer::AutoMatchStatus - Ready before
19:37:03.95 GSPeer::AutoMatchStatus - Complete before
19:37:03.95 AutoMatch: Start Join
19:37:03.95 Lobby - LIE_JoinGame received
19:37:03.95 Lobby - Joining game
19:37:03.95 PeerState - 81.153.222.149:6112 / 192.168.1.3:6112
19:37:03.95 NAT Negotiation - Starting negotiation, cookie is 1846637204
19:37:04.21 NAT Negotiation - Progress - initialise acknowledged
19:38:04.65 NAT Negotiation - Completed - partner did not register with NAT Negotiation server
19:38:04.65 NAT Negotiation - Completed - using address 83.9.47.70:6113
19:38:04.65 PeerState::ConnectCallbackHost - connecting to host at 83.9.47.70:6113
19:38:04.92 Lobby - LIE_ListPlayers received
19:38:04.95 Lobby - LOE_PlayerCompleteStats received
19:38:05.18 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:05.92 Lobby - LIE_ListPlayers received
19:38:05.95 Lobby - LOE_PlayerCompleteStats received
19:38:06.20 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:07.20 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:08.21 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:09.25 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:10.26 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:11.31 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:12.34 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:13.12 Lobby - LIE_ListPlayers received
19:38:13.15 Lobby - LOE_PlayerCompleteStats received
19:38:13.37 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 State::SendKeepAlives - sending to 83.9.47.70:6113
19:38:34.82 PeerState::ProcessConnected - result 6, message length 0
19:38:34.82 PeerState::ProcessConnected - failed to connect to the host res = 2, reason =0
19:38:34.82 Closing connection 61a0b78
19:38:35.12 GAME -- Closing session
19:38:35.12 Lobby - LOE_JoinHostResult received
19:38:35.12 AutoMatch join fail
19:38:35.12 AutoMatch: handle net fail
19:38:35.12 Lobby - LIE_QuitGame received
19:38:35.12 GAME -- Closing session
19:38:35.12 GAME -- Closing session
19:38:35.12 GAME -- Creating session
19:38:35.12 GSPeer::OnServerClear
19:38:35.12 GSPeer::AutoMatchStatus - Searching before
Any help appreciated.