Ride
19th May 03, 11:39 PM
Wouldn't it be great if two separate MOD teams got together and each did one race for a MOD.
They could construct a point system and each unit class and weapon class would have certain number of points.
The only information common to both MOD teams would be the point system, the unit and weapon class points and The Event. The Event is the reason why the go to war. However in this type of MOD each race puts their own spin on The Event so that the other race is the bad guy.
For unit classes the points would go toward attributes like speed, armour, manoeuvrability, number of hard-points, weapon class of hard-points, power-plant, etc.
For weapon classes the points would go toward attributes like range, firing arc, tracking, recharge-rate (rate of fire) / power demand, damage, armour, etc.
The unit’s power plant points would be deducted by a total of the armour, speed and manoeuvrability of the unit. Also the number of weapons and their power demand. The resulting difference must be non-negative. This would relate the power plant points to the power requirements of the unit and its weapons.
The armour could act like a damage absorber by absorbing damage less than its points. Any weapon with higher damage points than the target’s armour points will do damage equal to the difference in weapon damage and the target’s armour.
Each race will have a few attribute multipliers that the other race is unaware of. They would be the race’s “advantage”. These will be limited to say 2 unit attributes and 2 weapon attributes. These must be randomly assigned by an independent party to the two races. So after a race allocates their base points to the attributes they then apply the multiplier to their “advantage” attributes. The multiplier is constant and equal for both races.
Each team would test there race against the HW2 races thereby allowing the two races to first meet on the battle field after being complied into one MOD by an independent party.
I think this would lead to two “naturally” balanced races brought about from the ingenuity of race creators. Also since each team is only working on one race when in the past they worked on two, the detail and story of each race could be the richest we have seen since HW.
What do you think?
They could construct a point system and each unit class and weapon class would have certain number of points.
The only information common to both MOD teams would be the point system, the unit and weapon class points and The Event. The Event is the reason why the go to war. However in this type of MOD each race puts their own spin on The Event so that the other race is the bad guy.
For unit classes the points would go toward attributes like speed, armour, manoeuvrability, number of hard-points, weapon class of hard-points, power-plant, etc.
For weapon classes the points would go toward attributes like range, firing arc, tracking, recharge-rate (rate of fire) / power demand, damage, armour, etc.
The unit’s power plant points would be deducted by a total of the armour, speed and manoeuvrability of the unit. Also the number of weapons and their power demand. The resulting difference must be non-negative. This would relate the power plant points to the power requirements of the unit and its weapons.
The armour could act like a damage absorber by absorbing damage less than its points. Any weapon with higher damage points than the target’s armour points will do damage equal to the difference in weapon damage and the target’s armour.
Each race will have a few attribute multipliers that the other race is unaware of. They would be the race’s “advantage”. These will be limited to say 2 unit attributes and 2 weapon attributes. These must be randomly assigned by an independent party to the two races. So after a race allocates their base points to the attributes they then apply the multiplier to their “advantage” attributes. The multiplier is constant and equal for both races.
Each team would test there race against the HW2 races thereby allowing the two races to first meet on the battle field after being complied into one MOD by an independent party.
I think this would lead to two “naturally” balanced races brought about from the ingenuity of race creators. Also since each team is only working on one race when in the past they worked on two, the detail and story of each race could be the richest we have seen since HW.
What do you think?