View Full Version : [NEW MAP]Hare Valley(2)
bioxx
16th Nov 06, 6:42 AM
I will be releasing my first map very soon. As the title suggests, the name is Hare Valley and it is a 1v1. Anyways here are some screenshots to hold you off.
Edit: Get the Map HERE (http://hosted.filefront.com/bioxxusaf/)
http://i80.photobucket.com/albums/j200/Deadrik/relic00004.jpg
http://i80.photobucket.com/albums/j200/Deadrik/relic00003.jpg
http://i80.photobucket.com/albums/j200/Deadrik/relic00005.jpg
http://i80.photobucket.com/albums/j200/Deadrik/HareValley_mm.jpg
STEAL
16th Nov 06, 6:52 AM
Nice looking map
DayGloNinja
16th Nov 06, 8:11 AM
Very nice work.
aHey I downloaded your map...and a few things stuck out at me right away...
The first is that you didn't make your oob area. Unfortunately it gives the impression that the game is being played on some floating field. I'm sure you know this and will correct this mistake on the subsequent attempts.
The second I noticed is that when I downloaded your files there was a .tty image that looks like a aerial image of the sectors. I thought, hmmm.... I wonder if...
I redrew the sectors to more accurately represent the features of your map thinking that when the game loaded this new .tty it would draw the map sectors along those lines... alas it didn't work, but it got me thinking that this might be somewhat related to how this actual process works...
AppleHead
16th Nov 06, 8:16 AM
Darn, you beat me to posting first map.
bioxx
16th Nov 06, 1:55 PM
@Apple- lol yeah I worked tirelessly on this one.
@DayGloNinja- Yeah I wanted to do the oob, but I don't even know where to start with it. I'll figure it out though.
Edit: I feel dumb I missed that line in the wiki, oh well I don't think I can edit it now.
spud..
16th Nov 06, 5:05 PM
that is an awsom map
revolucion09
16th Nov 06, 5:08 PM
well, because of the screens, the map looks awesome, going to give it a try...
bioxx
16th Nov 06, 5:57 PM
Well I'm glad that everyone so far approves, I'm hard at work on my next map called Surdon it is a 2v2 that blends countryside with city warfare.
javadlux
16th Nov 06, 8:10 PM
Just in case anyone is wondering, there is quite an easy way to do this. Open up the stamp tool on bounding box mode, and make a temporary stamp of your whole map, making sure every single check box is checked, so you get all the heightmap, textures, etc. Now make your new map with the bigger size and stamp your stuff back down. You may have to fix the height on the very edge and rename the map, but at least it's better than re-doing your map. Hope this helps, and it looks like a great map!
-java
jonbonwolf
16th Nov 06, 10:14 PM
Nice job guy!
communist_bob
16th Nov 06, 10:30 PM
Best custom map yet!
Only flaw, once again, is the oob.
spud..
17th Nov 06, 8:44 AM
grrrr i added the folder to my \Company of Heroes\WW2\Data\Scenarios\
i added -dev so i have this "C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -dev i put all the files in to that mp folder and the game crashed and now wont load at all i removed the mp folder and the -dev and it still crashes and i have no mods on it because its a fresh install i havent played a game on the new install yetlike i said GRRR
Epidemik
17th Nov 06, 10:17 AM
spud, you really should post the problem in the troubleshooting subforum.
spud..
17th Nov 06, 2:17 PM
why it hapend with this map..
bioxx
17th Nov 06, 2:45 PM
Honestly spud I don't know what could have happened, it works for me and everyone else so far. I guess a fresh install is the only thing I can recommend.
bloodelves88
17th Nov 06, 8:27 PM
currently the best custom map i've played so far.
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