View Full Version : German Front: Comrades of War Mod
Amon
17th Nov 06, 12:18 PM
-=DEAD=-
I'm interested in compiling an Axis Mod, with more historical authenticity than Relic has provided, and a campaign with a good storyline, that will interest people. I will add more later when I've had more time to think about it.
We could make the uniforms gray instead of blue, change the flags with the appropriate symbol (if you want), etc.
I can make the campaign maps, storyline, and even the briefing voice if needed. But I need people to help me with the project.
Any free time spared, or work put in would be greatly appreciated and appropriately credited.
I will start working on it right away. But I need some help, and I think this could work if we have the right amount of dedication and effort.
I can devote a considerable amount of time to it, and would enjoy working in partnership in a creative endeavor. My friend run a Teamspeak server for us to discuss things on as well.
Currently We Have:
-Amon as the project founder, and a level designer.
-Whizkid as the webmaster (for heroesaxis.co.nr).
-Joost as the storyline and briefing writer.
-DoctorLee as a texture artist.
-Gothdog as a modeler and a texture artist.
Required:
-Coders
-Level Designers (the campaign will be finished faster if I have help)
-Texture Artists
-Modelers (won't be needed until tools are released)
-SCAR Coder (won't be needed until story is complete)
Update: Currently the mod is on pause until the storyline is finished (I know it's taken a long time, but we've had to go through multiple writers and some issues), then I will be able to finish all the levels, but there won't be much other activity until Relic releases the full official tools (if they ever get around to doing it).
http://www.comradesofwar.com Will be our new site (hopefully it will finally be done, my friend may have some time to help me). http://www.heroesaxis.co.nr Is still our main site until I can get a new and better site up. I know it's been months and possibly longer, but I've had little support, and I have been busy with life, things have been hectic at home.
I'd also like to make a personal apology to the community for making them wait so long for any sign of activity. I will try to get things going, but it's going to be hard without support from Relic (the tools), and with a small team.
I will try to make another update in a while, or when the new site is up.
Kyranzor
17th Nov 06, 4:03 PM
why didnt you put this in the weapons range... that is for fledgling mods and works in progress as well as recruiting. you are a team leader no? then you can post in the actual mod forum (weapons range)
oh btw, make sure you dont have a Nazi symbol, people dont like it and you WILL be flamed.
BlackLabel
17th Nov 06, 4:12 PM
:moose: yep....we mod for fun...not for some clonewars swastike BS...:down::bunny:
naradaman
17th Nov 06, 4:49 PM
It's not the nazis were the actual fighting division anyway. They were a political party.
BlackLabel
17th Nov 06, 4:52 PM
i know man..i just pulling his leg. My grandfather was in russia 41-44 and my aunt SS...iam not some kids´half assed opinion here...I know way, way many storys...let it go. His ideas are good. Some things are done by this point, some are not...(as tanks...o..meant PANZERs :rofl:)
So does anybody actually like this idea? Do you think people would download it?
I'm gonna post the base of our storyline once I have talked about it with my writer, and once we have decided what is gonna be what.
BlackLabel
17th Nov 06, 6:01 PM
mh......thats a load of a cheese cake there,,,get you"writer" getting some story together..post it at the studio...and then...get MOD :trix:
KnowsKnone
17th Nov 06, 6:11 PM
Its up to you if you want to continue your mod, I never got much feedback on my mod so I was working off 1 or two people and my own Ideas. In my opinion the swastika and Nazi tyranny is not somthing to shun, it was real and yes they really told thier soldiers to kill all of those people. IMO when people go (not pointing any fingers on this forum or any others) "OMFG NAZI FOOL HES TALKING ABOUT SWASTIKA'S HE HATES JEWS!" and such is really stupid. I belive having a realistic flag with a swastika on it is brilliant, becuase it was really used. Yes there were many variants to the flag and symbols and such, I never seen anywhere it was illegal to put a real Nazi flag in a game anyway. The Nazi swastika was similar to the Russian flag, we even supported Russia, yet they were communist? Huh, thats funny... Anyway, I would personally look forward to your mod if you do make it, if others complain becuase you want realistic Nazi-Germans, go ahead!
nsysusoloman
17th Nov 06, 9:20 PM
All skinning I have done so far was simply copy and paste. I have changed the symbols of the flags, and placed a flag on the opel blitz. I have also modifed the helmet of Tod3angel's wehrmacht to give it the 3D look.
I paste them here as a referance for anyone interested in skinning axis units
naradaman
17th Nov 06, 9:22 PM
The nazis weren't the fighting devision though...
It's the equivelant of putting the US Republican's emblem on the Marine's banners.
Calax
17th Nov 06, 10:13 PM
There are really only two units that I could see a Swastika on. Knights Cross (major maybe) and the officer.
have a reskin on the Hq so that the flag drapings are the nazi flags would be semi-realistic. (this hills are alive... with the sound of music...)
I'd probably end up grabbing the mod if it was completed.
nsysusoloman
17th Nov 06, 10:25 PM
Should halftracks have a flag placed on as well? I can do it if needed.
Picture of halftracks with flags
http://www.ww2incolor.com/gallery/germans/Qgerman_supply_column
Amon
17th Nov 06, 11:49 PM
So can you do more than just copy and pasting? Can you skin or make textures? I could use a skinner, and could use another texture artist.
By the way, I doubt the vehicles had flags on them when they were in battle. Plus it's a little too much to have an NSDAP flag on everything.
Scotty86
18th Nov 06, 4:29 AM
HI,
I would like to help with coding if you need it. I havent really modded a gmae before, but i got the Corsix mod studio tool. I can also code in java and some C (so i could probably pick up C++ ok).
Tell me if you need\want my help
Scott
-=whoopy=-
18th Nov 06, 4:41 AM
weren't these flags so the airforce could see that their on your side, or are im wrong ?
SternDesSüdens
18th Nov 06, 5:01 AM
Yes, they were used by ground forces on a march, so that Luftwaffe wouldn´t bomb them. German tanks used it during bigger fights with air support, too. But didn´t use this often in this case...because enemy could see it, too....if there was enemy air support :)
We now have our website up. There isn't much content right now as I'm stilling building the team.
The URL is: www.heroesaxis.co.nr (http://www.heroesaxis.co.nr)
Feel free to register for the forums and ask questions, make suggestions, etc.
SternDesSüdens
19th Nov 06, 2:28 AM
Do you still need a level designer?
The more the merrier, so yes. I'll add you to the list as a level designer.
But I'm gonna need your XFire and/or your MSN, so I may easily contact you.
Welcome to the team. :)
Everybody feel free to offer your skills, I can use as many people as I can get.
nsysusoloman
20th Nov 06, 7:14 AM
I didn't know germans used iron crosses on their flags, till I saw this clip: Tag der Freiheit
I though it might be good for your reference
http://video.google.nl/videoplay?docid=2499095210180063426&q=Tag+der+Freiheit
There was hitler, smiling so merrily
http://www.youtube.com/watch?v=dA0eQBI9l8Y&eurl
gray stugs. Notice helmet design
Baldrick
20th Nov 06, 8:56 AM
i can do some level designing aswell once the map tools are released, iam also gonna be doing maps for a mod that hasnt started yet AFAIK so i may be doing them a little slow
That was a cool video, how did you find it?
The map tools are included in the patch.
BlackLabel
20th Nov 06, 9:34 AM
i did some flags use em if you like...
http://www.maj.com/gallery/Skinny/Panzers/CoH/CoHmodding/flagtest01.jpg
I couldent implent em so...if someone can enlight me. Whould be cool.:jig:
Baldrick
20th Nov 06, 11:02 AM
o, it looks like i need to get the patch :P
SNiDE
20th Nov 06, 4:13 PM
First post- hey, I'm a skinner and mapper for the Battlefield 40k Battlefield 2 mod, and also an avid Company of Heroes player, would be keen to help with this project; in reference to the usage of the swastika in the forces of Nazi germany, the symbol was standardised in all aspects of the country including it's workforce, army, navy and the luftwaffe, down to badges and helmet decals. Tanks and other armoured support units were often adorned with nazi material(s), and many fighter planes had the swastika painted on the tail.
So to not include the symbol in german units would be sheer unrealism.
Mogolov
20th Nov 06, 4:24 PM
indeed, its almost like watching a german war film with british actors!!!
BlackLabel
20th Nov 06, 6:35 PM
*First post- hey, I'm a skinner and mapper for the Battlefield 40k Battlefield 2 mod, and also an avid Company of Heroes player, would be keen to help with this project; in reference to the usage of the swastika in the forces of Nazi germany, the symbol was standardised in all aspects of the country including it's workforce, army, navy and the luftwaffe, down to badges and helmet decals. Tanks and other armoured support units were often adorned with nazi material(s), and many fighter planes had the swastika painted on the tail.
So to not include the symbol in german units would be sheer unrealism.*
But..if you want a "relaism mod" to the full extend...you loose ONE SINGLE TIME..and your account is dead...so...you got a point..but i dont see whee is the need in offensing mature people...:stick:
KnowsKnone
20th Nov 06, 6:45 PM
I could do a little mapping for your mod, just give me some concepts and an idea and Im set to go, just will take me longer becuase, well I need to get other things done beforehand. So to get a decent map done would prolly take me a week at the most.
Oh and my Xfire username is Knowsknone... Not to obvious I hope... lol
nsysusoloman
20th Nov 06, 9:20 PM
That was a cool video, how did you find it?
The map tools are included in the patch.
To Amon: I found it by chance when I was surfing wikipedia
To Blacklabel: Blacklabel, you made a small mistake. There was only 48 stars on the flag during WWII!! And what have you done to the third reich flag, still insisting that they should have iron crosses?
Amon
20th Nov 06, 11:14 PM
Black Label is apparently 'pulling our legs'. So just ignore him. He doesn't have any valid input anyways. This mod is for authenticity not anything else, he obviously can't understand that.
naradaman
21st Nov 06, 1:56 AM
If you won't listen to me, maybe you'll respond to some hard facts. Here's the wikipedia article on the Wehrmact (http://en.wikipedia.org/wiki/Wehrmacht). An excerpt: The insignia was a stylised version of the Iron Cross (http://en.wikipedia.org/wiki/Iron_Cross) (the so-called Balkenkreuz (http://en.wikipedia.org/w/index.php?title=Balkenkreuz&action=edit), or beamed cross) that had first appeared as an aircraft and tank marking in late World War I (http://en.wikipedia.org/wiki/World_War_I). They did not have the swastika symbol in place of the iron cross. Relic were not being subversive by not showing the swastika, they are showing the real deal for the most part. The swastika only appeared selectively within the army. You talk about realism but it looks like you just want to put swastikas on their uniforms.
Halftrack
21st Nov 06, 2:41 AM
Concerning the Wehrmacht Insignias, the "Balkenkreuz" is right.
As the counrys insignia, we have to face it, the Swastika was widely spread,
being underneath the Reichs Eagle on jackets and caps and on the
early-war production helmets and at the tail of planes.
It appeared as a flag on Tanks and Vehicles for the Airforce to recognize them.
This was of course just in the first years of the war, when the Luftwaffe had
almost total air superiority. By 1944 this was suicide. Why should they
paint their vehicles in camo, if they place red flags upon ? :D
Also having flags on top of frontline hqs would have been totally nonsense,
providing a perfect target for allied bombers, swastika or not.
So I doubt if adding swastikas adds more to "realism". If you change the German
flag for swastika instead of the military insignia you of course have to change
allied flags to stars & stripes instead of the white army star.
So, as well as it would be a contribution to one of histories most
dangerous ideologies, it is historically unnecessary.
Kyranzor
21st Nov 06, 2:56 AM
Amon, my advice is just leave the swastika out of it. as said above its not really practical or realistic, and many people dont like it. just do your OTHER changes and lets all leave this fellow alone. we've wasted too many hours of posting and modding time on this subject already :)
good luck with whatever you want to do Amon!! modding is fun aint it?
naradaman
21st Nov 06, 3:37 AM
Okay, Kry. I don't mind if he does it really, just don't pretend that adding it makes the game more realistic.
Good luck.
kmeyer
21st Nov 06, 3:43 AM
Wanted to add some input here. I would much rather see the flags somehow completely removed. Previous posters are right, the flags were nazi battle flags (swastika in the center and iron cross in the upper left corner), balkenkruez was used as markings on vehicles etc. But Halftrack is absolutely correct when he says that covering bunkers etc with swastika flags in 1944 would have been suicide in the face of allied and soviet air superiority.
I'd much rather see flags removed completely (I guess models would have to be edited for that) from the bases and only for resource/victory points. I don't have a problem with swastikas being implemented but if you're serious about realism make sure the stars and stripes is put in and this isn't just about having a multitude of swastikas flags in your mod. If you do add correct flags why not just release two versions, one with swastikas one without.
nsysusoloman
21st Nov 06, 3:49 AM
Thx kmeyer for your suggestion, you will see stars and stripes in the mod
Our mod team will decide what it wants to produce.
Also, we need an animator, to animate our cinematic cut scenes.
KnowsKnone
21st Nov 06, 7:43 PM
Hey, I was just suggesting that it be put in on the banners on HQ's becuase well, they really put them there...
griffar
22nd Nov 06, 5:21 PM
if u allready made some flags and skins replacing iron cross with swastika..is it possible to upload them? maybe an extra mod
i dont like the iron cross flags but i've no talent for
skinning but i know how to handle the skins if i have some replacements for flags and so on
We might display some skins on our "Progression" page soon. We just need enough content before we can post something there.
You can use those, so long as you make sure people know who made it.
nsysusoloman
26th Nov 06, 6:02 AM
http://img2.hnol.net/bbsimg/2006-11-24/18/2006112418447710243.jpg
NSDAP flag on stug?
Mogolov
26th Nov 06, 6:44 AM
thats a panzer III not a stug.
-=whoopy=-
26th Nov 06, 6:53 AM
um could we stop talking about swastica's ?
and start talking about modding
Halftrack
26th Nov 06, 11:44 AM
the panzer III has the so called "fliegersichttuch", "air recon flag"
and was used during the time of german air superiority. This photo
was shot during winter 41/42.
Unkn0wn
26th Nov 06, 12:11 PM
Good luck, seems like an interesting project!
naradaman
26th Nov 06, 5:45 PM
Woopy, we'd already stopped talking about it about 5 days ago.
Are you guys adding new units? If so, got any WIPs we could see?
Well we are adding, French, Polish, new German units, and I think some British too.
We only have one modeller right now, so things are going slow, but he is doing a good job and is working pretty fast.
We should have a unit or two, some textures, and some screenshots to put on the 'Progression' page very soon.
Please be patient, and just hold on for a couple more days.
KnowsKnone
26th Nov 06, 7:50 PM
Yeah fella's Amon is right, good things come in time, we dont plan on rushing any part of the mod, we want it done right the first time. When we do get updates check out the forums. Cheers!
Amon
27th Nov 06, 10:47 PM
We have released our first media batch. Check out the site every now and then for more updates.
http://www.heroesaxis.co.nr
nsysusoloman
29th Nov 06, 10:01 PM
Good job so far!
Cant wait to play it
---------------------
suggestions:
I think the third reich flag is too high class for merely a bunker, it's better to place them on important buildings, like kreig's barracks. I suggest that bunkers use swastika flags with plain red background.
Edit:
the flag is good as it is. I tried the whole morning trying to remove the strips, but it was too hard...
-=whoopy=-
30th Nov 06, 6:34 AM
btw, dontk now if it has been saig herr yet, but we will release a version WITH and WTIHOUT swastica's
Kyranzor
30th Nov 06, 6:55 AM
so who is working on the mod??
-=whoopy=-
30th Nov 06, 7:11 AM
I made a little fan thing nothing big
http://img243.imageshack.us/my.php?image=axisfanzu0.jpg
kyranzor, take a look here
http://www.heroesaxis.co.nr/
you'll see the mod makers list
KnowsKnone
30th Nov 06, 7:03 PM
Yeah, Nice work on the banner Whoopy, lol some of them make me want to redo mine for this forums hehe... Anyway come check out the modpage and forums you can learn about anything from the mod thats publicly available there =D, Whoopy has already posted the link. Cheers!
KnowsKnone
3rd Dec 06, 7:51 PM
God, I hate to double post but, check out our competition on our fourms, theres also a forum in the general discussion secton here, we have links all over click on one to check it out! Also, we have changed our name, its also on our forums, Maybe I can get Amon to fix the thread name soon.
Good job so far!
Cant wait to play it
---------------------
suggestions:
I think the third reich flag is too high class for merely a bunker, it's better to place them on important buildings, like kreig's barracks. I suggest that bunkers use swastika flags with plain red background.
Edit:
the flag is good as it is. I tried the whole morning trying to remove the strips, but it was too hard...
I can remove the stripes easily from those flags if needs be, tis just other flags that are cuasing me problems: link (http://forums.relicnews.com/showthread.php?t=126462)
Hmm, would just a normal flag with a swastika be used on a military building like that? Please correct me if I'm wrong but I thought that the standard swastika flag was the flag for the nazi political party where the 3rd reich battle flag was...well...a battle flag (hence the inclusion of the Iron Cross in the top left quadrant)
codog239
4th Dec 06, 5:56 PM
i think you guys should find a way to make a nazi flag look like its drapped over a tiger. make it look like its a flag drapped over the tank and is not ment to look like a decal on it .. just a thought i thought would be cool
KnowsKnone
4th Dec 06, 6:29 PM
Well, we might in the erlier years of the war when the Axis had air superiority, but its just a maybe, only if a tiger shows up that early in the campaign in the mod...
i think you guys should find a way to make a nazi flag look like its drapped over a tiger. make it look like its a flag drapped over the tank and is not ment to look like a decal on it .. just a thought i thought would be cool
That would look cool but I dun think they'd have drapped a flag over a a tiger seeing as it was used alot later in the war and its kinda likely painting a target on it. :P
I think tanks generally just had this (http://upload.wikimedia.org/wikipedia/commons/f/f4/Czarny_krzyz_balkanski_Luftwaffe_1939-45.png) version of the iron cross painted on them.
KnowsKnone
4th Dec 06, 6:44 PM
In the start of the war during I think 39-41 they were used but only when they had air superiority so that the Heinkel's would bomb half the regiment before hitting the enemy. Otherwise they werent really used that much. But Turel, the Iron Cross would be too difficult for the bomber to see so they did sometimes have a Iron Cross flag or the Swastika on it, but only on aces that were out in front to show which wat the enemy was from the division...
So do people like the idea of a story being included with the new campaign and new units?
deathwings
5th Dec 06, 3:29 AM
Looks like this one slipped through the cracks, moved
-=whoopy=-
5th Dec 06, 4:05 AM
meh, its pathetic , that people keep complaining about some stupid flag,
if you dont want it DONT DOWNLOAD IT THEN
FalseMyrmidon
5th Dec 06, 5:24 AM
So do people like the idea of a story being included with the new campaign and new units?
It really depends on what the story is like. I say give it a shot.
nsysusoloman
5th Dec 06, 6:12 AM
cant post in the private forums, so I'd just post my suggestion here.
About what kind of uniform to use for the units, is it possible make several types of skins available for the player and let the player choose for himself the desired skin?
http://www.xanga.com/Fianna_Padraig
loading screens for friends of war?
KnowsKnone
5th Dec 06, 11:35 AM
Hey, there is also a suggestion page on the forums in the public part =D but here is fine too, lol. @Deathwings, yeah we almost fell off of the front page a few times, I told Amon to put in a request a few days ago =D. Thanks for the move...
Sternzerstörer
10th Dec 06, 12:49 PM
The SS never fought in black uniforms. They were for parades and special events only. Same thing with grey uniforms. Only self propelled gun crews wore grey uniforms and some "special" units like the Hermann Göring Division. Both the SS and the Heer wore the same uniforms for the most part except for camo given to SS units mid to late in the war.
http://www.1944militaria.com/wool_tunics__trousers.htm
Sometimes I think people base Germany on what hollywood puts out which is mostly wrong.
KnowsKnone
10th Dec 06, 9:20 PM
I thought the black uniform was only used in political meetings and the SS Panzer divisions during a parade. Thanks for the info, drop by our forum and post anything else you might think we need to fix/add/change...
Amon
10th Dec 06, 11:09 PM
Just so everyone knows, the black SS uniforms were also that of the Allgemeine-SS, honour guard units only. If I can recall correctly.
Halftrack
11th Dec 06, 6:17 AM
Its really easy, dont know why this is mentioned so often:
ONLY german tank crews had black unifoms, NO OTHER combat unit.
Regardless if regular Wehrmacht or Waffen-SS.
Kyranzor
11th Dec 06, 6:52 AM
is this a mod discussion or a damn historical debate!?! what i this mod rlly about? i should look at first post.. but maybe this needs a "is happening" related post. every time i look in here, its always "no ,these guys worse this! gosh!"
http://www.xanga.com/Fianna_Padraig
what the!? 90% of the shown soldiers in here dont look older than 12! crazy kids. i suppose that in a 6-7 year war, you might as well start young haha..
J0ph33
11th Dec 06, 7:37 AM
these pictures doesn't show many soldiers, mainly they show members of the HJ (Hitler-Jugend, Hitler youth)
this was a an organisation, in which every german boy from the age of 14 to 18 had to participate...
Kyranzor
11th Dec 06, 9:00 AM
ooohhhh indeed. is Friends of War supposed to have kids with guns?
Well we are gonna do Berlin maps. So maybe, but not too sure yet, that's still way down the road.
Sternzerstörer
11th Dec 06, 5:51 PM
Yeah if you guys are interested I can help you on historical issues with the mod. I was head researcher for a BF1942 mod and have a degree in history. WWII has always been my main interest.
codog239
11th Dec 06, 6:11 PM
hey have any of you thought of a ardennes map.. you know bastogne... i could make one if you want but it would have no snow. i supose you can edit it later but i could make a basic layout of it ?
zenkmander
11th Dec 06, 6:12 PM
Fryloc already did a map set in the Ardennes. It's called Liege.
nsysusoloman
11th Dec 06, 6:50 PM
@ kyranzor
They are just suggestions for loading screens...
KnowsKnone
11th Dec 06, 6:58 PM
Yeah if you guys are interested I can help you on historical issues with the mod. I was head researcher for a BF1942 mod and have a degree in history. WWII has always been my main interest.
Feel free to drop by our forums, and post any suggestions there and or simple things that we might have missed. We normally look there first (I do at least...) for anything new, its almost like somone that posts is a good since our community there is currently very small hehe... Anyway theres links all over, my sig, Amon's sig, a few others sigs...
Yeah if you guys are interested I can help you on historical issues with the mod. I was head researcher for a BF1942 mod and have a degree in history. WWII has always been my main interest.
Well, I would be glad to add you as our 'official' consultant. Just tell me where ya live, what timezone, and PM me your MSN and/or XFire, so we can communicate properly. :)
hey have any of you thought of a ardennes map.. you know bastogne... i could make one if you want but it would have no snow. i supose you can edit it later but i could make a basic layout of it ?
Yeah sure, feel free to make a map for us. Why not compete in our map making competition, that way you will win a prize, and have your map used in the mod. :D
Here's a link to the competition thread: http://forums.relicnews.com/showthread.php?t=126112
Just say what kind of map you'll be making, when you plan it to be finished, and give some briefing script and/or storyline if you would like.
DoctorLee
11th Dec 06, 10:21 PM
Just dropping by. I will release a detailed document with concept arts and screenshots in it to show you guys
about new units and ideas we are currently working on.
Expect this around this weekend. :)
DoctorLee
17th Dec 06, 9:16 PM
http://files.filefront.com/Progress_Reportpdf/;6376533;;/fileinfo.html
:p
nsysusoloman
21st Dec 06, 7:11 PM
Great ideas, DoctorLee
Keep them comin'
What about your gameplay?
I recommend you USE or MODIFY gameplay from other mods, gameplay that has be tested and balanced again and again. This way, you will save yourself the trouble from all those beta testings and configuration of variables.
You can make your own gameplay from scratch if you want, but I guess it would take longer time for it to develope :P
KnowsKnone
4th Jan 07, 8:01 PM
Cool...
I recommend you USE or MODIFY gameplay from other mods, gameplay that has be tested and balanced again and again. This way, you will save yourself the trouble from all those beta testings and configuration of variables.
Well TBH, we are going to make our own things from scratch, reference textures, in the future maybe a new model or two, maps and SCAR & RGD/LUA modification. 1.) To help us get the feeling that we accopmlished somthing rather than ripping somones else work to build this off of, personally it makes me feel bad that I am using somones work to make me look good... Anyway, keep tuned in and check our forums every once in awhile for new information, we might "leak" some everyonce in awhile... ;)
nsysusoloman
4th Jan 07, 8:16 PM
It was just a suggestion for a good gameplay.
Balancing has always been the toughest part in mod making.
You dont have to rip someone else work to make yourself look good.
Ask for permission and give him the credit.
This way you can focus more efforts on the parts you want to make, like campaign, skinning, or even new models. Making it possible to push your work closer to perfection.
It was only a suggestion anyway...
Well we might do a bit of both. Not too sure just yet, if we have time to do it ourselves then all the better. If not then we will borrow some work from other mods (with their full consent of course).
Hello, just wanted to let everybody know that our mod is not dead. Are forums are down due to some technical issues during a moving process. Just thought I'd notify the public before rumours start.
I will make another post once the forums are back up, and/or once the new website is ready for public usage.
FiffA
17th Jan 07, 10:59 PM
How many times have u guys changed name ?? like 3&4 times ?? I think people get confused.. thats not good
Nope, we changed our name from 'Axis Mod' to 'German Front: Friends of War', but someone mentioned that we should use "comrade" instead, so we changed that. This is it though, no more name changes, and we are still called 'Axis Mod' for short.
So there shouldn't be too much confusion.
nsysusoloman
18th Jan 07, 7:28 PM
friends of war is nice, gives the feeling that a group on men have known each other for years.
comrades, a bit typical for a mod name but not bad
|Syk0|
20th Mar 07, 10:01 PM
Oki got the first own model in ingame, its the Tiger II
(aka KingTinger), which was modelled by myself and textured by Nightslinger:
Actually tracks are missing in the editor, i will add them
tomorrow:
http://projekt.robertluedke.de/tigerII/tiger2_ig_1.jpg
http://projekt.robertluedke.de/tigerII/tiger2_ig_2.jpg
http://projekt.robertluedke.de/tigerII/tiger2_ig_3.jpg
Here just a little renderwork:
http://projekt.robertluedke.de/tigerII/tiger2.jpg
Amon
20th Mar 07, 10:06 PM
Also, just to let you guys know, Nightslinger is working on the new website graphics. So it should be ready in a week, give or take a few days.
Nightslinger
20th Mar 07, 10:40 PM
Enjoy and look forward to the following assets!
Whermacht
21st Mar 07, 3:57 AM
WOOOOTT THATS A HELL OF A GOOD JOB WITH THE KING TIGER
Skyward
21st Mar 07, 4:22 AM
Indeed, totally obsoletes my version of it. Well haven't had luck getting it working anyways :)
spud..
21st Mar 07, 4:46 AM
can u put a troop nxt to it so we can get a sence of Size??? ah and nice job man
usmc123
21st Mar 07, 9:43 AM
heres the thing the axis already have more units and i have to say are funner to play as, an axis campaign would be nice but more units:Police: stop, if u add more axis units add more allied units while your at it because the axis have more than the the allies in tanks,infantry,and mechanized, they even have more artillery choices, all im saying is add some more allied units to lvl it up
|Syk0|
21st Mar 07, 11:45 AM
Dont worry buddy, there also will be more allied
units, and we also try to keep the balance up.
S1ay3R
21st Mar 07, 1:10 PM
Unbelievable!!! nice KoeningTiger!!!
You guys are looking for a story?
Try Operation Market Garden where the allies lost? That was a big historical event and u dont get much where the axis won. So for a campaign story u will need a event where the axis won...
Just a suggestion keep up the good work
Unkn0wn
21st Mar 07, 1:27 PM
Amazing work on the king tiger!
Hannibak
21st Mar 07, 2:06 PM
Great work the Kingtiger looks very nice
Skyward
21st Mar 07, 2:14 PM
Could you guys make a list of tanks you are going to add in the mod in the first post of this thread? I wouldn't like to start making somthing you guys are already making :)
spud..
21st Mar 07, 6:33 PM
market garden wouldnt work with a king tiger. they entered the War to late for market garden .... am i right or is my history screwed?
Halftrack
21st Mar 07, 7:00 PM
Sadly to say so, but you are wrong....
The King Tigers entered service in spring of 44, there were a few in Normandy in June
and market garden was in late september, so enough room for some Kingtigers to build.
Dont worry buddy, there also will be more allied
units, and we also try to keep the balance up.
Not to mention the fact we are trying to add an OSS (Operation of Strategic Services) unit in game for stealth and infiltration operations. But, I may have already said too much. :P
|Syk0|
21st Mar 07, 8:55 PM
Yeah Halftrack is right, the Tiger II production was set
up in the early 44s, so there is the possibility to use
them in market garden.
So i got a little present for yo. Ingame Shots of the
Kingtiger:
http://projekt.robertluedke.de/axismod/kingtiger1.jpg
http://projekt.robertluedke.de/axismod/kingtiger2.jpg
http://projekt.robertluedke.de/axismod/kingtiger3.jpg
http://projekt.robertluedke.de/axismod/kingtiger4.jpg
|Syk0|
21st Mar 07, 9:44 PM
Forgot a screenie:
http://projekt.robertluedke.de/axismod/kingtiger5.jpg
meta304
21st Mar 07, 10:14 PM
Your work is good to be...!!!
can you tell me when this amazing tiger attached in games(with animation on it)?
in other words, can we play it when? & apply to other's mod ..but, I also know that is what a tenacious work, anyway~ :banghead:
I don’t feel like going out tonight because of your next post~
please, reply & keep - up for users:jig: :jig:
*hoply other units appears soon,too(for example ; Sturm & jagd panzer) on condition that allies does..same
Nightslinger
22nd Mar 07, 12:36 AM
I think we are blowing the Forum with our big sized Images, have a look at this Screenshot: ;)
http://niki.robertluedke.de/diorama.jpg
meta304
22nd Mar 07, 3:37 AM
ya ya looking good.
but, now ~matter of fact is attaching animation with it & apply to mods...
that is a subject.
am I right?
spud..
22nd Mar 07, 4:22 AM
omg i think i just fell in love, have u guys tested it agenst a pershing???? ;D
will it be fited out with an MG as an upgarde or just as we see now?
S1ay3R
22nd Mar 07, 5:53 AM
Cool so u guys r actualy going to use my suggestion for the Operation Market Garden Campaign????
Nightslinger
22nd Mar 07, 7:06 AM
@meta304:
Yes, one step after another :)
@spud..:
No we did not test it against a pershing yet, but when the time has come, we'll proudly show it to you and the rest of the comunity :)
@S1ay3R:
We don't have a storyline at the moment, just some ideas an one of them is the battle for the German border - Hürtgenwald and Westwall
Khannis
22nd Mar 07, 8:49 AM
Fear the wrath of the King Tiger, Pershings :twisted:
Boier
22nd Mar 07, 10:18 AM
The website is really messed up atm... Just white and not war-ish. When is it done??
S1ay3R
22nd Mar 07, 10:28 AM
Can i eat that Tiger?
It look so Schw33t!!!
Nightslinger
22nd Mar 07, 11:11 AM
Website is work in progress, i think we will have it uo in 2-3 days!
For that time here is something new for your eyes!
http://niki.robertluedke.de/snip.jpg
http://niki.robertluedke.de/xx.jpg
spud..
22nd Mar 07, 1:30 PM
i think im gona like this mod ;D
PastorXBombson
29th Mar 07, 2:26 AM
Good work!!!
I see nice zimmerit effekts on King Tiger... This mod=success . :awesome:
I salute :salute:
xt828
4th Apr 07, 10:10 PM
Just FYI on the flag issue.
The flag design seen in your bunker picture was exclusively used by the Kreigsmarine, as their War Ensign. A War ensign is the flag flown off the back of the ship when the country is at war. German land forces used the national flag of germany, which after 15 September 1935 was the Swastika flag.
For more info: http://www.crwflags.com/fotw/flags/de193345.html
Boier
12th Apr 07, 5:57 AM
Soon getting the website up and running?
Sounds damn good, Amon. I look forward to the progress you people make :)
Amon
14th Apr 07, 12:50 AM
Yes, I apologize about the website. It's been a bit longer then we intended, but it will be up soon. And once it is up we should have some new content.
Also, once we get some more models in, and Relic releases the animation tools, we might release a small beta just because you guys have been so patient with us.
KnowsKnone
17th Apr 07, 6:11 PM
I have returned from my exile, as Amon already knows and OMFG the Köingstiger is jaw dropping...
weapon range
7th Jun 07, 8:26 AM
Has anything happened with this mod recently or is it dead? Which woul be a pity.
Leanardo
9th Jun 07, 2:45 AM
is it dead? cause if it is then what a shame but i think it was due to OF it died so many of the features this was going to have OF is going to have so f*^% you of you killed a good mod lol.:rofl:
It is NOT dead. We are just on stand-by. If anyone wants to make maps for us that would help us out a lot.
Cpt Otto
15th Aug 07, 11:50 AM
Holy crap that Tiger II looks amazing!
Cossack
5th Oct 07, 11:16 AM
The Nazi swastika was similar to the Russian flag, we even supported Russia, yet they were communist?Not similar. The World community convicts the nazi ideas. Nazi parties prohibited in all countries of the world, because they racistic. The communism is an international ideology. Yes, capitalists were afraid it, but the world did not convict communism, but convicted dictatorship in USSR. The Communist parties even now exist in democratic countries.
Monty76
19th May 08, 7:30 PM
Best of luck for your mod, any good new (long preferably) mods where you can play the Germans or Allies are good by me!
As for the swastika v no swastika thing, put them in. They were really in the war and all this brushing it under the carpet is dangerous. The swastika should be remembered, so future generations are aware of what it symbolised and will, God willing, never allow such things to happen again. And before anyone calls me a jew-hating Nazi just because I want realistic symbols in my game, I'm actually a quarter Jewish (my dad was half-Jewish: he died of cancer in '96).
Solja
19th May 08, 7:45 PM
Cancer kills.
Sadly all we have is hope..
Dlimpintraficon
19th May 08, 8:28 PM
amen monty,
i agree 100 percent.
Myself being jewish i have the same insight. as realistic as possible in all aspects
Sepplainer
20th May 08, 6:41 AM
The nazis weren't the fighting devision though...
It's the equivelant of putting the US Republican's emblem on the Marine's banners.
Yea, so you're saying planes, vehicles, entrenchments, etc never had the Hakenkreuz on/in them? You're saying there were no NAZI flags in fighting units? Wether they wanted them there or not, doesn't change, that by many accounts, they were there. Last time I checked, the equivalent is an AMERICAN FLAG, or MARINE BANNER in a Marine's barracks, and a Hakenkreuz, Reichskriegsflagge , or countless Fighting posters, etc etc in a Whermacht barracks...
The Hakenkreuz WAS the National Flag from 33' to 45'...perhaps I'm wrong, but I do remember reading a ww2 vet's account of the Reichskriegsflagge in the barracks...
They were used...if realism is what you want, use them. People who take offense obviously do not know history very well. To associate Flags with events perpetrated by people, seems a bit ludicrous to me. Perhaps we should get rid of the American flag because of all the bad things done under it by individuals? :banghead:
I would have to agree with Sepplainer. You cant put a blanket over history and say it never happened. WWII was real, so was the swastika. And it was not just the partie's symbol, it was the symbol of their country. I understand its hard to admit a past that we regret, even some of the best countries in the world like America (my country), and Great Britain screw up. You can't be afraid to admit the past or you can never move to the future. So lets just stop here before suspension becomes our future.
Dlimpintraficon
20th May 08, 3:20 PM
the swastika was everywhere, even on issued rations and toothpaste, and everywhere you can imagine, in the barraks and on the field
Surrealitycheck
21st May 08, 1:23 AM
If anybody on the mod team could post here, I would be interested in helping out in any way that is appropriate. I registered on the new website with this name.
I think this mod is dead.
popadaddy
21st May 08, 10:39 AM
Well to be honest whats the point in carrying on this mod anyway. The whole idea was to create a german campaign. With the release of Opposing fronts, of which containied a german campaign, the mod team must have given up. How can part timers compete with proffesional game devolpers.
evilempire
21st May 08, 1:33 PM
Well, I certainly see your point. But on the other hand, modders have shown time and again that they are capable of creating content that is as good as and, in some cases, better than official releases. Also, I would love to see a Wehrmacht campaign, as I am not too fond of the Panzer Elite and think that every side in the game should have a separate campaign, Wehrmacht included.
Monty76
22nd May 08, 9:56 AM
Well to be honest whats the point in carrying on this mod anyway. The whole idea was to create a german campaign. With the release of Opposing fronts, of which containied a german campaign, the mod team must have given up. How can part timers compete with proffesional game devolpers.
Well they might not be as good as the devs' campaigns, but more campaigns for CoH of any kind = goodness!
Major Ingram
24th May 08, 8:57 AM
well the german campaign featured in coh: of
features just operation market garden, their are alot more
campaigns that the germans could be featured in for example.
France & Benelux
Denmark & Norway
Phoney War
Balkans
Middle East
Yugoslavia
Madagascar
Italy
I am at the moment in the process of creating a single-player campaign modification which features German missions....stay tuned a new thread for it will be put up shortly.
Anyways not to go off-topic even though they did loose the war with a game like this the player can make it that the German's win the War.
Monkey Soldier
24th May 08, 9:06 AM
even though they did loose the war with a game like this the player can make it that the German's win the War.
You can, but I wouldn't really recommend it. But thats just my 2 cents.
evilempire
24th May 08, 10:28 AM
well the german campaign featured in coh: of
features just operation market garden, their are alot more
campaigns that the germans could be featured in for example.
France & Benelux
Denmark & Norway
Phoney War
Balkans
Middle East
Yugoslavia
Madagascar
Italy
I am at the moment in the process of creating a single-player campaign modification which features German missions....stay tuned a new thread for it will be put up shortly.
Anyways not to go off-topic even though they did loose the war with a game like this the player can make it that the German's win the War.
Well, it's a given that there are a lot of military actions that the Germans took part in during the War, but the vast majority of the ones you brought up are early war actions, not late war (1944-45), which would not fit the setting of the game. I agree that a German campaign set in Italy would be interesting -- Monte Cassino would be lots of fun to fight in.
Also, while the Germans lost the war, they were plenty successful in a lot of their operations, so the devs don't need to come up with an alternate history timeline to make a good German campaign -- for instance, they could construct a Normandy campaign by having the player-controlled Germans put up a dogged defense followed by an organized retreat.
Edruken
24th May 08, 5:50 PM
You know, you might do a mixture of missions in different teathers with the same character, a Knight´s Cross or a Panzer Ace.
You could start with the repulsion of the Dieppe invasion, then go to Sicily, where you would have to defend some bridges and docks for the main army to escape the island, then the battle onto the main land of Italy, around Salerno, being tasked to counterattack the Americans, then go to Monte Cassino, tasked with helping the Paras (Player would be able to create Fallschirms instead of Storm troopers), then defeating an allied offensive in Anzio, then the character would be moved to france, where it would first be the battle at Villers Bocage, then a defensive Battle around St. Lo, and then maintaining open a breach on the Falaise Gap, in order for German troops to escape.
That mission would be a good thing, as it actually happened, and it would balance the american mission where you destroy the german army.
And for the final missions you could have to deal with the americans in the Hurtgen forest.
I´m a ww2 military researcher, especially about German military operations, so I will gladly write a campaign for them, if you are interested on my help, post it here or PM me, I will gladly write an acuarate and fun history line.
Just giving my two cents.
If anyone wants some help with their history lines, PM me, I Will gladly write some.
Sorry for the bad english... I´m a spanish speaker.
Halftrack
24th May 08, 6:10 PM
Not to pessimist, but there hasnt been any news for more than 6th months...
I think, this mod is very likely ->this (http://de.youtube.com/watch?v=4vuW6tQ0218) alive<-
Edruken
24th May 08, 10:45 PM
Well, I have some writing experience in military short stories, and I wanted to add some more experience, and as nobody else is making a german campaign with a free writers position I volunteer myself, if you know anyone else that is designin one and needs some help just tell me.
Monty76
25th May 08, 7:23 AM
Not to pessimist, but there hasnt been any news for more than 6th months...
Hopefully not, but as you said, no news for 6 months...
Edruken
26th May 08, 4:23 PM
Well, I haven´t heard from the guy yet...
KnowsKnone
14th Jun 08, 10:03 AM
I haven't heard from him either, I got busy with school and work and had to drop out of the mod, but I talked to him several times but then, he vanished and the site went down a couple days later and I havent even seen him online on X-fire in ages... I would agree that this mod is dead, seeing as OF has 80% of what we were doing already in it, our campaign was gonna be a bit more from the soldiers view, old friends fighting in the lines ect. Unlike THQ's commander view, where you go here and there fight this, defend that. Anyway, I pronounce this dead, unless its gone extreme underground...
Also sorry for the bump, just though I would make it clear for everyone...
Yes the mod is dead. I apologize for lack of notification, but I have been busy, and had an odd year.
Edruken: I just got your message today, first time logging in for a while now.
Knowsknone: I didn't see you on xfire for like 3 months or something, so when I went to make a new one after my friends list was 100 people who I didn't know or talk to anymore, I did not send you an invitation, because I didn't think you were coming back.
Basically after OP, I kinda lost hope for the mod. I wanted to do a German campaign, depicting the life of a soldier, with extra German and American units. OP sort of did everything I wanted to do. I appreciate however, Relic doing a German campaign, when most games focus on America and others.
Sorry to everyone who was still waiting for the mod.
-Amon
Major Ingram
7th Sep 08, 4:50 PM
I was wondering what happened with this...anyways since your not working on this anymore is it okay if I work on a German Campaign perhaps the invasion of crete or sicily, or a North Afrika Campaign with both Italion and German troops ?
By all means go right ahead. :) I wish you luck, and if you need help with something maybe send me a PM and I'll try to help.
Edruken
7th Sep 08, 8:45 PM
if you need awriter tell me
Major Ingram
8th Sep 08, 8:37 PM
Will do and thanks
I am working on a overview of what I wish to include and bring to it...will post that (in its own thread soon)
Edruken, I will pm you soon
Thanks
Major Ingram
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