DocGratis
11th Dec 06, 2:18 PM
Ok, I get the whole connection problem thing between computers... (I have even gotten into watching the console (cnrl-shit-~) just so I get what is going on, plus it makes more sense than staring at a screen)
But what is this "The Online Lobby has dissconnected. Please check the connection between the internet, your router, your firewall, and your computer" message??
One clearly there is no connection problem. (well not clearly, but trust me that everything else works fine.)
Two, this is no other peoples computers, it the damn Servers.
Three, It is intermittent as all hell.
It seems to be associated with the following line in the warrings.log
15:17:26.03 GSPeer::Dispatch::OnDisconnected(Disconnected)
as in
15:17:14.96 GSPeer::Dispatch::OnChatConnect 1, '{Awful}Doc-thq'
15:17:15.34 GSPeer::Dispatch::OnCDAuthenticate - 1
15:17:15.34 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
15:17:15.34 Lobby - LOE_LogInResult received
15:17:15.34 Lobby - LIE_CheckForPatch received
15:17:15.34 GSPatcher::CheckForPatch before
15:17:15.34 GSPatcher::CheckForPatch after
15:17:15.79 Lobby - received patch check result from gamespy 0, ,
15:17:15.79 Lobby - LOE_PatchQueryResult received
15:17:15.79 Lobby - LIE_TA_Invitable received
15:17:15.79 Lobby - LIE_ListPlayers received
15:17:15.79 Lobby - LIE_PatchQueryResult received
15:17:15.79 Lobby - LIE_ListRooms received
15:17:15.79 Lobby - LIE_GetNews received
15:17:16.04 Lobby - LOE_Download_Complete received
15:17:16.04 Lobby - LIE_UpdateSpamConfig received
15:17:16.06 Lobby - LOE_News received
15:17:16.23 Lobby - LIE_JoinRoom received
15:17:16.37 Lobby - LOE_Download_Complete received
15:17:17.68 Lobby - LOE_RoomJoinResult received
15:17:17.79 Lobby - LOE_PlayerCompleteStats received
15:17:26.03 GSPeer::Dispatch::OnDisconnected(Disconnected)
15:17:26.03 Lobby - LOE_Disconnected received
15:17:26.03 Lobby - LIE_TA_Invitable received
15:17:26.06 GAME -- Closing session
I have passed the net detect, and sometimes I log in and connect to games, and sometimes it just gives me this BS...
Any comments suggestions?
I will add that it seems like it can occur when changing rooms or returning to the lobby. It seems to follow the
LOE_PlayerCompleteStats received line....
Buffer overrun?
A good connect looks like this
15:33:55.78 Lobby - LIE_TA_Invitable received
15:33:55.78 Lobby - LIE_ListPlayers received
15:33:55.78 GSPeer::OnServerClear
15:33:55.78 Lobby - LIE_Initialise received
15:33:55.78 Lobby - LOE_LogInResult received
15:33:55.78 GAME -- Creating session
15:33:55.78 Lobby - LIE_ListGames received
15:33:55.90 Lobby - LOE_PlayerCompleteStats received
15:33:58.53 GSPeer::SessionGetList()
15:33:58.53 GSPeer::OnServerClear
15:33:58.53 GSPeer::OnServerClear
But what is this "The Online Lobby has dissconnected. Please check the connection between the internet, your router, your firewall, and your computer" message??
One clearly there is no connection problem. (well not clearly, but trust me that everything else works fine.)
Two, this is no other peoples computers, it the damn Servers.
Three, It is intermittent as all hell.
It seems to be associated with the following line in the warrings.log
15:17:26.03 GSPeer::Dispatch::OnDisconnected(Disconnected)
as in
15:17:14.96 GSPeer::Dispatch::OnChatConnect 1, '{Awful}Doc-thq'
15:17:15.34 GSPeer::Dispatch::OnCDAuthenticate - 1
15:17:15.34 GSPeer::Dispatch::OnCDAuthenticate - Authenticated
15:17:15.34 Lobby - LOE_LogInResult received
15:17:15.34 Lobby - LIE_CheckForPatch received
15:17:15.34 GSPatcher::CheckForPatch before
15:17:15.34 GSPatcher::CheckForPatch after
15:17:15.79 Lobby - received patch check result from gamespy 0, ,
15:17:15.79 Lobby - LOE_PatchQueryResult received
15:17:15.79 Lobby - LIE_TA_Invitable received
15:17:15.79 Lobby - LIE_ListPlayers received
15:17:15.79 Lobby - LIE_PatchQueryResult received
15:17:15.79 Lobby - LIE_ListRooms received
15:17:15.79 Lobby - LIE_GetNews received
15:17:16.04 Lobby - LOE_Download_Complete received
15:17:16.04 Lobby - LIE_UpdateSpamConfig received
15:17:16.06 Lobby - LOE_News received
15:17:16.23 Lobby - LIE_JoinRoom received
15:17:16.37 Lobby - LOE_Download_Complete received
15:17:17.68 Lobby - LOE_RoomJoinResult received
15:17:17.79 Lobby - LOE_PlayerCompleteStats received
15:17:26.03 GSPeer::Dispatch::OnDisconnected(Disconnected)
15:17:26.03 Lobby - LOE_Disconnected received
15:17:26.03 Lobby - LIE_TA_Invitable received
15:17:26.06 GAME -- Closing session
I have passed the net detect, and sometimes I log in and connect to games, and sometimes it just gives me this BS...
Any comments suggestions?
I will add that it seems like it can occur when changing rooms or returning to the lobby. It seems to follow the
LOE_PlayerCompleteStats received line....
Buffer overrun?
A good connect looks like this
15:33:55.78 Lobby - LIE_TA_Invitable received
15:33:55.78 Lobby - LIE_ListPlayers received
15:33:55.78 GSPeer::OnServerClear
15:33:55.78 Lobby - LIE_Initialise received
15:33:55.78 Lobby - LOE_LogInResult received
15:33:55.78 GAME -- Creating session
15:33:55.78 Lobby - LIE_ListGames received
15:33:55.90 Lobby - LOE_PlayerCompleteStats received
15:33:58.53 GSPeer::SessionGetList()
15:33:58.53 GSPeer::OnServerClear
15:33:58.53 GSPeer::OnServerClear