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View Full Version : Problem after finishing a necron level in Campaign


Ragnarok
3rd Jan 07, 9:40 PM
ok, when im playing the campaign with necrons, i finished the Morriah coast level. when on the screen that shows what you earned, i click "CONTINUE" and after that, my game crashes.

here is my warnings.log:

21:52:03.50 DARKCRUSADE started at 2007-01-03 21:52
21:52:03.50 OS NT 5.1, 512MB Physical Memory
21:52:03.50 RUN-OPTIONS
21:52:03.50 WORKING-DIR D:\Archivos de programa\THQ\Dawn of War - Dark Crusade
21:52:03.50 USER Sammy
21:52:03.50
21:52:07.87 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
21:52:07.87 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
21:52:07.87 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
21:52:07.87 GAME -- Warhammer, 1.11, Build 95990
21:52:07.87 GAME -- Available memory: 511MB RAM, 1967MB Pagefile
21:52:07.87 State::State - set socket send buffer to 131072
21:52:07.87 State::State - set socket receive buffer to 131072
21:52:07.87 HostState - 192.168.1.64:6112 / 192.168.1.64:6112
21:52:07.87 Session : Now Host
21:52:07.87 Session : We are now a Host
21:52:07.87 PeerState - 192.168.1.64:6112 / 192.168.1.64:6112
21:52:07.87 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
21:52:07.87 GSTransport::Connect - GT2AddressError
21:52:07.87 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
21:52:07.87 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = VISIONTEK Xtasy RADEON 9550
21:52:07.87 SPDx9 -- Driver Vendor = 0x1002 Device = 0x4153 SubSys = 0x04301545 Rev = 0x0000
21:52:07.87 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x19FC (6652)
21:52:07.87 SPDx9 -- Driver GUID = {D7B71EE2-0213-11CF-096F-3A24A1C2CB35}
21:52:07.87 SPOOGE -- 237.00MB available texture memory
21:52:07.87 SPOOGE -- 237.00MB available texture memory
21:52:07.87 GAME -- Beginning FE
21:52:08.33 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
21:52:34.64 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
21:52:34.64 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
21:52:40.32 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
21:52:40.32 MOVIE -- Opening movie 'movies:dow_intro.lua'
21:52:55.03 MOVIE -- Closing movie 'movies:dow_intro.lua'
21:52:55.03 FE -- Loading front end.
21:52:55.03 FE -- Cursor hidden.
21:53:07.28 MOD -- Initializing Mod dxp2, 1.0
21:53:07.28 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
21:53:07.28 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
21:53:07.28 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
21:53:07.28 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
21:53:07.28 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
21:53:07.28 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
21:53:07.28 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
21:53:07.28 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
21:53:07.28 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
21:53:07.28 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
21:53:16.38 GAME -- Using player profile Edie
21:55:57.55 GFx -- loading file DATA:ART\UI\SWF\AUTORESOLVE.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\AUTORESOLVE.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\FontDecor.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\ToolTip.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\CAMPAIGNNUGGET.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\CAMPAIGNNUGGET.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\COMMANDERSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\COMMANDERSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\METAMAP.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\METAMAP.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\FontHead.gfx
21:55:57.56 RENDER ANIM -- Dummy: Unable to open file!
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\MESSAGEBOX.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\MESSAGEBOX.gfx
21:55:57.56 LOCALIZER -- Requested string ID '30250' does not exist!
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\RACESELECTION.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\RACESELECTION.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\REINFORCESCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\REINFORCESCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\LOADSAVE.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\LOADSAVE.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\HISTORY.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\HISTORY.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\REWARDSLOSSESSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\REWARDSLOSSESSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\WARGEAR.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\WARGEAR.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\SELECTDIFFICULTYSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\SELECTDIFFICULTYSCREEN.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\METAMAP_MAINMENU.gfx
21:55:57.56 GFx -- loading file DATA:ART\UI\SWF\METAMAP_MAINMENU.gfx
21:56:10.28 APP -- Game Load
21:56:10.28 GAME -- Ending FE
21:56:10.28 GAME -- Shutdown play
21:56:10.28 GAME -- Beginning FE
21:56:10.93 APP -- Game Start
21:56:10.93 GAME -- Ending FE
21:56:10.93 GAME -- Shutdown play
21:56:10.93 GAME -- Beginning skirmish mission 'savegame4' (1 Computers)
21:56:10.93 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
21:56:10.93 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx
21:56:10.93 GAME -- Initializing sync checking...
21:56:11.04 GAME -- Initializing FX Manager...
21:56:11.05 GAME -- Initializing Rendering Systems...
21:56:11.08 GAME -- Initializing NISLets...
21:56:11.28 GAME -- Initializing World Blueprints...
21:56:11.31 GAME -- Initializing Scene Graph...
21:56:11.41 GAME -- Initializing MOD systems...
21:56:23.69 GAME -- Initializing Session...
21:56:23.69 GAME -- (worldmanager) Unable to load scenario 'PLAYER:Singleplayer\SaveGames\savegame4.sav': 'AddOn not found in AddOnActive::Load'
21:56:23.69 GAME -- Error loading scenerio PLAYER:Singleplayer\SaveGames\savegame4
21:56:23.69 Game Data Init -- Failed load for step: 'Session'
21:56:26.36 APP -- Game Stop
21:56:26.36 GAME -- Beginning FE
21:56:35.09 RENDER ANIM -- Dummy: Unable to open file!
21:56:35.09 LOCALIZER -- Requested string ID '30250' does not exist!
21:56:49.86 MOVIE -- Opening movie 'movies:kronus_intro.lua'
21:58:35.84 MOVIE -- Closing movie 'movies:kronus_intro.lua'
21:59:21.90 MOVIE -- Opening movie 'movies:necron_race.lua'
22:01:09.32 MOVIE -- Closing movie 'movies:necron_race.lua'
22:01:14.88 GFx -- loading file DATA:ART\UI\SWF\TUTORIAL_BOX.gfx
22:01:14.88 GFx -- loading file DATA:ART\UI\SWF\TUTORIAL_BOX.gfx
22:03:42.13 APP -- Game Start
22:03:42.13 GAME -- Ending FE
22:03:42.13 GAME -- Shutdown play
22:03:42.13 GAME -- Beginning skirmish mission '8P_MORRIAH_COAST' (1 Computers)
22:03:42.13 GAME -- Recording game
22:03:42.13 GAME -- Initializing sync checking...
22:03:42.80 GAME -- Initializing FX Manager...
22:03:42.82 GAME -- Initializing Rendering Systems...
22:03:42.82 GAME -- Initializing NISLets...
22:03:42.93 GAME -- Initializing World Blueprints...
22:03:42.93 GAME -- Initializing Scene Graph...
22:03:42.94 GAME -- Initializing MOD systems...
22:03:45.91 GAME -- Initializing Session...
22:03:45.91 GAME -- Initializing Players...
22:03:46.18 GAME -- Initializing SCAR (Pre-Sim) systems...
22:03:46.49 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
22:03:46.52 GAME -- Initializing Team Colour Systems...
22:03:53.42 GAME -- Preloading all models...
22:03:57.52 GAME -- Applying Team Colours...
22:03:59.52 GAME -- Initializing UI...
22:03:59.52 GAME -- Initializing LUA...
22:03:59.73 GAME -- Initializing SCAR (Post SIM)...
22:04:36.83 GAME -- Precaching Events...
22:04:36.84 GAME -- Initializing Sim-Vis Handlers...
22:04:37.37 GAME -- Initializing music...
22:04:37.82 GAME -- Initializing AI...
22:04:37.84 GAME -- Initializing SCAR...
22:04:39.03 GAME -- Preparing Sim-Vis...
22:04:39.05 GAME -- Initializing Meta Map (Post Load)...
22:04:39.19 SIM -- Setting SyncErrorChecking level to Low
22:04:39.19 GAME -- Local player (Kronus Tomb World, 0) finished loading (8241d03c) (57 seconds)
22:05:09.47 GAME -- Starting mission...
22:27:51.42 MOD -- Player Computer 1 has been killed (1)(frame 10861)
22:27:51.42 MOD -- Game Over at frame 10861
22:28:12.34 APP -- Game Stop
22:28:12.34 GAME -- Ending mission (Game over)
22:28:12.34 GAME -- Resetting SIM...
22:28:12.34 GAME -- Beginning FE
22:28:35.92 RENDER ANIM -- Dummy: Unable to open file!
22:28:35.92 LOCALIZER -- Requested string ID '30250' does not exist!
22:28:37.02 SwfWidgetAdaptor: Unknown ScaleForm event 'OnScreenEnterEnd'.

hmm...cant find the dxdiag....(cant use the 'run' thingy for an unknown reason....maybe a virus...)

anyway,
anyone may know why this happened?

GroundZero
4th Jan 07, 2:56 AM
22:28:35.92 RENDER ANIM -- Dummy: Unable to open file!
22:28:35.92 LOCALIZER -- Requested string ID '30250' does not exist!
22:28:37.02 SwfWidgetAdaptor: Unknown ScaleForm event 'OnScreenEnterEnd'.

This appears to be the problem.
It could be a result of a corrupted or modified game file via a virus or some malware OR a memory error. I'd recommend running a virus checker and download and running 22:28:35.92 RENDER ANIM -- Dummy: Unable to open file!
22:28:35.92 LOCALIZER -- Requested string ID '30250' does not exist!
22:28:37.02 SwfWidgetAdaptor: Unknown ScaleForm event 'OnScreenEnterEnd'.[/QUOTE]

This appears to be the problem.
It could be a result of a corrupted or modified game file or a virus or some memory error [url=http://www.memtest86.com]memtest86 ([QUOTE).

I would advise running that tool and a virus checker - doing a google search for "Trend Micro Housecall", thats a reliable online virus checker.

Also re-download and install directx.

Ragnarok
4th Jan 07, 11:05 AM
:o

forgot to say i also took a pic on the screen where it says "You have conquered X region from X army"

anyway, thanks for the help GZ....