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View Full Version : IG Question - Are u allowed to use Droop Troops and Grenadiers doctrines together?


CanadianGaurd
28th Jun 04, 5:05 PM
I was just wondering.

bleedingbass
28th Jun 04, 5:49 PM
yes, you can. you can use any doctrines together unless it says you cant in the codex

CanadianGaurd
28th Jun 04, 6:15 PM
AAAlrright! Get ready for the Freedonian 101st Special Airborne Regiment!

AAIRBORNE!

Sir Guppy
29th Jun 04, 12:56 AM
lol guadsmen grav shooting with 4+ armour saves, quite funny, also give them sharpshooters, close order drill and some other stuff yeah thats cool.

Drunk-Spleen
29th Jun 04, 1:11 AM
make them like space marines in gaurds clothing, give them every doctrine you can so they are just stupid

Silk
29th Jun 04, 1:38 AM
ever heard of the Harakpni warhawks. Muahahaha.

Cailet
29th Jun 04, 2:55 AM
Good god, yet another Drop troops/Grenadiers mix. Sorry it's not very original is it? I don't give about the Harakoni Warhawks why not try something new?

CanadianGaurd
29th Jun 04, 3:19 PM
Good god, yet another Drop troops/Grenadiers mix. Sorry it's not very original is it? I don't give about the Harakoni Warhawks why not try something new?

Because it's sooo freakin AWWESOME!!!

Fear my U.S. Army style Modern Imperial Airborne Special Forces!

BTW - Can someone give me a good description of how grav-chutes work? Are they like rocket packs or some sort of futuristic parachute?

Star Wars Kid
29th Jun 04, 7:24 PM
Which white dwarf/codex/chapter approved are the doctrine rules in?

Civik
29th Jun 04, 8:33 PM
they are in the new guard codex.

Personally, I went with Light Infantry, Heavy and Special weapons, Veterans, and Iron Discipline.

Sir Guppy
30th Jun 04, 2:37 PM
special weapons sqauds??? why??? they cost more than normal sqauds, they are more vunerable, you should save the points take close order drill, sharpshooters and stick special weapons in the squads.

I guess heavy weapons in heavy weapon platoons? again why? save points by attaching them command sections then use the heavy support slot for a basilisk or sumthink.

veterans? you need more than 1 veterans sqaud, personally cant see the attraction, i would loose it and use the doctrins gained from loosing, heavy, special and veterans for sharpshooters, close order drill, and then take veterans if you really must.

innervision
1st Jul 04, 4:32 AM
Just a question whilst on topic. Are tanks allowed in an Airborne drop unit?

If not you would definately need to spend 1 of the 3 doctorines allowed on either heavy or special weapon units.

orkdom
1st Jul 04, 8:48 AM
nope. tanks cant be dropped out the back, of a low-flying valkyrie, unless you just plan to land thing on enemy troops...but you're not allowed to do that. if you want any real fire support in the army the heavy weapons platoons doctrine is a must! then you will probably want to take sharpshooters to help them out, and since you're deepstriking everything special weapons squads are a nice doctrine aswell...(deepstrike right in front of your enemies troops and unload 2 demo charges on 'em(and special weapons squads are THE ONLY squads that can take demo charges guppy)...*drool* :D
BTW, you can have up to 5 doctrines, not 3

CanadianGaurd
1st Jul 04, 10:43 AM
Just a question whilst on topic. Are tanks allowed in an Airborne drop unit?

If not you would definately need to spend 1 of the 3 doctorines allowed on either heavy or special weapon units.

Actually you CAN have tanks with the drop troops doctrine, they just cant 'drop'(deep Strike), only infantry units can. Nowhere does the doctrine say you CAN'T have tanks.

Sir Guppy
1st Jul 04, 2:23 PM
1 demo charge for 6 men? yeah its alright i spose but after that you have deepstriked guardsmen within assault range of the enemy. most armies can massacare guard in CC even with the CC doctrines, you would have to cause horrfic damage when you land to have a chance of winning.

also the reason drop troop players may not want to take tanks is 1: screws up the image of the army to have a fast moving drop troops army, but then you got a couple of battle tanks as well - slow moving heavy hitters.

2: if the rest of your army is in deepstrike it means you have a battle tank or two on there board on there own. facing off against the enemy army, they would most likely be destoryed because they are the only targets.

in a more conventional army special weapon sqauds are much to vunerable, you only have to kill 3 men before you can start removing special weapons, you cant use the other guardsmen as meat shields anymore so they can be easily be picked off. special weapon sqauds are also really quite expensive, if you take a demo charge you have to get within 6" of the enemy (a mission on its own), you loose a special weapon and its one use only.

KingKupo
1st Jul 04, 3:52 PM
actually, if i'm not mistaken the vehicles could get a upgrade for +1 to reserve rolls.


damnit people, the IG can represent so much more than just another drop army. I'm almost as desperate to promote bloodpact just so i'll get you guys to play something else. Why not make a Tau human auxilarys army? The gaurd can be so much more than just drop armys.

Edit: here's a small article about odd IG armies, i suggest ya read if you're planning to start a IG army:
http://us.games-workshop.com/games/40k/imperialguard/gaming/doctrines/unorthodox.htm

Sir Guppy
1st Jul 04, 11:56 PM
yeah they can get a com link which allows you to re roll reserve rolls which is kinda cool. nasty it you link it with grey night termis as they can also use this role in an allied army.

Majestyk
2nd Jul 04, 7:11 AM
maybe kupo...just maybe <gasp> some people.....LIKE the idea of their drop army. and here you come in thrying to crush their hopes and dreams of having it.
just because YOU don't like the idea doesn't mean no one else is. so sit down and stop whining.
besides. i've only ever seen one drop army actually playued, everyone else plays either cadians or standard guard or the ever popular armored company.

KingKupo
2nd Jul 04, 7:52 AM
i'm not forcing what i want on anybody, i just want them to think twice over deciding their army. here we do have a case of drop armys tough.

CanadianGaurd
2nd Jul 04, 9:25 AM
One more question, according to the Drop Troops doctrine - "Other units must deploy conventionally." Does this mean Storm Troopers can't deepstrike???

KingKupo
2nd Jul 04, 9:30 AM
no, that means if deepstrike is allowed they can deep strike., only units that are not affected by the doctrine or don't have deep strike as a special rule are affected with this rule(Ie: tanks).

CanadianGaurd
2nd Jul 04, 9:32 AM
Cool, I was worried there for a minute that I could'nt have this perfect airborne army in which every soldier could deepstrike.

Trooper Elijis
2nd Jul 04, 8:23 PM
Give your regiment this trust me it's worth it Drop Troops, Grenadiers, carapace armour for you other units, cameoline cloaks, and the Veterans rules so you can have three Hardened Veterans squads with carapace and cameoline, six storm trooper squads with cameoline, and can keep any men you might need later in reserve and drop them onto the battle field as need be.

CanadianGaurd
2nd Jul 04, 10:58 PM
I got a Valkyrie for one of my Storm Trooper Squads, planning to buy 2 more Valks for my other 2 ST squads. For heavy air support, I got a Vulture and a Lightning to watch my troops' backs. I'll stick to only one veterans squad though.

Sir Guppy
3rd Jul 04, 5:02 AM
yeah but member doctrines dont affect ST so you will have to pay for deep strike from there list entry. or give the valkaries - which has to be the coolest model cept mine was really messed up when i got it, one section of the hull was to small.

Trooper Elijis
4th Jul 04, 7:46 PM
Guppy dude that had to suck, I accidentaly said in my post that you get six Storm Trooper squads you can get up to three but the carapace armour makes it possible for the rest of your army to have the same bonus for them, that and the veterans can also get it, but it's only if you can spare the points which is only ten per unit. Also the cameoline cloaks in a cityfight or in a bunker/trench battle it gives them a 3+ cover save which is the same as a space marine's armor.