View Full Version : Picky badge recognition?!
Firefly
22nd Sep 04, 12:21 AM
I first noticed this in the demo, and it seems to have slipped into the retail version as well: the game 'sees' some custom badges and not others - even though all of them are created using the same steps to the proper file specifications. Quite strange, considering that all of the badges in question are recognized by Homeworld 2 (which uses the same specs). Has anyone else encountered this problem?
Should any of the devs be interested in testing this, let me know, and I can send you a set of the badges.
ÜberJumper
22nd Sep 04, 12:46 AM
What's different about the ones that aren't seen? Are their filenames over a certain length? How big are they? Do they show up at all in the army painter?
Firefly
22nd Sep 04, 12:14 PM
Of a given set of custom badges, some are 'seen' by the game - and are available in the army painter - and some are not. Example follows:
->Legend of the Five Rings faction badges
L5R - Crab
L5R - Crane
L5R - Dragon
L5R - Lion
L5R - Mantis
L5R - Naga
L5R - Scorpion
L5R - Shadowlands
L5R - Unicorn
Of which only the first three are 'recognized' by DoW and seen in the army painter. Surely it cannot be a length-of-filename issue, because things like 'biohazard thin white' from the HW2 badge packs work just fine.
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