View Full Version : Would Relic or THQ like to officialy respond to wide range of problems facing US?
Dafub
27th Sep 04, 9:57 AM
Would Relic or THQ like to officialy respond to wide range of problems facing US?
Although I accept That some of the problems are hardware or driver related It is from reading the now very large number of posts on this forum that there are some major bugs that can only be attributed to bugs within the games code most well ilastrated by DOW crashing to the desktop on systems way above the games recomended specs after only a few minutes of play. This particular bug has presented itself since the demo and is well documented by now.
My question is what are THQ or Relic
planning to do in response to these problems?
and how long before we see any results?
I should also point out that I have not seen technical problems
of this scale or severity in such a High profile release for some time and that this is not the way to go If Relic And THQ want to create a cash cow franchise.
ÜberJumper
27th Sep 04, 10:02 AM
Dafub:
Nutter has indicated that he'll be in the office today analyzing the data that's being sent in from crashlogs. It'll likely be a while before anything official official is heard as some key people are away.
I will post a sticky with anything official from Relic/THQ here in this forum, and on www.relicnews.com as soon as I hear anything.
Dafub
27th Sep 04, 10:04 AM
Dafub:
Nutter has indicated that he'll be in the office today analyzing the data that's being sent in from crashlogs. It'll likely be a while before anything official official is heard as some key people are away.
I will post a sticky with anything official from Relic/THQ here in this forum, and on www.relicnews.com as soon as I hear anything.
As I suspected bad planning Not a good Idea to let everyone go just after your product hits the market :argh:
ÜberJumper
27th Sep 04, 10:14 AM
Sadly, most developers don't budget to keep their teams fully staffed immediately after a product hits shelves, and/or there's vacation time accumulated after a project completes that has to be taken before that person is transfered to the team starting or working on the next product.
chavez
27th Sep 04, 12:55 PM
To respond, we are listening. We may not be able to personally comment on every item on the forum, but I can tell you we read everything, and are keeping track of it all in order to address it as soon as possible.
We are currently working hard addressing the issue with the incompatible versions between English and Non-English version, in fact some people have come in during their (extremely) well earned vacation in order to get it done asap.
Rest assured we have planned this out very well, and we will address as much as possible, as soon as possible. We will keep working, so you can keep playing.
Drako
27th Sep 04, 3:31 PM
Wow you couldnt of said that any better chavez. I'm not sure what its like from the game developers point of view, but i know what its like to be pulled away from vacation during times of the companys needs. Most of us here know and understand where you are comming from, and are very greatful for all the hardwork you guys continue to put into this game. Hopefully those of you pulled from your vacation, can get back to is asap.. Cause im sure you guys really need it after this awesome game :D . Personally i wish i could take a vacation to play this game hardcore, but unfortunately i work 50+ hours a week at my job, and i go to college full time. =\. I'm sorry to kinda scew the topic of the thread, but i just wanted to express my appreciation, sense i somewhat know what all relic has done for us gamers. And thoughs of you that dont have a job(and also havent been in game development), please dont post something silly like the post by dafub... Anyhow thanks again relic dudes :B
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