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View Full Version : Army problems? / pathing issue


Ordus
27th Sep 04, 11:31 AM
The following are a few more bugs I noticed after playing today.

1. When I move multiple units at the same time by mouse clicking and boxing over a few units and move them to a certain location on the map, the units usually get stuck around each other. This usually happens when moving 4 or more units at the same time especially while moving vehicles around basic squads and units that have different movement rates such as terminator squads.

2. I noticed the computer armies seem to "aquire" there forces at a much increased rate especially after 2 or so minutes after starting a scenario I just pulled 2 or 3 scout squads out and have them securing the closest strategic points only to see the enemy moving around with multiple squads and even vehicles aswell. I had the game setting under easy and this happens more than often. This seems to only happen with the Chaos and Eldar forces I was playing against, curious if this was the way opponent armies were designed or a possible bug? dont get my wrong I like a good challenge I was just curious if anyone else has noticed this.

3. Several times after playing against multiple computer opponents and reaching my armies cap I noticed the enemies wont bother to try to assault my bases anymore. Especially if I have several gun turrets set in front of my base they choose to just wait at their base until I come to them. Sometimes I spend a lot of time "fortifing" my bases and it takes out of the fun if there is nothing willing to try to breach my defenses. It would be nice to see the enemies unite and try to attack in mass against my much powerful strongholds. I have tried this using enemy teams setting but they still choose to wait at their bases.

ÜberJumper
27th Sep 04, 11:49 AM
2. Is that in a Single Player or Skirmish map?

3. Against what level AI?

Ordus
27th Sep 04, 3:26 PM
2. Is that in a Single Player or Skirmish map?

3. Against what level AI?

Greetings UberJumper they were Skirmish maps and I was using both easy and standard game settings and tested on both and received the same problems at those settings.

ÜberJumper
27th Sep 04, 3:28 PM
2. Were you playing with Quick Start Resources?

3. Try against harder AI?

Ordus
28th Sep 04, 4:35 PM
2. Were you playing with Quick Start Resources?

3. Try against harder AI?

I didn't use the quick start resources and I ran a few skirmishes last night under the Hard setting I noticed the weapon damage was stronger took a few shots to kill off my opponents vs the longer gun fights on easy / standard mode.

I ran the skirmish with 7 computer opponents, 1 ally marine unit who seemed to follow my army up when I went to assault the orks but even leaving my base only defended with turrets (testing enemy response) I didn't receive any enemy armies of the 6 others on the map try to overun or even assault my base.

It seems the only time I get a invading force is usually if the computer opponents are placed next to my starting base only at the beginning of the skirmish. Often I see the enemy units attacking my allies base but they wont come up to my base.

I will try to run a Insane skirmish tonight and see how it goes I am thinking if you have a certain amount of turrets and or listening post upgraded turrets around your base maybe this is causing the enemies to not even bother invading /shrug.