Firestarter
28th Sep 04, 2:13 AM
I'm sure everyone's been experiencing a few annoying problems with online play since DoW came out.
So far the main problems are:
Transferring Badges prompt. The game freezes at this point sometimes on a 4 player mode and freezes until it says the game has been aborted a few minutes later on 6 - 8 players. 2 players, it's fine. It is a little quicker when I connect to local servers but I still have the problem where I cannot play with more than 3 other players.
Gamespy lag. The lag is pretty bad sometimes, other people have worse situations but occasionally lag across all servers are moderate. Local servers are even laggy with ping times of 50 - 90ms maximum but gameplay is like 250ms+
Language version problem. This has been alerted before and Gamespy says it's fixing it. Hopefully soon because players don't declare what language version they have and drop when the game starts, annoying for the rest of the players that have to abort if playing in teams.
Data out of Sync. This is something unavoidable I suppose but it helps if people have fast connections / computers, might help avoiding the error.
Players changing game files. I don't know if some people are using the Beta or changing their game files and then connecting to Online play. This probably contributes to the Transferring badges prompt hanging.
This is just my list of problems I've come across, hopefully this might help out with resolving some of them but people should report any other problems they've come across as well so they can at least be looked at.
Cheers
So far the main problems are:
Transferring Badges prompt. The game freezes at this point sometimes on a 4 player mode and freezes until it says the game has been aborted a few minutes later on 6 - 8 players. 2 players, it's fine. It is a little quicker when I connect to local servers but I still have the problem where I cannot play with more than 3 other players.
Gamespy lag. The lag is pretty bad sometimes, other people have worse situations but occasionally lag across all servers are moderate. Local servers are even laggy with ping times of 50 - 90ms maximum but gameplay is like 250ms+
Language version problem. This has been alerted before and Gamespy says it's fixing it. Hopefully soon because players don't declare what language version they have and drop when the game starts, annoying for the rest of the players that have to abort if playing in teams.
Data out of Sync. This is something unavoidable I suppose but it helps if people have fast connections / computers, might help avoiding the error.
Players changing game files. I don't know if some people are using the Beta or changing their game files and then connecting to Online play. This probably contributes to the Transferring badges prompt hanging.
This is just my list of problems I've come across, hopefully this might help out with resolving some of them but people should report any other problems they've come across as well so they can at least be looked at.
Cheers