View Full Version : Is it possible to run the game with less than 256MB of ram?
kvant
4th Oct 04, 12:47 PM
Im trying to play with my work laptop here and It has 256MB but 16 being used by the gfx card so the game gets bitcy. Is there a way to go around this "feature" or?
ÜberJumper
4th Oct 04, 12:58 PM
Well... DoW needs 32 for the graphics card alone... so you shouldn't really even be trying it with those specs.
But I must :)
Yeah I kinda had the feeling that it's futile, oh well..
ÜberJumper
4th Oct 04, 1:07 PM
You could try to crank up your graphics memory in the system to as high as it will go... or at least 32MB... then play the game on the lowest settings.
You can force the resolution to 640x480 if you like, see the readme.txt for more info.
Esoteric
4th Oct 04, 1:15 PM
Sorry, I'm stealing this guys thread, but, I didn't want to make another one since we're on the topic. This'll probably sound pathetic, considering I'm a telecomms engineering student, but, could you elaborate on the upping of the graphics memory, please? :D
I'd like to know where you can do it from (WinXP), and understand how it improves your system resources for gameplay. As in, what this memory is used for and does it function the same as the on-board video card memory?
Hmm... well rising the mb amount prolly will help for the performance, if the game would start :)
It still goes about "Not enough physical memory to run this game"
Esoteric: My laptop had it's own setting for it on
click properties on desktop -> settings - Advanced
but it was the chips own settings tab there.
ÜberJumper
4th Oct 04, 1:33 PM
Most of the time, for laptops (or other onboard video motherboards), it's a bios setting that sets the video memory.
Think of memory like your desktop... the bigger the space, the more you can have out working on it. When it comes to video memory, you've got the card's memory, which is used for all the important bits of data, and the AGP memory, which is part of the main system memory. That memory is used to store things like massive textures and what not, and can transfer to the video card for use relatively quickly.
Esoteric
4th Oct 04, 1:47 PM
I understand, I think. So you can up the AGP memory, this draws space from your hard drive, sort of like virtual memory? With laptops, due to the onboard nature, you have to do it through the BIOS, but with regular desktops you can do it through where Kvant suggested it? Or have I got it entirely incorrect?
Also, I went to where Kvant said, and I've found a setting called 'Maximum memory for PCI mode textures', is this the same thing or do I have to go to the BIOS to change what you mentioned? And is the maximum capacity of this setting I've found associated with the capacity of your HHD? Sorry, I'm asking here, I'm know it's not on your priority list to help PC illterates, if it's too much to explain, just wave your magic moderator wand and I'll dissappear.
:jest:
ÜberJumper
4th Oct 04, 2:05 PM
AGP memory is taken from main memory (RAM) not secondary memory (DISK). AGP memory is NOT video card memory. Setting the vid card memory for a shared ram vid card would not be adjusting the AGP memory. AGP memory is the AGP Aperture setting in the bios, which, as I understand it, makes available more memory for textures and what not.
Adjusting the memory available to the video card would depend on the system manufacturer... as I indicated, most that I've seen have it in the bios.
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