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View Full Version : End of game score.


Neuromancer
5th Oct 04, 4:55 PM
While not necessarily a bug, requisition score certainly seems out of place; inflated ten times more than the other final scores. If divided down it would help give a more accurate reading of the end game.

Additionally, it would be nice if the guys at Relic could implement the graphs that many other RTS games have. An end of game snapshot is not nearly as interesting as a time based, post game summary that allows you to see how your opponents played with respect to your army swells and losses.

Finally, could we see some more loading bars that indicate the loading times of other players on the server? Nothing is more frustraiting than waiting for the one guy playing on his 3 year old PC to load with no idea how long he will take.

Sorry if these suggestions are in the wrong part of the forum, but I would like to see them read and not displaced by the flood of lesser players moaning about game balance, an aspect of the game that in my opinion needs little to no alteration.

Less the minor netcode niggles that I described in an earlier post, good game and well balanced Relic.

Foxi
5th Oct 04, 5:43 PM
Yeah, a AoE2 graph would be terrific.

Graphs for unit count, time when my opponents tier up and much more.
But I don't think the devs will implement this :\