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View Full Version : Animated Turret problems


Sumillius
9th Oct 04, 12:28 PM
Recently I got my turrets working. My turrets rotate like they have to do, only the fire effect is not appearing from the muzzle. Is anyone known to this problem or has a solution for it ?
If any screenshots are needed just shout ....

Solaufein
9th Oct 04, 4:23 PM
You need to key the weapon joints in the .ship file to the fire animations in the ,events file for the muzzle effects to appear.

In the .ship file you define a weapon something like:
Star config bla bla : joint name, weapon name, fire animation name

that last one has to appear in the matching .events for it to work.

Ishantil
9th Oct 04, 8:23 PM
You should also be able to edit the hardopint for the turret muzzles to make sure it is correct.

GhostPsalm
21st Oct 04, 10:54 PM
I wondered what the third argument was for the weapons thing, thanks!