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Gimmer
11th Oct 04, 11:27 PM
I have 2 problems, 1 is that the game is choppy which is being talked about by others, but 2 i havnt seen anyone mention, a lot of the shadows will flicker in the wrong way, sometimes u get big streaks right accross the screen. p4 2.8, radion 9800 pro, 1024 ram, audigy 2, i wonder if these problems are related?

ÜberJumper
11th Oct 04, 11:28 PM
Not likely related.

Post your warnings.log file please.

Gimmer
12th Oct 04, 4:01 PM
i have just had an idea, maybe the choppy bug is because of hype threading, how do i post the warnings.log?

Rootaah
12th Oct 04, 4:26 PM
I have seen this shadow problem as well during my gameplay. Seems to happen more frequently the longer I am in a mission or match. Thought it was just me, and was possibly a heat related issue....might still be. I have a 256MB EVGA 6800 GT with an AMD Athlon XP 3000+ CPU.

The shadows seem to flicker and at times have a very brief affect on the whole screen....for example they flicker like crazy and then will stretch across the whole view for a fraction of a second. Again, I only seem to notice this after a good 30 or so minutes. It doesn't affect game performance, but does seem a bit odd.

Moe
12th Oct 04, 5:04 PM
How to post your warnings.log (http://forums.relicnews.com/showthread.php?t=41632
)

Gimmer
12th Oct 04, 8:33 PM
W40K started at 2004-10-13 03:17
OS NT 5.1, 1023MB Physical Memory
RUN-OPTIONS
WORKING-DIR C:\Program Files\THQ\Dawn of War
USER Jim Johnson

03:17:58.0 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
03:17:58.0 GAME -- Warhammer, 1.01, Build 57117.44353
03:17:58.0 GAME -- Available memory: 1022MB RAM, 2075MB Pagefile
03:17:58.0 State::State - set socket send buffer to 131072
03:17:58.0 State::State - set socket receive buffer to 131072
03:17:58.1 HostState - 172.202.30.192:6112 / 172.202.30.192:6112
03:17:58.1 Session : Now Host
03:17:58.1 Session : We are now a Host
03:17:58.1 PeerState - 172.202.30.192:6112 / 172.202.30.192:6112
03:17:58.1 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
03:17:58.1 GSTransport::Connect - GT2AddressError
03:17:58.3 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
03:17:58.7 SPDx9 -- Driver Name = ati2dvag.dll Device = \\.\DISPLAY1 Desc = RADEON 9800 PRO
03:17:58.7 SPDx9 -- Driver Vendor = 0x1002 Device = 0x4E48 SubSys = 0x00021002 Rev = 0x0000
03:17:58.7 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x194C (6476)
03:17:58.7 SPDx9 -- Driver GUID = {D7B71EE2-0D08-11CF-FE6A-0820A1C2CB35}
03:17:58.8 SPOOGE -- 364.00MB available texture memory
03:17:58.8 SPOOGE -- 364.00MB available texture memory
03:17:59.1 GAME -- Beginning FE
03:18:00.4 MOVIE -- Opening movie 'movies:relic_intro.lua'
03:18:06.5 MOVIE -- Closing movie 'movies:relic_intro.lua'
03:18:06.6 MOVIE -- Opening movie 'movies:dow_intro.lua'
03:18:10.3 MOVIE -- Closing movie 'movies:dow_intro.lua'
03:18:10.4 MOD -- (mod manager) W40k, 1.0
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Full'
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\High'
03:18:19.0 Banner 'BANNERS:Emperors Children Banner.tga' is not 64x96 pixels!
03:18:19.1 GAME -- Using player profile Jim
03:18:35.4 APP -- Game Load
03:18:35.4 GAME -- Ending FE
03:18:35.4 GAME -- Beginning FE
03:18:35.5 APP -- Game Start
03:18:35.5 GAME -- Ending FE
03:18:35.5 GAME -- Beginning mission savegame3 (1 Humans, 5 Computers)
03:18:41.6 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
03:18:41.6 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
03:18:41.7 GAME -- Preloading all models
03:18:41.7 RENDER ANIM -- Art/EBPs/: Unable to open file!
03:18:42.8 GAME -- Applying Team Colours
03:19:03.9 GAME -- Precaching Events
03:19:26.3 GAME -- Loading completed (51 seconds)
03:19:26.3 SIM -- Setting SyncErrorChecking level to Low
03:19:26.3 GAME -- Starting mission...
03:21:48.5 SimulationController::Pause 1
03:21:52.1 GAME -- Ending mission (?)
03:21:52.1 SimulationController::Pause 0
03:21:52.8 MOD -- (mod manager) shutting down
03:21:52.9 SPOOGE -- 364.00MB available texture memory
03:21:53.0 SPOOGE -- 364.00MB available texture memory

Application closed without errors

Gimmer
12th Oct 04, 8:36 PM
by the way i noticed a couple of things in the log, was wondering what they meant
MOD -- (mod manager) W40k, 1.0
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Full'
03:18:10.4 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\High'

and this bit concerned me also :03:18:41.7 RENDER ANIM -- Art/EBPs/: Unable to open file!

ÜberJumper
12th Oct 04, 10:01 PM
http://forums.relicnews.com/showpost.php?p=575871&postcount=3

I've not played with shadows on in a while... what level of shadows do you have selected?

Have you shut off FSAA and Anistropic filtering on your video card's options?

Moe
13th Oct 04, 3:13 AM
You can ignore the mod manager messages, they always pop up. It's a leftover from the development phase.

Gimmer
13th Oct 04, 6:28 PM
hi, i have been playing on full shodows. what is FSAA? i have antiscopic filtering off

Moe
14th Oct 04, 3:00 AM
FSAA = Full Scene Anti-Aliasing.

Fugu_Fish
20th Oct 04, 8:26 AM
I see almost the same thing as Rootaah. For me it's a split second flash of a thin black line across the screen. It happens randomly and is not distracting but noticeable. I have an eVGA 6800GT at stock speeds with the 66.81 drivers. I am using 1600X1200 32bit @ 85HZ refresh. I have AA/AF/VSync off in the NVidia control panel and all graphic options set to their highest in the game. (I love this video card :) )