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View Full Version : Replay Coding Bugs


Bombaman
30th Oct 04, 2:58 AM
When watching a replay, there are a few bugs/errors

1 - When you have a squad selected, when a new unit is reinforced/added, the deafult circle isnt put around the new unit, unless you re-select the squad.

2 - No matter what team you are on, the oringal Owner of the Replay remains Green (Circle around units), his team Blue (Circle around units), and the enemy red (Circle around units), this occurs when switching between Allies and Enemys (By Desgin)

3 - When Fog Of War is OFF, when a person is capping a SP, CP, or Relic, the 'cap' remains on the 'base' of the point (the cap where the Inteface and Flagpole come out of) remains closed, untill the Point is scouted by a friendly unit.


Suggestion - It would be nice, that when you select a building on Any Team (In a Replay), you could see what their building (was building)

Bombaman
7th Nov 04, 5:54 PM
Bump?

Moe
8th Nov 04, 2:48 AM
Does this still happen after patch 1.1?

Che
8th Nov 04, 3:38 PM
Well I wanted to post something about Replays, and since there is no search button, I decide to contonue this thread.
Besides mantioned bugs, you can also "chat" as a person you are currently watching.
Extra Feats needed:
- Shortcuts (at least for the change of the point of view and Pause/Play) (also shortcuts for the game menu would be welcome)
- Show what is being built and researched in the buildings, and what Heavy Weapon upgrades are in the squad. (like we can see in the normal game)
- More replay speed options would be handy (sometimes I need it to go faster then 3. speed), but I guess this one is more difficult to implement
Can any of this be actually included in the next patch?

RisingPhoenix
8th Nov 04, 4:55 PM
Yes, all are easily observable in 1.1

Che
9th Nov 04, 3:46 PM
And a new (maybe) "bug" I found is that you can hear the sound when a person is out of resources to do something, or other notices that come on the screen while you play, but you can't see the notice in the replay. It should either be whitout those sounds or add those notices in replays.
TnX