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View Full Version : ending skirmish and multiplayer bug


Banshee5001
22nd Nov 04, 2:52 PM
When playing Skirmish or Multiplayer as soon as the game ends or I quit I get kicked back to the desktop

Moe
22nd Nov 04, 4:29 PM
Warnings.log please.

Banshee5001
22nd Nov 04, 10:34 PM
W40K started at 2004-11-23 18:27
OS NT 5.1, 512MB Physical Memory
RUN-OPTIONS
WORKING-DIR C:\Documents and Settings\Owner\Desktop\Dawn of War
USER Owner

18:27:12.8 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=3, Mode=SSE
18:27:12.8 GAME -- Warhammer, 1.00, Build 57117.44353
18:27:12.8 GAME -- Available memory: 511MB RAM, 1199MB Pagefile
18:27:12.8 State::State - set socket send buffer to 131072
18:27:12.8 State::State - set socket receive buffer to 131072
18:27:12.8 HostState - 169.254.126.43:6112 / 169.254.126.43:6112
18:27:12.8 PeerState - 169.254.126.43:6112 / 169.254.126.43:6112
18:27:12.8 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:27:12.8 GSTransport::Connect - GT2AddressError
18:27:12.8 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:27:13.5 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce FX 5200
18:27:13.5 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0322 SubSys = 0x91741462 Rev = 0x00A1
18:27:13.5 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1821 (6177)
18:27:13.5 SPDx9 -- Driver GUID = {D7B71E3E-4062-11CF-F36F-7EB100C2CB35}
18:27:13.8 SPOOGE -- 173.00MB available texture memory
18:27:13.8 SPOOGE -- 173.00MB available texture memory
18:27:14.5 GAME -- Beginning FE
18:27:15.9 MOVIE -- Opening movie 'movies:relic_intro.lua'
18:27:17.6 MOVIE -- Closing movie 'movies:relic_intro.lua'
18:27:17.6 MOVIE -- Opening movie 'movies:dow_intro.lua'
18:27:18.2 MOVIE -- Closing movie 'movies:dow_intro.lua'
18:27:18.4 MOD -- (mod manager) W40k, 1.0
18:27:18.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
18:27:18.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Med'
18:27:18.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\High'
18:27:28.5 GAME -- Using player profile Banshee
18:27:48.0 Skirmish - loading badge 'eldar_race/ULTHWE' for player (0)
18:27:48.0 Skirmish - loading banner 'eldar_race/ULTHWE' for player (0)
18:27:48.0 Skirmish - loading badge 'space_marine_race/ravenguard' for player (1)
18:27:48.0 Skirmish - loading banner 'space_marine_race/RavenGuard' for player (1)
18:27:48.0 Skirmish - loading badge 'ork_race/DeathSkulls' for player (2)
18:27:48.1 Skirmish - loading banner 'ork_race/DeathSkulls' for player (2)
18:27:48.1 Skirmish - loading badge 'ork_race/EvilSunz' for player (3)
18:27:48.1 Skirmish - loading banner 'ork_race/EvilSunz' for player (3)
18:27:48.1 Skirmish - loading badge 'chaos_marine_race/WordBearers' for player (4)
18:27:48.1 Skirmish - loading banner 'chaos_marine_race/WordBearers' for player (4)
18:27:48.1 Skirmish - loading badge 'eldar_race/Ulthwe' for player (5)
18:27:48.1 Skirmish - loading banner 'eldar_race/Ulthwe' for player (5)
18:27:48.1 Skirmish - loading badge 'chaos_marine_race/WorldEaters' for player (6)
18:27:48.1 Skirmish - loading banner 'chaos_marine_race/WorldEaters' for player (6)
18:27:48.1 Skirmish - loading badge 'eldar_race/Saim_Hann' for player (7)
18:27:48.1 Skirmish - loading banner 'eldar_race/Saim_Hann' for player (7)
18:27:48.1 APP -- Game Start
18:27:48.1 GAME -- Ending FE
18:27:48.1 GAME -- Beginning mission 8P_DOOM_CHAMBER (1 Humans, 7 Computers)
18:27:48.1 REC -- Error opening file playback:temp.rec for write
18:27:48.1 GAME -- Recording game
18:27:48.3 SVOL -- Shadow volumes can only be used when there is a stencil buffer (and in 32bit mode).
18:27:50.0 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
18:27:51.2 GAME -- Preloading all models
18:27:51.7 RENDER ANIM -- Art/EBPs/: Unable to open file!
18:27:57.6 GAME -- Applying Team Colours
18:28:21.9 GAME -- Precaching Events
18:28:52.1 GAME -- Loading completed (64 seconds)
18:28:52.1 SIM -- Setting SyncErrorChecking level to Low
18:28:52.1 GAME -- Starting mission...
18:29:00.6 SimulationController::Pause 1

Moe
23rd Nov 04, 3:41 AM
Hm... just for kicks, could you try changing to 32 bit mode?

Banshee5001
23rd Nov 04, 11:03 PM
doesn't help i'm afraid

Moe
24th Nov 04, 3:20 AM
Patch the game to 1.1, see if that helps.