jake123
16th Feb 05, 10:27 PM
I'm getting serious graphics glitches with the vehicles (and I think with the infantry too, though it's harder to see). This is as I approach the limit caps; if I only have a couple of dreadnoughts, all seems fine, but as soon as I start to get to the point that I've got a lot of stuff on the board, then it starts to get wonky.
I've got a screenshot that shows what happens:
http://consultron.ca/videoglitch.png (it's a bit on the hefty side).
Note the legless dreadnoughts and the see through predator.
I've got the latest direct x, latest drivers, yadda. I'm running on a dual athlon 2400+ with an nVidia 5600.
I thought I'd include an excerpt from warnings.log. I'm not going to put in the whole thing, because it weighs in at 87 MB in size, 99% of which is the following repeated over and over again:
23:43:26.6 SKINBATCHING -- VB Lock failed.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
Here's the header information from same:
W40K started at 2005-02-16 19:20
OS NT 5.1, 512MB Physical Memory
RUN-OPTIONS
WORKING-DIR E:\WH40K
USER Jack
19:20:07.5 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=8, Mode=SSE
19:20:07.7 GAME -- Warhammer, 1.20, Build 61639.45376
19:20:07.7 GAME -- Available memory: 511MB RAM, 1200MB Pagefile
19:20:07.8 State::State - set socket send buffer to 131072
19:20:07.8 State::State - set socket receive buffer to 131072
19:20:07.8 HostState - 192.168.1.2:6112 / 192.168.1.2:6112
19:20:07.8 Session : Now Host
19:20:07.8 Session : We are now a Host
19:20:07.8 PeerState - 192.168.1.2:6112 / 192.168.1.2:6112
19:20:07.8 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:20:07.8 GSTransport::Connect - GT2AddressError
19:20:07.9 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:20:08.1 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce FX 5600
19:20:08.1 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0312 SubSys = 0x91261462 Rev = 0x00A1
19:20:08.1 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1A25 (6693)
19:20:08.1 SPDx9 -- Driver GUID = {D7B71E3E-4052-11CF-F76D-2CB100C2CB35}
19:20:08.5 SPOOGE -- 271.00MB available texture memory
19:20:08.5 SPOOGE -- 271.00MB available texture memory
19:20:09.0 GAME -- Beginning FE
Again, this is happening pretty much every time I play. Any ideas?
Thanks!
Jack
I've got a screenshot that shows what happens:
http://consultron.ca/videoglitch.png (it's a bit on the hefty side).
Note the legless dreadnoughts and the see through predator.
I've got the latest direct x, latest drivers, yadda. I'm running on a dual athlon 2400+ with an nVidia 5600.
I thought I'd include an excerpt from warnings.log. I'm not going to put in the whole thing, because it weighs in at 87 MB in size, 99% of which is the following repeated over and over again:
23:43:26.6 SKINBATCHING -- VB Lock failed.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
23:43:26.6 Lock of skin batcher failed. This is a sad day for skin batchers everywhere.
Here's the header information from same:
W40K started at 2005-02-16 19:20
OS NT 5.1, 512MB Physical Memory
RUN-OPTIONS
WORKING-DIR E:\WH40K
USER Jack
19:20:07.5 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=8, Mode=SSE
19:20:07.7 GAME -- Warhammer, 1.20, Build 61639.45376
19:20:07.7 GAME -- Available memory: 511MB RAM, 1200MB Pagefile
19:20:07.8 State::State - set socket send buffer to 131072
19:20:07.8 State::State - set socket receive buffer to 131072
19:20:07.8 HostState - 192.168.1.2:6112 / 192.168.1.2:6112
19:20:07.8 Session : Now Host
19:20:07.8 Session : We are now a Host
19:20:07.8 PeerState - 192.168.1.2:6112 / 192.168.1.2:6112
19:20:07.8 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:20:07.8 GSTransport::Connect - GT2AddressError
19:20:07.9 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:20:08.1 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce FX 5600
19:20:08.1 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0312 SubSys = 0x91261462 Rev = 0x00A1
19:20:08.1 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1A25 (6693)
19:20:08.1 SPDx9 -- Driver GUID = {D7B71E3E-4052-11CF-F76D-2CB100C2CB35}
19:20:08.5 SPOOGE -- 271.00MB available texture memory
19:20:08.5 SPOOGE -- 271.00MB available texture memory
19:20:09.0 GAME -- Beginning FE
Again, this is happening pretty much every time I play. Any ideas?
Thanks!
Jack