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View Full Version : Hardpoint troubles (Missile launchers)


fuzzy
5th Jun 05, 7:56 AM
Ok, I have started adding weapons to the Vaygr BC in hardEd, I want a missile launcher that launches downwards. However, right now it is launching out of the left side of the ship, not downwards. I don't have a clue about the orientation and Rest/Direction/Muzzle values, I just copied them from the missile launcher on top. I changed the orentation from negative to positive, thinking it would reverse the direction of launch, but it didn't. Can someone help me?

Inert
5th Jun 05, 8:08 AM
it is in the missile .wepn file I believe. there is a cmd line that tells the missiles whether to launch up, forward, or left.

fuzzy
5th Jun 05, 8:23 AM
Hmm, according to the wiki the values are only for Left, Forward, and Up. Not down. That's odd. I know there must be a way to do this.

Anyway here is how I want the missile to fire:

http://img138.echo.cx/img138/6736/bcmissile5ej.th.jpg (http://img138.echo.cx/my.php?image=bcmissile5ej.jpg)

Progenitor
5th Jun 05, 9:15 AM
place a hardpoint pointing DOWNWARDS on the bottom of the ship's hull. make the missile fire UPWARDS.

it will fire upwards from the downwards pointing hardpoint, which essentially makes it fire downwards.

Deathblow
5th Jun 05, 10:24 AM
Rest = The direction that the front your weapon faces
Direction = the direction that the top of the weapon faces

so for example, you can have a weapon sits upside down and faces forward (shooting forward) on the bottom of the ship or sit right side up and faces forward (still shooting forward). And all combinations in between. The numerical value of the Rest or Direction doesn't matter, just the values relative to each other. (So 0,0, 10) is the same as (0, 0, 100).

Try leaving your orientation as 0,0,0 and just change your rest to 0, -10, 0 (to point the weapon front down)

(x = left/right, y=up/down, z=front/back)

fuzzy
5th Jun 05, 7:23 PM
Thanks for the help guys, I have it working perfectly now! Now I will need to add flack and Assult frig turrets from the Rehash mod. I know how to add turrets, so I shouldn't have any problems there.