AS_Platinum
3rd Aug 05, 1:43 PM
Ok to start off with I played DOW without any ports forwarded, joining a game was fine (load times took a while) but hosting was a nightmare, so i thought lets forward all these ports for DOW with my modem/firewall/router.
So I have forwarded them all and here are the results from the the Dawn of War network test applet:
Sending udp packet from 6112 to 6112
Received from /66.134.89.225:6112 to 6112 "udp pass"
Received from /66.134.89.225:6500 to 6500 "udp pass"
Received from /66.134.89.225:27900 to 27900 "udp pass"
Received from /66.134.89.225:27901 to 27901 "udp pass"
Received from /66.134.89.225:29910 to 29910 "udp pass"
Received from /66.134.89.225:47777 to 6667 "tcp pass"
Received from /66.134.89.225:47778 to 28910 "tcp pass"
Received from /66.134.89.225:47779 to 29900 "tcp pass"
Received from /66.134.89.225:47780 to 29901 "tcp pass"
Received from /66.134.89.225:47781 to 29920 "tcp pass"
Now you maybe thinking "Why is this chap even posting here when all his ports have been forwarded"
Well I get more lagg with those ports forwarded than what I do with them not forwarded, I mean what the hell is going on there eh????
I have turned off shadows as I was told that might have something to do with it (can't see how, A64 3000+ @2.2ghz 1 gig geil ram, x800pro u get the idea.... not exactly a machine you'd buy from PC world :D, but not the top of the range (had it since A64's came out S754)) but anyway, it made no difference.
XP Firewall is OFF so don't go down that route.
I have ALL outbound ports open.
Router is a Netgear DG632 and has the latest firmware.. I think......
This is the ONLY game i ever suffer lagg issues with, and some of those I don't even have the required ports open, they just work full stop. It would be nice to actually host/play a game, but this really does suck.
Rgds
So I have forwarded them all and here are the results from the the Dawn of War network test applet:
Sending udp packet from 6112 to 6112
Received from /66.134.89.225:6112 to 6112 "udp pass"
Received from /66.134.89.225:6500 to 6500 "udp pass"
Received from /66.134.89.225:27900 to 27900 "udp pass"
Received from /66.134.89.225:27901 to 27901 "udp pass"
Received from /66.134.89.225:29910 to 29910 "udp pass"
Received from /66.134.89.225:47777 to 6667 "tcp pass"
Received from /66.134.89.225:47778 to 28910 "tcp pass"
Received from /66.134.89.225:47779 to 29900 "tcp pass"
Received from /66.134.89.225:47780 to 29901 "tcp pass"
Received from /66.134.89.225:47781 to 29920 "tcp pass"
Now you maybe thinking "Why is this chap even posting here when all his ports have been forwarded"
Well I get more lagg with those ports forwarded than what I do with them not forwarded, I mean what the hell is going on there eh????
I have turned off shadows as I was told that might have something to do with it (can't see how, A64 3000+ @2.2ghz 1 gig geil ram, x800pro u get the idea.... not exactly a machine you'd buy from PC world :D, but not the top of the range (had it since A64's came out S754)) but anyway, it made no difference.
XP Firewall is OFF so don't go down that route.
I have ALL outbound ports open.
Router is a Netgear DG632 and has the latest firmware.. I think......
This is the ONLY game i ever suffer lagg issues with, and some of those I don't even have the required ports open, they just work full stop. It would be nice to actually host/play a game, but this really does suck.
Rgds