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Da_Humie
14th Sep 05, 3:34 PM
Greetings. This will be my first attempt at a boardwar. I will be managing this, as well as posting regularly.

The Story
In the year 3089, Humanity finally did what they had never thought possible - they broke the barrier of the speed of light. With a great effort, the first ship in Human history finally found a way past all the limitations of Einstein's physics and discovered a way to travel beyond that of the speed of light. Humanity's meager empire - one that covered the entire solar system, but not a meter farther - was finally able to travel beyond the stars, expanding upon the galaxy and introducing themselves onto the galactic scene.

Unfortunately for them, they discovered that indeed, they were not the only race to find existence. As it turned out, they were latecomer's into galactic politics - upstarts, newbloods, and also as it turned out, technologically inferior.

From the start, they were plagued by problem after problem. It was over thirty years before Humanity began to earn any kind of respect among the other galactic powers, and even then only a few of the weaker empires were the ones that gave it. Humanity struggled hard to find a place for itself, only to find that there wasn't one without a fight. Nevertheless, they certainly tried.

After one hundred years, mankinds first trial by fire came to them. Looking for an easy conquest, one of the stronger powers - the Selketh - engaged in open warfare with the Humans. In a bitter and bloody war that lasted for four years, war came to the galaxy so brutal that entire worlds were annihilated. In the end, Human resolve and an incredible instinct for survival turned the tide of the war in its third year. With only two planetary systems left in their direct control - Sol and Corinth - Humanity launched a massive counter-offensive with every ship in their fleet. They were still outnumbered 17 to 1. The only thing that evened the odds were weapons of mass destruction. Deploying nuclear and anti-matter weapons by the hundreds, entire fleets and bases were wiped out; even planets were not spared their wrath, the worst of which was the planet Junyo, which was rendered inhabitable for the next century. In the end, the Selketh surrendered to the Humans rather than die. But the war was so costly the Selketh could not recover, and even the Human empire took forty years to restore.

But this was not the end of the Human's troubles. If anything, while garnering some modest respect for at least their power, all of the other races started hating them even more. While before most civilians had just been harrased, now Humans were beaten; the women sold as slaves, the children indoctrinated as laborers, and the men killed outright. All of this occured outside of Human territory, and despite all of their efforts, they could do nothing to stop the other races aside from ban all non-military from leaving Human controlled space. Very, very few people complained about this law.

Around five hundred years after the Selketh war, the Humans earned yet more hatred against them. Until this point (about 3691) all races and empires had used the same basic form of faster-than-light travel - hyperdrive. However, the Humans had discovered how to fully immerse their ships in subspace - they were completely cloaked; they could sit in subspace as long as they wanted, and were entirely undetected, even though they could see happenings around them. They also found that in subspace they were moving over 8 times as fast as a ship using hyperdrive. The only reason other races didn't simply outright attack them was that Human merchants (who had always been fair; never overpricing and never cheating) were now the most reliable transporters and couriers in the galaxy. As much as people hated the Human race, they were willing to open trade relations simply because they were fast and fair.

Of course, such a peace as the galaxy then had is only fated to last for a short while. Not 15 years after Humans discovered full subspace travel did the Galactic Federated Council - a conglomeration of 90% of the races in the galaxy, barring Humans and a few others, whose sole purpose was to provide a place to work out their differences and inforce interstellar law - began to finally degenrate. The races began fighting for more power in the council; first it was only politically, but then finally their militaries came into question. Once that happened, things were bound to go straight down the hole.

At first, the two largest powers - the Nosferaii and the Bortras - were the only ones in conflict, but within months almost half the Council was fighting at least border skirmishes. Months after that, the entire galaxy decended into the seventh Galactic War. It might have been the first one the Humans ever saw, but it was more than enough. Amazingly, the Humans didn't even see action until almost three years after it officially became the seventh Galactic War. They immediately wished they hadn't gotten involved.

The war was easily the worst that had been. This was a war used to carry aggressions that had been building since the millenia since the last Galactic War. Entire planets were destroyed, and indeed in one case an entire solar system was wiped out - ironically, for not getting involved. The destruction of civilian targets became common practice for many navies, and it wasn't unheard for an entire species to be annihilated (though it was mercifully rare). The only reason the Humans ever survived the war at all was because of their subspace drives - they could immediately hide an entire fleet, and move fast enough to counter-attack any target. Unfortunately, several times they were forced to attack civilian targets. At one point, just to stop the attacks on a beleaguered system with almost no military presence, a lone ship was sent to their homeworld, and used its engines to ignite the planets' atmosphere.

Such attacks and attrocities were carried out for almost a century. Ninety-eight years went by before most surviving peoples were simply to strained to carry on the fighting any further. Even then, it was not an end to the war. This was a war of pure hatred. They couldn't stop just yet. Most races simply called a cease-fire, and now they are sitting there, just slowly trying to repair damage to their planets and rebuild their battered forces.

This RP begins now. It has been three years since the cease-fire was called. Three painstaking, miserable years. The aggression has been restoked, the fleets replenished, the troops raised and trained. All that now needs to happen is for the slightest incident to spark, and the war will surely resume. The remaining senior staff are few, but there are plenty of young officers out there, with no experience and plenty of ego waiting to be bolstered, or shattered...

The Situation
The current situation is this - all 6 races are in a state of turmoil. With not much military might remaining with any side, the war seems to be futile - and yet they cannot stop fighting. There is, however, one thing that may yet prove to be capable of bring down the war...

In the Sixth Galactic War, there were several races that were destroyed completely. Now they are nothing more than a memory. However one race left behind a legacy... This particular race was utterly annihilated by the N'rak, who created a genetic plague that turned their DNA into sludge. However, before they were annihilated in this manner, they were faced with being destroyed by military might. Thus, they created a last bastion of defense in the galactic core - a planetary system, somehow thriving amidst the hell fire of the dense black holes. It was a volcanic system - every planet was covered in magma and volcanoes spewing it forth. With virtually unlimited resources, the system was turned into a massive forge, complete with a cloning center to create troops to man the 7,000 ships that could be built every year. This system would have turned the tide of the war in their favor, had it not been for the N'rak.

The Selketh later went into their home system, and found rumors and half-completed documents, detailing a final redoubt in the galactic core, only mentioning that it would build hundreds of full fledged fleets in a single decade. Once rumors began to circulate, every race tried to find this system, to no avail. In the clusters of black holes, hundreds of thousands of scouts were lost. Eventually, everyone gave up, claiming it was only a rumor spread to waste resources.

But now, there is 'proof' that there is indeed a great forge located deep in the core. Now, in a great, desperate situation, almost every remaining empire is sending an expedition deep into the galactic core, while attempting to maintain a face of innocence and have all appereances say that nothing special is happening. But such a charade cannot be kept up forever, and with so many expeditions being launched, some are bound to come into conflict...

[Rules]
I have only a few rules, and i'm sure you've all heard them before. Nevertheless, here they are.

1: There is to be NO powerplaying on this boardwar. I have a two-strike rule. First time, I make you edit your post. Second time, you are done. It's that simple. I do not tolerate power playing at all.

2: Unless given permission, I would rather not have anyone being in more than one other boardwar. You can ask me, but I do have the right to refuse you. This is not to be greedy, selfish, rude, insulting, or anything else in any way. A fresh mind provides a better story. It's that simple And it reduces the chances of mixing up any names and characters.

3: No AOL speak. If you can't spell the word 'you', then don't even bother. I would also appreciate some punctuation, but if I must, then it's negotiable.

4: I don't mind if you make up a name for some other species other than the ones that I will list/have listed (and i'll make a full list here tomorrow), but do not infringe on any copyrights. That makes life a real hassle, and if you keep doing it then i'll have to axe kick your poor little head.

5: I will provide a list of accepted technology (including fleet classes, ship class names, and relative sizes). I don't want someone going off of this list and inventing a 'Nova Deathray Turboblaster' or some such other crap. You'll have a very broad range of techno crap to choose from, and i'd really appreciate you guys sticking to what is canon here. Again, if you make something up that's absolutely horrid, i'll to bust out that axe kick.

6: I will be playing as senior officers (like the overlord of the fleet or something), as well as planetary governments. This is just to make things easier on you guys, as well as giving me something to do other than be mean and do whatever else that moderators get to do. Also, to make it more realistic, rather than PM'ing me for every big plan you want to do (if it involves several players, then go ahead and PM me before you start it), you can go ahead and ask fleet command in the RP. This'll hopefully make it more interesting.

7: For now, I have no exact storyline - this means that we'll just try to introduce characters, and i'll let the players come up with some sort of action plotline for them to follow. You'll have 6 empires to choose from to play with, so you'll have plenty of chances to let out their aggression. This is just a long cease-fire - there's plenty of war still to be had.
7a: Right now this is just the point in a war where we all just fight a few skirmishes. When you start, you start as a fleet captain (individual empire rank names will be decided) in command of up to 12 ships. I'll let you know when you can increase the size of your fleet. You can also fight a ground action if you wish - though you're limited to about 50,000 men. Again, i'll let you know when you can go up a step.
7b: Any use of weapons of mass destruction (anti-matter bombs, igniting a planet's atmosphere; they'll all be listed) has to be authorized by fleet command. Even when they lit a planet's atmosphere aflame, the Humans were still using it as as last resort. I don't want you guys starting off bombing your enemies homeworld into dust.

8: As far as names go, anything will really go for Humans- i'm not restricting it to just insane, crazy names that haven't been seen since the Bible; i'll let you name people Billy. But if I see an alien with a distinctly Human name (Billy, Bob, Ed, etc etc etc) I will make you change it for the sake of realism and sanity.

9: Have fun.

The racesHumans: It took several millenia before Humanity ever had the technology to simply reach space - it was almost a century and-a-half before they started colonizing other worlds. And even then, it was still close to another thousand years before they were able to reach the speed of light. They quickly colonized several systems, but found that they were not alone. Technologically several steps behind the rest of the galaxy, they were hounded and harrassed. Virtually all of the other races in the galaxy hated them, simply because they were there. Humanity doesn't necissarily hate any other race out there, but they do fear them and their hating ways.

Their navy is a respected one, and most races will tolerate Human merchants - only because they're reliable and fair. Human women are quite valued as slaves, children were used as laborers, and men were used as target practice. In response, the Human military banned all civilian travel from their space and stepped up military production to defend their borders. As a result, even now, in their devastated state, their borders are virtually impregnable.

Two systems remain under Human control - Sol and Corinth. They are within extremely close proximity (especialyl due to subspace), which is why the two remain in relatively good condition. All of the planet's in the Corinth system are named after famous military officers. Fleet command orbits Neptune in Sol. A massive station that is 10.7 miles long, it is capable of producing any ship ever designed, the fighters to stock it's bays, and still make the transports to supply the remaining empire. It is defended by Skull wing (actually 2 wings of 144 fighters each) and 15 capital ships in addition to its own guns.

Controlled systems: Sol(9); Corinth(7).
Capital: Earth-Sol(duh- 3rd planet).
Primary industrial centers: Venus-Sol; Vargas-Corinth; Santra-Corinth.
Agricultural worlds: Earth-Sol; McKinley-Corinth.
Fleet command: Vulcan Point-Neptune-Sol.

Nosferaii: These people were easily the most powerful in the Galactic Federated Council before its downfall - the only race that could challenge them was the Bortras, and even they weren't strong enough. The Nosferaii and possibly two other, minor races (both of which have very little power) are the only ones that have genuine respect for Humans, and made a secret alliance with them about a decade before the seventh Galactic War.

The Nosferaii hail from Nosferre - a class M planet with roughly 13% greater mass than Earth. The entire planet is blanketed with radiation. It has been this way since they have been a people, and will be this way ever more. As a result of the dense radiation, they have adapted to over come - their eyes are pure black, and can see along infrared and ultraviolet spectrums in addition to the normal ranges; they have great, purple lines - almost like scars - running along their bodies that filter out excess radiation; and most other types of radiation do not harm them. However, their homeworld is the only planet in their territory with that kind of biosphere. After many generations, many Nosferaii who are born on other worlds begin to lose their scars and the straight black eyes, and as a result cannot visit Nosferre.

The Nosferaii empire has been luckier than most throughout the war - they currently retain full control 5 of their original 122 planetary systems. The others still have a Nosferaii populace for the most part, but not any military presence aside from planetary guards, and several have declared themselves independant. Part of the Nosferaii plan in this second stage of the war is to begin resecuring their lost systems. Unfortunately, given their ravaged economy, it might be some time before they can carry out these plans.

Controlled systems: Nosferre(5); Bartuk(11); Mahgee(7); Dreheil(6); Nicktris(9).
Capital: Nosferre-Nosferre(1st planet).
Primary industrial centers: Kentor-Mahgee; Siptraaa-Dreheil; Spenture-Dreheil; Crthrey-Nosferre
Agricultural worlds: The entire Bartuk system; Nosferre-Nosferre.
Fleet command: Rapier station-Nosferre-Nosferre.

Bortras: This insectoid species was the second most powerful in the Galactic Federated council. They never had the strength to challenge the Nosferaii, despite their best attempts. In the opening conflicts of the war, they were proven to be inferior, but they tended to deploy underhanded tactics to prevent them from being too overwhelmed. Shortly thereafter, several races began to attack the Nosferaii, taking enough pressure off of them that they could breathe again.

The species is insectoid, and they do have wings, but they are not capable of flight. They are far too heavy to fly, but they can make a mighty impressive noise. The more wings a Bortras has, the more he is respected. The current Grand Overlord has 15 pairs of wings, though the record stands at 35 pairs. The average creature has 2 pairs of wings. Bortraii are massive creatures; the smallest recorded being was still 2.37 meters tall, and on average they are 3.9 meters tall. Females tend to be quite slender, but are just as tall and equally strong. They are protected by an extremely strong carapace that is capable of repelling all but the most determined fire. In the few ground skirmishes they fought with Humans, only their vehicles and heavy-weapons teams ahd enough power to penetrate their shells. The race has an extremely strong predator's instincts, but they do not run around calling all their enemies 'prey', and do not go out on their hunting down anyone. They are simply extremely agressive and have a natural instinct for tracking.

They have been an extremely unlucky race in the war, being subject to planetary bombardment en masse so that others could avoid ground combat. They retain nominal control of two planetary systems, but there are only two other systems with a known Bortras populace. They have a horribly reduced population, and can only maintain a relatively modest fleet at the expense of a minimal army. Nevertheless, their fleets are still feared and respected throughout the galaxy.

Controlled systems: Liirrrkth(8); Brrrthjg(8).
Capital: Bors-Liirrrkth (8th planet).
Primary industrial worlds: Innvvv-Liirrrkth; Grrre-Brrrthjg.
Agricultural worlds: Bllch-Liirrrkth.
Fleet command: Bors-Liirrrkth.

Selketh: This was the first race that the Humans ever fought a sustained conflict with. The results of that conflict were drastic - they went from having an empire that garnered respect from the Bortras (an amazing feat), to having a single system with a military that was so limited they could barely police themselves. All to a race that was inferior in almost every way. Worse was the Humans stole some of the Selketh's technology, and worse still was that they refined and improved it. The Selketh were humiliated.

Humanoid, the Selketh have a few distinct differences in apperance. First is that they don't have hands - they have a set of three-'fingered' claws on each arm. They also have a large ridge running from their necks down their backs. They are about twice as strong as the average Human, but prefer subtle assassination and deceit to actual warfare. This doesn't mean they are weak, but the preference to avoiding combat is reflected in their designs.

During the war, the Selketh saw very little action. Most of the time they were ignored - due in part to the fact that because they were limited to just a few ships, they built massive numbers of turrets and stationary guns to defend themselves with. When the Humans were forced to pull their ships out of the sole system in their possesion, they finally began to earnestly advance their technology and build up their fleets, while others impaled themselves upon their defenses. Only in the last few years of the war did they truely engage in combat - only to test their latest generation of ships, as the rest of the time they were trying to make up for all the technological advancements they had lost due to Human intervention.

Controlled systems: Forn(7)
Capital: Selk-Forn (2nd planet).
Primary industrial worlds: All but one planet.
Agricultural worlds: Ghore-Forn.
Fleet command: Trenj Sigma (a moon orbiting Trenj, the third planet).

Vilt: This species was known for its neutrality. They wre among the best negotiators and politicians in the entire Galactic Federated Council. Most people thought they had no military, but their strength was proven in the sixth Galactic War. They had always tried to stay neutral, but when attacked the defended themselves with such a passion that it was often described as insanity and lunacy.

The Vilt are Humanoid, and resemble what some people would call an 'angel'. Internally is where the biggest difference lies - They have four lungs (two 'regular ones, and two smaller ones), and they have two hearts; one in the chest, and another located in the hips. This second heart is small, but it does help greatly with the one external difference between the two peoples (Human and Vilt). Vilt have great, bird like wings, which they can use to fly. They often wear only robes, and all their clothes have little slits cut in them to allow the wings to come out.

In the war, they did their best to try and hold things together and to mediate between other races - but to little avail. Their biggest success was in buying time for the population of Drel'chor 6 to evacuate from a wave of Ingor ships. However, the Ingor were later to be exterminated by the Bortras - something the Vilt could not prevent. The few attacks that were made against the Vilt were swept away with such ease that many people think that they are Gods in more than just appearance; many think they are immortal and have technology that only heaven could send. This is not true, but the Vilt have not discouraged such rumors, hoping that they would help to prevent any attacks against them. Their current plan is to head out and try to bring to a halt any further conflict, and to try to restore the Galactic Federated Council. They hope to prevent any further bloodshed.

Controlled systems: Vournge(9); Linge(8) (that's all they've ever had, and ever needed)
Capital: Vournge Prime (4th planet)
Primary industrial centers: Vournge 5
Agricultural centers: Linge 3; Vournge 3; Vournge Prime; Linge 6.
Fleet command: Vournge 1.

N'rak: This race is one that has harbored such aggressions toward Humans that ever since their discovery they've operated a slave trade in their women. Easily the most hating race out there, the only race they respect is the Bortras - and that's only because they've been beaten by them in numerous wars. They still hate them, but it's still possible to hate someone and yet respect them. It's hard, but possible.

In stark contrast to the Vilt, this race appears almost demonic. They are massive, extremely well muscled, and have raging tempers - but only to other races. They are xenophobic in the extreme, but very tolerant of their own kind. Their fingers all end in talons that can rend steel like it was flesh; their teeth are all long, pointed and sharp, and are venomous; and they also have four arms. Their skin is extremely thick, and block fair-sized rounds from Human weapons, but they are no where near as solid as a Bortras carapace.

In the war, they took their time, slowly picking apart at other navies and fleets, and then launching one massive, all-out strike that would destroy an entire army in one blitzkreig campaign. They were notorious for bombarding and destroying entire planets - especially those that were under Bortras control -, and destroyed at least 3 entire species. They had wished to destroy Humans, but a lone Dreadnought slipped through subspace, past all of their defense networks, and ignited the atmosphere of their homeworld. Subsequent strikes by Nosferaii, Ingor, and half-a-dozen others whittled their territory away, and it was some time before they rallied and were able to stop the attacks. They very strongly want revenge against Humans for destroying their homeworld (a beautiful planet, if you're Gothic and/or like that sort of stuff...), and also want to destroy the Vilt, simply because they don't like their looks and their attitudes. To each his own...

Controlled systems: B'rak(6[formerly 7]); S'rek(10); C'll(5).
Capital: O'wke-C'll
Primary industrial world: The entire C'll system; L'ark-B'rak.
Agricultural centers: S'rek-S'rek; X'rot-S'rek.
Fleet Command: O'wke S'larn (A moon orbiting O'wke)-C'll.

[Tech]
Technology: I figured this might be better off first, as then thigns that you'll see in the warships section won't seem as odd. Here goes.

Structural Integrity Generators (Belongs to everyone): This is a simple one - being out in a vacuum for extended periods, hard manuvering, generating internal gravity with none outside you; all these and more have a very nasty affect on a ship's hull. Therefore, these little devices were invented to prevent the frame from wearing from the stresses of everyday activity/

Shields (Belongs to everyone): These are the epitome of defensive technology - they absorb and/or reflect incoming weapons fire so that they won't damage the hull. Shields typically work better on energy weapons than projectile weapons, but will still stop most of them before they make their mark. Shield generators project fields of energy around ten meters or so away from the hull. The generators are normally quite reliable, but depending on how well they are built, how much power they have, and how much fire they are taking depends on how long it will be before they fail. The quality of these generators varies - Humans have fairly nice shields, but the Selketh's shields are notorious for being of poor quality, normally only taking a few bursts before sputtering and failing. The Vilt have the best shields in known existence - they've been known to withstand full-yield nuclear weapons and even stave off most the blast from smaller anti-matter warheads. Theirs are only susceptible to EM pulses; most races have that technology, but given the enormous energy required before it has effect on a military vessel, they are almost never carried.

Engines (belongs to everyone): Naturally, these devices are how people move along in space. The type of engine varies greatly between each race, but the most common types are Plasma engines and Ion engines. After centuries and even millenia of space travel, these engines have developed a very high level of efficiency, and can go for many years without needing refueling. Humans have spent many centuries developing Ion engines. The problem with Ion engines is that thye have rather poor acceleration - Humans eventually developed what is known as an expansion chamber, into which the fuel is pumped and charged, even when the engines are not in use. When fired up, this 'primed' fuel has vastly superior qualities, making the ship accelerate faster and travel faster. It takes a few seconds for fuel to move between each of the six stages chamber and become 'primed', but once it gets going, it flows much smoother. No one else has this expansion chamber. The Selketh simply use a Plasma engine as a secondary in all of their ships, igniting it in time with their Ions to improve acceleration - but it isn't as good as an expansion chamber. On the plus side, it gives the Selketh greater control in confined space, such as a shipyard or asteroid field.

Disruptors (Belongs to Nosferaii): This is a most unique weapon. It operates by contracting and then expanding the target's atoms 1,000 times per second (I had an explanation for it, but now I can't remember it). The result is catastrophic damage to the target - the immediate area of impact is weakened almost immediately to the point that it will possibly collapse, and the area around the initial blast will be horribly weakened as well, letting even the weakest blast destroy with ease. A few sprays from this - in theory - will weaken a ship to the point it will collapse in on itself. The weapon is, however, flawed - the rate of fire is quite low, as it takes a long time to prepare each shot; they are absolutely worthless against shields; and the affected are is not as great as it may seem. Gunships and Frigates are almost helpless against this kind of weapon, as it only takes around two shots to cripple the hull. It takes does, however, take 35 seconds to fire two shots, and there's no garuntee that it will even hit - the pulse is dodgeable. (Class: Heavy weapon)

Rail Gun (belongs to everyone, but generally only seen on Human ships): This is the first weapon designed by Humans that was effective in space. The extremely high speeds they can achieve in an atmosphere are multiplied by a factor of twenty-fold. The impact is extremely powerful and devastating. Originally, Humans ships used a single, massive rail cannon that fired a shell weghing about 15 tons, but as engine technology progressed, and missiles proved to be dodgeable and susceptible to interference, they switched to a 16-inch quad-barreled turret as a primary weapon. It fires a 150 pound shell at a speed almost 80% that of light. Alien ships rarely use these, preffering energy weapons. (Class: Medium weapon)

Laser cannons (Belongs to everyone, though Humans don't use them much): 'Laser weapon' is a very broad term, as there are hundreds of kinds of lasers. However, the most common ones are X-Ray lasers and Carbon lasers, as they have proven to be most effective in a combat situation. These weapons are not all that powerful anymore, having been outclassed long ago by other types of weapons, but still have a place as a secondary weapon or as a weapon on defensive satellites and space stations. These are the only uses that Humans have applied to them. In this case, the weapons have much more energy to draw on, as a space station doesn't need to power any engines. An X-Ray laser does have more power than a Plasma cannon does, while a Carbon laser is about on-par with a Rail gun. (Class: Light [X-Ray] to Medium [Carbon] weapon)

Missiles (Belongs to everyone): These are lightweight weapons that travel with extreme speed and accuracy, but not a lot of power. Most races use these as a backup weapon, or on their defensive satellites. Missiles used to by the primary weapons of Humans, but they weren't very accurate back then, and were far more susceptible to interception. Nowadays, missiles are blindingly fast and accurate, but still are susceptible to jamming and still don't have a serious punch. The Vilt use them to complement their torpedoes. These are very commonly put on fighters as a way to damage larger ships, but these are even smaller and only effective against the smallest classes of ships and transports. (Class: Light weapon)

Torpedoes (Belogns to everyone): These are the most common heavy weapons in existence. Everyone has the basics - an extremely large tube with an engines, guidance system, and a very, very large warhead. Where missiles are small and used to overwhelm shields and other defenses, torpedoes are meant to annihilate. The warheads used by Humans are standard (with a yield of 10 megatons) and nuclear fusion (With a yield of 90 megatons). Most other races use a standard yield of about 15-20 megatons. There are certain specialty warheads and yields, but I haven't come up with those yet. Torpedoes are the favored weapon of the Vilt - in fact, it is their standard weapon. To avoid running out of them, the Vilt have placed manufacturing centers in all their ships to replenish torpedo and missile stocks. (Class: Heavy weapon)

Plasma Cannons (Belongs to everyone): These are very simple weapons - they use superheated plasma to do their damage. These weapons are inherently short ranged and don't do much damage. In modern times, these weapons have been relegated to defensive duty - they are normally placed around a ships engines to protect them from fighters and missiles. They run off of reactor waste normally. They can easily be placed anywhere on the ship, but the lines to feed the reactor waste can be quite complex after a distance. All military ships have these around their engines - no exceptions. Plasma grenades are simply metal sheaths containing Plasma in a magnetic shield - few ships are armed with these mortars, though they are slightly stronger than standard cannons. Plasma missile are similar, but much larger. Class: Light weapon)

Ion Cannons (Belongs to Selketh and Humans): This weapon was originally invented by the Selketh, and later stolen by Humans in their four-year war. This weapon is an evolution of Plasma weapons - the Plasma is ionized, greatly increasing the range of the weapon as well as the damage. It is increased to the point of being a heavy weapon. Because of their experince with similar technology, Humans were able to apply the expansion chamber to Ion cannons, enabling them to fire six pulses with an output increased by 30%. The rate of fire does drop off, however, as the ionized Plasma must enter the chambers to primed. Because of this drop off, larger Human ships tend to carry multiple banks of Ion cannons. The Selketh do not have an expansion chamber, but the weapon is still deadly, and they have a faster rate of fire - by about 3 seconds.

Hyperdrive (Belongs to everyone, though not used by Humans): This is the ever-classic example of faster-than-light travel. It works by forcefully immersing the ship part-way between normal space and subspace, where the ship can travel at a speed vastly greater than the speed of light. The only problem is that it uses great force, drawing a lot of power, and being pretty detectable by the great rips it leaves behind it. By the very nature of subspace, these rips are sealed, but are very evident.

Quantum drive (Belongs to Humans): This is entirely different from the regular Hyperdrive. Hyperdrive forces a ship into subspace - this is nasty business. Quantum drive, however, operates more like a transporter, stripping down a ships atoms and reorganizing them in subspace. The appereance this gives is like that of watching a ship cloak. The front part of the ship goes first, working its way down to the back. This process draws only about 10% less power than Hyperdrive (that's still a lot, for reference, but a marked improvement), but it takes only a few seconds - even a Zeus-class battleship that's 8 kilometers long takes about a mere 9 seconds to fully immerse itself in subspace. In subspace, a ship is exponentially faster than a ship in 'hyperspace'; a trip that might take 24-25 hours in hyperspace only takes about 19 minutes in full subspace. Also, a ship is completely invisible, and also doesn't have to keep moving like a ship would in hyperspace. They can just sit there, completely sheltered. They can also reorganize themselves anywhere, as was proven when they destroyed the N'rak's homeworld.

Cloak (Belongs to Bortras): This device was the epitome of stealth technology before Humanity discovered full subsapce (And how they do it is a secret guarded with their lives), but even now cloaks are still very effective. The Bortras design is easily the best - other races have tried to create one, but none have had much luck with it. The Bortras design works by refracting light, and also refracting sensor beams. The ship therefore, is invisible to both the naked eye and sensors. The device doesn't actually consume all that much power; they can still fire and use their shields through the cloak. What keeps them from putting one on everyship is the cost - these things are extremely expensive to build. Therefore, only a few ships are equipped with them. Another problem is that using beam weapons through them is rather pointless - it gives away ones position. The Bortras were forced to start installing Rail cannons and further stocks of missiles and torpedoes upon those ships that were gifted with the device.

Holographic Imaging System (Belong to Vilt): The Vilt are not known for their aggression - they have always preffered to find peaceful solutions for their problems. When they do fight, they are tenacious. But even in the most dire situation, they will not fire first. To help encourage their enemies to do the same (not fire first), they developed this imaging system. What it does is project images of other Vilt ships off the hull. These ships can be projected as far as eight hundred kilometers away from the ship. These ships appear to be real to enemy sensors - the only difference that is noticeable is that their weapons don't do any damage. However, given that any given Vilt ship can project and fully control about 20 battlecruiser sized hulls, they're intimidating enough to convince most enemies to surrnder or to retreat.

Black Cannon (Belongs to N'rak): This is yet another reason to fear the demons. The black cannon is possibly their most deadly contraption yet. It fires a wave of negative energy that will have an adverse affect on almost every system on a ship. Life support systems will suddenly suck the air out of a ship; engines pressing forward will go into reverse, lurching the ship about before the circuts are completely fired, making the victims hapless listing about all the worse. Worse is that it may possibly reverse the structural integrity generators on a starship, thus destroying the vessel entirely. It has a fe wdrawbacks, the worst of which is such a massive draw of power - it takes about 90% percent of the energy output of a ships reactor. The only ships large to mount and power such a weapon are battlecruisers and larger, making these weapons extremely rare. Lastly is the waveform itself - it finally fizzles out and dies after about one hundred kilometers. The further out travels after generation, the further it degenerates, which means less and less affect over range.

Warships: The mainstay of modern warfare, no war could be fought without these. This is kinda lousy, but i'm pressed for time, so here come the sizes of ship classes, and then i'll get to posting the stats on individual ships. Everything is different for each race. Expect this list to change a little as I refine my ideas. Speed and armor are measured as follows - very poor; poor; below average; fair; average; above average; good; very good; excellent.

Quick note: Fighters have squadrons of twelve. A half-squadron is a flight, 6 squadrons is a wave, and 12 squadrons is a wing. Bombers are in groups of 3-4 depending on how much room is left in the bay. Bombers cannot be carried on racks.

Corvette: A small ship designed to patrol the perimiter of a fleet and planets. Typically armed with a single medium weapon and numerous light ones. 75-130 meters on average.
Frigates: The smallest fleet ships in service, these are armed with a few medium weapons and a few light weapons; used to provide cover for larger ships. Very slow and not very manuverable. 130-220 meters on average.
Destroyer: A larger, more reliable type of ship than a Frigate, these ships don't have much heavier weaponry than a Frigate. They are better armored and much faster. May possibly have one or two heavy weapons. May possibly carry fighters on external racks. 220-350 meters on average.
Light Cruiser: These ships carry more heavy weapons than do Destroyers, while retaining most of their speed. Better armored as well, with more staying power. Smallest ship to carry fighters in an actual bay. 350-600 meters on average.
Heavy Cruiser: The mainstay of any fleet, these are ships that are well armored, armed, and are still fairly manuverable. Can carry fighters in a bay. Can carry a fair number of heavy weapons and medium weapons - rarely equipped with light weapons. 600-900 meters on average.
Battlecruiser: Also considered a key portion of any fleet, these are ships designed solely to fight. Can carry fighters and bombers in a bay. Equipped with several banks of heavy and medium weapons. Light weapons may be carried as a supplement or to dea with small, manuverable ships. 900-1200 meters on average.
Heavy Battlecruisers: These ships carry no fighters, and carry instead further heavy weapons. Medium weapons are still a primary armament, but are reduced for further heavy weapons. Extremely rare to find light weapons on one. Increased armor but no additional upgrades in engines (from previous class) make these ship ponderous and wide-open targets. 1200-1800 meters on average.
Dreadnought: War. War. War. They live it out loud. Heavy weapons are a primary, medium and light weapons are secondary. Can carry fighters and bombers in a bay. Extremely well armored, but not very fast. 1800-4000 meters on average.
Battleship: The epitome of warfare, a single one of these could bombard a planet into dust, and then ask what's for the main course. Extremely rare. Heavy weapons are commonplace, few light weapons carried. Massivly armored, and decently manuverable for a ship this big. Can carry fighters and bombers in a bay and on external racks. Any size above 4000 meters.

Humans:
Human ships: Humans prefer to build an all-around good ship. They tend to be more combat oriented than say, a star-trek federation ship, but are still ships that have more purpose than straight combat. The favored weapon amongst Humans is the ever-classic rail gun. For heavy weapons, the Humans like the Ion cannon, although some ships carry torpedoes.

Human design is practical at least on the inside, while they tend to lean partially towards aesthetics externally. Their ships tend to have the bulk of their mass far forward along the hull - the idea was that the manuvering thrusters and engies would push the front where it needed to be, rather than have to slide the rear end of the ship around. The move is actually quite effective. About the only mass on the rear of the average Human ship comes from armor, the docking area, and the engines and reactors.

The current human fleet is about 4,000 ships total - a great step down from the 34,000 that they had in the beginning. They are building at their best rate possible, but they can only do so much. Thus, they are sending out several expeditions to find this great forge deep in the galactic core.

Rhapsody-class Corvette:
The only gunship the Humans ever put into service, this is a very lightly equipped vessel. It has a small crew, small engine, and not a lot of firepower. This type of ship is typically only used for planetary defense - the only military use for this ship is taken by the next class up. Very cheap and easy to mass produce, individual planets have built a few of these ships into service along with their normal fighters to deal with pirates and brigands. It's shaped a lot like a modern navy ship, except the prow angles back towards the rear, rather than forward. It's also pretty narrow. Amazingly, it's well balanced in terms of center-of-gravity.
Armament: 1 Rail gun turret; 10 plasma cannons.
Mass: 90,036 tons
Height: 34 meters.
Beam: 19 meters.
Length: 117 meters.
Armor: Very poor
Speed: Good.
Crew: 34

MacArthur-class Frigate: The smallest ship in use by the Human navy, this occupies the role the Corvette would were it used by the navy - picket ship. The MacArthur class goes about, patrolling the perimeters of fleets and defense cordons, warding off any ships that don't belong there. In a full-scale engagement, the MacArthur class sits by the larger ships, providing an anti-fighter screen. This ship is shaped like a great rectangle, with small stubby wings coming off at the front. This is a common design amongst Humans. The MacArthur class itself is old, and its replacement is currently undergoing trials.
Armament: 2 Rail gun turrets (bottom of the wings); 12 plasma cannons.
Mass: 121, 452 tons.
Height: 29 meters.
Beam: (base) 40 meters (wings) 73 meters.
Length: 163 meters.
Crew: 81.
Armor: Poor.
Shields: Poor.
Speed: Good.

Iwo Jima-class Destroyer:
A rather old design of destroyer that has been updated through the years, The Iwo Jima is a very popular ship. It's replacement, which just entered production four years ago, had to be based off the same hull design as this one because of extreme demand by crews. The Iwo Jima is an amazing ship - it's very comfortable, reliable, sturdy, and very fast. Shaped like a good, three-dimensional rectangle with the prow slanting back, the engines slant forward at angle, with mounts coming off the bottom of the hull for plasma cannons. The odd look is one of the reasons it was so popular - it shed conformity.
Armament: 4 Rail Gun turrets; 28 plasma cannons; forward missile rack with 20 tubes.
Fighters: 6 on external racks (in between plasma mounts aft).
Mass: 377,921 tons.
Height: 49 meters.
Beam: 80 meters.
Length: 289 meters.
Crew: 200.
Armor: Below average.
Shields: Below average.
Speed: Very good.


Yamato-class Destroyer:
This is the replacement for the older Iwo Jima class Destroyer. A far newer and more effecient design, the Yamato also acted as a testbed for an enhanced reactor design - which is now being installed on all ships. The Yamato itself is better armed and shielded, although it has the same armor. It doesn't carry any fighters, though it does have more plasma cannons. While the Iwo Jima had engines that slanted, the Yamato has its engines in a more normal configuration, though the topside still sticks out further than the lower. Only a few of these ships are in service.
Armament: 5 Rail gun turrets; 32 Plasma cannons; 1 Ion cannon turret; forward missile rack with 18 tubes.
Mass: 411, 957 tons.
Height: 49 meters.
Beam: 81 meters.
Length: 300 meters.
Crew: 233
Armor: Below average.
Shields: Above average.
Speed: Good.

Marauder-class Light-cruiser:
This is based off an extremely old design that proved so popular that they had to keep rebuilding it with new technology. The design itself is quite effecient - the same basic look as the MacArthur, but scaled up. The ship is a very sturdy, reliable cruiser - they've been known for taking some very serious damage and still surviving. Quite well armed for a ship of this size, it also has a decent docking bay, and fair speed too. This all came, however, at a price. The ship isn't very well armored. It has good shields, and the frame itself is sturdy, holding up quite well, but the armor is thin and rather penetrable.
Armament: 10 Rail gun turrets; 12 Plasma cannon; 2 forward missile racks with twenty tubes each; 2 Ion cannon turrets (dorsal mounted).
Fighters: Twelve in a bay.
Mass: 543, 699 tons.
Height: 35 meters.
Beam: (base) 49 meters (wings) 99 meters.
Length: 456 meters.
Crew: 500
Armor: Below average.
Shields: Very good.
Speed: Good.

Sentinel-class Light-Cruiser:
A rather different cruiser from the Maraduer, the Sentinel is an extremely overgunned ship for its size. This meant sacrifice of other systems - it's a slower ship, and still has thin armor, but other ships of this general size typically don't have this level of firepower. The ship is tall and narrow, with a small prow piece sticking off the front. An ugly design, the reason it was commisioned was to increase the firepower available to smaller fleets and groups without costing as much as a Heavy-cruiser. Still a fair investment, its future is in jeapordy as construction has focused on building the Heavy-cruisers it was meant to replace - as it turns out, they do the job much better.
Armament: 3 Ion cannon turrets (Prow mounted); 16 Rail gun turrets; 2 forward torpedo racks with 2 tubes each; 10 Plasma cannon; forward missile rack with 20 tubes.
Mass: 598,000 tons.
Height: 70 meters.
Beam: 20 meters.
Length: 471 meters.
Crew: 379.
Armor: Below average.
Shields: Average.
Speed: Poor.

Progidy-class Heavy-cruiser:
One of the most common heavy ships out there, production in Human ships has recently focused on larger cruisers like these to handle the war efforts. Shaped almost exactly like the MacArthur-class, it is far larger and vastly better armed. Carrying a fair number of heavy weapons, it has very few smaller ones, used solely for point defense, and is not very fast either.
Armament: 8 Ion cannons; 4 forward torpedo racks with 4 tubes each; 48 Rail gun turrets; 10 Plasma cannons.
Fighters: 12 in a bay; 3 bombers.
Mass: 1, 134, 702 tons.
Height: 44 meters.
Beam: (base) 75 meters (wings) 133 meters..
Length: 842 meters.
Crew: 2, 044
Armor: Good.
Shields: Very good.
Speed: Fair.

Nosferaii:
Nosferaii ships: The Nosferaii are much different from Humans in their ships in that they are all very sleek, smooth ships. They appear to be extremely advanced - well, they are, but they also look extremely graceful and deadly.

There isn't a really set design pattern amonst the Nosferaii - a few designs are recycled, but even these are altered as scale and size changes. However, looks are only a very small part of what a ship is - their ships are quite well shielded and very well armed. They didn't maintain the largest empire in the galaxy for nothing. Like all the other races in the galaxy (except Humans), they lack Quantum drives.

The Nosferaii fleet in its current state is not a fleet ready for all-out war - the economy of their empire is ravaged, and another war would drive them six feet under. However, should they find this forge, hidden somewhere in the galactic core, they would be able to easily support a new war - in fact, they, they might even be able to win it...

Intra (Night)-class Corvette:
An extremely small patrol ship, the Intra class Corvette is used in much the same role as everyone else's - system defense. Planetary governments love these things, as they are cheap and capable of atmospheric flight. Lightly armed, they are blindingly fast - 20% the speed of light is quite helpful when chasing down smugglers. It is shaped like a modern-day F-16; it does have an extra fin, though, on the dorsal section.
Armament: 1 X-Ray laser cannon; 8 plasma cannons.
Mass: 81, 113 Vor (tons)
Height: 17 li (meters).
Beam: (base) 9 meters (wings) 27 meters
Length: 75 meters.
Crew: 7
Armor: Very poor.
Shields: Poor.
Speed: Excellent.

Nige(Song)-class Frigate:
A very new ship design, the Nige-class Frigate is a favored picket ship amongst the Nosferaii. Commisioned during the cease-fire period as part of the effort to modernize the fleet (which at the time had still been relying on effective - though generation old - ships), the Nige is being rapidly deployed throughout Nosferaii space. Shaped relatively like a diamond, it is fairly armed and armored. It is also pretty fast as well. Built to showcase Nosferaii technology, there is very little that can compare to a Nige (within this size range, that is)
Armament: 3 Carbon lasers; 20 Plasma mortars.
Mass: 145, 984 vor (tons).
Height: 10 li (meters).
Beam: 45 meters.
Length: 200 meters.
Crew: 155.
Armor: Below average.
Shields: Above average.
Speed: Good.

Muge(Scream)-class Frigate:
A slightly larger Frigate than the newer Nige class, the Muge is a ship from the previous generation of technology. It was unique in mounting its Carbon lasers on turrets - typically in ships of this size, the weapons are on a fixed mount to save space. Wedge shaped (an extremely common design in the Nosferaii), the ship is armed with quite a few lasers and not many Plasma cannons. The ships flaw was its speed - it didn't have much engine power.
Armament: 2 Carbon laser turrets; 8 X-Ray lasers (fixed); 4 plasma cannons.
Mass: 149, 991 vor (tons).
Height: 15 li (meters).
Beam: 29 meters at widest point, 11 at narrowest.
Length: 220 meters.
Crew: 149.
Armor: Below average.
Shields: Above average.
Speed: Below average.

Hullse(Blood)-class Destroyer:
A newer ship, this class was commisioned about 3 years before the cease-fire. Not quite of the lastest generation, it is nevertheless an extremely powerful Destroyer. It too is wedge shaped, although it has rather wavy rims (that is, the edge of the hull has some curves and waves on it, like a body-kit), giving it a stunning appearance. Well armed, it carries a Disruptor array - very rare on a ship this small.
Armament: 1 Disruptor array; missile rack with 18 tubes; 6 Carbon lasers; 2 X-Ray lasers; 24 Plasma cannons.
Mass: 400, 677 Vor (tons).
Height:19 Li (meters).
Beam: 41 meters at widest, 14 at narrowest.
Length: 291 meters.
Crew: 499.
Armor: Average.
Shields: Good.
Speed: Above average.

Kliissh(Strider)-class Light-cruiser:
The latest in Nosferaii Light-cruisers, it combines aspects from both of the previous classes of Light-cruiser. It is fairly fast, well armed, armored, and can carry a fighter squadron. The shields are considered a bit thin by Nosferaii standards, but as far as everyone else's go (except for the Vilt), the shields are fine. Taking the diamond shape, it has a 'hump' on its dorsal surface while remaining flat on the bottom (like the Voyager from Star Trek).
Armament: 1 Disruptor array; forward missile rack with 20 tubes; 18 Carbon lasers; 10 X-Ray lasers; forward torpedo rack with 3 tubes; 16 plasma cannons.
Fighter: 12 in a bay.
Mass: 577, 229 Vor (tons).
Height: 27 meters.
Beam: 100 meters.
Length: 450 meters.
Crew: 521.
Armor: Above average.
Shields: Good.
Speed: Above average.

Glii(Wisdom)-class Light-cruiser:
One of the previous generations of cruiser, this ship is all but gone. A brief production run, followed by a lengthy campaign nearly eliminated all of their numbers. The ship's relatively poor performance was responsible for the loss of more lives than had been estimated, and as such the plan was to scrap the remaining fifty - the need for every single ship left in service is all that saved them. Well armed, but poorly armored and with slow speed, the name of this ovoid cruiser is ironic - much wisdom came out of its errors and foul-ups.
Armament: 3 Disruptor arrays; 22 Carbon lasers; 16 X-Ray lasers; 40 Plasma cannons; forward torpedo rack with 3 tubes.
Mass: 600, 001 Vor (tons).
Height: 41 Li (meters).
Beam: 67 meters.
Length: 502 meters.
Crew: 300.
Armor: Poor.
Shields: Above average.
Speed: Below Average.

Tetll(Harke)-class Light-cruiser:
The other old light-cruiser employed by the Nosferaii, This one proved to be more effecient than the disastrous Glii class, despite being even older. Less armed, but better armored and shielded, the Tetll is a more traditional wegde shape, with waves similar to those on the Hullse-class. This ship was supposed to be replaced by the Glii, but as problems arose in development, the production of this class was increased. After the Glii failed in a bloody campaign, this old ship was forced to serve much longer while a replacement was found.
Armament: 1 Disruptor array; 18 Carbon lasers; 44 Plasma cannon; forward missile rack with 12 tubes.
Fighters: 12 in a bay.
Mass: 599,999 Vor (tons).
Height: 39 Li (meters).
Beam: 109 meters at widest, 23 at narrowest.
Length: 489 meters.
Crew: 503.
Armor: Above average.
Shields: Good.
Speed: Above average.

Bortras:
Bortras favor a style of hit-and-run; they prefer to get in, hit them hard, and get back out. Their ships are very well armed, and extremely fast and manuverable, but not well shielded or armored.

Given the minimal Bortras population, the most recent designs of ships have needed only a small crew due to a massive upgrade in their computer systems. This doesn't help their thinner hulls, as now they have fewer repair crews to deal with the damage they recieve. Although this does mean that they have a lot more ammunition for their torpedoes and missiles. Bortras only build a single hull style, adjusting only for scale. It looks like an alien destroyer from Wing Commander 5, for reference. Given their large physiology, they have extreme difficulty adapting any hull smaller than 200 meters to their great size. Therefore, the smallest ships they build are Destroyers.

The biggest reason that the Bortras want to avoid a war is that they have a very small population following en masse planetary bombardments. They are so good in fighting ground conflicts - thanks to their nigh impenetrable carapace - that they were simply bombed out. They want to find this 'forge' deep in the heart of the galaxy so they can access its cloning centers - that way they can resume full fledged construction of their warships to dominate the war.

note: Any Bortras flagship may be equipped with a cloaking device. Others may not unless specified.

Piiiv(Hammer)-class Destroyer:
The smallest ship in Bortras service, it is a brand-new design only 7 years old, equipped with the latest technology and computers. Considered one of the greatest designs they have ever made, it is extremely fast and well armed, with very little armor and weak shields. They are extremely common.
Armament: 10 Carbon lasers; 10 X-ray lasers; 34 Plasma cannons.
Mass: 389, 411 Gh (Tons).
Height: 34 Kgh (Meters).
Beam: 16 Meters.
Length: 250 meters.
Crew: 122.
Armor: Poor.
Shields: Below average.
Speed: Excellent.

Ghhhulll(Nightlord)-class Light cruiser:
Another brand-new design, this one only 3 years old, it is a well-seen ship. Given that a Destroyer can only do so much for a fleet, production of the Piiiv has dropped off to accomodate more of these larger, more effective ships. Armed enough to rival some smaller Heavy-cruisers, this is now quickly becoming the favored ship in the Bortras fleet.
Armament: 38 Carbon lasers; 22 X-Ray lasers; 3 forward torpedo racks with 4 tubes each; 1 forward missile rack with 18 tubes; 1 forward missile rack with 10 tubes; 12 Plasma cannons.
Mass: 567, 315 Gh (tons).
Height: 45 Kgh (meters).
Beam: 19 meters.
Length: 459 meters.
Crew: 100.
Armor: Poor.
Shields: Below average.
Speed: Very good.

Rrrfgy(Venerable)-class Light-cruiser:
An older class of Light-cruiser, this one is less well armed, but does carry fighters. Larger, slower, and less manuverable, it's still a fairly viable ship. It also has decent shields.
Armament: 26 Carbon lasers; 12 X-ray lasers; 5 forward torpedo tubes with 3 racks each; 2 forward missile racks with 15 tubes each; 10 Plasma cannons.
Fighters: twelve in a bay.
Mass: 599, 001 Gh (tons).
Height: 44 Kgh (meters).
Beam: 21 meters.
Length: 511 meters.
Crew: 344.
Armor: Poor.
Shields: Fair.
Speed: Good.

Vilt:
Vilt ships: The Vilt build some of the deadliest ships in the galaxy, and yet, they don't run around conquering every race there is. They prefer peace to war.

Vilt design styles are graceful and appealing. They tend to take after birds for the basic appereances of their ships. The Vilt have developed extremely powerful and effective shield systems; their Destroyers have been known to withstand fire from a full-fledged alpha strike from a Heavy-cruiser without starting to fail. To help end any fights quickly, the Vilt's favored weapon is the torpedo - all of their ships carry a rack or two; they build very Corvette's because they can't carry torpedoes. All of their larger ships carry production centers for replenishing their stocks after a battle - smaller ships must wait and have their supply's restored only after the larger ships have filled up their own. These systems are limited; they can only build a few (depending on the size of the facility) torpedoes in about 3 minutes, but 50 missiles (the preffered secondary weapon) can be built in that same time period. Since that is a long time in a battle, when they run out of torpedoes, they're screwed.

The reason the Vilt want to secure this forge in the core is so that no other race will use it to wage war. Very races want to actually engage a Vilt ship in combat because of all the torpedoes, so they believe that by simply holding it no one will try to take it from them.

Sevare(Joy)-class Frigate:
An uncommon ship in Vilt space, the Sevare Frigate is used solely to provide cannon fodder for enemy ships and to hound and harass pirates. This is why very few are built - they are almost never used militarily and are only built by planetary governments for dealing with brigands. A cylinder with wings, it is capable of atmospheric flight, and is occasionally used to transfer diplomats from one planet to the other or to stations further out in space.
Armament: 1 X-ray laser; 5 Plasma cannons.
Mass: 80,000 Ayr (tons).
Height: 12 Lyje (meters).
Beam: (base) 8 meters (wings) 24 meters.
Length: 77 meters.
Crew: 12.
Armor: Very poor.
Shields: Above average.
Speed: Very good.

Delovey (Everlasting)-class Frigate:
The smallest military vessel the Vilt have used in their history, the Delovey is the only ship they've ever had (for actual military purposes) that wasn't torpedo equipped. It also isn't missile equipped - to save space for the HIS (Holographic Imaging System) these were ommited. This way, a larger ship can focus more of its energy on true combat systems and a fleet can still appear to be stronger than it really is. Very similar in shape to the Sevare, the only difference is the head angling downward like a hawk's beak.
Armament: H.I.S.; 4 Carbon lasers; 2 X-Ray lasers (wingtip mounted); 18 Plasma cannons.
Mass: 125, 998 Vyr (tons).
Height: 14 Lyje (meters).
Beam: (base) 14 meters (wings) 38 meters.
Length: 166 meters.
Crew: 99.
Armor: Below average.
Shields: Very good.
Speed: good.

Ayarai(Soul)-class Destroyer:
A very old design, these ships have been updated so well through the years that the only showing of their age are a few blemishes on the hull. A long cylinder with the wings sweeping backwards, the Ayarai-class is a very common ship. Well armed, it is one of the few ships of this class (across all races, actually) that actually carries fighters on external racks.
Armament: 1 forward torpedo rack with 2 tubes; 13 carbon lasers; 12 X-ray lasers; 26 Plasma cannons.
Fighters: 6 on external racks (three on the trailing edge of each wing)
Mass: 302, 437 Ayr (tons).
Height: 20 Lyje (meters).
Beam: (base) 19 meters (wings) 50 meters.
Length: 322 meters.
Crew: 455.
Armor: Average.
Shields: Excellent.
Speed: Good.

Selnayre(Ambassador)-class Light-cruiser:
The smallest ship to carry a production facility in it, these are actually rare ships. As the Vilt prefer large ships for the amount of torpedoes they can carry, smaller ships like these are looked down upon. Nevertheless, they know they are important ships, and so they build a few to 'fill out the ranks'. A good, sturdy ship, these have been more common than past Light-cruisers. It shares the same shape with the Ayari-class, just scaled up.
Armament: H.I.S.; 4 forward torpedo racks with 3 tubes each; 4 forward missile racks with 18 tubes each (2 per wing); 40 Plasma cannons; 5 Carbon lasers.
Mass: 400, 831 Ayr (tons)
Height: 25 Lyje (meters)
Beam: (base) 29 meters (wings) 115 meters.
Length: 499 meters.
Crew: 756.
Armor: Above average.
Shields: Excellent.
Speed: Above average.

Selketh:
Selketh ships: When the Selketh build ships, they build them in a very odd manner - tall, long, and narrow. They aren't all that well equipped either.

Selketh design has always been one that favors subtlety, and cunning, and because of this, their ships appear to be almost pathetic. They aren't that well armed, and their shields have never been any good. But don't let that fool you - the Selketh have very good armor, and almost all of their ship carry Ion cannons. They're also quite fast and manuverable.

The reason the Selketh want the forge system in the center of the galaxy is so that they can take revenge on the Humans for humiliating them - with very few ships, they can't exactly afford to go running around picking fights with everyone they meet. This forge system might be able to help with all of that...

Grus(Shark)-class Corvette:
A very tiny little ship, these are very common, no thanks to the Humans, who prevented them from making anything much larger. Surprisingly well loaded for a Corvette, they can handle anything in their size and in groups will cause larger ships to sweat.
Armament: 1 Carbon laser; 3 X-ray lasers; 12 Plasma cannon.
Mass: 100,001 F'del (tons)
Height: 35 Klen (meters)
Beam: 12 meters.
Length: 150 meters.
Crew: 20.
Armor: Fair.
Shields: Very poor.
Speed: Very good.

Harlide (Cannon)-class Frigate:
Also fairly common, also thanks to the Humans, these are more to the Selketh style. Not much better armed than the Grus, these are used in the numbers they are because their only Destroyer class is still undergoing trials.
Armament: 3 Carbon lasers; 2 X-ray lasers; 14 Plasma cannons.
Mass: 199, 955 F'del (tons)
Height: 39 Klen (meters)
Beam: 18 meters.
Length: 220 meters.
Crew: 133.
Armor: Above average.
Shields: Very poor.
Speed: Good.

Klift (Claw)-class Light-cruiser:
This is where the Selketh start packing their Ion cannons. It has a rather modest armament aside from the Ions, but it is armored in line with the next class up in starship, and still pretty quick.
Armament: 4 Ion cannons; 14 Carbon lasers; 40 Plasma cannons.
Mass: 411; 546 F'del (tons)
Height: 52 Klen (meters).
Beam: 22 meters.
Length: 399 meters.
Crew: 299.
Armor: Good.
Shields: Poor.
Speed: Good.

N'rak:
N'rak ships: The N'rak have a reputation for being demons - they design their society and building to fit this image.

Very bizzare and alien (think Shivans from Freespace), these ships are extremely hard to stop. Between the thick armor and great firepower, Most people prefer to shy away from these ships. Their shields are on par with the Humans, and their engines are only slightly behind them. They are very balanced ships.

The N'rak want this forge-system for the 'ultimate mission', as their emperor calls it - they want to destroy and/or enslave all other races in the galaxy. That's it.

Gelmuur (Blood-axe)-class Frigate:
As the N'rak have no Corvette's, they simply build up these. Very nice ships, they look a lot like a modern day navy ship - except for the back-slanting prow and the three rings that run through and around the hull. Very dangerous within this size class, they normally are seen in groups of three, where they generally are capable of bring down light-cruisers.
Armament: 8 Carbon lasers; 3 X-ray lasers; 24 Plasma cannons.
Mass: 222, 656 Aor (tons).
Height: (base) 15 J'int (meters) (rings) 39 J'int (meters)
Beam: (base) 13 meters (rings) 24 meters
Length: 210 meters.
Crew: 113.
Armor: Fair.
Shields: Average.
Speed: Above average.

Nish'kar (Star-Sword)-class Destroyer:
One of the better smaller ships in N'rak possession, this one has unfortunately weak engines. Well armed for this particular class of ship, it is a fairly common one as well, due in part to its age. It looks rather boxy, with spikes and rods coming off it in random and peculiar directions.
Armament: 14 Carbon lasers; 12 X-ray lasers; 1 forward missile rack with 25 tubes; 22 Plasma cannons.
Mass: 370,547 Aor (tons).
Height: 19 J'int (meters).
Beam: 24 meters.
Length: 347 meters.
Crew: 396.
Armor: Average.
Shields: Above average.
Speed: Below average.

L'flthot (Maul)-class Destroyer:
A newer class of Destroyer, it has only been in production for three years; thus, there aren't that many of them as larger ships are being built. It is still a superior ship to the Nish'kar. Shaped much more rectangular, it still has the spikes, fins, and rods coming off it in all directions. It has much better engines than the Nish'kar, with slightly superior weapons.
Armament: 16 Carbon lasers; 13 X-ray lasers; 2 forward mssile racks with 18 tubes each; 28 Plasma cannons.
Mass: 379, 356 Aor (tons).
Height: 14 J'int (meters)
Beam: 36 meters.
Length: 350 meters.
Crew: 411.
Armor: Average.
Shields: Above average.
Speed: Average.

Hishh'ga (Fiend)-class Light-cruiser:
Another old design, the replacement for this one is just now undergoing trials. It's still a decent design, but by modern standards its engines and shields are weak. Not a very common ship, it still marches onward, doing whatever task it is given. The ship is just plain ugly - think 'Taiidan Destroyer' and you'll start to get the idea of what it looks like.
Armament: 3 Forward torpedo racks with 2 tubes each; 24 Carbon lasers; 16 X-ray lasers; 1 Forward missile rack with 25 tubes; 50 Plasma cannons.
Mass: 593, 968 Aor (tons)
Height: 45 J'int (meters).
Beam: 36 meters
Length: 531 meters.
Crew: 700.
Armor: Above average.
Shields: Average.
Speed: Fair.

Agh - I think I need to start adding some ships in. Here goes...

Ardias
15th Sep 05, 7:57 AM
I like it already I'm in. I've actually been looking to write something up or do an RP thats futuristic but not w40k based. Tell me if you need help and I'll try my best.

Xan
15th Sep 05, 9:00 AM
Looks like I will join.

Rusty
15th Sep 05, 12:19 PM
Erik. You are allready in 4-6 boardwars, i think that's enough... Try and put more effort in typing posts for those others, it would be nice to be able to read one of your posts, without staring at it for five minutes, and then figure out the scentance. Thanks.

Always interested in joining a space BW. Teehee!

-Rusty

Ardias
15th Sep 05, 12:56 PM
I fully agree with Rusty on this, and please guys lets get some good things going, put some effort into it if you can. I know a lot of are very busy myself included but please just try, one good post is better then ten bad ones.

omega the end
15th Sep 05, 1:55 PM
hey this sound like fun. i'll join but we need to get a lot of ppl because i seem to be the only one on daily on the other bw im doing.


Da Humie hope your good this sounds like it could be realy good.

Rusty
15th Sep 05, 2:01 PM
Erik, please, try to concentrate on those two then. Thanks.

-Rusty

omega the end
15th Sep 05, 2:39 PM
Why concentrat on just two it takes time for other people to post so the more the less agitated you get when one thread slows down.

Just my opinion on board wars

The Shadow
15th Sep 05, 10:25 PM
I'll join in and i'm only in one other board war (actually 3 but 2 of them are dead :rip: )

And as omega the end said these boardwars are going so slow.
In about page 10-15 they are about one post a week, and that's not fun at all!

Xan
16th Sep 05, 2:59 AM
I am participating in another boardwar, but it is quite slow at times, so I don't see a problem in joining this one. ;)

English is my second language, so forgive my spelling and grammar.

Warmaster Death
16th Sep 05, 7:21 AM
Just a short question, why the fleet Boardwars, there are so many, but i guess if i got some help with feasable ideas i would love to be in this Boardwar (no more abreviations, that could be interpreted as AOL speak, and i would rather not risk getting in trouble.)
thanks for your time.

Da_Humie
16th Sep 05, 8:35 AM
To answer your question, it's not just a fleet boardwar - I fully plan on their being some ground conflict as well. It's just that fleets are going to be the focus of the action while people start rolling some plans here.

Rusty
16th Sep 05, 9:32 AM
Erik, this boardwar even forbids you from joining in the rules. And i am supporting that rule, concentrate on a few things, you can't do it all. Read the rules.

Omega, an RP should be slow. Long posts, good story's.
Not those crappy two scentancers, like so;
'He threw his grenade at a group of Marines, and ran of.
A bright flash blinded two of them, while the others fired at random.'

You should all obey the rules listed on the forums. If its a boardwar or a general one. I can't keep being nice forever.

-Rusty

Ardias
16th Sep 05, 1:11 PM
Here is the problem, some people like you Erikjust can easily make a bunch of posts because they are not two liners. In fact they are maybe 7-10, atrocious in both spelling, grammer and format, a five year old can do the same thing, therefore you can get a bunch of crap in a little amount of time. If you actually take the time to do a good job it will be "slow" but it will be a really good read. What you are aiming for in a good BW is to make a story that is very diverse because it has a lot of people working on it and trying to benefit one side.

If you want a really good example of a BW go to the black library forums, there was a bw a month or two ago which was absolutely spectacular, the only reason I was not in it is because WoW was taking up a lot of my time. Guess how many times each member posted a response...Once every couple days or so. The responses were a couple pages in length (give or take sometimes), written in a story style and an absolute pleasure to read. Some people had better spelling/grammer than others but they all took their time and it came out very well, and I know for a fact that english is not the first language for all of them. That is a prime example of how good some people can be if they tried.

A lot of the people on these BWs are not very good but all of you other then Erikjust have accepted the criticism and are acknowleding that you could try to do better. So to all of you that are going to really try and work on your writing I have this to say to you; your writing will improve faster then you can imagine, it will be tough at first but the results will surprise you. To the one person who has been trying to defend himself; you're a moron, listen to what people are telling you and don't try to refute what they are saying, it makes you look really stupid. We all know english is not your first language but niether is mine, I'm 16 and my first is Russian.

Okay enough with my rant, lets get back to the BW please and keep things really strict this time.

Langy
16th Sep 05, 2:09 PM
Ardias, I'm going to have to ask you to refrain from flaming. Attacking a person's ideas and beliefs is just fine, outright calling them a moron is not.

Erikjust: There is no, nor will there ever be, a rule stating how fast and/or slow a boardwar can be. Not everyone can be 15 and have 16 hours of free time every day, and since replying to one boardwar can take anywhere from an hour on up, I'm not going to advocate putting any limits on the time. Besides that, it would be a very subjective ruling, and I don't feel too comfortable with something like that.

Red Fox
16th Sep 05, 2:15 PM
ill join this one since one of the two I'm already in is dead.(Genova 5) And regarding the AOL speak i request the Google Task bar for internet which comes with a handy spell check button.

Rusty
16th Sep 05, 3:04 PM
Some of the points Ardias has posted are good, but indeed, calling a moron is not. We're all old enough to understand things going on here i think. Mind though, don't turn the board wars forum into a flaming section, it's about having fun, not about having discussions.

If i see anymore posts unrelevant to this boardwar i'll delete them. Hopefully Langly will do the same. Game on my friends!

-Rusty

Ardias
16th Sep 05, 3:20 PM
Okay I'm sorry maybe that wasn't necessary but I really needed to say that.

Dark Hunter
16th Sep 05, 3:57 PM
Ah, a space battle, I'll join thee.

-I Hunt

Random Person
16th Sep 05, 4:50 PM
I'll join. But I will wait before I choose a race though.

Xan
17th Sep 05, 3:07 AM
Just a question: How big are the ships we are gonna command? Some people think a Destroyer would be huge, so people treat it as a small ship. We need some size to hold on to.

And please try to be realistic when making up your fleets. A ships the size of a small country will not outmanouver a fighter, and it's more likely to have 200 turrets than 20. ;)

The Shadow
17th Sep 05, 4:20 AM
I will join in but I will decide my race later.

Warmaster Death
17th Sep 05, 5:08 AM
if i am allowed to join this, i will play as a Nosferaii, and i need help, with military abilities and ships and such, as you said youd post them

omega the end
17th Sep 05, 5:31 AM
I'll be the N'rak. I'm not gothic or anything just think demons look awsome. I'll post more when he puts up the other stuff.

Da_Humie
17th Sep 05, 6:23 AM
Again, i'm sorry for taking so long in getting this running. I am glad, however, that everyone here is howing interest in it. Pretty soon here, i'll start PM'ing people that can join in.

I just ask that you be patient for a little while longer - I need to work on some sort of limits for each race and post up the technology and ship classes.

Don't worry; it'll be realistic. A Zeus class battleship won't be flying like a fighter, and it'll probably have around 1,000 total weapons on it. It's about 8 kilometers long or so. That's why there's only four of them.

Xan
17th Sep 05, 7:48 AM
The realism part was to other players. ;)

All players should stick to more or less the same size, Humie, please post how big each ship class should be, how much it can carry and how many weapons it has, just so we have even fleets.

omega the end
17th Sep 05, 8:50 AM
Can you make a universe map and then smaller maps for each race? That would be really cool and make it easyier for acual RPing.

Ardias
17th Sep 05, 10:39 AM
Bortras, love them in every way so I'll take those bad boys.

Red Fox
17th Sep 05, 2:59 PM
Ok, Ill be humans but, may i have a request for my commander a custom ship. Not too Uber but just a way of distinctifying it from the fleet. Just want it to have more armour/less engines and replace guns with missles where ever possible.

Random Person
17th Sep 05, 4:40 PM
Humans. I will post again when the tech shows up.

Xan
18th Sep 05, 3:09 AM
Looks like I will play humans, but I gotta know tech to really decide.

The Shadow
18th Sep 05, 3:22 AM
Damnit! I thought I was going to play humans but there's already 3 human players!
When you get the tech I will see what race i get.

omega the end
18th Sep 05, 7:28 AM
Hip hip whore a, I have three humans to steal women from i'm the super pimp of the universe, hip hip whore a

I think this will be very fun!

Ardias
18th Sep 05, 8:26 AM
Omega you and I are so forming an alliance ;)

omega the end
18th Sep 05, 9:06 AM
Yes sir, how many women you need for this treaty i'd like some weapons if thats alright

Hip hip whore a, the humans shall fall and they will be enslaved for the rest of thier pittaful lifes, hip hip whore a!!

Red Fox
18th Sep 05, 9:09 AM
Oh yeah Xan me and you are forming a group and Random Person if he likes.

omega the end
18th Sep 05, 9:14 AM
your women are mine- modified version of shang shun's most famous quote. this is going to be awsome when are we starting?

dont forget to make maps

Warmaster Death
18th Sep 05, 9:17 AM
well, i will either be Nosferaii or, if anyone wants a ground general, i can do that, and Omega, can i team up with you? (say it like a little kid and it sounds funny)'sweet gaming pleasure
:joy:

Laugh, i command thou! (cant say lol anymore)

omega the end
18th Sep 05, 9:27 AM
Sure you can join me we can destroy the human race and fuck thier women together along with Ardias. Well mabye we sould do the second thing seperatly but we can still destroy them together. Be the Nosferaii they are pretty cool.

Dark Hunter
18th Sep 05, 9:42 AM
Fellow humans, may we fight all the way from these perverts to protect our wives, mothers and daughters!

-I Hunt

Rusty
18th Sep 05, 9:52 AM
'The Vilt shall defend peace!'

-Rusty

omega the end
18th Sep 05, 10:22 AM
dark hunter you dont have to worry about your mother i'd never take her it would be bad for buisness. sorry so uncalled for but funny.

Xan
18th Sep 05, 10:27 AM
Good luck getting human slaves while we nuke your homeworld. ;)

I suggest we, human players stick together in this troubled time. Greater fleet will ensure victory over our enemies. For the Emperor! (I just had to add a W40k twist:devil: ).

omega the end
18th Sep 05, 10:35 AM
hey just so know that wont really matter because we practicly live in hell and if the radiation botheres us we will just use it for a nosifari base and it would be safe from ground attack use your brain we have big mean bugs big meaner deamons and radiation resistent things. you cant beat us were unstopible.

Ardias
18th Sep 05, 10:43 AM
Cockroaches from hell, Radio active men (the simpsons comic book) AND daemons with an attitude > Humans.

And please can we not do the second thing together, don't know about you guys but us bugs can get pretty wild if the slaves are top notch.

Xan
18th Sep 05, 10:56 AM
It won't matter if you are resitant to radiation if we wipe out your military facilities, will it? ;)

Random Person
18th Sep 05, 11:24 AM
I'll join our little human group. Oh, and, we already ignited your homeworld's atmosphere:nana:.

I <3 :angel: people.

omega the end
18th Sep 05, 11:28 AM
I'm pretty sure I dont want to see a bug get wild so yea lets do it seperatly and xan we can have the nosifari rebuild our facilitys then make them radiation proof there for we will have a super base you wont be able to attack unless you have those super heavy radiation suits that come in yellow or orange cant really make good ambushes when you stand out like that. Can you say impossible to beat?

Red Fox
18th Sep 05, 11:40 AM
Rebuild like you wish until my slow boat gets here and then the party really gets started. Can anyone say orbital support/missle bombardment. If you really get us pissed off then we could all ways do an Extermantus(if possible waiting for Tech). And arn't the Noserferti on the good side?

The Nosferaii and possibly two other, minor races (both of which have very little power) are the only ones that have genuine respect for Humans, and made a secret alliance with them about a decade before the seventh Galactic War.

The Shadow
18th Sep 05, 12:36 PM
I will probably join as Vilt (if there are so many human players!). But I will say my final word when Da_humie gets the tech up!

omega the end
18th Sep 05, 12:59 PM
ok that was before the war and now they are with me and ardias because this universe is ours and you were late to the party so you stupid humans dont get to live its time for you to die!!!!

Random Person
18th Sep 05, 1:36 PM
Who is who? The list of current players and who they play.

Humans: Bentus, Random Person, Xan, Dark Hunter.

Nosferaii: mickailaz.

Bortras: Ardias.

Selketh:

Vilt: Rusty, The Shadow.

N'rak: omega the end.



I will post again soon.

Langy
18th Sep 05, 2:13 PM
Omega, no more whore jokes.

Da_Humie
18th Sep 05, 2:50 PM
Wow. You guys are freaking insane. I never expected this many replies.

I'll start accepting soon, so don't worry. I'm gonna try to post a bit of tech before I have to roll.

Xan
18th Sep 05, 3:37 PM
I always thought that destroyers should be bigger than cruisers. In almost every game book or whatever that is happening in space cruisers are small while destroyers are big. ;)

AMARDA
18th Sep 05, 6:45 PM
I'll join. Don't know what side though. Hmmm.
I'll wait for the tech.

omega the end
18th Sep 05, 7:18 PM
but langy thats my job in this this how is the super pimp of the universe going to make a living if he make any more whore jokes?

Dark Hunter
18th Sep 05, 8:39 PM
I always wonder why the other races always hate us humans. Maybe because we are just too damn good :)

-I Hunt

Ardias
18th Sep 05, 8:49 PM
I don't think its hate, its more of a pesky annoyance, the thing that really irritates and makes you use colorful words you know.

Dark Hunter
18th Sep 05, 8:53 PM
Nah, just look at that skar- or whatever their race's name is. We smash them good.

-I Hunt

Red Fox
18th Sep 05, 8:53 PM
Because we are smart, adaptable, have iron will, actual cause of fighting, we arn't ugly, and finally who made the nuke(pats chest).

Random Person
19th Sep 05, 12:07 PM
I am switching to Nosferaii so there isn't quite the level of human domination. I am still allied with the humans though.



Who is who? The list of current players and who they play.

Humans: Bentus, Xan, Dark Hunter.

Nosferaii: mickailaz, Random Person.

Bortras: Ardias.

Selketh:

Vilt: Rusty, The Shadow.

N'rak: omega the end.

omega the end
19th Sep 05, 2:18 PM
alright i expected a little more for the tech and stuff but whatever. i like how he put the spoilers in so it didnt take as long to find something. good job Da Humie!! so here are the names of my people.

fleet comander> Lucifer (seems fitting)
battleship comander> Kerrigan (reading a starcraft book right now)
main navigator> zelack
chaplin> nero
force comanders> (the four horsemen)
_______________Conquest>white battlecruiser
_______________War>red battlecruiser
_______________Famine>black battlecruiser
_______________Death>pale heavy battlecruiser

also did langy delete some replies? i had one where i made a lot of money what happened to it?

omega the end
19th Sep 05, 3:58 PM
Why dont the the n'rak have any special stuff we have the most industrial planets come on. I also have the feeling this thing is dominated by the humans. But what ever we'll still kill them!! Also I have to revise my earlier comment about Da Humie doing a good job he is doing a GREAT job I haven't seen someone put so much work into a BW!! Keep up the great work and remember the n'rak please.

Random Person
19th Sep 05, 5:20 PM
Okay, I like human tech too much. I'm switching back.

Who is who? The list of current players and who they play.

Humans: Bentus, Random Person, Xan, Dark Hunter.

Nosferaii: mickailaz.

Bortras: Ardias.

Selketh:

Vilt: Rusty, The Shadow.

N'rak: omega the end.


Oh and, Bentus, why don't you switch to Vilt if you like missiles so much.

omega the end
19th Sep 05, 5:52 PM
Why isnt anyone the Selketh??
Alright we have all of the nosifaris space back yes!!

Ardias
19th Sep 05, 6:19 PM
I really like the cloaking thing us Bortras have, come into battle very quietly and then BAM! Open up with railcannons and missles, I'm already drooling with ideas on how to implement things - btw could the Bortras get some rapid fire weapons?

Red Fox
19th Sep 05, 7:04 PM
Nah ill stay humans and add to my custom to have a missile production factory in my light cruisers. May i request a cap of what ships you get until authorized by the head command so we don't have someone busting out a dreadnaught when all we have is like small ships. Got some specs down for my ship.
Possibly and example of how to request for ships from command

Subject:Request to Fleet-command regarding custom ship.
Sender: Jowy Artimis
Here is the following request for my Light cruiser to be customized to...

Lightcrusier The Black Sword
Commander: Jowy Artimis
Ship systems:
Ion Drives (4 engines replaced for back up shield generators)
Quantum Drive
TriAdamantanium Armour Plating
Shield generators (4 instead of standard 2)
Missile/Torp. Production factory(Replaces fighter decks)
2 Outside fighter racks (5 fighter/bombers each)
Arms:
IoncannonX2
Plasma cannonsX10 *Rear-mount*
Torpedo podsX6
RailgunsX10
Medium Missile podsX12
Light Missile podsX30
Forward Missile podsX 50 (Fixed frontal Dumb missles)
Fixed Frontal Shiva Torpedo LaunchersX2
Torpedoes requested
6 Shiva Nuclear fusion class Torpedoes
30 40MGT Standard Torpedoes
60 Standard Issue Torpedoes
500 Medium missiles
2000 Light missiles
5000 Dumb-fire missiles

I am sorry to bother you for this request but as seen in the simulators I have proven myself in this type of ship.

Commander
Jowy Artimis

Da_Humie
19th Sep 05, 7:21 PM
A few things:

One is that unless someone else steps in, i'll probably do a bunch of stuff with the Selketh.

I'd love to do a galactic map, but I have no scanner nor image hosting. And my drawing is really shitty.

I've decided that rather than be picky about things, i'm just going to accept a certain amount of people and then let it be for a while, then i'll start accepting more people.

Regarding custom ships - that's something i'll have to consider. When I finally finish figuring out how I want to work out the in-ship missile factories, they probably won't be creating that many missiles/torpedoes at one time. That, and i'm sorry Bentus; ain't NO light-cruiser that's gonna be that big/well armed. But if that was a heavy battlecruiser, that'd be more acceptable. I'm still figuring this out.

There will be a limit on starting ships. You'll probably have 10-12, no bigger than possibly a light-cruiser as a flagship. I'll let you know when you can add more ships and upgrade the class of ships you have. Remember, the navies off all empires have been devestated. Most of the time, these people have been attempting to restore their economies and population, not necissarily their fleets. I'm considering the use of clones amongst certain races to help bolster their militaries.

Lastly, i'm working on a story-line that will actually give us something to do. It'll more than likely be somewhat cliched (as it's hard to do anything that hasn't been), but it'll still be fun and help to advance the plot. Also, while I work this thing out, I encourage everyone to start PM'ing each other about working out some sort of action.

Red Fox
19th Sep 05, 7:27 PM
Roger that big leader. I was just using it as an example because i don't know the exact schematics of all the ships or i would have picked a better size. Just using it as an example and i was following a Halo game i played armaments. Ill slim down the customs to just a missile factory instead of fighter bay until you can get the rest of the Scems/Tech up.

Sorry if I stressed you out.

Random Person
19th Sep 05, 8:48 PM
My Flag ship.

Flagship:
Tark class Light Cruiser: Kapella:
Length: 450m.
Beam: 125m.
Height: 60m
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Average.
Armor: Very Good.
Shields: Good.
Weapons: 8 Rail Gun turrets, 36 Plasma Cannons, 1 Missile Rack w/20 tubes, 1 Torpedoe Tube, 1 X-Ray Laser Cannon, 2 Ion Cannon turrets.
Strike Craft: 7 Fighter in bay, 3 Bombers in bay.
FTL: Quantum drive.

So, how is mine?

Edit: Raised the Rail Gun count to 8.

Ardias
19th Sep 05, 8:48 PM
We already started the PMing thing a while back, nothing concrete but we have a set goal already at least the "Ultimate Bling Pimpin Evil Dudes" - UBPED for short - do.

Warmaster Death
19th Sep 05, 10:28 PM
uhhh, as ive said,m no good with fleets but heres my first attempt


flagship: BattleCarrier (think Aircraft Carrier in Space) Dues Encarmine

Escorts:Battleship Ominus Iaminus

Fleet: 2 heavy cruisers 5 light Cruisers, numerous fighters

Random Person
19th Sep 05, 10:33 PM
Uh, man, that is WAY over powered.

Xan
20th Sep 05, 2:48 AM
Mickailaz, I belive that Humie said that the BIGGEST ship you can have in your fleet is Light Cruiser, and presumably only one, as a flagship.


I will wait for rest of ship descriptions before making my fleet.

Some questions: I can have one Light Cruiser at most, right? How many Destroyers can I have? Can my fleet be composed of Light Cruiser and Destroyers, or do I have to replace some of the Destroyers with Frigates? Also, how many fighters and bombers can each ship carry? Bentus wants to have heavier armed and armored customised flagship, can I have a customised flagship that carries more fighters and bombers?

BrianGeneral
20th Sep 05, 2:58 AM
Still accepting new players? I think I'll take up Selketh since I like tons of big guns:D

And, as you'd stated humie, Selketh preferred a few HUGE, elite ships with loads of guns on board, does it mean that I can have something bigger than Light Cruiser as flagship?

omega the end
20th Sep 05, 4:38 AM
Here we go!!! This is my starting fleet!!

Flag Ship>light cruiser: the death dragon
4 Destroyers-for my horseman
6 frigates: since they are small they have no names

Alright there we go i got my fleet you boys and girls hurry up i'm ready to kill you!!!

And did langy delete some mesages? Or am i going crazy?

The Shadow
20th Sep 05, 6:10 AM
Okay I'm staying as Vilt and I will post my fleet when humie get's rest of the ships done :) .

Warmaster Death
20th Sep 05, 6:45 AM
:rant:
DID I NOT SAY: i need help, this is my first Fleet BW, but no-one LISTENS! I SAID I DONT KNOW ABOUT FLEETS! I KNOW GROUND TROOPS!

:rant: Rant over.

now that im finished getting angry, could someone please help me write up an acceptable fleet.

Dark Hunter
20th Sep 05, 7:07 AM
Aren't we suppose to wait till Humies finishes?

-I Hunt

Ardias
20th Sep 05, 7:37 AM
Guys I'd wait till Humie finishes his post and all that, for all we know he might change a bunch of things and make all of your plans thus far obsolete.

Rusty
20th Sep 05, 11:48 AM
First, I will introduce my character and main ship. I’ll expand my fleet when the rest of the ships are posted.

Captain: Fidus Augustus.
Age: 540 Vilt Years. (around 43 human years, though he looks as a 20 year old man.)

Description: Captain Augustus of the ‘Impello’ is a large muscled man, who had served in the ‘Assentio’ wars with the very fleet he now travels. His long brown hair, and large wings made him look very threatening yet godly as well.

History: Working his way to the top, showing high tactical knowledge, great physic abilities and good instincts he had gained control of the ‘Scancio’ Squadron, one of the most elite in the fleet. He would have gotten way higher if he had just followed the orders he was given, but as he was right in most situations, it would have gotten him killed. Secretly, he has an eye on the humans, seeing as they have been exploited since they first entered the galaxy.

Command Ship: The Impello.
Description: The retrofitted light cruiser has been in service for a decade or so, only a bit out-to-date, it still serves as the backbone in the fleet. Fairly maneuverable, and medium on firepower it has its disadvantage in speed, it can be out-run by other cruisers. Augustus hopes not to use it’s weapon systems.

-Rusty

omega the end
20th Sep 05, 3:29 PM
that is just a rough draft of what my fleet will probly look like. it was a spat of bordum this morning. mick that is probly what most of the fleets will look like in the begining so dont get stressed out yet, i need you. ok? YAY I USED A COMA YAY!! hope i put in the right spot. what else is left Da Humie? like more ships or tech anything along those lines? and when are we going to start, my little mind is going to explode if we dont start(to many ideas)!!

"If you dont kill him know i will rip off your tiny testicals and shove them up your nose!!" - Neros famous words to Xan regarding Random Person.

and answer my question dammit!!

omega the end
20th Sep 05, 6:26 PM
SLAVE TRADE 101:

Sex Trades
1>tell me what the name of the woman you want and i will find her $3000-3750

2>if you dont have a name or you just have a few prefrences tell me $2000-2843

3>if you prefer to be surprised there are three levels of choices- normal<hot<drop dead gorgeous 1000-1500-2000

4>tell me the name of the man and i will find him 3000-3750

5>revert to number two and think of men this time2000-2843

6> revert to number 3 and think of men 1000-1500-2000

Worker Trade
1> outdoor workers- child<teenager<grown adults
2900-3200-2500
2> indoor workers- child<teenager< grown adult
2500-2900-2000
If you have any prefrences please inform me ahead of time(i.e.= looks, attitude, family or singles/ doubles) +500 for each preference

Any race can be chosen but humans are the cheapest and are easialy trained.

If you want to buy back prisoners of war then you can but you better hope thier good and strong because that cost a loooot money. 7000-10,000

Da_Humie
20th Sep 05, 7:12 PM
To everyone - just as a note, i'll probably accept ships that are slightly modified as a flagship, but i'd really rather not have everyone running around creating their own ship classes. I do appreciate the creativity, though.

The limit is probably gonna be one light-cruiser that will act as a flagship, and then up to 3-4 Destroyers and 6 Frigates. The basic emphasis is scouting missions and skirmishes.

Also, the plot is coming together quite well, but i'm still sorting it out. Don't worry.

Random Person
20th Sep 05, 7:37 PM
omega, wtf?

Red Fox
20th Sep 05, 8:46 PM
Ok now that we got scaled down and all ill get my Fleet/Discription down using Rusty's format.

Commander: Jowy Artimis
Age: 39
Description: Captain Jowy Artimis of the Black Sword light crusier is a tall and skinny with short brown hair and a brown mustache.

History: At the age of 22 Jowy took the Military commanders test and passed it in flying colors. When they put him in the simulators where they discovered his combat style similar to the vilt. While he was just in a light crusier at the time he was using it to its best abilities.

Flagship:HLC BlackSword
Description: Based on the Marauder class hull, This ship has been modified with a small missle production factory in half of the fighter bay reducing the fighter capcity from 12 to 6. The additional weight from the factory lowers the ships speed too.

Fleet
LC: BlackSword
DD: Highlanders
1xYamato
3xIwo Jima
FG: Starwarriors
6xMac Auther
(For the Blacksword take the Speed from good to average due to missle factory)

Random Person
20th Sep 05, 9:26 PM
Fleet:


Flagship:
Tark class Light Cruiser: Kapella:
Mass: 590,000 tons.
Length: 450m.
Beam: 125m.
Height: 60m
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Average.
Armor: Very Good.
Shields: Good.
Crew: 400.
Weapons: 8 Rail Gun turrets, 36 Plasma Cannons, 1 Missile Rack w/20 tubes, 1 Torpedoe Tube, 1 X-Ray Laser Cannon, 2 Ion Cannon turrets.
Strike Craft: 7 Fighter in bay, 3 Bombers in bay.
FTL: Quantum drive.
Note: I raised the Rail Gun count from 6 to 8. Also added crew and mass.

Yamato class Destroyer: Ares:
Mass: 411,957 tons.
Length: 300m.
Beam: 81m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Good.
Armor: Below Average.
Shields: Above Average.
Crew: 233.
Weapons: 5 Rail Gun turrets, 32 Plasma Cannons, 1 Missile Rack w/18 tubes, 1 Ion Cannon turrets.
Strike Craft: None.
FTL: Quantum drive.

Iwo-Jima class Destroyer: Athena:
Mass: 347,921 tons.
Length: 289m.
Beam: 80m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Very Good.
Armor: Below Average.
Shields: Below Average.
Crew: 200.
Weapons: 4 Rail Gun turrets, 28 Plasma Cannons, 1 Missile Rack w/20 tubes.
Strike Craft: 6 Fighter on racks.
FTL: Quantum drive.

Iwo-Jima class Destroyer: Death Strike:
Mass: 347,921 tons.
Length: 289m.
Beam: 80m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Very Good.
Armor: Below Average.
Shields: Below Average.
Crew: 200.
Weapons: 4 Rail Gun turrets, 28 Plasma Cannons, 1 Missile Rack w/20 tubes.
Strike Craft: 6 Fighter on racks.
FTL: Quantum drive.

7 MacArthur class Frigates:
Mass: 121,452 tons.
Length: 163m.
Beam: (base) 40m, (wings)73m.
Height: 29m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Good.
Armor: Poor.
Shields: Poor.
Crew: 81.
Weapons: 2 Rail Gun turrets, 12 Plasma Cannons.
Strike Craft: None.
FTL: Quantum drive.


Got to go. Post again soon.

Warmaster Death
20th Sep 05, 10:07 PM
flagship
Light Cruiser Shadowbane

Secort
Destroyer Vengeance
Destroyer Hatred
Frigate honor
frigate Valor
Frigate Pride
Frigate Duty
Frigate Bravery
Frigate Glory
Corvette Deamon
Corvette Angel
Corvette Black Knight

all as heavy armed and armored as allowed, standard engines

Dark Hunter
20th Sep 05, 11:10 PM
Admiral: Michael Wolf
Age: 28

Description: He's 6.2 feet tall and and also younger than all of his crews in his ship. A muscular man who always spent most of his time, training and doing work-out in his quarter. He never rest easy and never overconfident for he always expect something.

History: Origin from Earth and was borned unknown. He was once an excellent fighter pilot and also an excellent sharpshooter in weaponry, but now became an admiral. When he was still a soldier, he was always been favoured by his previous fleet admiral, John Edison. During the end of the seventh Galatic war, His admiral, was about to sacrifice his life to save humanity by crashing his ship into the enemy flaqship as a last resort, to continue the great history of Dark Angel, he let Michael became his new succesor under the authority of the Earth government.

Command Ship: Dark Angel II (Light-Cruiser)
Description: Dark Angel II, a newborn from the first Dark Angel which was crashed into an enemy flaqship in order to stop the enemy advancing. The ship is as same as the Marauder-class Light-cruiser, but with an upgraded engine for better mobility and Quantum drive. Most of the crews were the survivors from the Dark Angel. The crews of this new mighty ship were always famous for being like barbaric, pirates and also their murderous evil tone, still they do know honour and will fight on and let the newcomers learned.

-I Hunt

Random Person
20th Sep 05, 11:49 PM
Commander: Captain Mike Leonid.
Age: 34 years.
Height: 6' 3".
Hair: Buz cut brown hair.
Eyes: Brown.
Weight: 150lb.
History: Born in the year 3773 on Earth. Mike never experianced a true from of peace. When he was 2 his father was drafted. When he was 7 a massive N'rak fleet attemped to destroy Earth to cripple human morale. However, the N'rak fleet only had enough time to fire 1 "small" opening barrage before a human fleet arived and repelled them. That "small" barrage managed to level the city he lived in while he was at school. His mother was killed while at work. He was sent to an orphinage and grew up there. At the age of 18 he joined the Navy and started the long and hard task of climbing through the ranks. At 30 years of age became Commander of the 3rd Light Battle Group of the 4th fleet. With the Kapella as his flagship for 4 years he has rose in respect in the eyes of his superiors.

Other notable Peolple:
Commander Mark Tyco, first officer on the Kapella.
Major(sp) Lee Carver, Marine commander for the Kapella.
Commander Sarah Daniels, Commander of the Ares.
Commander John Forge, Commander of the Athena.
Commander Robert Miers, Commander of the Death Strike.



Fleet:


Flagship:
Tark class Light Cruiser: Kapella:
Mass: 590,000 tons.
Length: 450m.
Beam: 125m.
Height: 60m
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Average.
Armor: Very Good.
Shields: Good.
Crew: 400.
Weapons: 8 Rail Gun turrets, 36 Plasma Cannons, 1 Missile Rack w/20 tubes, 1 Torpedoe Tube, 1 X-Ray Laser Cannon, 2 Ion Cannon turrets.
Strike Craft: 7 Fighter in bay, 3 Bombers in bay.
FTL: Quantum drive.
Note: I raised the Rail Gun count from 6 to 8. Also added crew and mass.

Yamato class Destroyer: Ares:
Mass: 411,957 tons.
Length: 300m.
Beam: 81m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Good.
Armor: Below Average.
Shields: Above Average.
Crew: 233.
Weapons: 5 Rail Gun turrets, 32 Plasma Cannons, 1 Missile Rack w/18 tubes, 1 Ion Cannon turrets.
Strike Craft: None.
FTL: Quantum drive.

Iwo-Jima class Destroyer: Athena:
Mass: 347,921 tons.
Length: 289m.
Beam: 80m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Very Good.
Armor: Below Average.
Shields: Below Average.
Crew: 200.
Weapons: 4 Rail Gun turrets, 28 Plasma Cannons, 1 Missile Rack w/20 tubes.
Strike Craft: 6 Fighter on racks.
FTL: Quantum drive.

Iwo-Jima class Destroyer: Death Strike:
Mass: 347,921 tons.
Length: 289m.
Beam: 80m.
Height: 49m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Very Good.
Armor: Below Average.
Shields: Below Average.
Crew: 200.
Weapons: 4 Rail Gun turrets, 28 Plasma Cannons, 1 Missile Rack w/20 tubes.
Strike Craft: 6 Fighter on racks.
FTL: Quantum drive.

7 MacArthur class Frigates:
Mass: 121,452 tons.
Length: 163m.
Beam: (base) 40m, (wings)73m.
Height: 29m.
Sturctural Integrity Generators.
Engines: Ion Engines.
Speed: Good.
Armor: Poor.
Shields: Poor.
Crew: 81.
Weapons: 2 Rail Gun turrets, 12 Plasma Cannons.
Strike Craft: None.
FTL: Quantum drive.

Warmaster Death
21st Sep 05, 12:18 AM
Character is:

Warmaster Dimitri Popov
hight: 6.7
Equipment: Powered Exo-armour (Basicly Power Armor, nut not as 40kish) pistol and Family Heirloom Axe

always very tall, and with the combined rank of General and Admiral, Warmaster Popov has just been assigned to a small patrol fleet.


(More story ingame.)

BrianGeneral
21st Sep 05, 3:34 AM
:rant: Argh, oh no. I WANT A BATTLESHIP FOR FLAGSHIP!!!! :rant:

OK, I'm now building the Battleship-Flagship, but right now I'll use normal list first.

Commander: Admiral Fornia-Ursh Somrata (aka Admiral Mystica to Humans)
Age: ???
Height: 1.8m
Weight: ???
History: One of the suriving commander in the Selketh War with Humans, his abilities were unquestioned. During the war, he only led 5 Destroyers and destroyed two of the Humans' pride, Battleship Galaxy Holder and Fortune in 30 minutes, which avoided the direct attacks at Selk, and also earned the name "Mystica" from Humans due to his sneaky attacks. Though the war ended in Selketh's surrender, he was hailed as a great hero for saving the Capital. Soon after Selketh's basic strength was restored, he was assigned as the Admiral and the Commander of Selketh-soarce (Selketh will rise again) Fleet, one of the best fleet in the Selketh military. He always wanted a chance to take revenge on the Humans, and now he finally got the chance.

Other notable characters:
???
???
???
???
???
???

Flagship: Light Cruiser Selketh-soarce (aka Destiny Avenger)
Mass: 633500t
Engine: Plasma
Weapons: 2x "Penetrator" Plasma Torpedo Launchers, 40 Hyperspeed Plasma Cannons (15 per side, 10 facing back), 8x Experimental Hyper-Positron Lascannon (4 facing front, 2 per side), 140+ Laser/Bullet CIWS
Heavily armoured------match nearly a Heavy Cruiser, this ship is also a test bed for latest weapons. as the latest ship in service, it beared the name of the fleet(though it'll change once the great ship came in service), marking the determination of Selketh for avenging Humans.

Destroyer x6 (Forse, Lom, Wakato, Sumdre, Poince ,Yevado------aka Freedom, Justice, Archangel, Dominion, Minerva and Eternal)
--All Destroyers have 80+ CIWS onboard.

Dark Hunter should love these ships. :nana:

Dark Hunter
21st Sep 05, 4:35 AM
OOC: NOOOOOOOOOOOOOOOOOOOOOO! CURSE YOU AND YOUR COPYRIGHT!

-I Hunt

omega the end
21st Sep 05, 4:36 AM
alrighty then you guys have your fleets so good for you. Know you do know you can get any person alive or dead through my slave trades such as prnces, princeses,scientists, solders, ect...

the prices will be up this afternoon so please start placing orders.

The Shadow
21st Sep 05, 6:47 AM
Oh well it looks like huime get's rest of ships done in about a year so i will post my character and flag ship.

Captain Octavius:

Description: He is a young (about 30 human years) elevated to the rank of captain 1 year ago when his mentor died.
He is a big and strong for a Vilt standing about 2,12 meters tall and he has big wings. If he stands in he's full height and he's wings fully open he is a terrifying sight.

History: He served in his mentors ship 5 years starting as a fighter pilot and before he came captain he was second in command. Now he commands light cruiser: The Shadow
and it's attached fleet. (i will add to more of he's history when the story progresses.)

Flagship: The Shadow is a light cruiser with H.I.S. (that hologram thing.) I will post rest of the stats when humie get's ships done.

EDIT i ve changed my ships name!

Da_Humie
21st Sep 05, 6:51 AM
This is the kind of thing that I want to see! Fleets and characters - not slave trade options...

@BrianGeneral - I like the fact that you want to play Selketh, but isn't it kind of odd that 5 measly destroyers could take on and destroy 2 full-fledged battleships that were about 6 kilometers long and armed to the teeth? Also, i'm not so sure about that light-cruiser - I might permit you to have an experimental ship, but that's overkill. Also, given the Selketh's style, that seems kind of odd as well - they prefer to be subtle and sly; most of their ships aren't quite as well armed as their contemporary ships.

I will be accepting modified ships, but I don't want Corvettes that can bring down a light-cruiser. But something more like enhanced engines, reinforced armor, or a few extra weapons is fine. A small missile/torpedo factory in the docking area is also good.

BrianGeneral
21st Sep 05, 7:10 AM
That's due to kinda of tactics (aiming at engine nozzles and bridges will bring down a huge ship quickly), which I want to enforce how powerful he is;)

And for the ship design thingy, I'll probably do some modifications later, since it's the initial design only.

To Hunter: :nana::nana::nana::nana::nana::nana::nana::nana:

Ardias
21st Sep 05, 9:19 AM
Captain Ardias

Description/ History: Young in Bortras standards Ardias first joined the ground forces military where he proved and perfected his cunning and utterly brutal tactics as sergeant. During a vicious campaign against the Nosferaii he impersonated a high ranking commander who was the victim of assassination. Up until that point they had been losing ground and space daily, but within a few day were gaining air and ground superiority hourly. After the campaign was won and Ardias’ exploits unveiled and documented he was promoted to Captain of a ship. Although some argued that his unique cunning and tactics deserved to be rewarded with a much larger ship or for him to become a fleet captain. However the consensus was that he was to prove himself fully and rise to the top like anyone would normally do, the fact that he was not killed for his actions was seen as reward enough for some. Throughout the war he naturally rose in rank, proving himself in countless battles; both space and ground confrontations. Ardias has ten pairs of wings, a fact that is not lost among anyone that knows of him, for such a young age some predict that he may surpass the recorded 35pairs if he lives out his entire life. Ardias is currently 124 earth years, this however is very little in Bortras standards as it would translate into roughly twenty three years old, but the level of maturity would put him at around forty for a human. Bortras never grow weaker, instead they grow stronger and tougher as the time passes, they usually die through combat or when they feel that their time has past, they die willingly through a special poison that they create for themselves.

Flagship: Pabida which means victory in the Bortras language.
-Penta Barreled heavy railgun – It is the only heavy weapon system on the ship and is the primary weapon that is used. After stealing the designs from human scientists Ardias had a team of scientists and engineers construct this weapon system for him. Unfortunately the ship was not completed until after the cease fire was called so its effectiveness is yet to be seen, however simulated models show that it has devastating potential if used properly. Other ships are ready to be outfit with modified version of this weapon system should it prove to be successful. (This is now a heavy weapon instead of medium)

- Plasma cannons around the engines. An array of missile and laser defenses are dotted around the ship, they are used mainly for defensive purposes.
- Cloak
- Full fighter bay.
- Standard engines.
- Like on all Bortras ships the shields are not the toughest, however the ship is armored very well for its class, the best out of any other races. The energy that is saved from using less effective shields is put into weapons systems for greater accuracy and power. In times of need the shields can be dropped completely to give the ship a boost in speed, the shield then takes time to build up. As such it is not uncommon for Bortras ships to be without shields but moving very fast in battle. – Think N02 for cars, instead of using the N02 the ship uses the shields power for the boost in speed.

OOC: That’s it for now, I’ll add more and maybe change some things around once the ship styles are put in place. I mainly want to have the Bortras as very sneaky, going in there unexpectedly dishing out damage, and using the ships hull as a large defensive point, as well other allied ships for defense as they put their shields down a lot for that boost in speed. However I want to have them limited in defensive operations where they are not as good because of their style of warfare, its all in the attack not the defend where they are at a great disadvantage.

Xan
21st Sep 05, 10:46 AM
I will post my fleet and character in a day or two, I can't post it now, don't think I lost interest in this RP. ;)

omega the end
21st Sep 05, 2:27 PM
(crying) i have to what forever to set up my final fleet i'm so sad (crying harder)

hey i'm just trying to make a little money on the side so i start funding my stupid scientists!! they are stupid they want money to do thier tests even after i told them that we look like freakin demons and they could go steal so money from some retarded church going human!! When are we going to start 7 almost 8 pages and we still havn't got even the slightest hint to how we are doing this and where the planets are. some one should make a map send it to Da Humie over e-mail then once he gave the thumbs up post it so we could know how to attack some one or how to sneak past. because someone can have a different mental map of thier sector but then when they are attacked the attacker might have a different mental map so there would be much conflict over what was happening.

anyone know where i can find some stuff about the devil and his verious demons?

also one of my friend from school is supposed to join if he dosn't i'm gona open up a can of whoop ass on him!! so keep your eyes open for my little buddy cause me, ardias, mick, and him will destroy you little crackers!!

Ardias
21st Sep 05, 3:30 PM
Omega I'm sorry but this has gone too far, why did you have to bring crackers into this? What did those nice salty biscuit like snacks ever do to you, if you're going to make fun of someone with food please use something like Brocoli, spinach, or any numbre of the nasty things we all hate.

omega the end
21st Sep 05, 3:45 PM
all right we will kill all you asparagus's!!! is that better ardias?

(still crying Da Humie)

Da_Humie
21st Sep 05, 4:17 PM
I know it's taking a long time, but we're almost there. Tomorrow, we'll see the dawn...

Ardias
21st Sep 05, 4:18 PM
Yes thank you, much better. Could I have an advanced order of slaves btw? I'm running out of stock right now and I could really use some fresh ones.

Red Fox
21st Sep 05, 5:52 PM
LOL@Ardais
If you could give me a while i could try to get a galactic map together. it might take awhile and i dont know how to host an image but ill work on it.

OK got a simple map made that will do for now ill post key below it

http://img6.imageshack.us/img6/497/galacticmap6iv.th.png (http://img6.imageshack.us/my.php?image=galacticmap6iv.png)

LightGreen= Human systems
Blue=Nosferre
Red= Bortras
Navy=Selketh
SkyBlue=Vilt
Marune=N'rak
Greylines= Common jump routes
WhiteCircles= Nebulas
Nebulas are areas of space where nearly all sensor are jammed and contain highly dense particles of dust and debris. Sometimes nebulas hide asteriod feilds and casue great graveyards of ships not very cautious. Excellent source of stealth and often used by smugglers.

If you want me to change anything or the properties of Deadspace them just tell me Humie and ill gladly make them.

EDIT: Dead space gone nebula in. Had to add asteriods so they would have some other effects on less fortunate ships.

omega the end
21st Sep 05, 5:52 PM
yay best of luck bentus. and arias about those slaves 4 are in route to your apartment now. they are top notch picked them up in a church nearly two months ago. they are very lady like in public but are some crazy when your alone if you know what i mean ;) ;) thank you Humie (now i'm just wimpering)

die asparagus's!!!

Warmaster Death
22nd Sep 05, 1:34 AM
I am Death, Destroyer of threads...

and keeper of the unholy Asparagus.

Da_Humie
22nd Sep 05, 5:49 PM
Hmm... I appreciate the time you've put into a map. I don't like the deadspace idea, but could you put a few nebulas (nebulae?) in their to jam up sensors? Then it'd be good. Thanks a lot man.

I've finished about half the ships, and i'm working on the other three races. Shouldn't be too much longer. I don't know if i'll be able to write the introduction that I wanted to tonight though. I will send out some PM's telling you what's happening though.

omega the end
22nd Sep 05, 7:25 PM
Yay its so close to starting I can taste the human blood (licks lips) ummmmm.
The map is good an all but I kind of expected more than some dots. As for my freind, I did beat the shit out of him just so you know. Is there any way to incorperate money? Just doin a little brain storming? Also I'm very sorry that I killed the smartest race out their. It was an awsome experiment though, hope you humans like it he he he.


yay i get to make my fleet sooner than i thought wahoo please hurry.

Ardias
22nd Sep 05, 7:56 PM
Might I ask what an alien destroyer from Wing Commander 5 look like, could you put up a link maybe cuse I've googled it and haven't found anything. I can still use the modified Light cruiser as my flag ship right? The stats would be the following:

Flagship: Pabida which means victory in the Bortras language.
-Penta Barreled heavy railgun – It is the only heavy weapon system on the ship and is the primary weapon that is used. After stealing the designs from human scientists Ardias had a team of scientists and engineers construct this weapon system for him. Unfortunately the ship was not completed until after the cease fire was called so its effectiveness is yet to be seen, however simulated models show that it has devastating potential if used properly. Other ships are ready to be outfit with modified version of this weapon system should it prove to be successful. (This is now a heavy weapon instead of medium). It has a rather good rate of fire, however it takes some time reload each cartridge.

Rgaafgy (Victory )-class Light-cruiser:
A brand new design of Light cruiser it has yet to be tested in actual combat situations, however advanced computer simulations show it to be a formidable ship for its size.
Armament: 26 Carbon lasers; 12 X-ray lasers; 3 Penta Barreled heavy railgun systems; 2 forward missile racks with 15 tubes each; 10 Plasma cannons.
Fighters: twelve in a bay.
Mass: 599, 001 Gh (tons).
Height: 44 Kgh (meters).
Beam: 21 meters.
Length: 511 meters.
Crew: 344.
Armor: Poor.
Shields: Poor.
Speed: Excellent.

Da_Humie
22nd Sep 05, 8:06 PM
Yeah, I suppose that's acceptable. Now that CSI is over, I need to finish writing in the ships, let everyone know what I want to happen, and we can start. In fact, if anyone wants to go ahead and do an introductory post for their character, they can go ahead and do so. I'd like to see what you guys have going.

Warmaster Death
22nd Sep 05, 8:38 PM
well i have a grand scheme for uneversal domination, and, a great land army, to make up for the shitty space fleet. :drive: :buddies: :num: and!!! we have Metallica, Disturbed and Deathmetak radio on air 24/7 in all ships!!! :mrpantha:

Un named Marine
22nd Sep 05, 10:43 PM
Humie i know it's late can i be ground commander or something only small.

Xan
23rd Sep 05, 12:00 AM
Commander:

Name: Alex Sheppard
Age: 50 years
Hair: short, brownish grey
Eyes: dark blue
History:
He joined the navy at the age of 20, and climbed up the ranks quickly. He followed his instinct more than orders, which is why he doesn't command a large fleet. Now that the new conflict approaches, his age gives him respect in the crew, composed most of other war veterans.

Fleet:

Flagship: a slightly modified Marauder class Light-cruiser: "The Hand"

Armament: 8 Rail gun turrets, 8 Plasma cannons, 2 forward missile racks with 20 tubes each, 2 Ion cannon turrets.
Fighters: 6 in bay, 6 on external racks (mounted instead of some of the weaponry), 6 bombers in bay.
Armor: Below average.
Shields: Very good.
Speed: Good.

Rest of the Fleet:
Iwo-Jima class Destroyer "Blade", carries 6 fighters on racks, standard armament.
Iwo-Jima class Destroyer "Dagger", carries 6 fighters on racks, standard armament.
Iwo-Jima class Destroyer "Stiletto", carries 6 fighters on racks, standard armament.
Yamato class Destroyer "Sword", stardand armament.
7 MacArthur class Frigates, have some names, but noone bothers to remember them;), standard armament.

See the pattern in my fleet names? ;)

omega the end
23rd Sep 05, 4:28 AM
Yay my butiful ships are up thank you Humie. This is such a good day, hey un named if humie gives the ok for you, you can be my ground commander seeing as how I cant really see my butiful demons running around with guns but others might be able to, so please join my fleet so i can blast the top of those human heads off while you rip there hearts out.he he he

Da_Humie
23rd Sep 05, 8:10 AM
IC: Sitting patiently in his office, he went over his breifing. He wanted to make sure he hadn't left anything out in his notes. He always triple-checked everything he did, just to make sure it was right. Speaking of triple-checking... he punched his comm-unit. "Vanessa; what's the ETA on Commander Sheppard's ship?"

"Approximately 25 minutes, sir. They're passing Uranus at full throttle now."

He keyed off the comm-unit and got up. He had plenty of time, and he had nothing else to do, so he started for the observatory.

Vulcan Point wasn't just fleet headquarters - it was a very, very large shipyard, harvesting valuable metals from Neptune's atmosphere and using them to turn out fighters, cruisers, and transports by the dozen. Thus, it was named after Vulcan, the God of the Forge.

Streching his arms as he walked down the corridor, he finally reached the observatory after eight minutes. He'd be there for a breif moment, and then head back to his office for when Commander Sheppard arrived. But he wanted to see how things were going.

Vulcan Point was busy building up some smaller ships, while the yards at Venus turned out Heavy-cruisers and Battlecruisers to do the heavy fighting. There were 12 Destroyers and 9 Light-Cruisers currently under construction, and judging by what he could see, they were within a week of completion. That was good. He looked as hard as he could, but he could only see about 5 of the ships. The Observatory could move up and down the entire length of the 10.7 mile-long station, but he didn't have time for that. Glancing at his watch, he started back for the office. He might not have been there very long, but it was good to get up and stretch.

He scratched his chin, the cool metal of his right arm a slight shock to his skin. Ah, his artificial right-side. He lost half his body trying to rescue workers from a docking bay accident. From his face to his waist, his entire right side was artificial. His arm had been replaced by a massive prosthetic that could lift over 2 tons all by itself. The entire right half of his face was covered in metal. The left side of his face had some rather long, flaming red hair sweeping down the side, enough to cover his ear. He was an imposing sight.

He reached his office after anothe 8 minute walk. By his calculations, Mr. Sheppard would be there in about 10 minutes. Given time to slow his ship down, dock it, and then take a transit tube all the way to the aft end of the station was a time sucking process. He decided to run over the briefing again.

He lost track of the time, and was slightly startled when his assistant told him that Commander Sheppard was there. He jumped up, straightened his uniform, and invited him in.

'Ah, Commander Sheppard! Please, come in and heave a seat. Would you like soemthing to drink? Brandy, whiskey, coffee...?"

"No thank you, sir." Was the simple reply.

Pouring himself a mug of coffee, Admiral Mensk sat down and read over Sheppard's file. It was purely for show, but it was a good help.

After a minute, he finally spoke. "So, you're an instinctual man, eh?"

Sheppard wasn't sure how to reply, but after a moment of choking on words he finally uttered a mangled "Yes."

"That might just be useful."

"Sir...?"

"What i'm about to tell you is classified. Understand, son?"

The fact the Admiral was 38 and he was 50 didn't matter - it was rank, so if the Admiral felt like calling him 'son', then he could, no matter how much Sheppard hated it. "Clearly, sir."

"Good." He took a sip of coffee and leaned over his desk. "In case you didn't know, and as a totally redundant and completely worthless summary, tensions are coming back to the breaking point. After three good years of peace and rebuilding, it's almost all about to shatter. I don't think any empire out there can afford another bout of war, but nevertheless you know how these things go.

"We're building a fairly nice fleet. That is, if it were peacetime. We currently have a good four thousand ships, with another seven hundred about to come out of the docks. That's pretty decent, but if we're going to fight another war, it's horrible. We can't afford to keep fighting like this."

"With all due respect, Admiral, we could just keep doing what we did to the N'rak homeworld. That'd-"

"We are NOT barbarians, Commander!" Mensk snapped. "We don't annihilate entire races because it happens to favor our economy! Just because we rent one planet asunder DOESN'T mean that we run around doing that sort of thing for fun!"

Sheppard remained slient.

After a moment to calm down, Mesnk resumed his breifing. "As I was saying, we cannot afford to continue this war. But, we do have a plan that would tip the tides in our favor..." He engaged a hologram projector, and a map of the galaxy revealed itself in great detail. "Back in the Sixth Galactic War - which we missed, thank god - the N'rak destroyed an entire race with a plague that wiped out their DNA at the molecular level. This empire in particular had already been in a poor situation militarily - attacked on 7 fronts, and without much building capacity. After the war, the Selketh went back to their home system and found documents, detailing a final redoubt, deep in the galactic core. The details were sketchy, but from what they could gather, they had found a planetary system that was completely volcanic - every world in that system was a raging volcano."

"Not unlike Venus, I take it?" Sheppard piped in.

"Exactly. Now, supposedly, they devoted almost all of their resources into converting the entire system into one, great big forge. Complete with a cloning facility to provide crew for all of the ships."

"How many ships are we talking about, sir?"

"Anywhere from five to seven thousand every year. mostly in the Heavy-cruiser range."

Sheppard whistled.

"According to the rumors, things were going well - no one knew of the place, and their work was almost completed. Most of the attackers had let off, apparently because they had other issues to deal with. But anyway, the Demons had developed a genetic plague to wipe their entire species. No one really knows, but the most plausible story was that an infected ship was coming to investigate the system and delivered the plague right to 'em. What a way to go, eh? Anyway, all we know is that the entire species was killed off."

"How many people have tried to find this place?"

"We figure about 90% of the galaxy sent at least one expedition into the core. None were ever heard from again."

"Well, there are a lot of black holes and nebulae in there, so it wouldn't surprise me if they got lost or ran into an unfriendly fleet."

"Yeah." Mensk replied.

"So... You didn't call me all the way out here for a history lesson, did you sir?"

"Not hardly. Lately, there have been rumors - rumors that have some fair wait to them, and all of them about this system. Given our current situation, we - that is the government, and me, their unwitting little pawn, who thinks the whole thing is ridiculous - have decided to send in several expeditions."

"I assume you want me to head one up?" Sheppard asked.

"On the nosey. You and three other Commanders will all be leading a force of around 12 ships or so into the galactic core to find this system and occupy it. You are the only commander who happened to be in system at this time, which is why we had you come here - you'll be on you're way out straight from here to the Hell sector."

It was known as the Hell sector because it was so dangerous - black holes, nebulae, and asteroid galore. The safest route into the heart of the galaxy, and it happened to be one of the most dangerous sectors known to mankind.

"What of the other commanders?"

"They're all in the Corinth system, and will be meeting you in the Hell sector. From there, you'll all move in and begin a search. Because of the Quasars and what-not in that place, it'll be long, slow, and arduous, but I think you can handle it."

Apparently, Sheppard wanted to get going, because he had no other questions aside from, "Anything else?"

Mensk sighed. "We think that the other powers might be moving in to investigate as well. If you see anyone aside from the Nosferaii and the Vilt, then you shoot to kill."

Sheppard nodded.

"Dismissed."

Dark Hunter
23rd Sep 05, 9:00 AM
'Alright, is this one.'
'You sure?'
'Yup, I'm sure.'

Mcclaim calmly and slowly pulled the red wire from a bomb while Vicent looked at the bomb with narrowly and scared eyes. As Mcclaim's finally touched the red wire, the heart of Vicent began to beat as loud as it could, hoping its the right wire.

'You really sure is this one?'
'Yes, now just pull it out.'
'Alright.......'

Mcclaim began to slowly pulled the wire step by step every two seconds. As he continued to pull, the red wire finally came off from the bomb and the bomb exploded, splashing the two soldiers with red paint. Suddenly, a mirror was revealed on the wall, within the room stood the two observers,

'Congratulation gents, you're dead,' said Gerald while he looked at them with amusement.

Gerald, who always found most of the things funny and enjoyed watching his 'students' doing his bomb defusing training. Stood beside him was Jack, a huge man who always taken things seriously.

'Those guys will be my demolition experts? Hell, they've make me cry with disappointment.'
'Oh, they're just students, give them a chance.'

Jack looked at the smiling face of Gerald with his cold face, then after a moment, he gave a comment,

'I hate your smile.'
'Sure, you do. Oh, I almost forgot!'
'Yeah, what?'
'Today we have several recruits! And we must show them around the ship!'
Why don't you do it yourself?'
'Oh come on, lets go.'
'Don't make me hurt you.'
'Oh, fine. Well, those boys in there are under your care now.'

Suddenly an anger loud noise was heard from the otherside of the room,

'GET THAT THING AWAY FROM ME!'

Jack and Gerald listened to the sound carefully and immedietaly their face turned with amused.

'Wow, he really did it!'
'Darn, I never knew he would dare to do that.'
'Well Jack, guess I won the bet.'
'The bet?'
'Yeah, the bet about Felix trying to force our boss to try drink his beetle juice.'
'Wait, didn't the bet also includes the sound of a bang from Michael smashes Felix to the wall?'

Suddenly, a huge bang was heard,

'Well?'
'Damn.....'

-I Hunt

Da_Humie
23rd Sep 05, 6:04 PM
"Ah, young mister Ardias. How good of you to join me."

Ardias had been summoned before the Fleet Lord of the Bortras empire, without any sort of an explanation - such summons weren't good now, and had never been good before.

"So, are you going to come in, rising star, or are you going to stand there with your jaws agape and looking scared like an old woman?"

Ardias quickly stepped in stood attention, hoping this wasn't going to be some sort of speech against how he had gained his fame, or how it was rumored he might smash through the record of 35 pairs of wings. He was always getting such speeches from the Fleet Lords and from older veterans who had worked hard for their rank. They hated such rising stars who gained fame from one single action.

"It is good that you are here - it isn't safe to transmit this message over the comm-waves."

Ardias's nerves tensed ever so slightly.

"You have surely heard the rumors of this so-called Forge in the heart of the galaxy." It wasn't a question, just a statement.

"Yes, I have. The N'rak destroyed an entire species in the previous Galactic War and the Selketh discovered documents claiming that they had industrialized a planetary system in the galactic core. Very few haven't heard this."

"I know. Well, in case you hadn't heard some of the new rumors - which shockingly carry some weight about them -, some smugglers appear to have found a few pieces of hardware that they claim to be from this destroyed race. Upon investigation, they were on record as having belonged to them. When we finally got hold of these scum, they said to have found them around the galactic core."

"It's more than likely just fabrication and farce, sir. Hardly worth our time."

"You share the same opinion with about half of the council of Fleet Lords, young star. But just enough of us have turned favor towards sending out an expedition. Wehn asked who to send, I volunteered to find someone for this task."

"Me." Ardias groaned.

"Yes, young star. You. Think of it - you may just be the one to discover the means of actually winning this war."

He couldn't help but look puzzled at the Fleet Lord's choice of words, despite his best efforts.

"I figured you would look this way, Ardias. Our propoganda machine has done it's best, but most of the realists can see the truth - we jsut don't have the people to keep fighting. Yes, in around one month, the breeding program will have brought us two million more young Bort of military age, but let's face the facts - we just don't have the manpower to keep fighting more than a few more months."

"I don't see how this system in the heart of the galaxy will help us with that problem, sir..."

"Then you haven't heard enough, young captain. Part of this forge was a great cloning center."

"Oh..." Ardias said as the full weight of things came down upon him.

"Yes. Now you can see why we need this center - it will actually provide us with the manpower needed to fight a war."

"Yes, sir." He managed.

"Pull together your fleet, young star. You leave for the Hell sector in two hours."

Ardias
23rd Sep 05, 7:10 PM
I likely a lot, I'll write up my part tomorow at lunch, getting a bit late right now. On something completely off topic, has anyone else had troubles getting onto the site?

Xan
24th Sep 05, 2:14 AM
As the fleet submerged into subspace, Alex Sheppard sat on the captain's chair on the bridge and gave orders.

"We are to meet with two other fleets in the hell sector. Subspace should keep us safe from asteroid fields and enemy ships, but be prepared to charge up the shields if we are forced to emerge."

"Sir, we should be there within five hours (Humie asked me to edit it)."

"Good, tell me when we run into anything"

"Yes, sir!"

Sheppard read the briefing again. Commander Artimis, Wolf and Leonid. He heard they are good commanders. They will need good commanders if they run into enemy fleets. They should be in the hell sector in four days. Unless they run into something, that is.

Warmaster Death
24th Sep 05, 2:57 AM
OOC: do i get one of those, or can i jsut start?
just in case i do get one of those, Drowning Pool's song "Step Up" is constanly playing. (till i get bored and change what im listening too :flamer:)

Dark Hunter
24th Sep 05, 5:19 AM
Finally, Dark Angel II and the others eight destroyers were finally emerged from the subspace. Michael walked around on the bridge, looking at the lonely space from the ship.

'Well, we have arrived at Hell sector but no sign of a friendly forces.'

Michael continued to look at the deep space, and suddenly Eric, one of the navigator interupted,

'Sir, what;s the order?'
'We wait.'
'We wait?'
'Or you have a better idea. Just keeps your eyes open.'

-I Hunt

BrianGeneral
24th Sep 05, 8:43 AM
------------------------------------------------------------
++++Top Secret Codes through Security Channel++++
**From: General Forn-Selki, Commander of Trenj Sigma**
--To: Admiral Fornia-Ursh Somrata, Commander of Selketh-soarce Fleet--

||||Message||||
Commander:
After we confirm your performance in fleet engagements is one of the best of our whole race, we'd discussed many times about the matter and finally, a decision had just made. We'll now transfer 6 newest Destroyers, which had gone through basic trials, to your fleet. Note that they're not fully operational and will be configured furthermore in order to go into full strength for battle.

Together with your own flagship and fellow ships, you'll do your best for defeading the whole race.
The future bears on you now. Selketh-soarce!

General Forn-Selki

Note: Attachments included.
------------------------------------------------------------
==============================================
TOP SECRET: NO UNAUTHORIZED VIEWING

Norn (Assassin) class Destroyer
Armament: 2 Plasma Torpedo Launcher, 32 Plasma Cannons (10 facing back, 11 per side), 30 Missile Launcher, 80+ CIWS
Mass: 376, 955 F'del
Height: 39 Klen
Beam: 18 Klen
Length: 220 Klen
Crew: 213.
Armor: Good.
Shields: Poor.
Speed: Good.
Ships in line: Forse, Lom, Wakato, Sumdre, Poince ,Yevado (All transferred)
Remaining 16 are under trials or construction.
==============================================

After viewing the file, Admiral Fornia-Ursh Somrata went to update his fleet list.

==============================================
++++Fleet Command------Online
++Status: Fine
++Action: Update Fleet List
++Please authorize yourself: ********
++Code Verifying......
++Code accepted.
++Welcome back, Admiral Somrata.
++Current list:
Selketh-soarce------Flagship
10x Harlide-class Frigate
--Ships: Furo, Korin, Seram, Sqon, Kot, Gyo, Ltrica, Xeon, Wyut and Bame (aka Strike, Blitz, Zero, Aegis, Buster, Chaos, Abyss, Gaia, Dagger and Astray)
++Command: Add ships
++Enter ship type: Norn class Destroyer
++Enter Ship name: Forse, Lom, Wakato, Sumdre, Poince ,Yevado (aka Freedom, Justice, Archangel, Dominion, Minerva and Eternal)
++Confirm?: Yes
++Command Accepted.
++System updated.
++Command: Quit
++++Administrator is shutting down.
==============================================

As he finished his job, suddenly he received a message.
------------------------------------------------------------
++++Top Secret Codes through Security Channel++++
**From: General Forn-Selki, Commander of Trenj Sigma**
--To: Admiral Fornia-Ursh Somrata, Commander of Selketh-soarce Fleet--

||||Message||||
Commander:
Sorry to bother you, but there're some unknown ships approaching the outer rim at Hell sector, around an industrial system there. We hope you will do some investigation there and, test the new ships if you have the chance.
After the investigation, send me a report so that we can make a decision ASAP.
May the Force be with you. Selketh-soarce!

General Forn-Selki
------------------------------------------------------------

OOC: Hunter will now love my fleet even more. :nana:

Da_Humie
24th Sep 05, 11:59 AM
OOC: Tell ya what mick - just go ahead. I don't really have the time to write up eight or nine of these breifings, so you can all just go ahead. Say you recieved a transmission or something. And, BrianGeneral, can you do some slight tweaking on your last post there? That second message you recieved i'd like you to replace with a message asking you to go to the galactic core - something about this industrial system and something asking you to put the Destroyers through their paces. By the way, I do like the Destroyers - i'll make sure to include them when I update the capital ships list.

EDIT: Also, when you do finally get into the hell sector, just remember that you have to run through dozens of black holes, asteroid fields, nebulae, and a bunch of other crap - so it's gonna take a long to do much of anything in there. If you could please keep that in mind when you roll into the hell sector, that'd be great.

Xan
24th Sep 05, 1:05 PM
OOC: I have edited my post, as Humie asked.

IC:

"Sir, we are picking up friendly signature. It's the 'Dark Angel II'. Shall contact them?" said the communications officer while commander Sheppards fleet was on it's way back to rendezvous location.

"Yes, use coded channel" replied the commander.

A young man's face appeared on the screen.

"This is commander Michael Wolf of the 'Dark Angel II', what is your buisness?"

"Commander Alex Sheppard of 'The Hand', we were supposed to meet with other commanders here. Since I was here before you, I took the luxury of mapping some of the asteroid fields and nebulas in this sector. This should make it easier for us to go on, but I mapped only the ones located in the vicinity. I am transferring them now."

"Very well" said the person on the screen and blacked out.

Warmaster Death
24th Sep 05, 6:33 PM
death metal roared throughout all decks of the Shadowbane,
Dimitri popov, grand Commader of the 12th grand Army of th Nosferii Legions, was now standing on the bridge, thinking
"
I have just received word, our leaders have sent me a message, do we join with thee humans? or with the N'rak and their allies? i know ask you, my main commanding officers, which side we should choose" Popov's Throat tightened as he finished
"sir!" his favorite capitain called out
"what is it?" Popovs voice sounded strained
"we have received communications from the humans, they are moving into the hell sector" The Captain said
"it ia decided then, the humans were the first into action, send them the floolwing message:'we seek to ally our race with you, my fleet shall join you in the hell sector shortly' end message, now, make our course for the hell sector, Maximum speed" Popov Commanded, his various capitains returned to their ships, and his fleet set off for the hell sector, Music roaring so loadly, that other ships and asteroids and such could not get close enough to crash into the ships.


OOC: my alliance is with humanity,
and hows that?

omega the end
25th Sep 05, 3:47 PM
OOC: what the hell I thought you with ardias and me!! Damn you Mick!!

IC:

"Zelack set a course for the Hell sector. Kerrigan tell the other commanders we’re going on a treasure hunt." Lucifer said as he picked up his cup and stabbed his personal servant. " I just received word that the humans are joining the search for the forge system. Also a chaplin named Nero will be joining us with two destroyers full of PHS's (personal hell striker) he is very, humm I guess you could say insane but that would be barely scratching the surface." he took a sip of the fresh blood and told the servant to go to the medic.

" The course has been set, we shall arrive in about 18 hours, I am power up the hyper drive now and waiting for the rest of the fleet to prepare."

" Good I’m going to the bays to check on my PHS, if anything goes wrong contact me right away." after that being said he finished off his drink and headed for the bay. as he walked he told his force commanders to meet him at bay 3 so that he could tell them some thing.

“Thank you for meeting me, we are returning to the Hell sector again to continue the search for the forge system. The humans are they’re snooping around and we are to stop them and find it our selves. Any questions?”

“ Why don’t we just set the sludge plague on them like we did on those who made this place? It would be much easier than actually fighting them.”

“Famine what is more fun than starving people? Killing them and if that some of us have to die then so be it but I will not let another plague take the glory for what I can do on my own!”

“Yes sir I understand. Will the Bortras be joining us on this mission?”

“Yes I believe so but watch your backs.”

Lucifer walked to the door and turned. “Nero is coming to.” As he walked down the hall he heard much yelling and cursing.

OOC: Tell me if anything needs to be changed and how many PHS’s can I have on one destroyer? A PHS is the equivalent to a fighter.

Random Person
25th Sep 05, 3:59 PM
IC:

A third fleet comes out of subspace and opens coms with the other 2 fleet's flagships. Over the coms Leonid says "Sorry we're late, we had to resupply from our last mission before we left. The Kapella now joins the hunt."

Dark Hunter
25th Sep 05, 7:50 PM
'Link our channel to those two fleets.'
'Yes sir.'

As the crew linked the channel to those two fleets, two humans were appeared on the screen.

'Gentlemen, it seems that all of us have already gather here or maybe. But we must be on our way, there's no telling if the enemy forces have reached here or not. Not to waste our time any further, I suggest that two of us remain here as a distraction while the other goes search for it. The enemy will think we still haven't begin our search.'

-I Hunt

Warmaster Death
25th Sep 05, 8:57 PM
the fleet emerged from the warp as close as they could to the human fleet
"open comms to their fleets" Popov Ordered
"Da Comrade General" the Radio operator, a human, said
"allies, it seems we have arrived just in time, we are here to assist you" Popov Said

OOC: betrayal, or saving my own arse, whatever you call it, io always find it easier to side woth humanity, sorry man.
shit happens, and it just did. :sprint: :werd:

Random Person
25th Sep 05, 9:15 PM
OOC: Can I use the:

Blank: Yada yada.

Empty: Yak?

Blank:*thinking* Bla Bla.

System? I am gonna do this post in that formant as a large sample.

IC:

Leonid: I will volenteer my fleet to stay back. Even if we die it will buy your fleets some time.

Dark Hunter
25th Sep 05, 9:24 PM
'Well, perhaps me and you should stay back while Sheppard and our ally should go on the search. Everyone agree? What about you erm..........what should I call you?' asked Michael as he looked at the Nosferii.

OOC: Talking to you Mick.

-I Hunt

Warmaster Death
25th Sep 05, 10:37 PM
"call me Dimitri, or Warmaster Popov if youd rather be formal Captian, or is it admiral?" Popov said, acknowledging the request for his name.

Dark Hunter
25th Sep 05, 11:28 PM
'Just call me Michael, you do not need to call me of my rank, good Dimitri. So that settle, you and Sheppard shall go on the search while me and Leonid will stay here as distraction,' said Michael.

-I Hunt

Random Person
25th Sep 05, 11:41 PM
IC:

"Roger that." Leonid said "And you can call me Mike." Mike added.

"Also, can you send a frigate every 12 hours or so to keep in contact." Mike asked.

Warmaster Death
26th Sep 05, 2:02 AM
"good, i will do that michael, may this be the begginin of a great and prosperous freindship" Popov said, getting a orderly to bring him a beer,

"we are to follow Sheppard, he is now in command of this fleet, we are to join in formation...as best we can with our music blaring" Popov Ordered

Xan
26th Sep 05, 2:49 AM
"Allright, let us begin our search. I will leave probes every 2000 clicks, to transmit messages and show you the path if you are needed. We are close enough to the rumored place of this forge to use conventional engines, which has it's merits, we will be less likely to miss something. Warmaster, keep your eyes open for any clues, even debris can prove useful. Sheppard out."

The channel has been closed, and "The Hand" started moving towards the target location, rest of the fleet in defensive formation.

Warmaster Death
27th Sep 05, 5:22 AM
"rogor that"

OOC: my ground troops look like Helgast from Killzone, and
Popov Sounds like Scholar Visari, the guy from the intro.

BrianGeneral
27th Sep 05, 8:48 AM
The Selketh-soarce Fleet was approaching the outer rim of Hell sector.
"All ships, stay on high alert and search for any hostiles."

Dark Hunter
27th Sep 05, 9:37 AM
OOC: Is it me or I'm kinda don't want to destroy Brian's fleet. What would Lacus say? 'You can have my name, you can have my appearance but we are always different.' O...kay....., I'm destroying it!

-I Hunt

Warmaster Death
27th Sep 05, 9:56 AM
OOC: is he our enemy?
if so, requesting permission to lead a vicious boarding action, supported by your firing of course, actually, forget it.

Random Person
27th Sep 05, 1:10 PM
IC:

"Sir, there is an unknown fleet approching fast!" the coms officer on the kapella yelled. "All ships go to alert level yellow." Mike says as alarms start going off. "Open a channel with the Dark Angel II." He adds.

omega the end
27th Sep 05, 7:20 PM
"Sir we have entered the hell sector." Zelack said.

"Good, engage the long range sensors and search for any enemy ships. Nero will be here shortly." Lucifer commanded to the bridge.

"Our other ships are exiting warp space now Lucifer"

"Thank you kerriga..."

"Five enemy fleets detected on the other side of the sector!!"

"Open fleet command frequncy!! All ships engage rader dampeners NOW!!!"

"seems to be three human, nosifari, and a ?selketh? !!"

"I dont care who all i want to know is if we where detected!!"

"No sir we were not detected."

"The selketh are here? hail them imediatly, if they go up against the human foce the will surly be destroyed"


(computery voice) Hail sent and recived

"This is lucifer of the N'rak we propose a temperary truse. If you decline the humans will destroy you undoubtedly, they have four fleets ready to or arealready engaging you."

OOC: i'ma talkinin to you brian general jus so you know. and can we get a basic map of the hell sector not including the forge system thing?

Dark Hunter
27th Sep 05, 7:27 PM
OOC: Actually, there's only two fleets, the other two already gone.

'Indeed, the enemy has been spotted, I thank you for your warning,' said Michael as he closed the channel, 'Alright, get ready for battle! Scramble the fighter pilots, don't launched them until I say so. Eric, any enemy on the radar?'

'No sir, wait.....there's one fleet! Is Selketh!' cried Eric.

-I Hunt

Warmaster Death
27th Sep 05, 8:31 PM
"WHAT!!" popov roared
"tell sheppard that we are needed back at the Renzevous point, the other fleets are under attack" He commanded, the fleet turned around, popov's eyes narrowed
"Fleet Music Change, Drowning pool: Bodies is to be played, loud and proud people!" Popov grinned as the Music was turned up, ships speed increased, and they sped back towards the Soon to be Battle
"All Nosferii Assault teams are now to be called Helgast Squads, understood! and as such, all Helgast Squads are to prepare for a Boarding action, We will crush our enemies" Popov's voice Became harsher
"Those fools shall regret Attacking us" He said.

OOC: and as i said in my own thread, im gonna be away for a day, my fleet should arrive when i get back.

BrianGeneral
28th Sep 05, 5:06 AM
OOC: LOL Hunter, that's not the problem of bearing the same name, since it's just name only, as the Empress of GSD stated......
Is that you who're jealous since you didn't take those names? :nana:
(Ah, in Hong Kong some people commented that Lacus cried that much since she can't receive copyright fee! LOL! :nana: )

IC:
"Admiral, we've got unknown contact on the sensor, it's Humans!"
"Prepare for attack. All ships, go into red conditions and prepare all systems, fire at will! We'll avenge for our ansectors!"

The fleet started to move towards the united Humans fleet.

Random Person
28th Sep 05, 6:25 AM
OOC:

Mick, no, your suposed(sp) to be searching. Me and dark hunter are here to make them think we have not begun yet.

IC:

"Sir, unknown fleet confirmed, its the Selketh." The coms officer said. "Raise alert statis to red." mike calmly says.

The coms officer notices a slight blip on sensors.

BrianGeneral
28th Sep 05, 7:46 AM
OOC: Hey Hunter, DON'T control the causalties of my fleet! You know this drill.
Also, as I stated before, all the ships got CIWS.

Dark Hunter
28th Sep 05, 8:02 AM
OOC: Oh, you can't do that? Oh well, I'll delete it. And what's a CIWS?

-I Hunt

Warmaster Death
28th Sep 05, 8:13 AM
OOC: scouting can come second, my fleet has arrived.

IC: Popov's fleet apearad, the boarding craft rocketed off, heading for the Selkath Fleet.

BrianGeneral
28th Sep 05, 8:23 AM
OOC: Thanks, but you can actually do some actions instead of deleting the post......;)
CIWS= Those Anti-air small guns on ships for intercepting Missiles, Aircrafts, etcetc.

IC:
"Admrial, there're several Humans boarding crafts approaching at 020", ETA 3 minutes!"
"All ships, fire at will! We'll shoot them down. Selkath-soarce!"
All the ships in Selkath-soarce Fleet started to fire at the coming crafts, while all ships' CIWS were ready to shoot them down in close range.

Xan
28th Sep 05, 8:48 AM
"Where the hell has that Warmaster gone?" wondered Sheppard, looking at the sensors. It looked like there was a battle going on...

"Sir!" said the first officer

"What?" Sheppard replied

"You should see this, sir!"

"What?" said Sheppard as he looked at the sensors again. Nothing seemed out of ordinary.

"The window, not the sensors!"

Sheppard came to the window and looked through it.

"What the hell is this?!"

"Sir, it's a ship of unknown design, about twice the size of a battleship class, and is not detected by our sensors. No power readings, no life forms, not even the proximity alert."

"Can the sensors be calibrated to detect those ships?"

"Yes, but then we won't be able to detect our ships, nor the enemy fleets."

"Do it, and open a channel with allied fleets, use the probes we left to transfer the message if we are out of range."

The other commanders appeared on the screen.

"I know there is a battle going on, sorry to bother you, but we found something... A ship, twice the size of battleship class, can't be detected by sensors if they are not calibrated for those ships only... The ship looks intact, no power or life forms on board, keep the enemies unawere of us and we should found this forge soon. Sheppard out."

"Sir, the sensors are calibrated"

Other fleets, in form of green and red dots disappeared from the sensor screen, and thousands of other appeared, most of them around one area.

"Set the course for the heart of the defence system, the forge must be there. Do not submerge, or we won't be able to communicate with allied fleets."

Dark Hunter
28th Sep 05, 9:20 AM
OOC: Mickailaz is not a human.

IC: Before the ally boarding-craft reached the ship, Michael gave the command of firing torpedos at the enemy fleet. The mighty fleet has unleashed their torpedos towards the Selketh, damaging some but miss their ships as the enemy tried to evade it. Due to the explosion of the torpedos, the Selketh was blinded by the explosion flame. Suddenly, numerous fighter squadrons rushed through the explosion flame to the enemy ships who were still unoticed of the numerous squadrons flew through them.

'Muhahahahahahahaha! Fishing fishing!' laughed Rock, squad leader of the 12th fighter squadron, as he lead his squadron to the back of the enemy's destroyer. Once they reached there, they unleashed every fire power they got on the destroyer's engine. Once the destroyer was halted, it was ready to be preyed by its predators.

'Hey, since this is a distraction, isn't it better for us just to nuke their engine and halt their fleet?' said Monkey, pilot of the 2th sqaudron.
'Well, there's a destroyer, the engine is all yours, I'm out,' said Havoc, squad leader of 2th fighter squadron.

As Monkey's fighter plane was approaching towards another destroyer's engine, one of the gun of the vessel shot his plane. Losing control, Monkey tried to struggle control but still, his plane crashed into the engine of the destroyer, thus halting it.

'Oh darn, at least he did his job,' said Havoc.

-I Hunt

Random Person
28th Sep 05, 10:00 AM
IC:

A salvo of Selketh torpedoes hit a MacArthur, no escape pods make it out. The Kapella lashes out in revenge with everything, almost all of it hits a Selketh destroyer.

omega the end
28th Sep 05, 2:24 PM
"sir no response from the selketh"

"Then we dont help them simple as that they will die and buy us more time to search without interferance!"

"yes sir where sould we start?"

" we will start in the south west quadrent, we have had less search teams there than anywhere else"

"Nero and the destroyers have joined the fleet"

"good send 5 squadrins of PHS's ahead of us"

Nero walks on to the bridge. Lucifer greets him and tells him of the situation so far.

" As you can see this sector is fairly large so it will take some time to find this system"

" Lucifer have you heard anything of the bortas yet?

" No i haven't but I was told that they would join us."

OOC: thats it for now. i'll fix it later i'm in a hurry. ardias it would be nice to here from you and brian general sorry to say this but those humies are gona KILL you i offered my services but you declined so i hope you die!!! but the offer still stands.

Warmaster Death
28th Sep 05, 8:53 PM
The Boarding craft hit home, one thousand Helghast troops stormed into action

on two other ships the situation was the same, but the ships Angel and Demon Exploded violently

BrianGeneral
29th Sep 05, 3:27 AM
OOC: That's no way you guys can bring my ships down quickly......But Hunter's way is acceptable. Just crippling it for now, and I can fix that by the time.
And Mick, which ship you're landing on? I assumed that you're now landing on my flagship......

IC:
Somrata ran around inside the bridge of Selketh-soarce.
"Status?"
"Admrial, 3 of our Frigates are now being boarded. Forse's engine was hit and halted in that place."
"Move Furo and Korin to support it. The rest of the fleet, fire with everything you got! We'll beat those enemies back to their home! Counter-boarding Companies, go for counter-boarding actions in your ship now. Don't let one escape!"
The counter-boarding companies in the three ships went into counter-boarding actions as soon as the command was issued.

The anti-air barrage among the fleet became stronger as bullets and small lasers spray every inches of space around them, while all the ship went for defensive manouvers.
Selketh-soarce fired its Penetrator Torpedoes at the closest enemy ship, while its main weapon------Hyper-Posistron Lascannon, were aiming at another human ship.

Warmaster Death
29th Sep 05, 3:43 AM
OOC: no no no, three of the smaller ships have been boarded, and two of my ships have been destroyed

BrianGeneral
29th Sep 05, 3:50 AM
OOC: I see, amended it.

Warmaster Death
29th Sep 05, 3:54 AM
OOC: and bu the way, my ships arnt as good as yours, but my ground troops (Aka the Helgast) are the equivalant of your elites, and i sent in the Elite Helgast, so about 2 counter Boarding team per Boarding team seems appropriate, so youd have to deploy about 50 teams per ship, as i sent in 25 teams to each ship

BrianGeneral
29th Sep 05, 4:13 AM
OOC: Are you sure you can send that many? I assume that they're just boarding crafts but not ships;)

Warmaster Death
29th Sep 05, 4:18 AM
OOC: of course, i dont have a large fleet, my amry compensates for that

Dark Hunter
29th Sep 05, 4:28 AM
The numerous fighters were still swarmiing over the enemy fleet but most of time was stuggling not been hit by the enemy guns.

'Damn, those guns are real trouble some!' complained Porkchop, pilot of 1th fighter squadron.
'1th, 2th, 3th squadrons, get ready for the formation!' said Havoc.

The 1th and 2th squadron rushed to another destroyer, they quickly splited apart and go through each side of the destroyer. As the two squadrons drew the destroyer's firepower on them, the 3th squadron suddenly dived into the destroyer from above.

'DESTRUCTION!'
AH HAHAHAHAHAHAHAHAHA!'

The 3th squadron immedietaly fired everything into the ship's bridge, while the other two squadrons finally reached to the back of the destroyer's engine, destroying it, thus halting another one.

-I Hunt

BrianGeneral
29th Sep 05, 9:07 AM
"Admiral, Lom had its engine hit as well! And its bridge had just been hit, but the ship is still operational."
"Damn, these humans are really troublesome......"Somrata said, "widen the anti-air fire net, we'll shoot them all down! Urge the counter-boarding actions to do faster, use shockwave vanisher if needed!"

The fleet then approached the Human fleet and opened fire upon Dark Angel II with all their firepower but CIWS.
At the same time tons of firepower hit the crippled Lom, but little damage were dealt thanks to their tough armour. Then the fleet turned all the fire upon the attackers.
OOC: Zzzzzz......

Random Person
29th Sep 05, 1:36 PM
OOC: Did you read my post where I had a frigate destroyed but fired all of my flagship's weapons at one of your destroyers.

The Shadow
30th Sep 05, 6:00 AM
I will be away few days so i can't post.

omega the end
30th Sep 05, 6:24 PM
OOC: alright if Ardias dosn't post soon can i take control of his army DA HUMIE? alos when are the vilt coming? and PLEASE BRIAN GENERAL FLEE FROM THE BATTLE REBUILD YOUR FORCE THEN JOIN ME, PLEASE.

IC:

" Sir theres some strange stuff happening on my radar screen!"

" Like what?"

" Stuff disappering then reappering, its very odd."

" Enemys, allies come on what is it!"

" No sir, astriods and large pieces of debis, just come see for your self."

Lucifer looks at the radar screen and surly enough objects disappered then reappered.

" Zelack set a course for that area, Its time to investigate!"

BrianGeneral
30th Sep 05, 10:34 PM
OOC: I won't join anyone else.

Random Person
1st Oct 05, 12:55 PM
IC:

"Incoming fire!" rings out across the bridge. "All hands brace for impact!" Mike shouts.

The plasma cannons mannage to shoot "down" some of the incoming torpedoes. The weapons inpact against the shields and about a second later is a blinding flash as the shields fail. As munitions hit the hull there is a great explosion that rips apart much of the hull.

"Damage report?" Mike yells. "Deck 6 corridor 8, deck 7 corridor 8, and deck 8 corridor 8 are open to space. Hull holding. Drives are not responding." an officer says back. "Damnit!" Mike mutters.

Warmaster Death
2nd Oct 05, 2:10 AM
Specialist Zubiknev stood behind a barricade in the Ships loading bay,
"prepare the Nuke?" he asked

"set it for a pulse control, if the enemy retake this area, it will go off, send teams 1 through 100, prepare the next offensive" Commander Salitrovsky ordered, and one thousand men prepared to attack
"teams 101 through 150, stay here, do NOT LET THEM GAIN A MILLIMETRE, UNDERSTAND!" he bellowed as he rammed a clip into his Rifle

BrianGeneral
2nd Oct 05, 4:30 AM
Somrata issued an order to those 3 boarded ships: "Prepare for the CK Gas via remote control. All personnel, abandon ship for now and let them take it, and they'll be dead!"
All crews in those ships escaped via pods and reached other ships, then the ships were soon filled with CK Gas------Selketh's response to boarding actions, which will kill all people aboard within 30 seconds regardless of any treatments, equipments or preventations.

The whole fleet sustained heavy damages, but they tried to hold and retreat until the three frigates were recaptured.

OOC: Just stop you from taking my ships for now Mick, since now every ship counts to my fleet......Later on you can develop some equipments to counter them, but please, not now;)
(I'm sure to improve them once some ships were captured later on:D)

Warmaster Death
2nd Oct 05, 4:47 AM
"juses, theyre leaving, have they left the ship?" the commander said

"yessir!" a soldier quickly called out

half of the teams made it out alive, thew rest set off the nukes, crippling the enemy ships for now...


OOC: that alright?

Dark Hunter
2nd Oct 05, 5:44 AM
As the Selketh fleet approached the Dark Angel II, Michael immedietaly called for defensive action.

'Gentlemen, is time to bust them out from their hell hole! All you greenhorns who's eager to fight, this is your lucky day!'

The Dark Angel II immedietaly unleashed all its mighty firepower upon the enemy flaqship as both of them reached each others' broadside while the others vessels battling the Selketh fleet. As the exchanging fires on both sides continued, the Dark Angel II suddenly unleashed its boarding parties into the flaqship, smashing through the damaging armour of the ship while battling the Dark Angel II.

'Alright ya lobs, git ready yer weapons an' fight well cos I ain' got da time to carry yer body bags!' said Alexi, Captain of the boarding infantry parties.

As the boarding ram opened, two soldiers immedietaly fired their grenade launchers at their covering enemies while the enemies too fired their alien weapons at the humans. Meanwhile, outside the space, the United Earth forces continued to halt as much ships as possible while also worrying not to get shot.

Shinogu, pilot of the 2th fighter squadron, who suddenly broke away from his squadron due to the heavy evasion from the CIWs. As he continued to fly around the battling space, he suddenly saw an enemy destroyer who was completely distracted by a human destroyer while its CIWs were busied with another squadron. As he approached the enemy vessel, he turned on his music techno beat and began to fly closer to the bridge. When he reached his target while the vessel's defenders were distracted by its enemy, he fired his gun and a missile at the doomed to be bridge, then he flew to the back of the vessel and again, unleashed his entire weapons at the ship's engine, thus halting it.

-I Hunt

BrianGeneral
2nd Oct 05, 6:18 AM
OOC: Good enough.;)

IC:
"Admiral, half of the boarders are killed in those 3 frigates."
"Retrive those ships and evac."
After all 3 ships were retrived, the whole Fleet fled from the attackers by hyperspace jump, back to the forward shipyard outside the Hell sector, bringing those boarders on the flagship with them.
The Admiral fough fiercely with the Elite Honour Guard to counter the boarders, and, as soon as the ships arrived at the shipyard, more boarding barges arrived at the flagship and overwhelmed the human boarders, imprisoning them all.

OOC: Sorry Hunter for this if you feel weird, but I was typing this reply soon after Mick made his reply, so I don't have time to amend them, thus making this decision......

Dark Hunter
2nd Oct 05, 8:44 AM
'Sir, the enemy fleet has retreated.'
'Retreated!? What about our boarding parties!?'
'Taken.'
'Wow, Bad idea.'

Michael rested on his chair, bearing the burden as he has lost most of his boarding parties, of course, all of them were just greenhorns, except Alexi. Meanwhile, at the Selketh prison cell,

'Hell! What a screwed up day!' yelled Alexi.

Alexi looked around around the prison cell, trying to figure a way to escape, but still unable to find any as the prison was much more advanced than the humans. Alexi sat on the ground, still, trying to figure it out while the other greenhorns looked hopeless.

-I Hunt

omega the end
2nd Oct 05, 5:30 PM
OOC: ok i'm going to take temporary control of the bortas since ardias isn't posting. Da Humie if this bothers you just tell me and i will stop. Also are we going to get a map of the hell sector?

IC:

" Sir what is that?"

" I'm not sure engage a full surface scan."

" " Already on it sir, there are no life forms, there is sufficant life support and energy though."

" Perfect, all ships dock to the port immidiatly we will claim this area as ours!"

They have found a outpost with supperior clocking than even the bortas. As the ships got near the outpost they disappered from radar. Two hours went past and they had a complete map of the outpost and already it was full of N'rak making it home. It took most of the two hours to crack into the system but when they did the cloak started to work properly and energy spiked and life support was at its maximum.

" Good job men, what kind of weapons are on this heap of junk?"

" Nothing heavy, just basic weapons to fend of small attacks but we are installing many more advance weapons as we speak."

" Good do we have the kinks in the cloaking fixed?"

" yes sir and we have all of our radio frecrecys worked in to theirs."

" Good that should amplify ours. Do a sweep of this area if any enemys or allies enter call me right away, I'm going to take a walk."

" Sir we are being hailed"

" Speak of the devil, tell the selketh we are still offering our services and ..."

" Its the Bortas, Sir."

" What open the frecency."

" We are here Lucifer but we cant pick up your ships where are you"

" Its about time you lazy bum we already found the system and destroyed the humans."

" Then we shall leave as you have no use for our services."

" I was kidding we are sending you the corrdinates to our B-OP (base of operations) and we have escorts on their way."

" We shall join you shortly then."

The N'rak and Bortas shared all the information they gathered. The Bortas started to install their clocks on the N'rak ships and their guns on the outpost.

OOC: please someone make a really good map and put some effort into it. I would make it but i'm not very good at that stuff. And is Da Humie any race or carracter or does he just watch us? I will relinquish my control over the Bortas as soon as Ardias returns or Da Humie tells me to stop. Brian general why wont you join anyone? I'm just asking because its hard for one race to take on a whole universe especilly when it was the race that was most devestated. And i'm ordering for a bigger flag ship for the N'rak Da Humie, so can i have one?

Random Person
2nd Oct 05, 6:07 PM
IC:

After the battle, the Kapella is floating in space with a gash in her side, listing slightly. There is a cload forming by the wound.

"Mark, is it me or is it cold in here?" Mike asked. "Yeah, it is a bit cold in here." replied Mark.

Sudanly a series of alarms start blaring everywhere. "What the hell?" Mike yells over the sirens. "Sir, the reactor is overheating!" an officer shouts. "Ask if they know why," He yells "and some one turn off these god damned alarms." he adds.

Warmaster Death
3rd Oct 05, 12:55 AM
OOC: is it ok if i have some Unarmed Transport ships join my fleet, to create the infantry General Appeal, if not, i will delete this post at a later date.


IC: 5 Gladiator Class Transport craft appeared from deep space, each carrying 4,500 normal Helgast, and 500 elite Helgast Elite Guard, Popov watched the ships appear from the warp, admiring the simplicity of their design: no weapons, but extremly heavy armour and a very good sheild generator, a safeguard against all modern Ships below Light Cruiser class, it was ingenious.

OOC2: that means flagships can kill them easily, but normal destroyers and such would have a difficult time.

Random Person
3rd Oct 05, 12:00 PM
IC:

"Sir! Enginering reports coolent pressure is almost, nonexistint. And they also say the coolent bots are in the progress of searching for the problom." An officer yells.

*30 seconds or so later*"Sir, the bots are reporting a breach along corridor 8 of decks 6, 7, and 8." The officer yells. "Crap. Is there anything they can do?" Mike asks. "They say there is nothing they can do." Says the officer. "Oh, shit. Sir, enginering reports the reactor has reached critical tempature." Yells the same officer.

"I have no other choice. Destroy the Quantom drive, we are abandoning ship." Mike says sadly.

omega the end
3rd Oct 05, 2:09 PM
" Sir the ships are prepared and ready to engage the enemy."

Lucifer walked on to the bridge of the Death Dragon.

" Thank you kerrigan, we will attack the human fleets while they are damaged then retreat back to the B-OP."

The N'rak and Bortas fleetssnuck up on the damaged human fleets. They where completly invisable with the N'rak radar dampeners and Bortas cloaks. Lucifer waited until the fleets were completly surrounded.

" Remember that we are here to cripple the ships not completly destroy them."

" Yes sir, When should we release the PHS's?"

" Soon, actully destroy the smaller ships but do not destroy their flag ships just severly damage them."

" What sould we do if they board our ships sir?"

" Close off the section and NAPOM their asses!"

" Yes sir, we sould we attack?"

" NOW!"

At that instant all the radars came to life N'rak, Bortas, Human, and Nosifari. It was like bees coming out of a bee hive their were N'rak and Bortas fighters everywhere. then the main ships uncloaked and their was no way out! Lucifer thought he heard the screams of sirens defaning the human fleets at this moment of great acomplisment, then even greater news came.

" Sir the Bortas have boarded all the enemy flag ships."


OOC: Bet you wernt expecting this hahahahahaha. Don't worry i wont completly kill you all though you will probly have to call off your search crew to protect your devestated fleets! hahahahahahaha.

Random Person
3rd Oct 05, 3:03 PM
OOC: Only the largest Bortas ships can cloak.

IC:

The escape pods had been launched from the Kapella and picked up long before the N'rak and Bortas arived. The Ares picked up the command and security pods.

"Hello sir, if you wish i will relenqish command of the Ares to you." says Sarah. "Thank you, I will take up your offer." Mike responded. "You are now second in command Sarah Daniels." Mike adds. "Thank you sir." She responds. "Stay at alert level yellow, there may be a new threat soon." Mike orders.

*2 hours later*

"Sir! An unknown fleet just apeared on rader, they're N'rak and Bortas sir." Yells the Ares's coms officer. "Raise alert level to red, scramble all fighters." Mike says calmly as alarms start blaring.

As the Bortas start boarding the Kapella they notice there is no anti-fighter fire from it, they think it is good luck. They find no crew or resistance other then atomated security, strange, but good luck. The ship is literarily freezing, very strange. The Bortas find no escape pods, they start worrying slightly. They reach the engine room, warning lights everywhere, they become very worried. They find the coolent meter, they try to leave the ship.

The Kapella's reactor melts down, causing other systems to explode. The Kapella, last of her class, explodes, a firey death for a firey and feirce ship, the only way that fits. She takes those that try to take her with her to death.

omega the end
3rd Oct 05, 3:55 PM
" Damnit I said don't destroy the flag ships you idiots!"

" It wasn't us the ship had a melt down."

" Damnit!"

the fighters were only under minimal treat from the human fighters but that would change in a few moments. The main objective for the bulk of the fighters was to immoblise the ships. The main ships bombarded the humans fleet from afar and the bortas had sent a bulk of their men to board the nosifari ships so they would be preocupied with them and couldn't board any of the N'rak or Bortas ships.

finaly one of the small ships with shilds in good condition was destroyed when the fleet centered in on it. then it went to the next best condition shilded ship.

" Sir frigate 384 is being attacked."

" Second wave fighters deploy!"

the treat was nutralized in mere seconds but not without the frigate taking some cosmetic damage. now the humans had almost all their fighters out and were becoming a nusince. The Bortas ripped everything apart in their path from pipes to doors on the nosifari ships then it came a squad of helgast troops strarted to shoot them. most off the shots bounced off but some of them hit weak spots in the Bortas exoskeltons. the bortas kept chasing them knowing they would catch up to the helgast troops and tear them apart.

" Sir we out number the human fighters now, what is the next step?"

" Destroy their fighters right away and regoup all the PHS's into the reign formation."

The PHS's suddenly turned tail annd went behind a near by astroid. When they reappeared they had their weapons firing in a circle. Lucifer knew that with this formation that if one thing went wrong it would be riuned but also knew that it would mow down anything that stood in its path. Many of the human fighters were destroyed and some of them tryed to sneak around to the back but they were destroyed by the bortas fighters playing gaurd for the formation.

OOC: Wahoo my first space fight this is so exciting!!! Ha you thought I was done, not yet.

IC:

With most of the ships immoblised the riegn formation broke apart from the middle out perfectly secrenized and returned to their ships with only a few escorting the Bortas boarding ships back to their docks. All was quiet for a few seconds then the N'rak and Bortas hyperspaced back to their B-OP with the route they plotted hours ago so no one would run into anything on their way back.

Random Person
3rd Oct 05, 4:48 PM
OOC:

OtE: You didn't give most of us a chance to respond. And, no Bortas made it off the Kapella, alive. Also, after you form the reign and have them fire, your not allowed to say what the kills were. You go to another scene and do stuff there so that the attacked and respond to who or what got killed. The attacked do however have to respond within reason, aka: no having a battleship fire all its weapons at a frigate and have the attacked have the frigate make it out alive. Also, do not controll other peoples stuff unless they havn't posted for a long while.

Dark Hunter
3rd Oct 05, 7:11 PM
OOC: I don't even think is possible that N'rak ship can be installed with clock. Once you install it, your weapon capabilities and armour will reduce. Da_Humies stated that clearly. And yeah, the others' what Random Person said.

-I Hunt

Random Person
3rd Oct 05, 9:30 PM
OOC: Lastly, From now on, no radar dampeners are what ever they're called.

And somthing that seems a bit more human then Plasma Cannons is Light Railguns. Pretty much a 1 barreled railgun with a lighter shell, maybe 12".

Entry:

Light Railguns(belongs to everyone, but generally only seen on Human ships):
Dating back to before Hyperdrive discovery, these weapons have been tried and tested many times. Light Railguns used to be the main weapons of human ships when they first apeared on the galactic scene. However, when the humans saw the power of the other races weapons they soon started to develope larger and more powerful railguns. Now they are relegated mainly to light ships and point defence. (Class: Light weapon)

Or maybe:

Rail Gun (belongs to everyone, but generally only seen on Human ships): This is the first weapon designed by Humans that was effective in space. The extremely high speeds they can achieve in an atmosphere are multiplied by a factor of twenty-fold. The impact is extremely powerful and devastating. Originally, Humans ships used a single, massive rail cannon that fired a shell weghing about 15 tons, but as engine technology progressed, and missiles proved to be dodgeable and susceptible to interference, they switched to a 16-inch quad-barreled turret as a primary weapon. It fires a 150 pound shell at a speed almost 80% that of light. Alien ships rarely use these, preffering energy weapons. Varriant: Light Rail Guns: Light rail guns shoot 100 pound shells with a 12-inch quad barreled turret. Varriant: Rail Cannons: Rail Cannons shoot 1 ton shells through a 36-inch single barreled turret. (Class: Light[Light Rail Gun], Medium[Rail Gun], Heavy[Rail Cannon])

Warmaster Death
4th Oct 05, 12:46 AM
"let them come, they shall find only death, alert the Thunderhawks to take off"


OOC: not GW thunderhawks, two man fighters, the n main fighter of my fleet, iu just like the name.

omega the end
4th Oct 05, 4:29 AM
Sorry it was my first battle and not sure exactly what i was supposed to do. no more radaar dampeners got it. and is Da Humie even on now adays? again i'm sorry won't happen again.

Dark Hunter
4th Oct 05, 5:56 AM
OOC: Don't worry, is good to learn. Remember, no make-up weapon thing, Humies has said that before. So yeah. Anyway, I have no idea where's Humies.

-I Hunt

Xan
4th Oct 05, 5:56 AM
OOC:

Omega, do you even have fleet list or am I blind and can't find it? ;)

IC:

As commander Sheppard's fleet approached the heart of the system, all ships suddenly stopped.

"What's going on?" asked Sheppard
"We have lost contact with one of our frigates. Looks like some communications desruption field, it even blocks our sensors. The frigate is coming back."

A person appeared on the screen, the captain of the frigate.

"We have lost contact with you. Looks like some disruptor field. Sir, if the forge is anywhere in this system, it must be in the center of this field." he said.

"Contact high command, and bring a search team here, we could also use more ships. Assuming they will establish a search team within 10 hours, they should be here in two days." repied Sheppard.

"Yes, sir." said the captain, as his ship submerged and left to contact high command.

"Map this area and revert the sensors to normal configuration. Keep an eye out for any incoming ships, we can't let our enemies discover this location." said Sheppard, and sat in his seat. Two days of hell if an enemy finds out of this.

OOC: I am no loger leading a search team, when they come I am going back to fighting. Oh, and the forge won't be found that quick, since the disruptor field is quite large and blocks all communications (this screws up any sensors) from and to anything inside of it. My fleet is just outside. I want to see some action instead of boring searches.;)

Random Person
4th Oct 05, 11:46 AM
OOC:

OtE, it's okay, apolagee excepted. We all gotta learn somtime.
DH, :(

The Shadow
4th Oct 05, 1:37 PM
Damnit! I want to get "negotiating" but please Da_humie could you post a briefing or something?

omega the end
4th Oct 05, 1:54 PM
Alright i did post a list but it was before the final ship updates so it will be in my next post. I think we should do a scene with all the commanders and the vilt trying to negotiate, it would probly be awsome. and how do we get bigger, better ships if Humie isnt on?

IC:

the remaining ships docked at the B-OP and got the neccacry repairs and geting so cosmetic up grades to make them even more intimadating.

Lucifer called for a heavy cruiser to join them and two more destroyers to replace his flag ship which he would readaly give away for the new ships.

Random Person
4th Oct 05, 2:05 PM
OOC:

OtE, I take it you didn't find the Forge? Just a small outpost. How bout we just go back to the battle.

Brian, I just relised Selketh have no destroyers.
IC:

Another MacArthur explodes from a N'rak Topedoe salvo and some escape pods make it off. The Athena fires all it's weapons at a N'rak Fiend then takes a heavy hit and looses her shields.

omega the end
4th Oct 05, 7:22 PM
yea i never said they found the forge. i said i found an outpost. i'll post more tomorrow

BrianGeneral
5th Oct 05, 3:28 AM
OOC: I'd made mine and Humie approved them.

IC:
The ships continued their repairs in the shipyard.
"How long will the repairs take?" Somrata asked the chief commander of the shipyard.
"Don't really know. Every ships are damaged pretty heavily, so it takes time to get them all repaired. Also, from the Fleet Command, we'll transfer some of the fighters and corvettes to your fleet."
"Good. How about those prisoners?"
"Still holding them. These humans are full of tricks, so we'd put additional guards for holding them. They won't suffer from any tortures, but those who'll give proper intelligences will be released. We're humanish after all."
"How's my new flagship at home planet?"
"Still building, about 20% since it's a damn big ship."
"OK. Selketh-soarce."
Somrata then left the bridge.

Dark Hunter
5th Oct 05, 8:18 AM
'Well? How's the repair?' asked Michael as he's became inpatient with all these waiting.
'Still ain't finish, boss,' said one of his engineer through his vox-caster.
'Hell, hey, how's those aliens doing in my ship!?' asked Michael again as he switched to another channel.
'Alien pests have been eliminated at sector 8, boss,' said one of his captain of the remaining infantry forces of the ship.

The Dark Angel II and its eight damaged destroyers continued their repairs while some teams searched the wrecked for some materials for the repair. Meanwhile, Havoc and his squadron still continued to find his lost pilot, Monkey.

'Goddammit, Monkey where the hell are you!?'
Er....sir? Not to question your order but, isn't his plane completely crashed into the enemy's ship?'
'Monkey? The guy with the record of always miracalously found alive?'
'Shut up and find him!'

As the squadron approached one of the debris, Havoc saw a person floating in space with his helmet on and suit still undamaged.

'Monkey!?'
'Huh? Hey Havoc!'
'Bloody hell! Why didn't you jump out of your plane when your plane was shot!?'
'Is just that, I want to see the enemy face in close.'
'Er....but that's an engine you were crashing into.'

Monkey grabbed a dead Selketh floating in space and shown the face of it to Havoc, then Havoc gave a huge laughted. Meanwhile, back at the Selketh prison cell,

'Hey Guard, What's for dinner?' asked Alexi as one of the Selketh guards approached.

-I Hunt

Da_Humie
5th Oct 05, 8:37 AM
OOC: I'm really sorry for the lack of posting around here - things have been hellish at my place. I still need to work on getting you guys your heavy cruisers and what-not for your reinforcements, i've got to make a post or two for some people, and now i've got to get some reviewing going and see what I missed. Expect this post to edit as I take care of things.

BrianGeneral
6th Oct 05, 8:31 AM
"Fried rice with fresh oxen prok, should be humans' favorites eh?" The guard answered as he left.

Dark Hunter
6th Oct 05, 9:08 AM
'Fried rice with oxen pork eh? Too bad I'm not asian. Hey guard, aren't you guys gonna set us somewhere else? Like prison gym? Or maybe, I don't know, somewhere not behind the cell?' asked Alexi, asking the Selketh guards that still not far away from him.

-I Hunt

BrianGeneral
8th Oct 05, 4:24 AM
"No." The guard answered, "unless you provide us informations that're useful for us to deal with the humans, then we'll release you."

Dark Hunter
8th Oct 05, 4:40 AM
OOC: Hey, is the prison cell like the human's one, behind the bar? Or the door is like some shield thing.

-I Hunt

BrianGeneral
8th Oct 05, 6:56 AM
OOC: It's technological advanced anyway...... So shield:p

Warmaster Death
8th Oct 05, 6:06 PM
OOC: this will be my only post for a while, as my internet is down

IC: "Situation Report?" popov yelled, not knowing what was going on, the nosferii fleet moved into ma defensive position, with the troop transports in the centre.

omega the end
9th Oct 05, 12:47 PM
Not much hapening while I was gone. Not sure if I should be happy that I didn't miss anything or sad that I have nothing to read.

omega the end
10th Oct 05, 2:18 PM
OOC: i bored and dont want to join another board war right now so i'll give you some descriptions of my ships. Keep in mind they are based on the star-wars ships since they are the only ones with a huge selection.

fighters- personanal hell strikers- sharp spiral- (modified sorosuub cutless-9 patrol fighter)

bombers- Havoc- Havoc- (modified nubian scurrg H-6 prototype bomber)

Lucifers personal fighter- The Scythe- naboo royal cruiser- (J-type custom-built deplomatic barge) but more compact.

the last ship on the list( the biggest ones) will look like an eclipse star destroyer.

if you want to know what these look like you can find them in the STAR WARS new essential guide to vehicles and vessels.

omega the end
11th Oct 05, 4:03 PM
yawn, please post. this is boring. first ardias ditches me then humie stops posting and now everyone stopped posting!!!! mick is excluded because he gave fair warning. thank you mick.

Random Person
11th Oct 05, 5:40 PM
OOC: I am just waiting for somhing else to happen.

IC:

Before the volly hits the N'rak Light Cruiser they Hyperspace out.

omega the end
14th Oct 05, 10:18 PM
What The Hell People!!!!!!!!!!!!!!! Post Damn It!!!!!!!!!!!!

Xan
15th Oct 05, 3:04 AM
OOC: I am waiting for Humie to read through this mass of posts, figure out what is going on and post the arrival or reinforcements/whaterver else.

BrianGeneral
15th Oct 05, 6:52 AM
OOC: I'm waiting for Hunter's.

Dark Hunter
15th Oct 05, 8:45 AM
In the cold dark alien prison, where the humans were held, Alexi was still figuring out how to get out of this prison. As everyone beside Alexi has already lose hope, Vincent, one of the infantry engineer was working on something. As he struggling on something beside the shielded cell, his face suddenly turned with delight. He looked around the place from his cell, trying to aviod being spotted by the guards. Marvelous, the guards were nowhere to be seen and there was not even a camera spotted. He bend down once again, beside the shielded cell and trigger something that caused the shielded cell disappearing.

As he gone out from his cell, he knew he should free his commading officer, Alexi. As he silently sneaked across the cell while other prisoners were asleep, He finally found Alexi, who was still as restless as ever, thinking a way. Suddenly, Alexi took noticed of Vincent and immedietaly, his face turned with joy. Vincent quietly bend down beside the cell and trying to make a hole with his specialy made drilling tool from the prison's wasted materials when they first entered. As he finished drilling a hole, he pulled out a wire from it, disappearing the shield while Alexi gone out with joy.

'You sir, are going to be promoted!' gasped Alexi.
'Thank you sir, is all thanks to-' said Vincent as he was interrupted by Alexi.
'Is this explaning going to eat away some of my time? Well, skip it. We got people to free. How many men were with me when we were captured? sixty-seven?' asked Alexi.
'Seventy-three, sir,' replied Vincent.
'Good man, lets go,' said Alexi as he and Vincent immedietaly went to find the prison control to shut the cells.

As they were doing their searched, Vincent suddenly became curious with one of the giant door in it, as they passed by it. Vincent paused for a moment, then went to check the room. God bless! This is an armoury! Vincent quickly ran back to Alexi to told him about it and his plan. Lighten face appeared on Alexi's face, he gave Vincent a nod then went on the searched on his own. Time passed, Alexi was suddenly stumbled upon a room. As he entered, it seems that he was in the prison control room, with a guard sleeping on his duty. Alexi began to approach the guard with cautious, as he was getting closer to him, he took the guard's pistol from him and looked at the control and found a giant button which always seem to be the right button to be pushed. He shot the guard in the head and punched the giant button. It was true, all the shielded cells were unlocked and prisoners were waken up by Vincent and lead them to the armoury. The weapons were not enough, it was able to arm twenty-six men, but it should be enough.

'Lets burst this joint lads!' yelled Alexi as he exit the control room and lead them to freedom, if they knew where....

With the noises and spotted by a small camera on the ceiling, the alarm goes off.

-I Hunt

BrianGeneral
15th Oct 05, 7:13 PM
OOC: LOL Hunter, will there an armoury INSIDE a prison with little guards? :p
Fine, I'll blast you into bits:D

IC:
Thousands of Selketh guards, who were all fully armed, rushed to the prison's main door and prepared to kill all the fugitives.
At the first conumn were those with shock rifles, while those at the back with sniper rifles, machine guns, and grenade launchers. A few of the Grenadiers were armed with Anti-Human nerve gas and were preparing to throw them inside, forcing the humans to run out.

Dark Hunter
16th Oct 05, 12:14 AM
OOC: Aw, I need a chance.

'Sir, the guards are coming everywhere!' said one of the prisoner.
'Gentlemen, scatter like bugs!' yelled Alexi.

Everyone began to spilt into little groups and ran away in all direction. As Alexi lead Vincent and six other prisoners, they encountered a group of guard forces.

'Open fire!' yelled Alexi, 'Oh crap', said Alexi as he saw a grenade with gas coming off throwing towards them. 'Run for you life, lads!'

The grenade touched the ground, but Alexi and the prisoners were already escaping, firing their weapons at the guards mercilessly as a covering fire for themselves. As they continued to run for their life, they suddenly stumbled upon the Selketh shipyard.

'God bless us! This prison ain't so big afterall.' said Alexi as he saw an open ship.

As he and his group approached the ship, guards were firing at them from the top and bottom. The situation became impossible, as they were pinned down heavily.

'Well gentlemen, it seems we're going to die and eventhought we reached that ship, hell ain't one of us know how to pilot an alien ship', said Alexi, 'Well, this one for mother Russia', said Alexi as he and his group began to return fire.

Suddenly, the other groups have too reached the shipyard, ambusing some of the guards while they were busy with Alexi's.

-I Hunt

omega the end
17th Oct 05, 1:36 PM
OOC: There is no way that those humans are going to get out of there alive lol :)

IC:

After a few days, the N'rak and Bortas got all the weapon systems they could on outpost and deployed the masive Bortas ground vehicles on to the huge astrioed.

The N'rak were busy setting up mines and probes to make sure no one could attack unnoticed. The mines had special sensors that could detect certain signatures for frendly ships so that they could pass through if need be.


OOC: Where the hell are you Da Humie!!! You put so much work into this BW and then you just leave? whats up with that. and if anyone knows who Ardias is tell him to get his ass on because i dont like having Two armys to control!!

The Shadow
18th Oct 05, 12:13 AM
I will be away for a week!

BrianGeneral
18th Oct 05, 3:43 AM
"Sir, the prisons had escaped and breached the defensive line!"
"What!? Send all guards to kill them all! And prepare anti-ship weapons so that we can blow up their ship if they're going to board it!"

Sekleth guards reinforcements were coming everywhere.

Dark Hunter
18th Oct 05, 4:31 AM
'Boss, look what I found. Our scouting probe has found something within that sector', said one of the Dark Angel II crew.

Michael rose up from his seat and stepped towards to see it,

'This sector seems to be occupied', said Michael.

As they continued to watch it for a moment, the signal suddenly brighter in colour,

'That's Selketh's signal! That's Selketh's sector! Hm....., if that is really Selketh sector, then perhaps our men are held there! Call the fleet, we are moving! And inform our allies that we're be back from rescue mission', said Michael as he sat down to his seat and ready himself for revenge on the Selketh.

Meanwhile, back in the prison, at the shipyard,

'Well, this is all I got', said Stukov, one of the prisoner.
'You give up already, combrade?' asked Alexi.
'Captain Alexi!' gasped Stukov, 'Sorry sir, but we are almost been overrunned.'
'Indeed we are, combrade. I didn't expect to see a Russian in this army, what's your name', asked Alexi.
'I'm Stukov, sir', said Stukov.
'From Moscow?' asked Alexi.
'Aye, I'm from Moscow', replied Stukov.
'Haha, is good to see some fellow Russian here. Come to my place sometimes, if we able to get out alive', said Alexi.
'Sir, if we able to get into that ship, perhaps we can use it as a fortress,' said Vincent.
'What are you talking about? We don't know these alien tech,' said Alexi.
'But I know their weaponry system, once we're in, I'll hack into its weaponry system and we're use it against these guards', said Vincent.
'You never cease to amaze me', said Alexi.

As the prisoners and guards continued to exhange fire, Alexi suddenly gave a shout, firing at the guards, forcing them to take cover while the prisoners ran to the opened ship. Most of the prisoners were able to board the ship while others were killed during their rush. Once they're in, the prisoners took cover inside it while Vincent opened it's weaponry system and re-wired it. Alas, with the re-wiring's done, the prisoners began to use the ship's weapons and blasted every guards outside the ship while some of the prisoners even used its cannons to blast some ships around it.

-I Hunt

BrianGeneral
18th Oct 05, 5:44 AM
"Sir, one of our frigate was boarded by those humans!"
"I already knew this will happen. Blast it!"

The boarded ship was forced to detach from the command of the shipyard, and so the rest of the fleet, including the defending ships, poured everything upon it. The defending force proved overwhelming to the lone prisoners and soon the ship's every weapon systems were damaged.

Meanwhile, Somrata caught some strange signals at his ship's bridge.
"Recon reports......Unknown ships approaching......That's the humans! All ships, go to red condition and contact the shipyard to evac ASAP!"
All the weapons on the ship were activated, aiming at the direction where the humans would come.

Dark Hunter
18th Oct 05, 6:19 AM
'Sir, everything has been re-programmed', said Vincent.
'Now, is there anyone in this frigging army know how to pilot this ship?' asked Alexi.
'Sir, I do know how', said Vincent.
'What would I do without you, now move', yelled Alexi.

The frigate was taken heavy damaged, but with it's maximise thrust, the frigate bursted out from the shipyard, taken even more damaged from the anti-ship weapons.

'Move the frigging ship up! All the way!' yelled Alexi.

The frigate began to lift itself up like a rocket ship been blasted from the station then blasted out from the prison, forcing all the defense guns unable to reach its angle.

'All damn, I think I see Russia from here', said Alexi as he was pulled back to his seat by the force.

Meanwhile, the Dark Angel II and its fleet have finally reached its destination and were all still further away from the enemy range.

'This is the Dark Angel II, release my men at once or we will open fire at your ships', said Michael throught the channel to the Selketh.
'Er....sir, there's a Selketh frigate bursted out from the prison like some kind of a rocket ship', said the crew.
'You know, I have the feeling that ship is filled with our men trying to escape', said Michael as he stared at the ship, 'send a squadron to it at once.'

-I Hunt

omega the end
18th Oct 05, 6:54 AM
awwww their supossed to die. :(

BrianGeneral
18th Oct 05, 7:56 AM
"This is Selketh-soarce Fleet's Admiral Somrata, there's no way we can release your men. They escaped from the prison, killing lots of our guards and hijacked one of our ship." Somrata replied. "They shall die."

Hordes of fighters and bombers accompanied tons of torpedoes which were aiming at the fugitives, suppressing the fire upon the ship and slienced the weaponrary while the torpedoes crippled the ship's engine, and it's now vulnerable to attack.

"Defence Fleet, stand by and prepare to attack." Commander Cody ordered.
2 Heavy Cruiser-type ship emerged behind the shipyard with their escorts, aiming their long-range weaponrary at the enemy fleet, while the Selketh-soarce Fleet continued to tear the fugitive ship apart.

Dark Hunter
18th Oct 05, 8:26 AM
As the Selketh bombers and fighters continued to destoy the frigate, 2th fighter squadron suddenly came out from nowhere and attacked the enemy fighters.

'Defend the ship at once, aim for the bombers, they're the threat', ordered Havoc.

Meanwhile, in the hijacked frigate, the prisoners were begining to panic as the ship could no longer take anymore damages.

'Sir, the ship is going to tear apart', said Vincent panicking.
'Damn, what would Yuri do? This ship is capable of boarding, yes?' asked Alexi.
'Yes sir, but that ain't gonna help', replied Vincent.
'Well, set a timer of boarding boost, we're going into it as an escape. No question, just do it', said Alexi.

Vincent, has no idea but to do what the captain said. Once the timer was set, the entire prisoners went into the boarding craft. After the moment, the doomed ship unleashed a boarding craft and headed straight towards the human fleet while the enemy, even the 2th squadron stared at it blankly.

'Er....boss, there's a boarding craft heading this way', said the crew.
'What the-', said Michael as he was interrupted when the boarding craft crashed into one of the human frigate, 'ouch.........get moving! We got our men back, so get outta here!'

The 2th squadron quickly retreated to the fleet and Michael and his fleet escaped, away from Selketh's sight.

-I Hunt

Warmaster Death
19th Oct 05, 12:29 AM
the Nosferii fleet suddenly appeared from the warp near the selkath fleet, their weapons wer e offline as a sign of non-violence, but their music was as loud as it could get.

(that acts as a sheild against weaponry)


"this is warmaster Popov to all selkath vessels, release the human prisoners into our custody, and we will pay you in resorces such as metal and other shipbuilding equipment to compensate for the loss of selkath life, i will not negotiate on the conditions, only the price. the humans will be freed, if violence has to be used, so be it, but i hope for a non-violent solution to this conflict"

an aide walk up to the bridge

"warmaster, the Human prisoners escaped some time ago, and sir, you forgot to take your hand of the Comms unit" the Aide said

"oh good lord!" Popov Sighed

"i am truly sorry for this, we will just be leaving now, terribly emmbarrasing" Popov continued, and with that the Nosferii fleet crept back into the warp.

OOC: has Humie given us our re-inforcements yet?
and i think i may be able to use my mum's computer for a little while so i can start Using my charaters again!
:cdance:

BrianGeneral
19th Oct 05, 4:30 AM
OOC: Darn you Hunter......
And hell yeah, I'm waiting for the transfer of 2 Heavy Cruisers:(

IC:
"Admiral, the Humans had retreated from the ship and fled with their fleet."
"Recover the ship and do some repair with it. And tell High Command, every single ships should have remote detonation device onboard. We couldn't afford our technology's leak."