jmrii
14th Oct 05, 9:43 PM
I have used the Java Script to check my connection.
Results:
Sending udp packet from 6112 to 6112
Received from 66.134.89.225:6112 to 6112 "udp pass"
Received from 66.134.89.225:6500 to 6500 "udp pass"
Received from 66.134.89.225:27900 to 27900 "udp pass"
Received from 66.134.89.225:27901 to 27901 "udp pass"
Received from 66.134.89.225:29910 to 29910 "udp pass"
tcp port 6667 Accept timed out
Received from 66.134.89.225:49026 to 28910 "tcp pass"
Received from 66.134.89.225:49027 to 29900 "tcp pass"
Received from 66.134.89.225:49028 to 29901 "tcp pass"
Received from 66.134.89.225:49029 to 29920 "tcp pass"
I followed the port forwarding instructions and get the same test results.
Warning.log is:
W40K started at 2005-10-14 21:50
OS NT 5.1, 1024MB Physical Memory
RUN-OPTIONS
WORKING-DIR D:\Games\THQ\Dawn of War
USER John
21:50:04.1 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=10, Mode=SSE
21:50:04.4 GAME -- Warhammer, 1.00, Build 57117.44353
21:50:04.4 GAME -- Available memory: 1023MB RAM, 2412MB Pagefile
21:50:04.5 State::State - set socket send buffer to 131072
21:50:04.5 State::State - set socket receive buffer to 131072
21:50:04.5 HostState - 172.16.1.33:6112 / 172.16.1.33:6112
21:50:04.5 Session : Now Host
21:50:04.5 Session : We are now a Host
21:50:04.5 PeerState - 172.16.1.33:6112 / 172.16.1.33:6112
21:50:04.5 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
21:50:04.5 GSTransport::Connect - GT2AddressError
21:50:05.0 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
21:50:06.0 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 6600 GT
21:50:06.0 SPDx9 -- Driver Vendor = 0x10DE Device = 0x00F1 SubSys = 0x81A61043 Rev = 0x00A2
21:50:06.0 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1E79 (7801)
21:50:06.0 SPDx9 -- Driver GUID = {D7B71E3E-43B1-11CF-8A6D-ACA103C2CB35}
21:50:06.4 SPOOGE -- 167.00MB available texture memory
21:50:06.4 SPOOGE -- 167.00MB available texture memory
21:50:07.1 GAME -- Beginning FE
21:50:08.5 MOVIE -- Opening movie 'movies:relic_intro.lua'
21:50:09.3 MOVIE -- Closing movie 'movies:relic_intro.lua'
21:50:09.3 MOVIE -- Opening movie 'movies:dow_intro.lua'
21:50:10.1 MOVIE -- Closing movie 'movies:dow_intro.lua'
21:50:10.4 MOD -- (mod manager) W40k, 1.0
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Med'
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
21:50:18.9 GAME -- Using player profile John
21:50:24.1 EnterMultiplayerForm registering with lobby
21:50:24.2 Lobby - LOE_LobbySystemConnectionResult received
21:50:27.0 GameSpyLogonForm registering with lobby
21:50:44.6 Lobby - LIE_Initialise received
21:50:44.6 GSPeer::Logon - 7 JaMayers
21:50:44.6 GSCHAT - ciSocketConnect - couldn't connect to peerchat.gamespy.com, error 10053
21:50:44.6 App : Creating session
21:50:44.6 GSPeer::Dispatch::OnChatConnect 0, '(null)'
21:50:44.6 GSPeer - Disconnect
21:50:44.6 Lobby - LOE_LogInResult received
21:50:54.7 GameSpyCreateForm registering with lobby
21:51:17.9 Lobby - LIE_Initialise received
21:51:17.9 GSPeer::RegisterAndLogon - retrieving nicknames for this account
21:51:18.2 Dispatch::CheckWantedNickName - no profile exists with the wanted name, connecting as a new user
21:51:18.6 RegistrationResponse - logging in
21:51:18.6 GSPeer::Logon - 7 JaMayers
21:51:18.7 GSCHAT - ciSocketConnect - couldn't connect to peerchat.gamespy.com, error 10053
21:51:18.7 GSPeer::Dispatch::OnChatConnect 0, '(null)'
21:51:18.7 GSPeer - Disconnect
21:51:18.7 Lobby - LOE_LogInResult received
21:51:29.7 GameSpyLogonForm registering with lobby
21:51:30.9 App : Closing session
21:51:38.2 GAME -- Ending FE
21:51:38.3 MOD -- (mod manager) shutting down
21:51:38.9 SPOOGE -- 166.00MB available texture memory
21:51:38.9 SPOOGE -- 167.00MB available texture memory
Application closed with error code -1
I can not connect to the game lobby.
I used SBC-Yahoo DSL to connect. What next?
Results:
Sending udp packet from 6112 to 6112
Received from 66.134.89.225:6112 to 6112 "udp pass"
Received from 66.134.89.225:6500 to 6500 "udp pass"
Received from 66.134.89.225:27900 to 27900 "udp pass"
Received from 66.134.89.225:27901 to 27901 "udp pass"
Received from 66.134.89.225:29910 to 29910 "udp pass"
tcp port 6667 Accept timed out
Received from 66.134.89.225:49026 to 28910 "tcp pass"
Received from 66.134.89.225:49027 to 29900 "tcp pass"
Received from 66.134.89.225:49028 to 29901 "tcp pass"
Received from 66.134.89.225:49029 to 29920 "tcp pass"
I followed the port forwarding instructions and get the same test results.
Warning.log is:
W40K started at 2005-10-14 21:50
OS NT 5.1, 1024MB Physical Memory
RUN-OPTIONS
WORKING-DIR D:\Games\THQ\Dawn of War
USER John
21:50:04.1 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=10, Mode=SSE
21:50:04.4 GAME -- Warhammer, 1.00, Build 57117.44353
21:50:04.4 GAME -- Available memory: 1023MB RAM, 2412MB Pagefile
21:50:04.5 State::State - set socket send buffer to 131072
21:50:04.5 State::State - set socket receive buffer to 131072
21:50:04.5 HostState - 172.16.1.33:6112 / 172.16.1.33:6112
21:50:04.5 Session : Now Host
21:50:04.5 Session : We are now a Host
21:50:04.5 PeerState - 172.16.1.33:6112 / 172.16.1.33:6112
21:50:04.5 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
21:50:04.5 GSTransport::Connect - GT2AddressError
21:50:05.0 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
21:50:06.0 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 6600 GT
21:50:06.0 SPDx9 -- Driver Vendor = 0x10DE Device = 0x00F1 SubSys = 0x81A61043 Rev = 0x00A2
21:50:06.0 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1E79 (7801)
21:50:06.0 SPDx9 -- Driver GUID = {D7B71E3E-43B1-11CF-8A6D-ACA103C2CB35}
21:50:06.4 SPOOGE -- 167.00MB available texture memory
21:50:06.4 SPOOGE -- 167.00MB available texture memory
21:50:07.1 GAME -- Beginning FE
21:50:08.5 MOVIE -- Opening movie 'movies:relic_intro.lua'
21:50:09.3 MOVIE -- Closing movie 'movies:relic_intro.lua'
21:50:09.3 MOVIE -- Opening movie 'movies:dow_intro.lua'
21:50:10.1 MOVIE -- Closing movie 'movies:dow_intro.lua'
21:50:10.4 MOD -- (mod manager) W40k, 1.0
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Med'
21:50:10.9 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
21:50:18.9 GAME -- Using player profile John
21:50:24.1 EnterMultiplayerForm registering with lobby
21:50:24.2 Lobby - LOE_LobbySystemConnectionResult received
21:50:27.0 GameSpyLogonForm registering with lobby
21:50:44.6 Lobby - LIE_Initialise received
21:50:44.6 GSPeer::Logon - 7 JaMayers
21:50:44.6 GSCHAT - ciSocketConnect - couldn't connect to peerchat.gamespy.com, error 10053
21:50:44.6 App : Creating session
21:50:44.6 GSPeer::Dispatch::OnChatConnect 0, '(null)'
21:50:44.6 GSPeer - Disconnect
21:50:44.6 Lobby - LOE_LogInResult received
21:50:54.7 GameSpyCreateForm registering with lobby
21:51:17.9 Lobby - LIE_Initialise received
21:51:17.9 GSPeer::RegisterAndLogon - retrieving nicknames for this account
21:51:18.2 Dispatch::CheckWantedNickName - no profile exists with the wanted name, connecting as a new user
21:51:18.6 RegistrationResponse - logging in
21:51:18.6 GSPeer::Logon - 7 JaMayers
21:51:18.7 GSCHAT - ciSocketConnect - couldn't connect to peerchat.gamespy.com, error 10053
21:51:18.7 GSPeer::Dispatch::OnChatConnect 0, '(null)'
21:51:18.7 GSPeer - Disconnect
21:51:18.7 Lobby - LOE_LogInResult received
21:51:29.7 GameSpyLogonForm registering with lobby
21:51:30.9 App : Closing session
21:51:38.2 GAME -- Ending FE
21:51:38.3 MOD -- (mod manager) shutting down
21:51:38.9 SPOOGE -- 166.00MB available texture memory
21:51:38.9 SPOOGE -- 167.00MB available texture memory
Application closed with error code -1
I can not connect to the game lobby.
I used SBC-Yahoo DSL to connect. What next?