snooter
22nd Oct 05, 12:00 PM
as everyone knows dow/wa doesnt really match the fluff of warhammer 40k (3 cultists able to kill 1 space marine in cc?!?!) I know there needs to be balance in a game for it to be fun but i had an idea to make it more fluffy and still fun.
first off, combine the races space marines+imperial guard and make it so the new race is called the imperium of man. in the new race it will that basicily the space marines take the place of the terminators in the new races tech tree and they will be just as strong as the terminators. chars like the liberarians and force commanders will be tier 3 like the space marines, while the imperium of mans basic infantry will be the guards men, see what im getting at?
as for the csm, so they dont kill the mperium of man early on, their teir 1 and 2 infantry will be cultists, traitor guards men, and mutants and the such. chaos marines will be tier 3 and and so will khorne zerks.
i have not figured out balance issues for eldar and orks but i would lik feed back on this idea
i will strt working on this if i get positive feed back
first off, combine the races space marines+imperial guard and make it so the new race is called the imperium of man. in the new race it will that basicily the space marines take the place of the terminators in the new races tech tree and they will be just as strong as the terminators. chars like the liberarians and force commanders will be tier 3 like the space marines, while the imperium of mans basic infantry will be the guards men, see what im getting at?
as for the csm, so they dont kill the mperium of man early on, their teir 1 and 2 infantry will be cultists, traitor guards men, and mutants and the such. chaos marines will be tier 3 and and so will khorne zerks.
i have not figured out balance issues for eldar and orks but i would lik feed back on this idea
i will strt working on this if i get positive feed back