When i installed patch 1.4 and then 1.41 there is no more campaign. How come? This is for DOW. BTw i did reinstall the game.
What do you mean by "there is no more campaign"? Did the single player button disappear?
No. When i click on the single player button it goes but i can't do anything. I can't start a new game, or load one. The buttons are faded out.
How do you post your warning log?
just copy/paste into a reply.
K.
22:02:09.79 W40K started at 2005-12-02 22:02
22:02:09.79 OS NT 5.1, 448MB Physical Memory
22:02:09.79 RUN-OPTIONS -forcehighpoly.
22:02:09.79 WORKING-DIR C:\Program Files\THQ\Dawn of War
22:02:09.79 USER Exigo
22:02:09.79
22:02:17.29 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=10, Mode=SSE
22:02:17.31 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
22:02:17.31 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
22:02:17.31 GAME -- Warhammer, 1.41, Build 82463.63883
22:02:17.31 GAME -- Available memory: 447MB RAM, 1007MB Pagefile
22:02:17.31 State::State - set socket send buffer to 131072
22:02:17.31 State::State - set socket receive buffer to 131072
22:02:17.31 HostState - 65.31.238.75:6112 / 65.31.238.75:6112
22:02:17.31 Session : Now Host
22:02:17.31 Session : We are now a Host
22:02:17.31 PeerState - 65.31.238.75:6112 / 65.31.238.75:6112
22:02:17.31 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
22:02:17.31 GSTransport::Connect - GT2AddressError
22:02:17.31 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
22:02:17.31 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 MX Integrated GPU
22:02:17.31 SPDx9 -- Driver Vendor = 0x10DE Device = 0x01F0 SubSys = 0x904D1509 Rev = 0x00A3
22:02:17.31 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1620 (5664)
22:02:17.31 SPDx9 -- Driver GUID = {D7B71E3E-42B0-11CF-9960-47B002C2CB35}
22:02:17.31 SPOOGE -- 83.00MB available texture memory
22:02:17.31 SPOOGE -- 83.00MB available texture memory
22:02:17.31 GAME -- Beginning FE
22:02:17.62 MOVIE -- Opening movie 'movies:relic_intro.lua'
22:02:19.25 MOVIE -- Closing movie 'movies:relic_intro.lua'
22:02:19.25 MOVIE -- Opening movie 'movies:dow_intro.lua'
22:02:20.34 MOVIE -- Closing movie 'movies:dow_intro.lua'
22:02:25.81 MOD -- (mod manager) Failed to load mod dll 'WXPMod.dll' from MOD definition file 'Tyranids-WA.module' (The specified module could not be found.)
22:02:25.81 MOD -- Initializing Mod depth_of_heresy, 0.3.2
22:02:25.81 LOCALIZER -- Failed to load file W40k\Locale\english\depth_of_heresy.ucs due to overlapping range with depth_of_heresy\Locale\english\depth_of_heresy.ucs
22:02:25.81 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
22:02:25.81 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
22:02:25.81 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
22:02:25.81 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
22:02:25.81 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
22:02:25.81 LOCALIZER -- Requested string ID '695150' does not fit in a valid key range!
22:02:25.81 LOCALIZER -- Requested string ID '695151' does not fit in a valid key range!
22:02:25.81 LOCALIZER -- Requested string ID '695152' does not fit in a valid key range!
22:02:25.81 LOCALIZER -- Requested string ID '695155' does not fit in a valid key range!
22:02:25.82 GAME -- Warning: Skipping MOD 'dead_bodies_never_mod' campaign 'DATA:SCENARIOS\SP\dawnofwar.camp'.
22:02:30.42 RENDER ANIM -- Art/UI/3D_Models/Campaign_Menu: Unable to open file!
22:02:30.42 Unable to load CampaignFrontendModels.lua!
22:02:30.42 GAME -- Using player profile Exigo
22:02:39.62 GAME -- Restarting with mod 'steel_legion'...
22:02:39.62 GAME -- Ending FE
22:02:39.62 MOD -- Shutting down Mod 'depth_of_heresy'...
22:02:42.75 SPOOGE -- 79.00MB available texture memory
22:02:42.75 SPOOGE -- 79.00MB available texture memory
22:02:42.75 GAME -- Available memory: 447MB RAM, 1007MB Pagefile
22:02:42.78 HostState - 65.31.238.75:6112 / 65.31.238.75:6112
22:02:42.78 Session : Now Host
22:02:42.78 Session : We are now a Host
22:02:42.78 PeerState - 65.31.238.75:6112 / 65.31.238.75:6112
22:02:42.78 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
22:02:42.78 GSTransport::Connect - GT2AddressError
22:02:42.78 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
22:02:42.78 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 MX Integrated GPU
22:02:42.78 SPDx9 -- Driver Vendor = 0x10DE Device = 0x01F0 SubSys = 0x904D1509 Rev = 0x00A3
22:02:42.78 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1620 (5664)
22:02:42.78 SPDx9 -- Driver GUID = {D7B71E3E-42B0-11CF-9960-47B002C2CB35}
22:02:42.78 SPOOGE -- 83.00MB available texture memory
22:02:42.78 SPOOGE -- 83.00MB available texture memory
22:02:42.78 GAME -- Beginning FE
22:02:50.46 MOD -- Initializing Mod steel_legion, 1.00
22:02:50.46 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
22:02:50.46 MOD -- Warning: Failed to open folder 'steel_legion\Data_Sound\Full'.
22:02:50.46 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
22:02:50.46 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
22:02:50.46 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
22:02:50.46 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
22:02:50.46 LOCALIZER -- Requested string ID '695150' does not fit in a valid key range!
22:02:50.46 LOCALIZER -- Requested string ID '695151' does not fit in a valid key range!
22:02:50.46 LOCALIZER -- Requested string ID '695152' does not fit in a valid key range!
22:02:50.46 LOCALIZER -- Requested string ID '695155' does not fit in a valid key range!
22:02:50.46 GAME -- Warning: Skipping MOD 'dead_bodies_never_mod' campaign 'DATA:SCENARIOS\SP\dawnofwar.camp'.
22:02:55.28 RENDER ANIM -- Art/UI/3D_Models/Campaign_Menu: Unable to open file!
22:02:55.28 Unable to load CampaignFrontendModels.lua!
22:02:55.28 GAME -- Using player profile Nate
22:04:54.29 Skirmish - loading badge 'steel_legion_race/steel_legion_badge_6' for player (0)
22:04:54.29 Skirmish - loading banner 'steel_legion_race/steel_legion_banner_5' for player (0)
22:04:54.29 Skirmish - loading badge 'steel_legion_race/steel_legion_badge_6' for player (1)
22:04:54.29 Skirmish - loading banner 'steel_legion_race/steel_legion_banner_5' for player (1)
22:04:54.29 Skirmish - loading badge 'BADGES:Crimson_Fists_Badge.tga' for player (2)
22:04:54.29 Skirmish - loading banner 'BANNERS:Crimson_Fists_Banner.tga' for player (2)
22:04:54.29 Skirmish - loading badge 'BADGES:angels_sanguine_badge.tga' for player (3)
22:04:54.29 Skirmish - loading banner 'BANNERS:angels_sanguine_banner.tga' for player (3)
22:04:54.29 Skirmish - loading badge 'BADGES:thousand_sons_tzeentch_badge.tga' for player (4)
22:04:54.29 Skirmish - loading banner 'BANNERS:thousand_sons_tzeentch_banner.tga' for player (4)
22:04:54.29 Skirmish - loading badge 'BADGES:thousand_sons_tzeentch_badge.tga' for player (5)
22:04:54.29 Skirmish - loading banner 'BANNERS:thousand_sons_tzeentch_banner.tga' for player (5)
22:04:54.29 Skirmish - loading badge 'BADGES:thousand_sons_tzeentch_badge.tga' for player (6)
22:04:54.29 Skirmish - loading banner 'BANNERS:thousand_sons_tzeentch_banner.tga' for player (6)
22:04:54.29 Skirmish - loading badge 'BADGES:thousand_sons_tzeentch_badge.tga' for player (7)
22:04:54.29 Skirmish - loading banner 'BANNERS:thousand_sons_tzeentch_banner.tga' for player (7)
22:04:54.68 APP -- Game Start
22:04:54.68 GAME -- Ending FE
22:04:54.68 GAME -- Beginning skirmish mission '8p_Black_Fortress' (7 Computers)
22:04:54.68 GAME -- Recording game
22:04:54.68 GAME -- Initializing sync checking...
22:04:54.68 GAME -- Initializing FX Manager...
22:04:54.73 GAME -- Initializing Rendering Systems...
22:04:54.73 SVOL -- Shadow volumes can only be used when there is a stencil buffer (and in 32bit mode).
22:04:54.75 GAME -- Initializing NISLets...
22:04:54.84 GAME -- Initializing World Blueprints...
22:04:54.84 GAME -- Initializing Scene Graph...
22:04:54.85 GAME -- Initializing MOD systems...
22:04:58.64 GAME -- Initializing Session...
22:04:58.64 RENDER ANIM -- 'art/ebps/races/daemonhunters/texture_share/daemonhunters_banner': Unable to open file!
22:04:58.64 RENDER ANIM -- 'art/ebps/races/dawn_of_faith/texture_share/dof_banner': Unable to open file!
22:04:58.64 RENDER ANIM -- 'art/ebps/races/space_dragons/texture_share/sd_banner': Unable to open file!
22:04:58.64 RENDER ANIM -- 'art/ebps/races/storm_dragons/texture_share/storm_dragons_banner': Unable to open file!
22:04:58.64 RENDER ANIM -- 'art/ebps/races/space_dragons/texture_share/relique': Unable to open file!
22:04:58.64 GAME -- Initializing Players...
22:04:58.65 GAME -- Initializing SCAR (Pre-Sim) systems...
22:05:00.81 MOD -- Loading Win Condition(DATA:Scar/WinConditions/annihilate.scar)
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 256, h: 256, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Creation of 256x128 render target failed, trying 113188712x49287196.
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 128, h: 128, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Creation of 128x64 render target failed, trying 113188712x0.
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 64, h: 64, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Creation of 64x32 render target failed, trying 113188712x0.
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 32, h: 32, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Creation of 32x16 render target failed, trying 113188712x0.
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Failed to create a render target of any size.
22:05:00.81 Texture format [1] is not renderable on this system.
22:05:00.81 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:05:00.81 SMAP -- Failed to create a render target of any size.
22:05:00.81 GAME -- Initializing Team Colour Systems...
22:05:17.53 GAME -- Preloading all models...
22:06:02.40 GAME -- Applying Team Colours...
22:06:16.03 GAME -- Initializing UI...
22:06:16.03 GAME -- Initializing LUA...
22:06:16.20 GAME -- Initializing SCAR (Post SIM)...
22:07:01.39 GAME -- Precaching Events...
22:07:01.84 GAME -- Initializing Sim-Vis Handlers...
22:07:02.90 GAME -- Initializing music...
22:07:10.15 GAME -- Initializing AI...
22:07:10.26 GAME -- Initializing SCAR...
22:07:13.81 GAME -- Preparing Sim-Vis...
22:07:14.09 SIM -- Setting SyncErrorChecking level to Low
22:07:14.09 GAME -- Local player (Nate, 0) finished loading (70db347e) (139 seconds)
22:07:20.57 GAME -- Starting mission...
22:07:22.37 GAME -- SimulationController::Pause 0
22:07:44.70 GAME -- SimulationController::Pause 1
22:07:45.40 Texture format [1] is not renderable on this system.
22:07:45.40 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:07:45.40 SMAP -- Failed to create a render target of any size.
22:07:55.87 GAME -- SimulationController::Pause 0
22:07:59.70 GAME -- SimulationController::Pause 1
22:08:06.12 GAME -- SimulationController::Pause 0
22:08:08.85 GAME -- SimulationController::Pause 1
22:08:24.65 GAME -- SimulationController::Pause 0
22:08:27.28 GAME -- SimulationController::Pause 1
22:08:30.76 GAME -- SimulationController::Pause 0
22:08:31.51 GAME -- SimulationController::Pause 1
22:08:45.20 Texture format [1] is not renderable on this system.
22:08:45.20 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:08:45.20 SMAP -- Failed to create a render target of any size.
22:08:56.14 Texture format [1] is not renderable on this system.
22:08:56.14 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:08:56.14 SMAP -- Failed to create a render target of any size.
22:09:39.45 GAME -- SimulationController::Pause 0
22:09:41.57 GAME -- SimulationController::Pause 1
22:09:48.84 Texture format [1] is not renderable on this system.
22:09:48.84 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:09:48.84 SMAP -- Failed to create a render target of any size.
22:09:59.37 Texture format [1] is not renderable on this system.
22:09:59.37 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:09:59.37 SMAP -- Failed to create a render target of any size.
22:10:20.73 Texture format [1] is not renderable on this system.
22:10:20.73 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:10:20.73 SMAP -- Failed to create a render target of any size.
22:10:34.53 GAME -- SimulationController::Pause 0
22:10:40.04 GAME -- SimulationController::Pause 1
22:10:48.14 Texture format [1] is not renderable on this system.
22:10:48.14 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:10:48.14 SMAP -- Failed to create a render target of any size.
22:10:56.50 GAME -- SimulationController::Pause 0
22:10:58.81 GAME -- SimulationController::Pause 1
22:11:38.28 GAME -- SimulationController::Pause 0
22:11:44.90 GAME -- SimulationController::Pause 1
22:11:46.35 GAME -- SimulationController::Pause 0
22:11:47.03 GAME -- SimulationController::Pause 1
22:11:54.04 Texture format [1] is not renderable on this system.
22:11:54.04 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:11:54.04 SMAP -- Failed to create a render target of any size.
22:12:25.67 GAME -- SimulationController::Pause 0
22:12:27.79 GAME -- SimulationController::Pause 1
22:13:07.43 Texture format [1] is not renderable on this system.
22:13:07.43 Could not create a texture of type 1, w: 16, h: 16, mipmap: 0, dynamic: 1, renderable: 1.
22:13:07.43 SMAP -- Failed to create a render target of any size.
22:13:32.21 GAME -- SimulationController::Pause 0
22:13:39.54 GAME -- SimulationController::Pause 1
22:13:55.54 GAME -- SimulationController::Pause 0
22:13:56.23 GAME -- SimulationController::Pause 1
22:13:57.23 GAME -- SimulationController::Pause 0
22:13:58.60 GAME -- SimulationController::Pause 1
22:14:01.00 GAME -- SimulationController::Pause 0
22:14:04.95 GAME -- SimulationController::Pause 1
22:14:11.10 GAME -- SimulationController::Pause 0
22:14:16.85 GAME -- SimulationController::Pause 1
22:14:17.17 GAME -- SimulationController::Pause 0
22:14:18.48 GAME -- SimulationController::Pause 1
22:14:42.23 GAME -- SimulationController::Pause 0
22:14:43.84 GAME -- (worldmanager) Failed to read header from scenario 'PLAYER:Multiplayer\SaveGames\savegame0.sav', unsupported old file
22:14:46.65 GAME -- (worldmanager) Failed to read header from scenario 'PLAYER:Multiplayer\SaveGames\savegame0.sav', unsupported old file
22:14:50.98 GAME -- (worldmanager) Failed to read header from scenario 'PLAYER:Multiplayer\SaveGames\savegame0.sav', unsupported old file
22:14:50.98 GAME -- SimulationController::Pause 1
22:14:52.50 GAME -- SimulationController::Pause 0
22:15:16.03 GAME -- SimulationController::Pause 1
22:15:16.03 GAME -- Ending mission (?)
22:15:16.03 GAME -- Resetting SIM...
22:15:16.03 MOD -- Shutting down Mod 'steel_legion'...
22:15:30.62 SPOOGE -- 83.00MB available texture memory
22:15:30.62 SPOOGE -- 83.00MB available texture memory
22:15:39.57
Application closed without errors
You are running with mods - run clean WA on its own and if theres still no scenario then post the warnings.log.
Wait when i tried the campaign i accidently ran it with the steel legion mod on. Then the buttons bacame faded out.
There you go then - the steel legion mod doesnt have a campaign, hence greyed out buttons.
TBS I reinstalled the game from scratch. I deleted everything. Now it works. This thread can be closed now.
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