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espritcrafter
14th Apr 06, 4:18 PM
Does it matter what IG unit you use to bunker buildings? Does squad size matter? Is a builder bunkered in as effective as a full squad?
Sqaud size does not matter, a bunkered builder is just as effective as a bunkered squad (and a bunkered squad of kasrkins is no more effective than a bunkered squad of normal guardsmen). The effectiveness of bunkers depends only on the number of distinct units garrisonned within: one unit fires lasguns, a second unit adds plasma fire and a third unit adds heavy bolters.
4ries
28th Sep 06, 10:14 PM
As I understand the first squad in the buidling (say HQ) fires standard lasguns; second squad fires plasma and third one fires hb??
I was wondering myself (as I am having problems with IG in 1.51 [skirmish std :P]) Not good at WA with IG concerning micro'ing... And IG is micro heavy....
With other races its not so bad. Even with Orks I do survive... :P
But not with IG. I got whacked with IG on Oasis of Sharr. Comp killed an ally then began attack my other ally and at the same time they were attacking me (SM with dreads and mass tacs with hb all the way + FC... My GM fell like flies EVEN with gl's. I had about 5 squads with CS but my CS got killed every battle... :P)
GG
Sorry for this reply as its bigger then expected...
one thing to note tho, the larger the squad the longer it will take for the bunker-guns to get online
I say this because the number of times a squad of ASM/Raptors jump into a fully re-inforced squad of GM I goto bunker-up, but as more and more GM get into the bunker the ration of ASM::GM (outside) increases such that the last GM has the rest of the ASM hacking him to bits AND the bunker wont fire until
1) that GM gets into bunker (ha!!! likely)
2) he dies
then the ASM just jump away
just a thought
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