superslaya
24th May 06, 8:38 PM
ok right.. so ill be sitting there smiting my foe and all of a sudden my sound starts skipping "looping" and i crash to desktop please assist
warnings log
19:13:08.31 W40KWA started at 2006-05-24 19:13
19:13:08.31 OS NT 5.1, 768MB Physical Memory
19:13:08.31 RUN-OPTIONS
19:13:08.31 WORKING-DIR C:\Program Files\THQ\Dawn Of War
19:13:08.31 USER Owner
19:13:08.31
19:13:10.85 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=8, Mode=SSE
19:13:10.85 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
19:13:10.85 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
19:13:10.85 GAME -- Warhammer, 1.41, Build 82463.63883
19:13:10.85 GAME -- Available memory: 767MB RAM, 1828MB Pagefile
19:13:10.85 State::State - set socket send buffer to 131072
19:13:10.85 State::State - set socket receive buffer to 131072
19:13:10.85 HostState - 68.53.4.174:6112 / 68.53.4.174:6112
19:13:10.85 Session : Now Host
19:13:10.85 Session : We are now a Host
19:13:10.85 PeerState - 68.53.4.174:6112 / 68.53.4.174:6112
19:13:10.85 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:13:10.85 GSTransport::Connect - GT2AddressError
19:13:10.85 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:13:10.85 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 (file://./DISPLAY1) Desc = NVIDIA GeForce FX 5200
19:13:10.85 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0322 SubSys = 0x00000000 Rev = 0x00A1
19:13:10.85 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x20E5 (8421)
19:13:10.85 SPDx9 -- Driver GUID = {D7B71E3E-4062-11CF-5543-0A2000C2CB35}
19:13:10.85 SPOOGE -- 365.00MB available texture memory
19:13:10.85 SPOOGE -- 365.00MB available texture memory
19:13:10.85 GAME -- Beginning FE
19:13:11.20 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
19:13:16.03 SPOOGE -- 369.00MB available texture memory
19:13:16.03 SPOOGE -- 365.00MB available texture memory
19:13:17.15 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
19:13:17.15 MOVIE -- Opening movie 'movies:dow_intro.lua'
19:13:17.85 MOVIE -- Closing movie 'movies:dow_intro.lua'
19:13:21.39 MOD -- Initializing Mod wxp, 1.0
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Locale\english\Data'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Shared_Textures\Full'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Sound\Med'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Music'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Whm\Low'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Med'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
19:13:21.39 GAME -- Warning: Skipping MOD 'w40k' campaign 'DATA:SCENARIOS\SP\DAWNOFWAR.CAMP'.
19:13:24.57 GAME -- Using player profile Mitchell
19:13:42.17 APP -- Game Load
19:13:42.17 GAME -- Ending FE
19:13:42.17 GAME -- Beginning FE
19:13:42.20 APP -- Game Start
19:13:42.20 GAME -- Ending FE
19:13:42.20 GAME -- Beginning skirmish mission 'savegame0' (7 Computers)
19:13:42.20 GAME -- Initializing sync checking...
19:13:42.23 GAME -- Initializing FX Manager...
19:13:42.24 GAME -- Initializing Rendering Systems...
19:13:42.26 GAME -- Initializing NISLets...
19:13:42.32 GAME -- Initializing World Blueprints...
19:13:42.32 GAME -- Initializing Scene Graph...
19:13:42.34 GAME -- Initializing MOD systems...
19:13:48.28 GAME -- Initializing Session...
19:13:48.28 GAME -- Initializing Players...
19:13:48.31 GAME -- Initializing SCAR (Pre-Sim) systems...
19:13:48.45 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:13:48.46 GAME -- Initializing Team Colour Systems...
19:13:51.09 GAME -- Preloading all models...
19:14:09.56 GAME -- Applying Team Colours...
19:14:10.20 GAME -- Initializing UI...
19:14:10.20 GAME -- Initializing LUA...
19:14:10.21 GAME -- Initializing SCAR (Post SIM)...
19:14:22.20 GAME -- Precaching Events...
19:14:22.20 GAME -- Initializing Sim-Vis Handlers...
19:14:22.42 GAME -- Initializing music...
19:14:22.92 GAME -- Initializing AI...
19:14:22.93 GAME -- Initializing SCAR...
19:14:23.20 GAME -- Preparing Sim-Vis...
19:14:23.20 SIM -- Setting SyncErrorChecking level to Low
19:14:23.20 GAME -- Local player (Mitchell, 0) finished loading (2130d306) (41 seconds)
19:14:24.93 GAME -- Starting mission...
19:14:42.85 GAME -- SimulationController::Pause 0
19:14:50.93 GAME -- SimulationController::Pause 1
warnings log
19:13:08.31 W40KWA started at 2006-05-24 19:13
19:13:08.31 OS NT 5.1, 768MB Physical Memory
19:13:08.31 RUN-OPTIONS
19:13:08.31 WORKING-DIR C:\Program Files\THQ\Dawn Of War
19:13:08.31 USER Owner
19:13:08.31
19:13:10.85 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=8, Mode=SSE
19:13:10.85 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
19:13:10.85 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
19:13:10.85 GAME -- Warhammer, 1.41, Build 82463.63883
19:13:10.85 GAME -- Available memory: 767MB RAM, 1828MB Pagefile
19:13:10.85 State::State - set socket send buffer to 131072
19:13:10.85 State::State - set socket receive buffer to 131072
19:13:10.85 HostState - 68.53.4.174:6112 / 68.53.4.174:6112
19:13:10.85 Session : Now Host
19:13:10.85 Session : We are now a Host
19:13:10.85 PeerState - 68.53.4.174:6112 / 68.53.4.174:6112
19:13:10.85 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
19:13:10.85 GSTransport::Connect - GT2AddressError
19:13:10.85 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
19:13:10.85 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 (file://./DISPLAY1) Desc = NVIDIA GeForce FX 5200
19:13:10.85 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0322 SubSys = 0x00000000 Rev = 0x00A1
19:13:10.85 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x20E5 (8421)
19:13:10.85 SPDx9 -- Driver GUID = {D7B71E3E-4062-11CF-5543-0A2000C2CB35}
19:13:10.85 SPOOGE -- 365.00MB available texture memory
19:13:10.85 SPOOGE -- 365.00MB available texture memory
19:13:10.85 GAME -- Beginning FE
19:13:11.20 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
19:13:16.03 SPOOGE -- 369.00MB available texture memory
19:13:16.03 SPOOGE -- 365.00MB available texture memory
19:13:17.15 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
19:13:17.15 MOVIE -- Opening movie 'movies:dow_intro.lua'
19:13:17.85 MOVIE -- Closing movie 'movies:dow_intro.lua'
19:13:21.39 MOD -- Initializing Mod wxp, 1.0
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Locale\english\Data'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Shared_Textures\Full'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Sound\Med'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Music'.
19:13:21.39 MOD -- Warning: Failed to open folder 'WXP\Data_Whm\Low'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Med'.
19:13:21.39 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
19:13:21.39 GAME -- Warning: Skipping MOD 'w40k' campaign 'DATA:SCENARIOS\SP\DAWNOFWAR.CAMP'.
19:13:24.57 GAME -- Using player profile Mitchell
19:13:42.17 APP -- Game Load
19:13:42.17 GAME -- Ending FE
19:13:42.17 GAME -- Beginning FE
19:13:42.20 APP -- Game Start
19:13:42.20 GAME -- Ending FE
19:13:42.20 GAME -- Beginning skirmish mission 'savegame0' (7 Computers)
19:13:42.20 GAME -- Initializing sync checking...
19:13:42.23 GAME -- Initializing FX Manager...
19:13:42.24 GAME -- Initializing Rendering Systems...
19:13:42.26 GAME -- Initializing NISLets...
19:13:42.32 GAME -- Initializing World Blueprints...
19:13:42.32 GAME -- Initializing Scene Graph...
19:13:42.34 GAME -- Initializing MOD systems...
19:13:48.28 GAME -- Initializing Session...
19:13:48.28 GAME -- Initializing Players...
19:13:48.31 GAME -- Initializing SCAR (Pre-Sim) systems...
19:13:48.45 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:13:48.46 GAME -- Initializing Team Colour Systems...
19:13:51.09 GAME -- Preloading all models...
19:14:09.56 GAME -- Applying Team Colours...
19:14:10.20 GAME -- Initializing UI...
19:14:10.20 GAME -- Initializing LUA...
19:14:10.21 GAME -- Initializing SCAR (Post SIM)...
19:14:22.20 GAME -- Precaching Events...
19:14:22.20 GAME -- Initializing Sim-Vis Handlers...
19:14:22.42 GAME -- Initializing music...
19:14:22.92 GAME -- Initializing AI...
19:14:22.93 GAME -- Initializing SCAR...
19:14:23.20 GAME -- Preparing Sim-Vis...
19:14:23.20 SIM -- Setting SyncErrorChecking level to Low
19:14:23.20 GAME -- Local player (Mitchell, 0) finished loading (2130d306) (41 seconds)
19:14:24.93 GAME -- Starting mission...
19:14:42.85 GAME -- SimulationController::Pause 0
19:14:50.93 GAME -- SimulationController::Pause 1