- Machinegun nests...
- Solution to tank mass.
- AC's as an AT gun counter?
- The Sticky Bomb Curve Ball
- Balance and Strategy Guidelines - [!TAG THREADS WITH 2.601!]
- German production
- victory points
- Allied Riflemen keep running back to base with red exclamation marks?
- What Do You Build For Early Game Combat Units?
- Axis needs a way to heal at the HQ, or lower the munition costs.
- Axis build order
- Pointless tank variations?
- [Def - MP-Beta 1.21] Axis Airdefence OP?
- Annoying, missing features (CoH retail)
- Allies Armor Division = Tag play ?
- Is it me or Axis doesn't ...
- Tanks need a minimum gun range
- Sample Airborne BO
- Defensive posturing viable?
- Triage and Healing, what am I not getting?
- Greyhound needs a buff?
- Volksgrenadiers - level 2 veterancy
- any way to repair headquarters or buildings you take over?
- Skirmish Point Control
- Rangers are useless
- Road to Cherbourg ( Mission 5 )
- Pause....For Thought
- Demo rush
- Vire River Valley needs a 5th VP!!!
- Skirmish: Basic Questions
- Need Help Against Tanks...
- Mines
- Dropping a weapon
- Oh what the heck, I suck at this game.
- Some basic American strategies needed!
- Unbalenced Tanks Disappointing
- Killing the 7 Panthers mission
- Hitting Bases In VP Ctrl
- Economy tilted toward tank use?
- Axis bunkers and allied machine nests..WTF?
- Tatical Map
- Multiplayer or Campaign..pref?
- how to hold the hill in the mortain mission?
- Is this game fun for friends tag versus AI?
- awesome article
- OMG! Axis tanks...NOT
- AT guns blocking vehicles on narrowed paths/bridges
- Stopping the mass tank rush(replay)
- Axis Strats
- Tips on winning Ranked games (Allies)
- Storming Garrisoned buildings
- Plz Relic...
- Allied armor production costs
- How to F' up a perfectly good win
- Are observation posts useless in multiplayer?
- Blocking the enemy reinforcement route exploit
- Newb says, tank massing?
- [Suggestion] Add upgrade to increase base popcap.
- [Suggestion] Medic's need global wounded count and need to spawn infantry at the HQ
- Flamethrower Engineers Charging
- The Ostwind
- Howitzers need a serious look
- Airborne > Rangers
- Axis BO?
- tanks....all the " power Players" seem to like them
- Highlighting of arty units through fog?
- Guide - Skirmish guide for us newbs.
- No win when opponent Quits
- hotkey preference
- tiger's
- What doctrine do you use?
- uhhh, how do you beat the 4th mission?
- How are Cross Holders good?
- Tiger tanks too powerful? Watch this and tell me that!
- Nice little Lyons fight
- The game needs a team screen
- Live tanks should give you heavy cover!!!
- Difference between turtling and defending
- Targetting problems
- Urban Combat
- Best Allied Doctrine
- Counters to Early Game MGs
- New animation needed: Jumping over sand bags
- Tigers too weak
- COH Strategy & Tips Help
- There's no real reason to buy Panthers vrs P IVs?
- Any way for Axis to destroy bridges?
- Blitzkrieg n00b?
- Sandbags/Tank Traps
- A Stug with a destroyed engine should have slower turn speed!
- Best Axis Doctrine?
- Counter to the Tank Spam Argument
- 7 suggestions
- Allied Spamming infantry
- LOS on AT guns discussion.
- [Infantry] Smoke Grenades.
- Help
- Can I get some help with mission 7?
- AI on Annihiliate/VP
- Regarding the Flak 88.
- Tank destroyers
- Allies: Taking out Axis Armor
- Hotkeys?
- Ranger Ideas
- Base Gone in Seconds (Without Tanks) - Video Now Available
- Here's a clever idea for balancing the game.
- Good population points to use supply yard upgrade?
- Your starting build?
- My experiences and strategy
- Infantry Only Replay
- How Do You Efficiently Play As Axis
- Demo: not all units...? And no manual...?
- Lyon / Skirmish: AI sleeping ?
- Mortar/Indirect fire exploit?
- Why do inf flee while capturing a flag?
- New Ranking Suggestion
- veterancy
- squad health/men in squad
- Foregoing heavy armor?
- Triage Center? Anyone actually use these?
- Whose better AV? Paratroopers VS Rangers
- Exactitudes
- Axis vs Allies $n!p3rz
- [1.20] FireStorm Speed Enhancement
- Stug vs StuH 42
- [Allies] MG Team Vs [Axis] MG Team For Range.
- New gamer observations
- [Axis]Countering Rifleman Spam -> Sherman
- How to defend Hill 312 (Mission 12)?
- Allied vs. Axis Veterancy
- Allies vs Allies?
- Alternate Location for Replays
- How to use stormtroops? effectively
- Worst Overall Doctrine/Company?
- registered arty bug??
- Replacing buildings (build speed)
- Why did the Panther lose its heavy crushing ability?
- Rifle spam.
- Is Reinforcing Squads free? Then why is repairing Vehicles?!
- Countering Axis Armor
- rifleman questions
- [Axis & Allies] Mortar squads need to fire just a hair faster.
- Demo rush vs ....
- AT Tactical Question
- Tank Debate
- When to Fortify
- The Nebel
- Neblwerfer idea:
- Infantry Commander
- [Poll] If the Supply Yard wasn't a pre-requisite...
- How do I get good at CoH?
- Replays - where's a good site?
- Pz 4 needs buff??
- Calliope - should be built not called
- glacis plate, never penetrated during the war
- StuH?
- Think I'm getting the hang of allies =)
- Recoilless vs Rocket Launcher
- Single player game pausing...
- [INF] Sticky Bombs
- Suggestions to the game
- ETA on patch?
- Nebel solution
- The Ostwind really is total bullshit
- Barracks Units=Obsolete
- Is Axis sniper more powerful?
- Tanks and Fuel
- Tanks still powerful?
- A self-sustaining war machine
- Allied Bar
- Nerf Tigers, for the love of god
- stuck on level 13 need help
- Permanent Tank Traps!!!
- Drop bug
- How do the infantry squads stack up against each other?
- Victory points not as important as I thought?
- Allies vs Axis?
- CoH: Issues
- Suggestions and Bug
- Why do allies have soo many useful abilities?
- How to counter AT guns?
- Crocodiles are useless - Tell me how mistaken I am!
- Axis + Fuel Control = Win
- Manpower Blitzing only OP item in Axis repitoire
- Infantry Leads
- do unit get more exp...
- Officers ... What do you think about them?
- Weapon crews (issues, suggestions)
- engineer suggestion
- AT guns are not powerful enough
- Build Order.
- weapons of mass confusion
- [1.2 - Allies Strategy] Sophisticated strategies don't work for me...
- Straight to Panzercommand...
- Volksgrenadiers MP40 Upgrade too late in game?
- Are there too many "worthless" units in CoH
- Replay Section ?
- Rangers and Para's Fire up
- Allied Supply Depot
- Strategic planning tool
- Is the Allied AI broken (not so much "I")?
- Kreig Barracks.
- Panzerkampfwagon IV
- Fuel Cost Calculation for Axis and Allies Teching for Tanks/ATs Report
- Changes to bunkers and flamers?
- Nerf Howitzer!!!
- Online Strategy Guides?
- hey can someone give me a hand
- The M10 is a good unit replay inside.
- First 1on1 Ranked Game
- What can you put in ur base?
- Allies early game - any tips?
- Are OP's worth building.
- What happens when ...
- Favorite Map
- [1.2 - Tanks] Tanks should be changed
- What is your least favorite map?
- Cover: What you should know
- Sticky Bombs not Sticking?
- THE Best anti-inf squad
- V1 rocket useless
- Axis vehicle\weapon teams veterancy.
- Skipping Tier 3
- Cap not enough
- Some nerfs
- Mortar Tactics ZOMG
- a counter for the AI's map-hacking in skirmish
- vs. Pioneer Flamethrowers
- Allied Engineers with Flamethrowers take 2 sniper hits each?
- Beginning of Game Strat
- Scenario #1
- Maps (of the maps...)
- Trouble vs Axis opening
- [1.2 - Axis Strategy] When to spend CP on the V-1 and how to use it
- Tank traps/barbed wire - impregnable against AI?
- Retreating units
- Can we get a boost to Nebels as well as other units that need love?
- There needs to be a tank in between the Panther and the Panzer IV
- Allied fuel costs for upgrades
- [1.2 - Strategy] Howitzer?
- Some tips on using Blitz. (replay inside)
- Posting a Map
- The M2 105mm Howitzer
- Stormtroopers MP44 not worth the cost
- [1.2 Strategy] Tiger Ace vs. Tiger assault force
- Idea for Balancing Out Unupgraded Infantry vs Tanks
- Axis & Allies - My Thoughts
- Replay Speed Control?
- Stratigic Map Making
- [Allies]M3 0.5cal vs M8 0.5cal