PDA

View Full Version : Company of Heroes - The Armoury



Pages : 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37

  1. Roadblock in HQ, Help...
  2. Cover icon for Vehicle Cover ability?
  3. HOW TO: Change Flag Textures Problem
  4. Doctrine Help???
  5. Company of Heroes Band of Brothers mod?
  6. using the replacement_squad_action function in corsix
  7. How do I get the built-in maps extracted?
  8. axis_stormtrooper_ability usi_position?
  9. M3 Bulldozer?
  10. [SCAR question] if (this) && (this) then
  11. [SCAR] for loops and concatenation
  12. Officer unit icon?
  13. Banning artillery
  14. How to asign abilities which are veterancy required? Also AT AP rnd on tanks?
  15. How to finish a Mod for Uploading to Web
  16. How to get units to be able to create Demo charges?
  17. Models
  18. HOW TO: 1) Make an axis Howitzer pit, 2) Delete Mini map resource and road icon(s)
  19. Constructing Wehrmacht buildings with Panzer Elite (help please)
  20. Mission intros "disappeared"!
  21. How? 1) Assign buildings the ability to call in units2) Make a P51 'Henschel' abily
  22. Veterancy Issue
  23. Bergetiger Construction Ability.
  24. Medic Station Spawn
  25. Squad production
  26. Custom campaigns?
  27. Has anyone managed to get a mg42/commander on the tiger tank?
  28. Need help on packing SGA
  29. Adding a Mode
  30. Allies (Americans) Glider Skins
  31. A humble request
  32. Mod that changes tactical map hotkey?
  33. British Paradrop Squad Skin
  34. Brit Tommy with American Camouflage Ability?
  35. Corsix's -dev fix?
  36. Squad Distribtuion Table
  37. How to change special unit caps
  38. Territory Painting
  39. HOW?; to add a basic defense build menu to bergetiger so it can build bunkers.
  40. Does anyone know how to use the Normandy44 mod's axis veterancy in a custom mod?
  41. I know there's a go-prone mod, but is there a go-prone ability?
  42. Non-Historical Panzer Elite skins
  43. Company of Heroes mod tools
  44. Glider or Glider_Grounded + Creating a new unit with existing model
  45. Go-prone...CoH_OF....fixed
  46. If you cannot help me here NOone cans
  47. Skin Question
  48. Commando Jeep
  49. Help! How does one edit construction menus?
  50. Help with N44 - Brit AI not calling trucks
  51. Is it possible?
  52. Call in Sapper elite
  53. Copying in the Worldbuilder...
  54. Bilding Ability
  55. Creating Square Walls Using Spline Tool
  56. How to attact mission map?
  57. Help with SCAR
  58. Oh my god another problem
  59. HOW? to change King Tigers Vehicle Crew
  60. Accuracy Rating
  61. Knight's Cross Camo?
  62. Abilities Questions.
  63. Converting bsc Files
  64. Renaming resources
  65. I really need some help please. My in game Abilities keep Crashing my Game.
  66. Older mod not working properly under OF
  67. REQUEST;Could someone please post a guide to add a unit callin ability to commd Ui
  68. Worldbuilder Error
  69. How to build a trench building abilitie for the Panzer Grenadier?
  70. Introducing a new mod.
  71. 6 questions PLEASE Help With 3 AND 6
  72. Eastern Front mod recruiting Infantry Modeler/Skinner
  73. Help With SS mod
  74. Victor Target Ability
  75. Noob Questions on : Adjusting Unit Stats and Deleting a Mod
  76. Weather ability?
  77. To Campaign or not to campaign
  78. N44 - some help with logfiles and warnings
  79. Would you like Meele combat ingame ?
  80. Get AI to use AA and 88's
  81. Glider Questions
  82. Tiger Ace
  83. New Resource Names
  84. Need More Help! How to add multiple call in abilities.
  85. How to activate Axis Zeal ability from upgrade?
  86. Skins that look good on medium setting?
  87. SS Mod: Skinner Needed
  88. Mirror Mod
  89. Dev mode still does not work in Latest Patch
  90. Limits and Doctrine specific units.
  91. So I cant even use my mod. Due to latest patch.
  92. Where are the sniper skins?
  93. Pre-scorched earth map?
  94. Map Orientation
  95. Problem: Tommies with Sten Guns
  96. Realistic King Tiger Skin
  97. How to make a weapon able to be picked up
  98. So Whats the solution for the -dev not working in current patch.
  99. New skin for my tiger not working!
  100. Idea for my mod
  101. Change commando Berets.
  102. How to add 'limit' /cap on abilities.
  103. 3 questions
  104. There are two skins in the 'tex_al_paratrooper' how do i select either one?
  105. Scar code zip
  106. Upgrade/Ability Questions
  107. Problem: Skins are wrapping around units incorrectly
  108. How can i icrease the number of sherman calliope
  109. Close the Tiger Ace hatch?
  110. 'unable to perform action' when trying to call in British HQ for Allies.
  111. Default skins clearer than user created skins?
  112. Yes, this has everything to do with modding...
  113. Commando Sniper
  114. Could someone tell me how 'Wagnerr' Creates such high resolution skins for his units.
  115. why does everytime i install some maps it sends me back to the map select screen?
  116. 3 Modding Questions.
  117. Forgot the name of a mod I read about...
  118. UVW Unwrapper Artist Needed
  119. mod & sga maps?? (not showing up)
  120. Wehrmacht Tank Skins?
  121. Halftracks Whermacht Install....
  122. Team Colour Question
  123. A Few Modding questions for Experinced Modders.
  124. Fire Lying Down
  125. How can I add a burning effect to firestorm like the nebels or stuka have?
  126. Mod files only partly working in WW2 folder
  127. Few questions
  128. SkinInstaller not working...
  129. Could someone please create a skin for me?
  130. Searching stormtroopers rolevariation
  131. Changing\making a units icon?
  132. Driver01 Rolevariation, how to add volksgrenadier/grenadier equiptment to Driver01.
  133. Post your mod Screenshots Here. Advertise your Mod by Posting screenies in here.
  134. Scar help on victory condition
  135. Pink squares where icons should be?
  136. Changing the building boundries?
  137. How can I play with Wehrmacht and Panzer Elite at the same time
  138. Needed A StuG IV Skin
  139. CAn someone explain to me the priciple of creating a custom unit call-in. I.e points-
  140. General Skinning
  141. Where is the Axis Grenade assault ability? im trying to replace this with Glider ...
  142. why does some modules don't work on v2.101
  143. editing unit icons and etc.
  144. Penzer Elite and British Speech on my mod does not work...
  145. NIS WIKI confusion
  146. Doctrine/Company commander help
  147. How to make a unit/building unlockable by two doctrines.
  148. Request; Could some one please skin a hadrian glider with the axis Balkenkreuz onside
  149. How can I edit Engineer Build Menu
  150. Need Help replacing Axis assualt upgrade in Blitz Doc with German GLider.
  151. SCAR question about ATC
  152. How do you change the suppression modifiers of cover?
  153. HELP make the comprehensive "CoH Tools List" - Need Information
  154. How can I limit Brits to 1 Bofors emplacement
  155. Glider Icon disappeared
  156. How can I replace a squad?
  157. buildstyle=(blah)
  158. How can i add a smoke barrage ability to a squad
  159. Infnatry only, with 1 tank?
  160. Sniper camo time?
  161. Question about modelling
  162. Help With OP's Base
  163. How to increase protection of cover. I.e unit takes almost no damge in green cover --
  164. Is it possible to mix a grenadier model with a volksgrenadier cap? if so how.
  165. $xxxxxxxx: no range
  166. I need help with mortars
  167. Mod packer v1.0
  168. Getting AI to recognize/call custom units
  169. Reinforcing squad via Paradrop
  170. Modeler Wanted
  171. Getting the colt m1911 45 pistol to work with other models
  172. Line of sight & engagement range
  173. Glider Position
  174. HOW TO Add grass blades with Worldbuilder
  175. Adding custom units to luaconst
  176. Need help
  177. building build orders by doctrine
  178. Looking for mod
  179. FIX: BotBMod on Relic Online
  180. Infantry Only Maps, How To?
  181. Problem concerning sub_race_typ when creating a new race
  182. How do i change starting units?
  183. Steal Enemy Uniforms
  184. Question: AI Coding
  185. Understanding how starting squads are triggered
  186. Paradrop Ability Still Not Working
  187. Help with custom squadmembers not showing up. FIXED, please delete
  188. Need help....MOD=Incompatable
  189. Medic
  190. DELETE PLEASE
  191. How do you like SS mod
  192. Request: Icons+ Potraits.
  193. Vanilla & Mods: M3 Halftrack unable to transport mortar teams ?
  194. Putting capture in build orders
  195. Cover Bonus'
  196. Fixed
  197. Changing skin
  198. Reinforcement costs. how do you change them?
  199. .50 cal for M10?
  200. Is it possible to link an abilty/upgrade to the presence of another unit ?
  201. Research
  202. its there any way
  203. (Help request) Spawning a British HQ truck squad from an American/Allies Barracks?
  204. Save error with world builder
  205. AI problem in 2 vs 2 games
  206. HOW TO: make heroes
  207. two questions
  208. Defining team color areas...
  209. Commandos
  210. increasing pop cap
  211. tree call ins/ability call ins in buildorder
  212. Flexible Sight radius. A possible tactical feature?
  213. New game to see new skins?
  214. c15ta
  215. PE Overwatch Artillery attributes
  216. How to make water-surface
  217. Forward HQ Questions
  218. HELP NEEDED with Con. Menu
  219. How can i make it, to produce my new units
  220. Help Need..Commander Tree & Wher tech
  221. Before the OE was taken away, did anyone figure it out?
  222. Abilities, Upgrades and modifiers
  223. "_rebuilt"
  224. Some numbers and stuff in rules_unit_purchase
  225. How to fix this issue?
  226. Spawning from map entry point
  227. Consule Commands List
  228. Restricting Call-ins?
  229. [CLOSED]
  230. How to create occlusion, normal , specular model files?
  231. How do weapon symbols work?
  232. Nooby .abp Question
  233. icons for Upgrades...black Boxes
  234. how do i write thompson_smg into the .abp
  235. Index of available mods
  236. global abilities without icons?
  237. Make Vet 3 buildable?
  238. Can someone help me to understand Gloss, normal , occuslion textures?
  239. RGD MICRO...cansomeone write me a few functions? Please?
  240. How To create Green Normal Maps using Photoshop? (Doctor Lee/Panzerjager/Luciferum/H)
  241. Revises Infantry
  242. 2 Questions; How to add an ability to a building, How to add delay action to ability?
  243. Getting AI to produce emplacements (17lb, 88, etc..)
  244. White flags: what causes them?
  245. Relic banning accounts with mods? huh?
  246. Needed A JagdPanther Skin
  247. Allowing 88's, Flakverlings to reinforce their crews?
  248. Getting AI to call Brit Gliders
  249. Commando Demo Charge ability
  250. [Mod Idea] Immersive Language