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  1. Worldbuilder won't start
  2. Unable
  3. What are our options for "fixing" the Assault game mode?
  4. Gived Flakpanzer cloak abilty, the units on top are not cloaked?
  5. Historical Question!
  6. Menu music problem
  7. For modmaker (C15TA Armoured Truck)
  8. Preview of my skin!
  9. ai use selfmade reinforcement ability?
  10. How-to:Add custom menu music
  11. is there a way I can change the radius of an explosion?
  12. Unpack
  13. How do i Change the jeeps infantry skins
  14. "Advertisement for your mods"
  15. Fallschirmjäger Weapon Crates? Possible?
  16. Confused Help Please
  17. --) Don´t look for more, here is the commander tiger (--
  18. Skin + Mod?
  19. Questions about Commander Tree 2.301
  20. Looking for Commando Skin Pack
  21. Too Much depth/things to think about?
  22. Weird Problem help...
  23. Smoke and Mirrors
  24. Question: about starting squads, how to edit
  25. Giving the paratrooper the sten? how
  26. AI and PE radio car securing
  27. CoH Launcher and SGA Mod Help Please
  28. Lift the 125 population cap - couldnt find answer anywhere else
  29. commander tree with 4 rows
  30. Waypoints in SCAR
  31. A difficult modding task. Anyone know how to do this?
  32. 1 man Squad problem
  33. HOW-To Request: Editing the Module for 2.502
  34. Question about modding
  35. editing upgrade locations
  36. Tank Crew Modding Question
  37. trench for mortar
  38. [solved] problem with adding correct Voss commander model
  39. Need help with changing tracers
  40. make skins with jasc paint shop pro
  41. Sounds
  42. question about opel blitz's vehicle state
  43. Removing Axis QuaterMaster
  44. Creating squads to appear with console
  45. Editing of existing modifications -Implementing:Player_SetPopCapOverride()
  46. Need help with tanker skin
  47. Edit the M36B1 Jackson Slugger
  48. [Q]how to make mine with flame?
  49. Messed Textures
  50. CoH 2.5 coding questions
  51. Propaganda
  52. [Q]how to make axis howitzer don't got damage?
  53. Modding help
  54. Shotgun Is It Possible
  55. Barracks spawner_ext - Units don't appear in game!
  56. Company of Heroes Modding Tools
  57. Vehicles Skin HELP!!
  58. Any mod fitting this description...
  59. Coding for 2.5 removing population cap.
  60. Squad's Eye View Re-visited
  61. Direct Fire For Priest
  62. US Staghound 50.cal Gunner Upgrade
  63. Autoselect Doctrine?
  64. Foot bridges for feet only?
  65. AI shoots my barbed wire and sandbags!
  66. UCS creator error
  67. Does the US 30 cal. lmg work?
  68. AI obstructing movement on bridges
  69. question about Marker faceing
  70. Q about locale folder (in .module)
  71. change parachute skin?
  72. World Builder sga created but unable to join
  73. Here we go again...
  74. How can I get axis to do a paradrop
  75. changing skins in the Tiger Ace campaign?
  76. Getting Mod to show in WorldBuilder with 2.502
  77. Make the Flakvierling 38 buildable
  78. Render Window ERROR! :(
  79. Is there a mod that makes bodies not disappear?.
  80. How can I install stermtiger ?
  81. removeing pop cap with max squad caps?
  82. Is the repair bunker bugged - now fixed
  83. Infantry ability to drop weapons
  84. interrupt ability?
  85. dust hit effects
  86. UCS don't display in corsix.
  87. I want 88mm flak gun skin
  88. with modded camera things dissapear when zooming out. How can I change it?
  89. Direct Fire
  90. Has anyone tried...
  91. Retreating Button Remove!!
  92. Fire Mod
  93. A few questions on using skins
  94. ******* World Builder
  95. M8 Howitzer Motor Carriage
  96. [Concept] Intercepting Planes
  97. DIRECT FIRE QUESTION
  98. Code to Run over SETUP Units?
  99. Problems with Installing a MOD
  100. Scar and 2.600
  101. Hiding maps in the map list
  102. Adding new suppression states
  103. Defensive Emplacements...
  104. Slowing artillery time on target?
  105. Adding a cost to projectiles?
  106. Mod not working since 2.6?
  107. Skins/Model? Foliage on (german) tanks..
  108. veteran tank rank qusiton
  109. Opening Relic maps?
  110. Qustion: Multiplying with RGD Macro
  111. Question: Singleplayer teams change
  112. Question:Make Auto Target an Upgrade
  113. Key Bindings in SCAR
  114. How to use required_squad_veterancy
  115. what's difference between alternate_sua and animator
  116. Modding-in old veterancy icons?
  117. How to increase grenade range?
  118. how to use sight_radius_modifier?
  119. How to find the tiger205 skin?
  120. How to stick AI to infantry company?
  121. Do yo have to start all over again with skins after a patch ?
  122. COH Total Realism
  123. Mod for 2.6
  124. Initial income (no points captured)?
  125. How to use ability modify ?
  126. US 29th Infantry?
  127. Handy File needed due to my idiocy.
  128. AI filter
  129. Unenable to perform an action!!
  130. commando rolevariation "medic helmet"?
  131. Looking for a mod...
  132. Little help with skins.
  133. The Pofia Mod V2.9
  134. Vehicle drop weapons
  135. How-To: Play NISes in Custom Multiplayer Maps
  136. Auto Attack Howitzers
  137. Where i need to put pipeline?
  138. how can I reinforce units everywhere?
  139. Can you add american weapons and infantry to british?
  140. Why not have Shadow
  141. Once again population limit help :)
  142. why villers tiger in pe not have sound?
  143. Anyone interested in doing some modeling for N44?
  144. Wheight and Critical Table.
  145. Tanks.
  146. To make AI build units that AI usualy won't build.
  147. Worldbuilder question
  148. 2 quick questions
  149. what to do when i want soldiers speaks more and more?
  150. make opposing fronts mod playble on tales of valor? easy info please
  151. what difference between actions?
  152. Favorite custom maps
  153. how to replace the coh log screen picture?
  154. Need english .UCS ...I accidentally...
  155. 6.00? 6.10? Help!
  156. My guys are pink...
  157. Need some help in Corsix mod tool.
  158. Deads stay longer not forever
  159. AI stay longer in building
  160. googles
  161. I do I make a buildable medic vehicle
  162. About weapon's sound,need help~
  163. A problem with sub-menu
  164. cms Removal macro?
  165. Mod still not working....ffs
  166. I do I get a unit to capture territory
  167. Error after try to open RelicCoh.module
  168. making grenades panic infantry?
  169. Increasing space between mines for placing them
  170. problem for semi_firing guns
  171. [Q]How to make a "drop_weapon" ability
  172. what is target_type_name Useful?
  173. AI and recharge times
  174. Getting mod to work.....
  175. More gun emplacements in bunker.
  176. SCAR Question with SGB for Developer
  177. moddeling help
  178. Unit Upgrade Panel In HQ building
  179. A model for the Pe officer
  180. Add direct fire to pre TOV version.
  181. DDS and DXT AND MODELS
  182. Change HQ Building
  183. Complete Squad Replacement
  184. Multiple unit spawn
  185. Scar
  186. PROBLEM WITH NEW MOD!!!!!!!
  187. backround
  188. Munitions cache explode FX
  189. Anyone help me with finding/aquiring some more skins ??
  190. How can I change airbuorne skin?
  191. Player_Kill SCAR help!!
  192. Combat medic idea
  193. Mixing squads ingame
  194. Registered artillery bug in wermacht
  195. My mod lock my campaign
  196. -Moving Modifier for sight radius?
  197. Poly Limit
  198. [Question] New model gone wrong
  199. Mod crashing for no reason.
  200. Some modding questions about AI
  201. bombing run shot angle
  202. Model exporter - merging error
  203. worldbuilder loading a mod=fail
  204. The garrison problem
  205. Errors with Company of heroes 2.6.0 and Corsix's modding studio .5.5
  206. D-day coop vcoh
  207. COH 2.6.0 and Corsix's mod studion .5.5 errors
  208. Weird shades
  209. Community Object Editor
  210. Axis Sniper Skin?
  211. Model Exporter install problem
  212. commando jeep
  213. Help with commander tree
  214. How to change ablities position
  215. learning scar?
  216. airborn reinforce
  217. Question On Model Exporter
  218. Salvo increase through ability
  219. [Problem] abilities\reenable_capture_ability
  220. Veterancy?! Were is the model?
  221. Problem with weapon mod
  222. Mod for ai in Assault, Panzerkrieg, and Stonewall.
  223. medical vehicle
  224. How to make a simple mod ?
  225. Changing vehicle's weapon
  226. german ambulance
  227. why can't use change_weapon to change weapon panzerfaust?
  228. Using my mod..?
  229. Changing weapons on Infantry
  230. missing lua
  231. Edit CoH Soldier 3D Model
  232. Enable glider collision?
  233. Need vehicle's skin help
  234. Panzergranadier Skins
  235. TGA to RGT
  236. WHERE ARE .lua FILES LOCATED AND HOW CAN I ACCESS THEM?
  237. changing sniper's file rate
  238. Abilities counting towards unit kill count
  239. Editing Doctrines and Sniper Issue
  240. Self-Suppression Ability
  241. what is cover type used for?
  242. Texture Editing..
  243. Add new unit to Luaconsts?
  244. Foliage Camo
  245. Tank Armor Swap models.
  246. Field HQ requirement
  247. Knight's Cross sound files.
  248. foot_bridge_25_01_wrecked becomes unselectable
  249. Radio Handset
  250. British soldiers???