PDA

View Full Version : Company of Heroes - The Armoury



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 [27] 28 29 30 31 32 33 34 35 36 37

  1. Poly count question
  2. Heads on custom PE Gren skin are invisible!
  3. Call in ability
  4. 3ds max help
  5. Skinvariations - Corsix or OE?
  6. Modding questions
  7. Speechfiles
  8. No Mod folder
  9. New Voices for COH
  10. SS Italian Camo, seen it?
  11. Would it be possible to have the StuH 42 as an upgrade for the StuG IV?
  12. Extend UI?
  13. Setting states upon model spawn/load?
  14. [Tool]OE Hotfix v1.3 - Burning RGM/RGA/RGO
  15. Oh oh, I broke my mod : (
  16. Adding a new barrage to mortar teams...???
  17. Loads of questions regarding modelling
  18. "must be seen"?
  19. Forward Barracks???
  20. Deplete ammo automatically
  21. Tanks
  22. Mod suddenly doesn't work...
  23. Tank Commander
  24. Help adding Commonwealth and Plain Axis to PE
  25. Offmap mortar ability?
  26. lowering dmg taken....
  27. Resouce modifiers
  28. Is there a 'clean' TOV vehicle pack?
  29. Search Translator
  30. Airborne,
  31. HQ Accessories
  32. Little Question about Combine Models
  33. Cost_Manpower_Modifier on single entity?
  34. About Stuka Halftrack barrage,need help~
  35. change skin
  36. use_accessory_weapon
  37. Veterancy modifications-reload
  38. Banner Maker Now Hiring for Mod.
  39. Upgrade weapon change...
  40. Halftrackmaul
  41. Skin question
  42. The Maus Tank get picture!!
  43. The right size of maus
  44. T17 staghound firing as sdkfz234?
  45. Inivisible guns?
  46. Skinning with Paint.net
  47. Mortar_sync
  48. [HELP] Where do i find this sound?
  49. Very newbie questions regarding graphic mapping and 3ds max
  50. Specific Spawn_at_Map_Entry_Point Conditions?
  51. Making soldier faces not random?
  52. WB Problem
  53. Panzer III???
  54. critcal help
  55. ICONS modification issue [BLACK SQUARE in BUILDING QUEUE]
  56. .ucs files?
  57. Models Part 3
  58. Flak38, Flak88, Howitzer for Axis Engineers [Cost and Pop dismatch]
  59. OE problem, please Help
  60. problem with income Manpower - solved
  61. Ai Codes
  62. Commonwealth glider cap
  63. problem with sound attach in OE
  64. problem with tank_tread animation
  65. how can i change the height of the "badgets"?
  66. Squad Loadout and Formations
  67. Shader Function?
  68. Random RV for units?
  69. Received penetration
  70. Speech Missing in my Mod
  71. Replace Squad Action.
  72. EF T34 ass
  73. Disable a action of a unit inside a vehicule !
  74. Rebuilt Wehrmacht Panther incorrect model
  75. How To Edit Tank Firing range and sight
  76. How To Edit Tank Firing range and sight
  77. How To Edit Tank Firing range and sight
  78. How can I extract the unit voices from the game?
  79. Strafe and Friendly Fire
  80. Better way of getting human player or AI player?
  81. More realistic rifle fire
  82. Sound Packs?
  83. Start Self and Requierment Actions, Need Help
  84. animate wheels in OE and modstudio
  85. Sounds/Weapon Capture Squads.
  86. machine gun animation/turret mg
  87. N00b question
  88. incorrectly setup of fire ingame
  89. What did I do wrong here?
  90. FOLLOW ABILITY - SET DISTANCE FROM SQUAD
  91. How to add command in cheat mod ?
  92. Fallschirmjager reinforcing
  93. No mods working except Eastern Front
  94. Extended Sight Problem
  95. Getting NIS working in MP game with Scar
  96. Icon request for Waffen SS
  97. Can you make base buildings build automatically?
  98. Confused about abps.
  99. Abilities tutorial?
  100. Infantry Models
  101. Trouble setting up requirements for Units (SOLVED)
  102. Problem encountered in rgm exporter
  103. Merging Occlusion Map into Diffuse
  104. Help with $#### No Range
  105. Any massive troops mod? Answere quick pls
  106. Question to modelmixers
  107. Unable to perform actions.
  108. Mixed Units.
  109. Using AVI files in MP map
  110. UCS Problems.
  111. modifier for ebps screen_name
  112. Unit's\Vehicle's Portrait reference
  113. SCARDOC
  114. Can anyone tell me where these files are?
  115. HQ Trucks not Setting Off Mines
  116. Supported modeling programs.
  117. Accessory Poly Count
  118. About Corsix Modstudio 5.6
  119. Problem with 3DS Max and exporting tools
  120. Helmets
  121. Changing Off-Map Barrage Angle
  122. Modding will never work
  123. problem with changing weapons
  124. Question about adding a new army
  125. Question about Tiger Skin
  126. "T" pose causes?
  127. The RGM death
  128. searching skin of MrScruffs
  129. SCAR Coding
  130. Friendly Fire done by mines
  131. Help, Any modding i do, does not show up ingame
  132. little doubt
  133. Some OE troubles
  134. Suppression.
  135. dropping rifles.
  136. How make the Aillied halftrack better vs Airplanes?
  137. Old AttribArchive.sgas?
  138. Having a problem
  139. Commonwealth Flags
  140. only mod maps?
  141. Help
  142. Can I get some help?
  143. Armor Question
  144. New Model- Walkable Surface
  145. Cant change stug's blueprint
  146. Problem with correct saving file to dds format
  147. building distances
  148. AI Spawn.
  149. how to turn units facing the attacker for disabled ai
  150. Changing recieved bonus for vet1,2 and 3
  151. Veterancy for Brits
  152. Two problems
  153. cromwell bonus aura
  154. P.E. Pios and Observation Posts...
  155. Question about Action Markers in world builder
  156. The Eephant Tank
  157. Small arm physics
  158. Could someone look this ability over?
  159. No unit responses (at all)
  160. Making mines more realistic.
  161. Has anyone gotten the model exporter working with a steam version of COH?
  162. Distorted textures after exporting
  163. Help creating a new buildmenu
  164. The Eephant Tank (sorry for the last thread)
  165. Spawning "World Squads"?
  166. For all you tank experts..
  167. squad causes Mod to crash !?
  168. Marder site main gun
  169. Modding Issue
  170. Any modern total conversions?
  171. about AI moding,need help~
  172. Hummel model tank
  173. BotB or Blitzkrieg?
  174. RGM+Object Editor Crashing
  175. Exclude custom squad from AI ?
  176. 3 questions
  177. Abundance of LogFile warnings ???
  178. only one question .....
  179. Two Questions
  180. Missing LUA?
  181. Churchill apds round sounds
  182. help finding somthing
  183. Operation Stonewall with mods ?
  184. Airborne's .abp
  185. Trouble Texturing Weapon
  186. Lone Sherman...
  187. Object Editor : Model Not showing up
  188. Destroy maingun
  189. Can we read and write files from a mod?
  190. How can vehicles capture strategic points
  191. re-crew heavy weapons
  192. just one small question :P
  193. Question
  194. Anybody still has stuka?
  195. command tree help
  196. HELP!problem about *.abp
  197. Canister...
  198. How to change the loading screen tips
  199. Mods for original Company Of Heroes
  200. New Infantry/Tanks etc, not total conversions.
  201. Mods and cheat mod
  202. 1. Unitcosts / 2. Grenades 4 all
  203. Pink UI Icon on neutral howitzer.
  204. Problems with TOV v.2.601
  205. Warnings.txt
  206. Help Getting Mod to work
  207. change of weapon loadout problem :(
  208. Paradrop as an upgrade ability?
  209. Invincible HQ....
  210. Flashing Command Symbol Systems
  211. Building Requirements
  212. flame weapons
  213. Veterency Upgrades...
  214. Spawning a random VP point.. help?
  215. How can be increased probability of shell bouncing?
  216. Reward Doctrine
  217. Missing Functions in Scardoc?
  218. Need Help With Smoke Grenade Ability
  219. Can,t load skirmish savegame in Botb mod
  220. mod installation
  221. extremely important....pls help
  222. Spawn units from vehicle?
  223. Rounding Numbers in Lua
  224. Vet Squad Buying...
  225. scar help?
  226. More Mod Help
  227. quick questions
  228. We need you!
  229. Company of Heroes: Online
  230. WB Nis Tool
  231. Help with paradrop
  232. Less effektive goliath
  233. AI activation times?
  234. need help in modding coh tov(unpatched basic retail version)
  235. off-map reinforcements problem
  236. Can anyone help with small tweaks?
  237. Force AI to Retreat a Unit (Solved)
  238. [TOOL] SGA-Extractor (v4/4.1/5/5.1)
  239. Do not Attack this Unit!
  240. stationary mortars and hmg?
  241. Criticals....
  242. Custom Models & SGA Packing
  243. Help Alt key not working
  244. need a hand with mod studio
  245. Flag team colour
  246. Buildable trenches in plain COH?
  247. New Game Types?
  248. a new mod
  249. [IRC] Community Chat Channel Details
  250. Need HELP with normandy 44 mod. THX