- I am new at this...
- ACTION files
- Non Distructable Bridges?
- How to load DR Lee skin mod?
- Adding income to base structures?
- Armor Penetration equation
- Adding All Infantry to the Captured Barracks
- Create a Shortcut Key
- Ability that activiates hardpoints?
- Unit Profile Mod
- Band of Brothers Audio/General Mods?
- squads.
- So you're wondering what to model?
- How to add a sniper to rifleman squad?
- how do increase squad sizes
- Adding coastal defense bunker?
- create a sniper with 88mm flak shell projectiles, pls help !!!
- Editing Resource rate?
- Quick Question : Re : COH Screensaver
- Can't get my upgrades to work
- The CoH engine and .lua files
- Shared limits?
- ebps\props
- Modding
- now what?
- Adjusting The # Of Shells Fired During Howitzer Barrage
- Quick feasibility check...
- can you add more MG's to a HMG squad?
- How to change general game speed
- What we know about Doctrine abilities...
- Camouflage questions
- Military Police
- Jeep for transportation of troops
- How do I assign Upgrades at creation?
- Repairing Buildings and the Cheat Menu
- Sniper movement when camouflaged
- special sound
- SCAR, the possibilities?
- set a limit for a unit, how?
- nOOBY qUESTION
- making video
- Placing antitank guns in a bunker
- scar: victory_points
- How do you switch the texture of one unit to the texture of another unit?
- How do you gib a soldier in a NIS?
- adding/removing options from construction list
- scar: function which returns local_player_info
- Exporting stats...
- Aura abilities?
- help with making new base defences
- let units make shootable out of a opel blitz like the bunker !?!
- use an ability to switch other ability inactive
- ERROR when extracting RDG's
- Why don't AI attack enemy ambient building?
- Where is the Axis-Aid_bunker - Upgrade
- Mod shortcut doesn't work
- Any ideas how to make handweapons shoot like lazers ?
- Insane artillery barrage
- Eastern Front Mod Looking for People
- Weapon Pack Upgrade Issue
- How do you edit mission parameters?
- camo area
- Adding the Ability To Paradrop Tanks?
- Problem editing the Howitzer
- need a little help with a new infantry type
- Level Designers Needed
- 3dsMax Models by:Skyward
- Modding Mines
- NIS: T key buggy
- Some new infantry skins to come... (56k warning)
- model importers/exporters
- NIS: Shifting Keyframes
- Uniforms and Equipment during World War 2
- airborne company drop
- Poison Gas
- Relic: wishlist for Scripting (should be easy but useful)
- Squad AI / Construction Menus
- super howitzers
- completed Saving Private Ryan Skins so far
- SCAR: How to play sounds?
- Construction Menu UI Numbers/Priority
- Reinforcement entities...
- Unit Placment help
- Help PLZ!
- Need one or two hints about my officer ...
- To Relic: About 1.5 and Model Converter
- camoflague the rangers
- MOD Idea: Pimps vs Hoes
- sga. files
- Squad Transfer to Teammate
- Machine Gunner addon to tanks
- Objectives
- Customable buildings list
- TO CORSIX IMPORTANT INFO ON YOUR TOOLS
- Tank Poly Count?
- MOD HELP.
- Problems with starting position
- How to enable axis squad para-reinforcement?(with answer,it's allies and axis HQ)
- Making mortars usefull
- Mod installation problems
- Q: how to add new / own units?
- how can I increase pop with resource points?
- Ideas unique mod for COH community
- How-To Create a new sticky bomb and give it to a custom squad
- high explosive howitzer rounds
- Ability use limit...
- Help me to spam Panzer.......
- Weapons Mod
- Getting Models in game
- Help me...
- WTF? Relic have tools, why not release them?
- Problem With Changeing Textures/Uniform Colours
- smoke grenades
- I get no fire from weap when I change weap of a vehicle.how can I fix that?
- How can I transfer the music from DOW to COH?
- Need help with LMG
- Sound Files
- COH, The Past, The Present, The Mod Support
- Modding question
- mixed weapons
- Please Help me(Burner tool not working)
- Tank Weapons...
- Some succeedings on FX editing
- [Help] - Mod release question
- Autosaving replays
- blitzkrieg doctrine powers
- machine gun with grenades
- burner tool and sounds help
- Upgrades
- Repair ability...
- Dissableing the option to build tank depot and other questions...
- The "How you did it" Thread
- Resource Flags
- Mod with a king tiger?
- help with making crocodile a 2 a twin barrel monster
- I can't place the panzer IV when I try to build it like the 88. Help.
- What makes an ability a commander ability and a squad ability?
- How to compile mod?
- rate of fire
- scout units
- How u get rid of a unit/vehicle?
- Mod Tools Help:RGM Conversion (technical)
- Quick Question ! Read quick! (Observation posts)
- Modding with COH open...
- My .exe File to play my Mod Won't Work HELP!!!
- Camouflage and tanks
- AI with no basebuilding or production...
- high explosive shells
- unit names
- Petition to Relic for a simple custom map loading process
- How to merge mods?
- How can I make the howitzer to be able to move?
- changing unit names
- AI and Off Map abilities
- NIS objects help
- editing *.bsc files in the code
- Need help asap...
- AI improvements
- Nebelwerfer and howitzer AI tactical positioning
- cant get mod studio working
- Making Pershings and Tigers to be buildable
- Squad within a Squad...?
- Slot items: BAR, Stickies, Grenades?
- Star wars mod
- Changing the Scale
- Forward HQ, where?
- Help! Machinegun Crew Throwing Nades
- Need help removing vehicles from gameplay
- NIS how?
- Changing the units of prices such as the nebelwerfer...
- new squads arent spawned by AI
- whats the story on 88s?
- how can I make the flakvierling to be build by pioneers?
- SGroup vs Squad Help
- Adding exsisting online maps to worldbuilder.
- Flame Not Appearing on Flame Weapons
- AI Question
- wheeeeeere's the code? [advanced coding question]
- sorry
- Question: How to execute SCAR-file on game-start
- Reinforment by paradropping
- Problem adding custom Fallschirmjägers to the Game
- AI Question #2
- Help for a mod <reinforce near HQ??>
- Issue With AI After Modding [RESOLVED, FEEL FREE TO CLOSE OR DELETE]
- A question about new models and CoH (I know the tools aren't released)
- Help with mod studio
- Can Custom Object Be Added To Vanilla CoH?
- Aircraft Skins?
- Allies squad independent upgrades...
- Mod List
- This I havent seen yet!
- Recording clips in-game?
- Change Spawn Position
- Removing all territories sectors
- Mod Help (How to give medkit)
- units spawning other units
- World_SetTeamWin()
- riflemen with flamethrowers [done]
- SCAR - GetLocalPlayer?
- Buildings
- Halftracks and enabling weapons
- Shooting through Terrain, Observations and Questions
- Houston: We Have A Problem (About Mod Studio)
- satchel timers
- About Demolition Charges
- Base buildings
- new factions
- Axis Vehicle Veterancy
- Speeding up Editor
- No Rescourse Income Problem [RESOLVED, FEEL FREE TO CLOSE OR DELETE]
- 50cal tripod
- [HOW TO] limit buildings construction
- construction menus
- Anti-Tank Rifle...?
- mortar battery
- adding files to SGAs?
- the retreat thing
- Starting game with game_hideui()
- [AI Question] Buildings rules?
- scar_function_call
- Tactical Map Cinematic/Single Player Missions
- COH Mod 'problem'
- suppressability
- moving command powers
- How do I get my scenario scar changes recognized?
- A mod on Vietnam war ?
- How can I use mod content with World Builder ?
- SquadAI Plans Commands
- Entity issue (advanced w/scar)
- multiple mods
- about Scripting/Timer !!!
- Make a gun fire faster request.
- mobile 105mm howitzer?
- smoke grenades?
- Unlimited Tigers (Please help quick)
- Infantry Only
- unit names
- RGD Protector
- 9th Fallschirmjager division clan
- Changing Artillery Strike Footprint
- Make the ai pumping units
- Strategic Point Entities...
- Turn off flashing shadow of retreat?
- SCAR help (buildings)
- Auto-Territory Video...
- My modified vehicle MGs don't work. Why is that?
- How to extract infantry voice sounds?!
- Movable medics
- SCAR question about counting vehicles and resources