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View Full Version : DoW Modding Tutorials and How-Tos



  1. Scardoc Release
  2. Mission Editor Guide
  3. DOW Modding help websites
  4. Guide: Converting DoW/WA Music
  5. Santos' Tools
  6. SplinterfleetMOD: The rise of a hivefleet
  7. WHM Model Converter Tool
  8. A quick guide to restoring Gabriel Angelos to Skirmish (voice, model..) [updated]
  9. [Tutorial] [How to] Create / Make a minimap in 2 minutes
  10. {tutorial} - How To Make Survival Maps.
  11. What is this forum for?
  12. Mapping for Dawn of War: Dark Crusade – A Beginners Guide - Warning Picture Heavy
  13. How to make a unit look bigger ingame
  14. Tutorials and helpsites found here. updated 4th feb 09
  15. LUA Code Get Around: Mixed Stances Squad
  16. How to create vehicles (or units in general) that lose weapons as they die.
  17. [ME] displaying your concept in on the map
  18. Installing DC Mission Editor and Making Mini-maps with it
  19. Mapping Tip: How to avoid big pink question marks
  20. Modding tutors
  21. Models specifications for DoW
  22. Starting a new race
  23. Theory: LUAs & RGDs – The Foundations
  24. Begginers guide to mapping
  25. GIMP badges and banners
  26. Basic Modeling Tutorial for Dawn Of War (1st post update, more details now).
  27. Guide: Changing the Default Campaign Colours for DC/SS
  28. An Introduction To Basic Modding
  29. AE Basics: Crashing to Desktop - Commons Errors and Solutions
  30. How to get your How-To/Tutorial here
  31. DOW Modding Wiki's - Please post tutorials there
  32. NEWS: Normal users cannot post here directly, feedback thread
  33. [Tutorial] 3D modeling for dummies (With thumbnails now :3)
  34. Tooltips and UCS Editing
  35. Setting up Your First Mod (Warning - Pictures)
  36. [Tutorial] Video tutorial - Making the Thrown Animations
  37. [Tutorial] [video] rigging a 3d model
  38. fneeptools for DoW - 0.4 released (Post 1 or 72)
  39. [TUTORIAL DC]Editing vanilla maps in the Mission Editor
  40. Helpful Guide: Getting old models to work in DC (without OE or 3DSMax!)
  41. Hex Editing: Duplicating Models + Terminator Sergeants
  42. [TUTORIAL] Editing UCS values in Dark Crusade with Corsix Mod Studio
  43. Theory: LUA Inheritance Explained
  44. AE Basics: Researches
  45. AE Basics: Squads and Troopers
  46. Video Tutorial: Shooting animations
  47. AE Basics: Weapons, Hardpoints and Upgrades
  48. AE Basics: DPS Dissection
  49. Icons ABC
  50. Theory: Mod Merging & Folder Trees
  51. AE Basics: Hard Caps & Cumulative Group Caps
  52. Advanced Coding: New Armour Types
  53. AE Basics: Wargear
  54. Advanced Coding: New Buildings & the Advanced Build Menu
  55. AE Basics: Leaders & Commanders
  56. Custom Sync Kill tutorial
  57. very basic FX changing Tut
  58. Guide: Replacing honour guard squads in the DC/SS campaign
  59. Assault map - do it yourself tutorial
  60. Tutorial: How to add new units to the game, and make a mod without adding models etc)
  61. Tutorial: Replacing stock models with C2C ones.
  62. [Tutorial] The FX Editor
  63. [Tutorial] Add a custom banner for a new race.
  64. Soulstorm Attribute Editor - Instructions to Get It Working
  65. Reference: Requirements
  66. AE Basics: Increasing Pop Cap
  67. WITH PICS!: Require step by step gudiance to modding the SP, OP and Relic points
  68. How To: The Frontend Model .lua
  69. Icon art tips
  70. HH OE Tutorial #1 - Moving And OE Interface -updated 04 oct 2008
  71. [How-to] Create a WH-AS like Gold texture
  72. [How-to] Edit a texture
  73. [How-to] Make a wtp file (making a model team colourable in the army painter)
  74. [How-to] create a rsh file with specular mapping
  75. [Tutorial] - Mod Tools/File Structure/Plug-ins/3DS MAX 8 - How to set it all up.
  76. Tutorial: How to make Custom Decals (Picture Heavy)
  77. Tutorial: How to make Detail Textures for the mission editor [Image Heavy]
  78. HH OE Tutorial #2 - Idle Coding updated 22nd Jan 2009
  79. [Tutorial] Setting up Creeps in DoW
  80. [Tutorial] Setting up tunnels on your map
  81. [tutorial] Setting up Scite to edit SCAR,LUA,IA files
  82. [tuto] Code to add automated gates to a map
  83. [tuto] SCAR: Adding parameters to rule calls
  84. [Tutorial] Linking buildings to captured points
  85. [Tutorial] Creating Custom Sky Textures
  86. HH OE Tutorial #3 - Weapons Training And Hardpoints
  87. [Tutorial] Adding voices to cutscenes
  88. [Tutorial] Creating a Total Conversion
  89. Making Flying Units In SoulStorm Using Corsix Mod Studio
  90. [TUTORIAL] Using the DC Attribute Editor for SS with default LUAs
  91. How-To Object Editor ABC's
  92. Scar Basic Fade And Title Effects Video Tutorial
  93. Scar Video Tutorial Activating The Titan
  94. Creating first mod using Corsix
  95. [Tutorial] - DC/SS How to make infiltration toggleable like in vanilla DoW
  96. List of Tutorials, How-To's and Tools
  97. DoW Tutorials Forum Info