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  1. HW2 ship ideas...
  2. Homeworld 2 Interface Improvements?
  3. HW2 Scripts
  4. Voicecom - Yey or Neigh?
  5. Great idea for new playable race
  6. Crew System!! Any suggestions?
  7. Game Recordings Ideas
  8. Skinnable ships?
  9. New hyperspace ideas
  10. Cooperative units and other stuff
  11. Morale
  12. Another Homeworld2 races post
  13. Salvage / crates
  14. multiplayer game setup options
  15. Help Me Understand
  16. Bentusi in MP
  17. HW2 SPECIES thread!
  18. This is a Battleship!
  19. Beta Testing
  20. allow ship customising
  21. My Idea
  22. Saved games suggestion
  23. Campaign suggestion
  24. History Of The Turanics
  25. Multiple Resource Types?
  26. HW2: A Prequel or Sequel?
  27. support units ?
  28. Tractor Beam for MS and Carriers
  29. Multiple ship Mode ...
  30. New Tech's
  31. Mass Destruction Weapons Good or Bad?
  32. Somthing I didn't see in the FAQ
  33. release on other platforms
  34. Good ideas
  35. Kiith Gaalsien?
  36. Kharakian Survivors
  37. A Treatise on Strike Craft
  38. Home World 2 - ShoGun Total War Style
  39. new kiiths in HW2
  40. Custumizable ships
  41. HW2 RPS (heroes)
  42. Space Debris Comets n m0re
  43. Mercenaries.......expandable fleets
  44. The Kadesh Will Leave The Nebula?
  45. HW2 symbol, clue to plot?
  46. Spectator style recording.
  47. game mode idea
  48. HW2 story idea
  49. Action scripts?
  50. Reverse Thread Idea - What ONE thing...
  51. Co-operative Multiplayer Campaigns
  52. Different playable kiiths in multiplayer?
  53. Homeworld2 Suggestions -Skilled Cataclysm Players's View-
  54. please add feature to Homeworld 2!!!
  55. If you keep one thing from Cataclysm...
  56. Hotkey suggestions
  57. A focus on the hw2 Multiplayer
  58. Homeworld meets Wing Commander: Armada
  59. Retreating and unit survivability
  60. To the Relic Crew
  61. Map Editor Idea for HW2
  62. exclusive technology
  63. About the record game feature....
  64. all races
  65. What not to put in HW2
  66. Faction Dynamics?
  67. Don't touch my game
  68. Races in Homeworld2.............
  69. Exp.
  70. I good idea for HW2
  71. new weapons
  72. Adding to your groups
  73. Damage
  74. Great big red arrows and lines.
  75. Don't neglect the single player game
  76. lets make things a bit more interesting!
  77. Game Host Control Feature
  78. fast forward?
  79. Will a civil war break out?
  80. More groups!
  81. Well, I dunno if this has been suggested already...
  82. Relic's Offical Stance on Cataclysm
  83. hw2 like EVE?
  84. Ahhh Silly me!!
  85. Cult of the all seeing eye
  86. Keep Time Compression and Waypoints!! PLEASE
  87. Moving Resources =)
  88. The Campaign for HW2
  89. HW2 My Way.
  90. Ok, after seeing those 'new' HW concept sketches on the HW forum...
  91. Use HW2 Engine to Redo HW and HW: C!
  92. Bring back the Galactic map!!
  93. HW2 Scale
  94. Dream Ships/Weapons Post HERE:
  95. idea for a new trader race.
  96. Projectile Turrets
  97. Suggestion to help out modders
  98. adding Human Race, Earth Dudes,
  99. My Two cents....
  100. leeches
  101. having actual plants, and not back round pics
  102. my final words, to the relic crew
  103. Keep the traditional design?
  104. type of new race
  105. The T-Mat will come to conquer!
  106. A little suggestion
  107. T-Mat and Bentusi
  108. Taiidan Space Stations
  109. arachnids in space (yay!) need help with unit design
  110. Curious
  111. questions
  112. Hmm
  113. Fully Costomizable Ships
  114. Unit Chatters:
  115. Cap ships should be....
  116. Antiswarm weapons for Supercapitals
  117. Suggestion for Hw2.
  118. Multiplayer Ideas
  119. gaming fundamentalism
  120. Mission Types
  121. targeting enemies
  122. Sync errors, how to solve them?
  123. Opinions anyone?
  124. Stacked Commands
  125. People! I want People!
  126. Different or More of the Same?
  127. How to do Space Marines
  128. play as Kadesh (guys with multibeam frigates in HW)
  129. Galactic multyplayer
  130. Names for Big ships
  131. Kill sheet and Stealing ship designs...
  132. HW vs HW:C = HW2
  133. Kadesh - Do we like them?
  134. Kadesh - Do we like them?
  135. Just an Idea that relic won't take seriously.
  136. MM Homeworld 3
  137. POLL: Two resources?
  138. Hey, what happened to...
  139. Combined Thread: People & Marines
  140. What the heck happened to EXPANSIONS?!
  141. RCT & COL boxes
  142. Homeworld 2 in PC GAMER October!!!
  143. Captured ships and infiltrating the enemy
  144. An Idea About Mods for HW2
  145. Sort of sumarizing these ideas...
  146. graet idea to multiplayer part, or not!?
  147. I want the new Shots!
  148. Seige Cannons Hell Yeah! or Hell NO!
  149. Relic: The Documentary
  150. Just an Idea
  151. Hiigara
  152. a few things
  153. 1st person and flight sim!!!
  154. Lets talk about support frigates.
  155. Mac and HW
  156. Mercenary Units etc
  157. Asteroids
  158. "Subraces" in HW2?
  159. new ships? sure
  160. My Impression on what HW should be
  161. Computer AI
  162. Capital Ship Combat. Idea for HW 2
  163. a few things
  164. Fighters vs Caps
  165. Resource Management
  166. What works for you for "critical hit" damage models?
  167. A Cool idea for ships in HW 2
  168. Repainting of ships
  169. Not NEW stuff - what ENHANCEMENTS would you like?
  170. Information is your ally and your enemy. Research diversity is your friend!
  171. Different Classes of Missiles
  172. MS Construction.
  173. New Ship Idea: Immobilizer Corvette (Please read!)
  174. Piloting ships
  175. voice commands in HW2?
  176. Newbs first idea
  177. Cap ships
  178. I want to Blow Up Planets
  179. Homeworld 2 Modding Tool Ideas
  180. Attack Pattern Editor
  181. Karen and AWACS
  182. Honey and Chocolate Crust
  183. construction times (engineers)
  184. Marines, Ships by type
  185. options
  186. My guess for hw2 storyline.
  187. An idea that could revoultionize combat
  188. Outher ideas I have
  189. An Idea I've Got...
  190. 3D instead of "2 and a half D"
  191. Defence Field Generator?
  192. Regarding Concept Art
  193. Missiles Good Or Bad
  194. SF to heal allied ships in mp.
  195. Play as the Bentusi in HW2
  196. New Homeworld Game idea
  197. another new idea for hw2
  198. A undo button in game?
  199. Competition
  200. What I think should be in HW2
  201. will there be a demo?
  202. some ideas
  203. Resource collection
  204. Modules in HW2?
  205. Any opinions on this?
  206. Hull damage and subsystem damage
  207. Are Higarans Human?
  208. Dynamic maps
  209. add some other ways to use existing functions on non-comabt ships
  210. What I'd Like To See in HW2
  211. would it be cool to take control of a ship*first person*
  212. New Concept: Boarding
  213. One small feature...
  214. EPA in HW2?
  215. How about a new way of harvesting?
  216. The Glare From A Star
  217. The Destruction Of The Mothership
  218. Special Modders Edition of HW2
  219. Expansion Of The Hiigarans
  220. Three Sides For Multiplayer
  221. Is HW2 a sequel to HW or HWC
  222. The Homeworld 2 Manual (kind of a request)
  223. T-mat, Bentusi, ans Kadeshi related question
  224. hardware compatibility
  225. Salvaging is good for you...
  226. Will making models be easy?
  227. new way of cloaking
  228. Vica verca
  229. HW Ships To HW2 Ships
  230. proposing gameplay changes.
  231. Suggesting Hyperspace jumps need "Recharge time" in multiplayer
  232. Technology of HW, HW:C, HW:2
  233. proposing new ways to regenerate a map's resources
  234. RU's Into Ships?
  235. Poll on the Ideas in my threads
  236. Crew, Capital Ship docking
  237. special functions
  238. Standardizing Homeworld 2
  239. Acuracy
  240. Turrets and "structures" buildable outside the MS
  241. Ru and tonnage
  242. Multiplayer game types
  243. Some thoughts on sync errors
  244. A mulitplayer mode, Flagship
  245. The Abilty to mod before the game is out
  246. proximety detonation of weapons
  247. making it easier to play mods
  248. proposing(although not quite likely) full first person perspective
  249. Buffer Clear
  250. homeworld 2 campaigns