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View Full Version : Homeworld 2 - Tanis Shipyards



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  1. ship in logo
  2. A different approach to anti-missile armament
  3. Anyone know the point of...
  4. A question to the patchers (modders view also)
  5. Little Problem
  6. An Idea Regarding Missile Launchers
  7. un-Buildable Ships
  8. Assigning icons to a family research item
  9. Maya 5.0 Texuring Problem
  10. Ping!
  11. Newbie's 3 questions
  12. Maya 5 problem(s)
  13. 3rd Party Ships
  14. FX Tool
  15. Maps
  16. Stupid Question But.......
  17. Is there a way to?
  18. Can someone do a quick, and easy ship mod for me?
  19. Starship Titanic
  20. Hey I'm Back
  21. Can anyone resize a ship + texture for me??
  22. Mod in shields
  23. hey can anyone give me the changed ions
  24. Battlefleet Gothic Mod???
  25. Wondering how to add neutrals that attack to maps.
  26. HW2 Community on the brink of death?
  27. Maya 6 plug-ins
  28. Impatient son needs to learn the basics
  29. Some questions
  30. some 3d models(updated)
  31. Quick Question in VB6:
  32. Homeworld Mod Archive/Star-fleet.org
  33. Beyond The Frontier - Staff Recruitment
  34. textures with photoshop
  35. What we need is a Guide...
  36. Innerspace
  37. Help For A Newbie
  38. anyone know how to rip the music from homeworld 2?
  39. Where can i get big viewer?
  40. Hot to mod in FX (got all files needed)...
  41. Alliances
  42. Maya 6 announced
  43. where ca i find
  44. some guidence needed
  45. Need help changing Interceptor weapons.
  46. Maya PLE
  47. Noob Modders Question Thread
  48. Can you use Rule_Add or Rule_AddInterval in map files?
  49. Sound and Music so easy
  50. Requesting converted models
  51. any one have working link for pipakin's tools?
  52. Map generator problem
  53. Help with programming AI
  54. Ship Mods
  55. Small Modding Idea
  56. Pipakin's ModTools | Download
  57. i seem to be missing the scripts folder ...
  58. can someone help me!
  59. could someone do me a fvor
  60. Need help for a fighter subsystem
  61. Editing .SHIP files
  62. Vaygr Campaign
  63. How to play the movies
  64. HW1 music rules
  65. Higs have too much tech.
  66. How do I rename ships in-game?
  67. Question
  68. EEks... Homeworld.big... or data files.
  69. plz help me
  70. Single Player Question
  71. Texturing problems
  72. higher unit caps mod?
  73. Q: 3d progs used?
  74. homeworld, classic ships
  75. Battle Cruiser Q
  76. Need invisable ship mod please!
  77. [Recruit] New Frontiers gametype (Modelers, Skinners needed)
  78. Tools for creating a new ship...
  79. My mod- Playing with the game and a few questions
  80. setAccuracy on hgn_bomblauncher
  81. Question #4 - Bow-mounted Ion cannons on Destroyers
  82. how do i change wepons and texture,s
  83. making more ship than one in a build
  84. forts?
  85. Planetary map?
  86. How to add subsystem slots?
  87. I give idea to make a exellent mod
  88. how would sombody like
  89. StartShipHardPointConfig function?
  90. How to learn Lua for homeworld 2
  91. Help Modders! How Does FCT work?
  92. tring to add some nore hard points to the standerd game
  93. Theoretical Question
  94. Ship Counter Rating
  95. Station [Angels Fall First TC]
  96. Buildable Dreadnaught?
  97. one last qestion
  98. Toying around with a Battle Cruiser
  99. Problem making a gimble an animated turret (w/no turret model)
  100. Question #5 - Build descriptor formats
  101. Subsystem Docking
  102. how the RDN tools are slowly driving me mad...
  103. StartShipHardPointConfig function?
  104. Deep Exploration downloads not working?
  105. rdn tools down :(
  106. a little help here?
  107. Different background's possible in HW2?
  108. HW2 limited to four races ?
  109. Undoco'd Maya Things
  110. silly mod plz
  111. Problem with ships and Canbuild functions
  112. Dont Hurt me....
  113. A cool Star ship site check it out!
  114. Modding: The Next Step
  115. Reading Lua files
  116. Homeworld 2 Map Thumbs
  117. How to change the detonation animation of a torpedo?
  118. "0 sub meshes" error
  119. Modelling ships
  120. Single Player Campains (creating your own)
  121. progress of 3ds max plug-in??
  122. Maya Plugs and getting shaders to work right.
  123. Another Pip HardEd Thread
  124. Any one want her
  125. Ship Compendium (French Version)
  126. change the interface of HW2 to like HW or HWC?
  127. is there anything that can be disabled?
  128. what happened.............??????
  129. turret weapons
  130. how do I increase the "on" time of the defense field module and frigate?
  131. Do-it-your-self RMS v2; AKA: Project ORBS
  132. Engine Trails in maya
  133. Map Functions?
  134. Simple mod copied from Badges thread - changing the default game logo
  135. Discrepancies in unit caps & misc bugs?
  136. AI issues
  137. How do you change interface color
  138. In-Game Clock?
  139. Borrowing SoundFX
  140. Tobari Tob
  141. torpedo problems
  142. Homeworld 2 mod EX v.2.0 Problem!!!
  143. Modify Ion cannons!!!
  144. Repair time for fighters
  145. Relic, HW2 Background with Maya How do we do it?!
  146. working in game music player, with playlist!! added to wiki
  147. Anyone have a link to the hod -> obj extractor?
  148. My Humble Requests
  149. RDN Question
  150. does a mods such as this exist?
  151. Thunderbolts modding and Q box
  152. I need help with a ship editor...Help!
  153. I need some help...
  154. Problems with multi-stage missiles re-aquiring targets . . .
  155. Quick ai mod?
  156. Idea I want to look at - Mining Platform
  157. Mod Combinations
  158. Fully decompiled 1.1 data directory zip
  159. maya -> lightwave plugins
  160. How can i insert fighting PNJ on a 4p map ? plz help
  161. MODS Geared Towards Multiplayer
  162. Cool weapon mod not working?
  163. Capturer/Salvage Race
  164. Who has Wings 3D, Check out the pics and files I made
  165. Changed some weapon files and now nothing works?
  166. Can a fool get a hand?
  167. stuck editing ships, guidance needed
  168. How to change the detonation animation of area effect shell?
  169. HW2 mod instability
  170. Need help with modding
  171. Freespace Fleet Command | What would you like to see in version 0.4 ?
  172. My new missiles
  173. Buliding from captured enemy ships
  174. Questions on Cockpit Views and Unit Experience
  175. Question about ATI TO
  176. Just a really quick question
  177. Reading .SHIP files
  178. HW2 Modding Tools FTP
  179. Extracting HW2 Music
  180. Capital Ship Emplacements
  181. Looking to make a small team for a new Mod.
  182. Importing music
  183. localisation
  184. MissionBoySE Map Maker - Current: v1.9
  185. mesh animations using maya
  186. plugins for gmax
  187. Has anyone decompiled the Mission Lua files ???
  188. Error for BIG extractor
  189. Homeworld:2 Ship Traders Overhaul
  190. adding scripted actions to multiplayer maps
  191. Question for the ST:CTB mod team
  192. AI vs AI monitering
  193. I Created A Game!!!!!!!!!!!!!!!!!yahoooooo Its Homeworld Shoot Out Time!!!
  194. pirates mod 0.6 problem - HELP!!!!!
  195. can someone make or tell me how to make a missile corvette for hiigarans?
  196. Mod Tools
  197. HELP a n00b... i want ships!!
  198. extracting english.big and getting the .luas readable
  199. More Resouces and Ship Customization!!!
  200. Help a N00B... i want custom ships!!
  201. Support Ships, Battle Fatigue, Unit Experience Ect.
  202. More Resources and Ship Customization!!!
  203. addReactiveFleetSlot
  204. Problems with HOD Tool!
  205. Anyone knows how to add animation in maya
  206. Flashworld II
  207. Custom Map Background Creation Thread (BG files download on first post)
  208. Need help with LuaDC
  209. Where have all the Taiidani gone?
  210. Angels Fall First: TC Concept Art Blowout (image heavy)
  211. Lots to Discuss......
  212. Parade formation error...
  213. star wars warlords help
  214. SW Warlords help.
  215. maya where can i download it ??????
  216. build your own ship in homeworld 2 but how ??????
  217. i need some help with my first mod
  218. ok can some one pls make this a mod?
  219. [ShipScript v1.8] - [QuickCreate v.2] ALPHA RELEASE
  220. Can somebody make this ship?
  221. Persistent games?
  222. cool mods??
  223. FROM Maya PLE to .OBJ
  224. Quick question
  225. hey i say we need a nabbo type race (star wars ep 1)
  226. a different ending
  227. 3dsmax Plugin Project
  228. What thread is developing fastest?
  229. is there a auto resorse generater for hw2 maps?
  230. Audio Questions
  231. Problems with ALL of the BIG extractors
  232. How To get HW2 mods to work
  233. Galaxy wide map...
  234. I have Milkshake.. now what?
  235. Need Tools that I cannot Find
  236. Modeling Tutorial?
  237. need a little help
  238. Hey all, How do I change the ship unit limit?
  239. Hive Carrier Mod 1.0
  240. Do you think this forum/community is insane...
  241. I want to mod stuff
  242. A request for Relic...
  243. Need definitive answer please
  244. Need help with luac
  245. weapon subsystems help
  246. Kadeshi Mod Name?
  247. Hit! Hit! Damage mod
  248. .big
  249. unused ship hard points
  250. Modeling Questions