- Editing A Races Startup Fleet....
- Balcora Gate Updated
- ideas for big ships in game...?
- Default Packages
- Newbie Request
- Hardpoint # Limit?
- Putting the Point defense Dreadnaught autoguns on other ships
- Homeworld2 Extension (not expansion)
- Tanis map
- Yeah, I made it !!!
- changing weapons on ships
- In-Game Clock
- Questions to Relic, Limitations etc
- Someone, Anyone.
- Upgrade to affect SQUADRONSIZE
- Missile station
- A couple of questions, mainly about the sp_tanker
- Maya tools question
- Concept artist
- neu_transport
- Twikin' da' video setings...
- Starcraft Mod protoss/terran
- Stupid copyrights.
- Taiidan Outpost
- Looking for Comments on Vagyr/Progen Hybrid.
- Getting textures to align properly in game
- Will there be single ship DL's
- Noob noob noobish noob nooby noob question...
- Data.zip for 1.1?
- Going Critical, Last resort weapon?
- Exporting .ma to .hod problem
- Anyone having a problem with the patch and mods?
- Polycount
- Greggy's developing bureau - new ship
- What in the RDN can we not use now due to patch
- model corruption in game
- Modelling 101!
- Targeting Problem (need tip!)
- Question about turrets
- Watch out for the mines!!
- I can't find it anywhere!?!?!?!
- To all "new' People: How to Start a MOD
- Frelling Farscape anyone!?
- dam where can i get maya 3
- Debris idea
- My pet project sees the light of day
- sub system armouring?
- Simultaneous launching/Scramble
- Killa Odonata
- Adding Turrets in place of Subsystems
- Out of sync problem in multi
- Beam Colors
- possible way of adding new build menus
- Need Help. HW-ships to HW2-ships
- need help ... *.peo ships to HW2 ??
- Small project: Muzzle flashes and weapon sounds without .events file [Greggy's ships]
- WOW to amazing modding documentation!
- Completely disabling LOD model usage?
- [OT] The theory and the reality of 'Sci-fi'
- Ship ideas
- Beginner's touch on attack scripting
- Which Taiidan Carrier model do you want to see in the HW: Requiem War mod?
- Vaygr Ion Cruiser
- Problems with Sajuuk Heavy Cannon
- Project-1052 - Destroyer | T-Mat ?
- ZMODELER as a possible ship creater
- Models Available for Mods need texturing (Image Heavy)
- Where can i find??
- New Website
- Texture Alignment problems
- Ship Edit for HW2
- about modelling
- Protector
- My Mini Mods...
- Farscape : Homeworld website, up!
- Capt. Soban's Original ship design
- Unguided rockets for shells
- Mini mod idea....
- Ibis AXS-04 (Advanced Concept Strikecraft)
- Carrier building a Carrier
- Request
- new modells
- Mods with SP ships/new models?
- Hiigaran Heavy Pulsar Corvette
- kedeshi mod?
- HW2 BigViewer .shp files
- Thanks fellas
- special attack key
- Need a Texturer for ships in side
- Missile Proximity Detonation
- MP startingfleet, change subs and arrival?
- extract HW-2 Backgrounds as JPEG-Files?
- Beyond The Frontier TC | New race revealed + new concepts
- Is There Any Modeling Tools For Freeee!
- Help needed (adding ships)
- I Just Got Homeworld 1!!!!
- Where do I get ships?
- RDN TOOLS Plugins for Maya5.0 NEEDED!
- MIRROR DOWN
- Maya 5 Plugins Available
- UI luas
- Adding NEW ship icons???
- 1.1 patch and data.zip
- Weapon Targetting issues
- Update on the Progenitor Interceptor
- FX Tool expert needed
- bin\driverConfig.lua
- Beyond The Frontier TC | Concept Gallery
- MORPG Project
- Vaygr Ship Designs
- Happy new year to all those modders out there!
- Hod import tool for milkshape 3d
- Help with rdn tools
- Annihilator Battleship
- !!
- any Hod export tool for Milkshape 3d ??
- How too edit Formations and strike groups
- How too edit Formations and strike groups
- Using AI Build command in own LUA file
- Good idea for a mod.....come if your interested!
- Dreadnaught & Movers in Player Vs Cpu?
- Someone make this ship...
- Limiting the Repair function?
- Getting Ships Into The Game (INSTRUCTIONS)
- Need a hand with some lua scripting
- Mod Idea
- New Scar functions??
- .h and .cpp files
- Custom Map History
- Creating Missions Single Player
- Please Help!!!!
- Please Help! --Don't Know where to put Mods--
- Are there any Taiidan fanatics?
- Point Defense Systems v2.0 change/feature addition list
- Invasion Assault Ship
- What race mods are in production?
- AFF: TC Webpage Online, sortof
- Dreadnaught Ion Cannon
- Modeler Need for Addtional ships, etc.
- Texturing
- I need Help!!!!!!!!!!!!!!! (how to get OBJ files in game)
- Requiem War is recruiting
- RandomSeed Generater code HERE (copy and paste!)
- Any Wings experts?
- Aero Clans [Updated]
- urgent: converting DDS to WHATEVER else
- Pre-Alpha Engine Trails Beta RELEASED
- Mod Authors Please Read
- new weapon subsystems
- HW1 in HW2???
- asteroid_1.resource
- .mad animation problem
- Kadesh Mod... nevermind, someone already took it :(
- Help with ship event
- freelancer
- New race help :dolt:
- were 2 start?
- Kitbashers' Delight [New textured Vaygr fighter]
- converting .obj to .hod file
- Anyone else interested in using my Ion Cruiser Model in a Mod?
- Photoshop Issues
- How do to use the OBJinserter
- Custom Ship Subsystem Mod
- New Race - New Voice Characters?
- HW2 maps
- HW Classic Mod Rebalance (Currently 1.31)
- Hoded and Wings3d...
- Arg! Just realised a nasty problem with the patch
- Turanic Raiders
- red, blue green...and?...Transparency!
- space friction...
- Hi just two quick questions
- Advance Interceptor(need help putting into the game don't know how)
- Newbie Modelling Thread
- Cabinnys Ion Cruiser textured
- Angels Fall First: TC Ship/Art Compendium
- Greggy's labs spoiler yet again...
- problems with greggy's ships
- TOO MANY mod projects? Should some people help others, rather than starting new ones?
- Scripting question - debris harvesting model
- Is there a random race modifacation?
- .HOD file help
- combining ships - acolyte style (how to)
- Adding a small turret to the Hig Bomber
- Star Trek Mod
- List your Mod @ Relic.com!
- SNL ships
- Large shield idea....
- The Invasion Assault Ship about to be assigned to a race | Votings open
- my MS doesn't fire added weapons . . . but the computer's MS does!
- Taiidan back in business
- Is This Possible?!
- how to aply mods
- "turret subsystem only" mods?
- How about naval warfare mod with homeworld2? - to Tel'Quessir.
- Collision...go away!!!
- Random crashes while modding?
- Tutorial: Creating MP Level Thumbnails
- Invisible Hardpoints?
- Adding Mods and useing the -overrideBig thingy :(
- man.....issues....
- How to install mods
- Tutorial: Using Mod Packager
- Engine idea
- hw2 map background question
- OBJInserter - UV's not importing?
- Gametype plan: Scout Carriers
- Actual Ship Measurements
- Milkshape question
- HELP WANTED: Post the positions you're looking for on your mod team here.
- HELP AVAILABLE: Please post your replies here
- Sounds Scripts
- Ship Variable Question
- UI modding
- Noob Question - Homeworld 2 Modding
- Long range Torpedo.
- Who Attacks What
- Just a thought...
- LUA decompiling
- Chaning unit voices - need help!
- Modding in more battle chatter
- Concept Vaygr Planetary Assault Ship
- An ambitious step up for a new guy...
- Getting the CPU to build added ships
- Lightwavw/Max plugin
- What makes a mod fun?
- Inserting hw2 features into LoS
- Is it right if the VBC...
- The negative push factor
- That abnormal missile behaviour
- How do I...
- enhancing weapon stats
- Heavy Cruiser
- New Asteroids Help
- Lua Decompiler LuaDC Beta 0.9.20; Now with wildcards in commandline
- Suicidal pilots?
- A useful program :UV mapper
- Super BAttle crusier mod
- How to activate SP AI???
- Test Decompiled AI scripts with new tool
- Greggy's weaponry lab spoiler
- CPUs MS will fire added weapons, but mine won't
- Adding Sub-System Effect Spheres?
- Workaround for VLO in Game
- Modeling ships with 3dsmax
- Babylon 5 Mod Drama
- Yasotay's Imperial Taiidani design house [Concept art]
- HW2 Load Problem after Adding Mod
- Texturer Skills pool.... Post your skills
- Guide to make simple gamerules mod