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View Full Version : Homeworld 2 - Tanis Shipyards



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  1. How to get a hyperspace effect use a mesh like a cone?
  2. Instant build code?
  3. Unit AI modding: technical summary
  4. Hooking or Getting Selected Ship?
  5. New IP Guidelines
  6. Question about the new RDN IP guidelines
  7. Has this ever happened to you...
  8. Maya Ahhhhhhhhhhh!!!!!!!!!!!!!
  9. Vaygr SuperCapitalShipYard...
  10. Beyond The Frontier TC | First release announced
  11. Demon Eyes' Ionbeam color pack?!?!
  12. Ship/missilemultiplier: funny stuff with mines
  13. What Is .rar
  14. binary to text converter for OBJ files
  15. Cannot make my mod work...
  16. New map issues
  17. I need some help to make my mod work...
  18. how change ships weapons ?
  19. Carrier only
  20. How to assign build family icon in build manager?
  21. Can we fix launch positioning?
  22. Defense shield research problem
  23. The Turret Frigate... does anyone have any info on it??
  24. Some stupid Idea from stupid person
  25. hw1 to hw2
  26. I want it!!
  27. StarCraft mod ?
  28. need Khar-Selem shots
  29. RDN Tools
  30. Universal Unit Cap on a Ship
  31. localedat.lua
  32. TrueSize for HW2?
  33. Help - overrideBigFile causes HW2 to crash
  34. Understanding the Tools I have.
  35. -overrideBigFile crashes, no matter what
  36. Vaygr Ion Cruiser at my Design Bureau | New Generation of HW2 renders
  37. How can I play the .fda sounds or convert them to WAV
  38. Plasma Destroyer
  39. REALLY need a UV map tutor for 3dsmax (please!)
  40. stadard playable ships
  41. Hardpoint help...
  42. maya noob need help
  43. Creating a New Missile Type
  44. help changing turrets.
  45. Ship Site!!!!
  46. Poll on Hw2-Ship-Yard-Bay
  47. Animations/.MAD
  48. Firing multiple guns from hulldefense hardpoints
  49. "Totally Awesome" Carrier Guns
  50. Yet another Greggy's labs update
  51. Ship Updates.....
  52. MADSTATE questions
  53. Ship modeling help
  54. Light Cruiser
  55. What do I need to start modding?
  56. SFX, how did they make them in HW2?
  57. Rate my battlecruiser
  58. Smart Targeting guns
  59. modeling programs
  60. Maya 5 Prob
  61. A couple of questions
  62. SP fleet to MP fleet skin..how to?
  63. texture memory debugging...
  64. File Redirection
  65. Need a little tip...!
  66. Sub-Destroyer
  67. Battlefleet Gothic Models <Images>
  68. Homeworld 2 Ship Download page!!!!!!!!
  69. my mod idea
  70. Ship Request----> Alot more Simple than it sounds!!!
  71. adding new ship
  72. new ship/weapon idea
  73. Call To Unicron
  74. Council Meeting Fortress <IMAGES>
  75. New Maps
  76. obj to hod export
  77. hello all
  78. NIS Need Help
  79. CIWS - possible or not?
  80. New Race (Raider) Ship question
  81. Milkshape plugins
  82. Trainers for v.1.1
  83. Trainers for v.1.1
  84. 3 Ship models for YOUR eyes
  85. Ppleeaaseee Heeellllppp
  86. Swarm Infestation Mod........MAYBE........
  87. Greeble Plug?
  88. RDN Tools
  89. Poll: which hod import utility do you use?
  90. What mod(s) are you looking forward to ?
  91. I cannot download programs from RDN
  92. Help with some code!
  93. Changing Build Family/Category names?
  94. PEO filespec?
  95. Mod Shack
  96. Multi-object lod varrying on massive ships.
  97. Scripting Ship Names
  98. AI script for building hyperspace module on battlecruiser
  99. Giving credit
  100. how would you like to have a mod checker
  101. seek modeller
  102. Newbie needs first step help
  103. Polite request for a remake of HOD's
  104. How to make a badge using photoshop 5.5
  105. custom background or audio for mp?
  106. Totally New Help...pls
  107. How to use HardEd program
  108. Cool idea, uhm... I think
  109. help with hmw2 mod pack
  110. Need a hand - Cutscenes and Models
  111. Mod idea:STAR WARS!
  112. PLAY TESTERS NEEDed please!
  113. White screen
  114. Star Trek
  115. ARGH! Modding errors need help
  116. Military AI Modding
  117. Problems problems problems
  118. Level Editor
  119. Homewrold2: Nuclear ColdWar
  120. Light Cruiser continued
  121. Level Problems
  122. Cool Mod Idea!!
  123. My CD key
  124. Creating decoy - with module
  125. Tribes 2 ships
  126. Maya Versions
  127. New Race Expansion.
  128. Soundsricpts
  129. A website you may appreciate :)
  130. Attention all Map Makers
  131. [Petition for HW2 animation documentation from Relic]
  132. Light Cruiser scale
  133. Project Revelation: recruit
  134. Quick & Dirty Texturing Tutorial
  135. Ladder Idea...
  136. Bendy lasers????
  137. help please
  138. I was wondering, where is everyone?
  139. Looking for Link to Mod Site
  140. Help with Soundscripts
  141. Data zip for 1.1?
  142. Error installing RDN
  143. Several mods alltogether - is it possible?
  144. favorite MODS
  145. Plee to modders...
  146. A REQUEST (FROM TEFEARI) About Maps
  147. How do i make cloak fighters?
  148. you know, someone could...
  149. How to force game to load more than one mod (all mods are packed in big files)
  150. modules
  151. MOD/SHIPS----Hw2 shipyard !!!UPDATE!!!!
  152. Mod Manager
  153. Modified sounds??
  154. ???
  155. Ability
  156. HW-HW2 TC mod
  157. idea
  158. Game mode idea:CTF
  159. micromanagement script
  160. hyperspace inhibitor/gate scripting
  161. How to put ships in game
  162. Need help with Lightwave 7 Models
  163. Any One Intrested In A Model
  164. Super Marine Frigate
  165. A wacky little idea ...
  166. Converting .obj's?
  167. SobGroup splitting, guard function questions
  168. HW2 skinning faq
  169. Mobile Gun Platform
  170. Auxillary Weapon Systems Project
  171. wer can I find the coolest mod 4 HW2?
  172. Problem Downloading RDN Mod Package!
  173. Capital ship commander mod
  174. Some Good Ol' Pirates!
  175. Question about persist files?
  176. Add motion to a ship.?!?
  177. New to moding
  178. Problem w/ Random Map Generator
  179. Build UI ship and facility descriptions
  180. Simple question.
  181. Tell What u think of my site!!!
  182. Is it possible...
  183. HW2 cinematics question
  184. Research Progressbar
  185. Several Modding Questions
  186. mod idear
  187. Cel shading type of question
  188. Question for modders
  189. SobGroup woes
  190. plea for RDN toolkit help!
  191. Engines on!
  192. Interceptor Aiming problems
  193. To All Modders That Release .bat files with their MODs
  194. Question......
  195. ZOE or similar mod?
  196. Ship Scale
  197. Light cruiser partial texture
  198. Splitting sobgroups into individual ships
  199. ScarProfilerEditBox
  200. English.big
  201. ui.ucs
  202. [H]ardware poll
  203. Any AI Improvement Plans?
  204. HW2 Music Converter
  205. Some Crazy Ideas.
  206. multiplayermissions.script?
  207. Where can i find Maya 5.0???!!!
  208. VB – Array Count Help
  209. Adding campaigns
  210. Screenshots of Windows:
  211. Slight but significant change to IP guidelines.
  212. Dune - mod idea?
  213. Banner of the stars
  214. missing ocx files
  215. Need help
  216. Minor models?
  217. Metallic Fleet Paint Jobs
  218. Battlefleet Gothic Mod
  219. Request for simple Mod: change map background colour
  220. Sighs - life - appologies
  221. How do I remove the EX v2 mod?
  222. I need some help...
  223. Adding a hardpoint to bentus
  224. Some cool effects ideas for you!
  225. Relic Logo
  226. Homeworld:2 Ship Traders (UPDATE)
  227. Help!
  228. Mecha site
  229. Ship Idea
  230. Anti-Missile System?
  231. Area control mod
  232. Poll on ShipTrader Site
  233. Bombers?
  234. Undocumented functions?
  235. Mission Objectives
  236. Seraph’s Description Maker v1.0.0.0
  237. Background creation
  238. .ship edit
  239. Unit Caps
  240. Hgn_Carrier VARIANT (free to a loving home)
  241. Missle platforms range
  242. HW2 classic armor mod
  243. Pulsar Frigate
  244. new map on the web
  245. Ship replicas
  246. Ideas for the 3rd species: for mod or official Relic consideration
  247. Ground Battle
  248. Changing Ship Building Restrictions
  249. Space Battleship Yamato HW2 Mod?
  250. For All Thos Who Mod