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View Full Version : Dawn of War - Adeptus Modificatus



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  1. A.I Mod.
  2. Modding intro.
  3. Relic: What models (if any) were upgraded or improved by 1.4 and WA?
  4. EoE????
  5. ebp extension files
  6. Custom rigging and exporting
  7. Has something changed?
  8. Lots of units but no modders?
  9. Winter Asssault
  10. I'm back
  11. Question - Waves of enemies?
  12. I want to learn!
  13. editing
  14. Adding new race possible??
  15. setting a rotation direction in fx editor ?
  16. Need help with Space Marine modding
  17. hot key
  18. Really, really simple mod concept/request for information about how to do sounds
  19. Dawn of War sound files question
  20. Please help me understand what is avalible !
  21. Stormsword model finished and the see how much polly the game can handle mod.
  22. I'm back in business
  23. Help with RGD editor
  24. Chaos Mod Coding Dilemma
  25. Question: Can you use Physique modifier with DoW in 3dsMax?
  26. Chaos Marine Squad Attributes
  27. CC question
  28. modding the UI (not graphics but functionality) ???
  29. A question or two
  30. Formation Editing
  31. Who thinks this is a good idea?
  32. All Race Replacement LUAs
  33. WA mod and Dow
  34. problems with reskin? stealthed fc?
  35. Tyrranids
  36. pred tank twinlascannon
  37. Basilisk range
  38. Vehicle Sizing MOD?
  39. Does anyone remember "Better Formations"?
  40. Mod Request Chaoslord fix
  41. Help with making a Command Squad
  42. a quick question
  43. Extracting textures, rsh -> tga
  44. Build/repair motion names
  45. enable_can_build
  46. mod i want to start on
  47. [Q] Chaos Sorceror animation error has me stumped.
  48. Request for interest in (not request to make) new single player campaigns
  49. Marines with sniper rifles...
  50. Have I met the impossible engine limitation?
  51. Need some help with a light mod I am planning (More help needed, see my last post.)
  52. interest in a 13th company mod?
  53. Mod Tools 1.41!
  54. Mod Tool Bugs And Work Arounds: Add Yours Here
  55. How to read SGA files?
  56. Fatal AI Error?
  57. Please help with a model/animation flip question
  58. Trying to make a new squad using an existing ebps
  59. Skinning
  60. Mission Editor help
  61. How does the "is_display-requirement" work ?
  62. The Emperor - Update before Texturing and Rigging
  63. Are new research options possible?
  64. Mission Editor Problem
  65. Tutorials ?
  66. Opening your mod project
  67. SM Chaplain problems
  68. Valkyrie
  69. wrong forum
  70. Hello all from GodHammer
  71. Problem referancing other things
  72. Mod Idea
  73. About the Adeptus Custodes mod
  74. this might sound like a n00bish question...
  75. keen_sense = infiltration detection
  76. Many new SCAR functions
  77. mod newbie, created a test_mod, but I can not play it?
  78. SPlinterfleetMOD -an attempt at speed textures
  79. A taught!
  80. Misslelauncher --> Lascannon help?
  81. Unit Limits
  82. Is the 1.41 DOW module editor broken?
  83. How do I merge UV maps without merging the model?
  84. Artillery Accuracy
  85. Questions
  86. Patch 1.41 screwing up
  87. How can I Edit my own version of WA
  88. How to edit UI text
  89. Saving changes in AE?
  90. Help With Attribute Editor & UCS Strings!
  91. Leaders hardcoded? For Command Squad Extended mod
  92. new turret fails to auto fire
  93. Need a few pointers with a new mod I am making
  94. New MOD Wanted
  95. woooo!
  96. Grey Knights? I remember something out there, but until then...
  97. Sentinel Weapons
  98. I'm new too this, but how do I extract models already ingame?
  99. making a video clip with DOW
  100. SCAR variable names
  101. n00b question: saving WA maps progress
  102. [SCAR] Music playlists and ambient sounds
  103. Lost in a sea of mods
  104. Attach squad
  105. Can't activate mod
  106. want to learn how to....
  107. squad leaders not showing up
  108. No limits ?
  109. function OnGameSetup() (specifically player setup)
  110. Yet Another Modding Question...
  111. mods forums
  112. Model Problems
  113. mod programs
  114. Help with modding the predator for WA
  115. Assault Marine Jump Animation
  116. MKIV dreadnought 2 different versions need the peoples oppinion of wich one to use.
  117. Spyware in the mod tools?
  118. Banblade/Basilisk weapons?
  119. Banners, Badges and Schemes
  120. Custom "detail textures" Map editor.
  121. Quick map editor Q.
  122. Errors on exporting from Max
  123. A few requirement_ext questions
  124. How do I.....
  125. n00b map Q
  126. Another stupid ME question.
  127. Campaign not visible
  128. Simple mod question
  129. Campaigns possible?
  130. New Command-line SGA extractor (v1.1: 28th January, plus Tutorial from Danimator)
  131. No missions show up on menu problem...its dead jim..
  132. 3 orbital relays ?
  133. Remodding a Mod?
  134. Map Editor Help
  135. Mod Errors
  136. Disabling reinforcing
  137. Attribute editor
  138. How can one add a weapon to a unit?
  139. Using custom textures in a mod
  140. Not implemented IG things in WA
  141. Increasing the Baneblade limit?
  142. Extracting non implemented IG things in WA
  143. removing limit of building 1 super unit
  144. Modelling question
  145. Viewing the in-game icons
  146. Probably a nooby question, but...
  147. A few questions
  148. WHM and WHE Data?
  149. How do i enable squad reinforce?
  150. How do i enable squad reinforce?
  151. Building offsets and resizing anyone?
  152. Balance issue question...
  153. Why is my AE so screwed up?
  154. Changing the facing of a model
  155. Two questions on population limits
  156. Multiple weapon upgardes
  157. Inquisition mod compatibility?
  158. need an explanation about the knife in the SM model suplied with tools.
  159. Need help with display icon for custom actor in a in-game cut scene.
  160. Some Rookie Questions on Mods
  161. .lua to .rgd compiler available?
  162. Noob Unit Replacment Question?
  163. has anyone noticed there's a servitor.whm in WA?
  164. A new n00b
  165. Fire cone problem... ugh
  166. Teamcoloring in Photoshop
  167. The Emperor in Action - Opinions and Suggestions
  168. Buildings and static models with the new tools
  169. Keeps Reverting back to DOW not WA
  170. Useful source for anyone editing Imperial Guard camo schemes
  171. Quick modtools question
  172. Weapon modification help needed
  173. Putting custom music ingame
  174. Battlefield 40,000
  175. Need Modding Assistance
  176. Now for a ME question!
  177. How can I edit Imperial Guard?
  178. How would you visually make deathwatch...
  179. Need UCS help...
  180. Bonesong Ability
  181. Weapons
  182. Mariens APC for any Aliens based mod
  183. ME still won't load up properly
  184. Music Question
  185. Map Question
  186. How do I shrink the selection box?
  187. Homeworld Camera in DoW?
  188. Help with healing units inside building
  189. can't run mods
  190. Dopwro needs you!
  191. new races not working
  192. [Tutorial] "Turn signals on a chaos land raider"
  193. Object editor crashes after loading EBP (using santo's method)
  194. IG cap
  195. Installing the mod tools
  196. Newb question on game versions
  197. noobie issue with WA maps in map editor
  198. squad costs?
  199. Kresjah's Tech Demos (2 available, 19.12.2005)
  200. Help Getting Started
  201. [Tutorial] Space marine sergeant helmet
  202. New race help needed
  203. charge_modifiers; once and for all...
  204. [Tutorial] Random helmets
  205. This will be obvious to some of you....
  206. New Campaign?
  207. Extracting game models
  208. Downloading Files
  209. Maybe obvious but...
  210. question is there a mod that makes dawn like the tabletop game?
  211. Quick question
  212. Looking for a mod team.
  213. Greetings everyone
  214. Using Models from DOW in an other mod.
  215. Building Regeneration?
  216. WA dread mesh
  217. Spooky's RSH tool
  218. banners in DoW
  219. Auto Fire
  220. Problem with Mod Tool - Can'T create/save a WXP map?
  221. Can't get started
  222. Creating a new race.
  223. Adding a new unit or two...
  224. Need a bit of AE squad modifying help to get going
  225. Question: Can a unit build units?
  226. Another (perhaps Stupid) Question: copying units
  227. DoW missions in WA
  228. this is what u get for playing around wif the mod too much!!!
  229. WA Music Mod
  230. Quick question on use of decals
  231. I have 1.41 Mod tools and not getting WA
  232. The WA and DoW Music
  233. has there ever been a nightspinner mod
  234. [SCAR] "Randomisation"
  235. Anybody still working on a pre-set up armies mod?
  236. Attribute Editor Question
  237. the harlaquin mod
  238. Help me make the Valkyrie 'usable' in single player
  239. Chronica Modificatus Issue 1 complete
  240. IG Mod on Dowfiles
  241. Need some more help concerning unit animations
  242. Ai
  243. Characters Questions...
  244. mission editor terrain properties problem
  245. Mod for WA??
  246. old chaos lord
  247. Current/Max population woe ?
  248. Necromunda MOD, anyone?
  249. Destroyed tanks not disappearing?
  250. Ummm little help?